ffmpeg/compat/avisynth/avisynth_c.h
Stephen Hutchinson 3a6df0b4bb avisynth: ifdef to avoid implicit function declaration errors
The demuxer doesn't use these functions, so it shouldn't affect
anything.  Investigate whether this can be fixed by how headers
are checked in configure.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2015-03-25 16:19:14 +01:00

883 lines
34 KiB
C

// Avisynth C Interface Version 0.20
// Copyright 2003 Kevin Atkinson
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
// MA 02110-1301 USA, or visit
// http://www.gnu.org/copyleft/gpl.html .
//
// As a special exception, I give you permission to link to the
// Avisynth C interface with independent modules that communicate with
// the Avisynth C interface solely through the interfaces defined in
// avisynth_c.h, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting combined work
// under terms of your choice, provided that every copy of the
// combined work is accompanied by a complete copy of the source code
// of the Avisynth C interface and Avisynth itself (with the version
// used to produce the combined work), being distributed under the
// terms of the GNU General Public License plus this exception. An
// independent module is a module which is not derived from or based
// on Avisynth C Interface, such as 3rd-party filters, import and
// export plugins, or graphical user interfaces.
// NOTE: this is a partial update of the Avisynth C interface to recognize
// new color spaces added in Avisynth 2.60. By no means is this document
// completely Avisynth 2.60 compliant.
#ifndef __AVISYNTH_C__
#define __AVISYNTH_C__
#include "avs/config.h"
#include "avs/capi.h"
#include "avs/types.h"
/////////////////////////////////////////////////////////////////////
//
// Constants
//
#ifndef __AVISYNTH_6_H__
enum { AVISYNTH_INTERFACE_VERSION = 6 };
#endif
enum {AVS_SAMPLE_INT8 = 1<<0,
AVS_SAMPLE_INT16 = 1<<1,
AVS_SAMPLE_INT24 = 1<<2,
AVS_SAMPLE_INT32 = 1<<3,
AVS_SAMPLE_FLOAT = 1<<4};
enum {AVS_PLANAR_Y=1<<0,
AVS_PLANAR_U=1<<1,
AVS_PLANAR_V=1<<2,
AVS_PLANAR_ALIGNED=1<<3,
AVS_PLANAR_Y_ALIGNED=AVS_PLANAR_Y|AVS_PLANAR_ALIGNED,
AVS_PLANAR_U_ALIGNED=AVS_PLANAR_U|AVS_PLANAR_ALIGNED,
AVS_PLANAR_V_ALIGNED=AVS_PLANAR_V|AVS_PLANAR_ALIGNED,
AVS_PLANAR_A=1<<4,
AVS_PLANAR_R=1<<5,
AVS_PLANAR_G=1<<6,
AVS_PLANAR_B=1<<7,
AVS_PLANAR_A_ALIGNED=AVS_PLANAR_A|AVS_PLANAR_ALIGNED,
AVS_PLANAR_R_ALIGNED=AVS_PLANAR_R|AVS_PLANAR_ALIGNED,
AVS_PLANAR_G_ALIGNED=AVS_PLANAR_G|AVS_PLANAR_ALIGNED,
AVS_PLANAR_B_ALIGNED=AVS_PLANAR_B|AVS_PLANAR_ALIGNED};
// Colorspace properties.
enum {AVS_CS_BGR = 1<<28,
AVS_CS_YUV = 1<<29,
AVS_CS_INTERLEAVED = 1<<30,
AVS_CS_PLANAR = 1<<31,
AVS_CS_SHIFT_SUB_WIDTH = 0,
AVS_CS_SHIFT_SUB_HEIGHT = 8,
AVS_CS_SHIFT_SAMPLE_BITS = 16,
AVS_CS_SUB_WIDTH_MASK = 7 << AVS_CS_SHIFT_SUB_WIDTH,
AVS_CS_SUB_WIDTH_1 = 3 << AVS_CS_SHIFT_SUB_WIDTH, // YV24
AVS_CS_SUB_WIDTH_2 = 0 << AVS_CS_SHIFT_SUB_WIDTH, // YV12, I420, YV16
AVS_CS_SUB_WIDTH_4 = 1 << AVS_CS_SHIFT_SUB_WIDTH, // YUV9, YV411
AVS_CS_VPLANEFIRST = 1 << 3, // YV12, YV16, YV24, YV411, YUV9
AVS_CS_UPLANEFIRST = 1 << 4, // I420
AVS_CS_SUB_HEIGHT_MASK = 7 << AVS_CS_SHIFT_SUB_HEIGHT,
AVS_CS_SUB_HEIGHT_1 = 3 << AVS_CS_SHIFT_SUB_HEIGHT, // YV16, YV24, YV411
AVS_CS_SUB_HEIGHT_2 = 0 << AVS_CS_SHIFT_SUB_HEIGHT, // YV12, I420
AVS_CS_SUB_HEIGHT_4 = 1 << AVS_CS_SHIFT_SUB_HEIGHT, // YUV9
AVS_CS_SAMPLE_BITS_MASK = 7 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_SAMPLE_BITS_8 = 0 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_SAMPLE_BITS_16 = 1 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_SAMPLE_BITS_32 = 2 << AVS_CS_SHIFT_SAMPLE_BITS,
AVS_CS_PLANAR_MASK = AVS_CS_PLANAR | AVS_CS_INTERLEAVED | AVS_CS_YUV | AVS_CS_BGR | AVS_CS_SAMPLE_BITS_MASK | AVS_CS_SUB_HEIGHT_MASK | AVS_CS_SUB_WIDTH_MASK,
AVS_CS_PLANAR_FILTER = ~( AVS_CS_VPLANEFIRST | AVS_CS_UPLANEFIRST )};
// Specific colorformats
enum {
AVS_CS_UNKNOWN = 0,
AVS_CS_BGR24 = 1<<0 | AVS_CS_BGR | AVS_CS_INTERLEAVED,
AVS_CS_BGR32 = 1<<1 | AVS_CS_BGR | AVS_CS_INTERLEAVED,
AVS_CS_YUY2 = 1<<2 | AVS_CS_YUV | AVS_CS_INTERLEAVED,
// AVS_CS_YV12 = 1<<3 Reserved
// AVS_CS_I420 = 1<<4 Reserved
AVS_CS_RAW32 = 1<<5 | AVS_CS_INTERLEAVED,
AVS_CS_YV24 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_1, // YVU 4:4:4 planar
AVS_CS_YV16 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_2, // YVU 4:2:2 planar
AVS_CS_YV12 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_2 | AVS_CS_SUB_WIDTH_2, // YVU 4:2:0 planar
AVS_CS_I420 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_UPLANEFIRST | AVS_CS_SUB_HEIGHT_2 | AVS_CS_SUB_WIDTH_2, // YUV 4:2:0 planar
AVS_CS_IYUV = AVS_CS_I420,
AVS_CS_YV411 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_4, // YVU 4:1:1 planar
AVS_CS_YUV9 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_4 | AVS_CS_SUB_WIDTH_4, // YVU 4:1:0 planar
AVS_CS_Y8 = AVS_CS_PLANAR | AVS_CS_INTERLEAVED | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 // Y 4:0:0 planar
};
enum {
AVS_IT_BFF = 1<<0,
AVS_IT_TFF = 1<<1,
AVS_IT_FIELDBASED = 1<<2};
enum {
AVS_FILTER_TYPE=1,
AVS_FILTER_INPUT_COLORSPACE=2,
AVS_FILTER_OUTPUT_TYPE=9,
AVS_FILTER_NAME=4,
AVS_FILTER_AUTHOR=5,
AVS_FILTER_VERSION=6,
AVS_FILTER_ARGS=7,
AVS_FILTER_ARGS_INFO=8,
AVS_FILTER_ARGS_DESCRIPTION=10,
AVS_FILTER_DESCRIPTION=11};
enum { //SUBTYPES
AVS_FILTER_TYPE_AUDIO=1,
AVS_FILTER_TYPE_VIDEO=2,
AVS_FILTER_OUTPUT_TYPE_SAME=3,
AVS_FILTER_OUTPUT_TYPE_DIFFERENT=4};
enum {
// New 2.6 explicitly defined cache hints.
AVS_CACHE_NOTHING=10, // Do not cache video.
AVS_CACHE_WINDOW=11, // Hard protect upto X frames within a range of X from the current frame N.
AVS_CACHE_GENERIC=12, // LRU cache upto X frames.
AVS_CACHE_FORCE_GENERIC=13, // LRU cache upto X frames, override any previous CACHE_WINDOW.
AVS_CACHE_GET_POLICY=30, // Get the current policy.
AVS_CACHE_GET_WINDOW=31, // Get the current window h_span.
AVS_CACHE_GET_RANGE=32, // Get the current generic frame range.
AVS_CACHE_AUDIO=50, // Explicitly do cache audio, X byte cache.
AVS_CACHE_AUDIO_NOTHING=51, // Explicitly do not cache audio.
AVS_CACHE_AUDIO_NONE=52, // Audio cache off (auto mode), X byte intial cache.
AVS_CACHE_AUDIO_AUTO=53, // Audio cache on (auto mode), X byte intial cache.
AVS_CACHE_GET_AUDIO_POLICY=70, // Get the current audio policy.
AVS_CACHE_GET_AUDIO_SIZE=71, // Get the current audio cache size.
AVS_CACHE_PREFETCH_FRAME=100, // Queue request to prefetch frame N.
AVS_CACHE_PREFETCH_GO=101, // Action video prefetches.
AVS_CACHE_PREFETCH_AUDIO_BEGIN=120, // Begin queue request transaction to prefetch audio (take critical section).
AVS_CACHE_PREFETCH_AUDIO_STARTLO=121, // Set low 32 bits of start.
AVS_CACHE_PREFETCH_AUDIO_STARTHI=122, // Set high 32 bits of start.
AVS_CACHE_PREFETCH_AUDIO_COUNT=123, // Set low 32 bits of length.
AVS_CACHE_PREFETCH_AUDIO_COMMIT=124, // Enqueue request transaction to prefetch audio (release critical section).
AVS_CACHE_PREFETCH_AUDIO_GO=125, // Action audio prefetches.
AVS_CACHE_GETCHILD_CACHE_MODE=200, // Cache ask Child for desired video cache mode.
AVS_CACHE_GETCHILD_CACHE_SIZE=201, // Cache ask Child for desired video cache size.
AVS_CACHE_GETCHILD_AUDIO_MODE=202, // Cache ask Child for desired audio cache mode.
AVS_CACHE_GETCHILD_AUDIO_SIZE=203, // Cache ask Child for desired audio cache size.
AVS_CACHE_GETCHILD_COST=220, // Cache ask Child for estimated processing cost.
AVS_CACHE_COST_ZERO=221, // Child response of zero cost (ptr arithmetic only).
AVS_CACHE_COST_UNIT=222, // Child response of unit cost (less than or equal 1 full frame blit).
AVS_CACHE_COST_LOW=223, // Child response of light cost. (Fast)
AVS_CACHE_COST_MED=224, // Child response of medium cost. (Real time)
AVS_CACHE_COST_HI=225, // Child response of heavy cost. (Slow)
AVS_CACHE_GETCHILD_THREAD_MODE=240, // Cache ask Child for thread safetyness.
AVS_CACHE_THREAD_UNSAFE=241, // Only 1 thread allowed for all instances. 2.5 filters default!
AVS_CACHE_THREAD_CLASS=242, // Only 1 thread allowed for each instance. 2.6 filters default!
AVS_CACHE_THREAD_SAFE=243, // Allow all threads in any instance.
AVS_CACHE_THREAD_OWN=244, // Safe but limit to 1 thread, internally threaded.
AVS_CACHE_GETCHILD_ACCESS_COST=260, // Cache ask Child for preferred access pattern.
AVS_CACHE_ACCESS_RAND=261, // Filter is access order agnostic.
AVS_CACHE_ACCESS_SEQ0=262, // Filter prefers sequential access (low cost)
AVS_CACHE_ACCESS_SEQ1=263, // Filter needs sequential access (high cost)
};
#ifdef BUILDING_AVSCORE
struct AVS_ScriptEnvironment {
IScriptEnvironment * env;
const char * error;
AVS_ScriptEnvironment(IScriptEnvironment * e = 0)
: env(e), error(0) {}
};
#endif
typedef struct AVS_Clip AVS_Clip;
typedef struct AVS_ScriptEnvironment AVS_ScriptEnvironment;
/////////////////////////////////////////////////////////////////////
//
// AVS_VideoInfo
//
// AVS_VideoInfo is layed out identicly to VideoInfo
typedef struct AVS_VideoInfo {
int width, height; // width=0 means no video
unsigned fps_numerator, fps_denominator;
int num_frames;
int pixel_type;
int audio_samples_per_second; // 0 means no audio
int sample_type;
INT64 num_audio_samples;
int nchannels;
// Imagetype properties
int image_type;
} AVS_VideoInfo;
// useful functions of the above
AVSC_INLINE int avs_has_video(const AVS_VideoInfo * p)
{ return (p->width!=0); }
AVSC_INLINE int avs_has_audio(const AVS_VideoInfo * p)
{ return (p->audio_samples_per_second!=0); }
AVSC_INLINE int avs_is_rgb(const AVS_VideoInfo * p)
{ return !!(p->pixel_type&AVS_CS_BGR); }
AVSC_INLINE int avs_is_rgb24(const AVS_VideoInfo * p)
{ return (p->pixel_type&AVS_CS_BGR24)==AVS_CS_BGR24; } // Clear out additional properties
AVSC_INLINE int avs_is_rgb32(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_BGR32) == AVS_CS_BGR32 ; }
AVSC_INLINE int avs_is_yuv(const AVS_VideoInfo * p)
{ return !!(p->pixel_type&AVS_CS_YUV ); }
AVSC_INLINE int avs_is_yuy2(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_YUY2) == AVS_CS_YUY2; }
AVSC_API(int, avs_is_yv24)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yv16)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yv12)(const AVS_VideoInfo * p) ;
AVSC_API(int, avs_is_yv411)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_y8)(const AVS_VideoInfo * p);
AVSC_INLINE int avs_is_property(const AVS_VideoInfo * p, int property)
{ return ((p->image_type & property)==property ); }
AVSC_INLINE int avs_is_planar(const AVS_VideoInfo * p)
{ return !!(p->pixel_type & AVS_CS_PLANAR); }
AVSC_API(int, avs_is_color_space)(const AVS_VideoInfo * p, int c_space);
AVSC_INLINE int avs_is_field_based(const AVS_VideoInfo * p)
{ return !!(p->image_type & AVS_IT_FIELDBASED); }
AVSC_INLINE int avs_is_parity_known(const AVS_VideoInfo * p)
{ return ((p->image_type & AVS_IT_FIELDBASED)&&(p->image_type & (AVS_IT_BFF | AVS_IT_TFF))); }
AVSC_INLINE int avs_is_bff(const AVS_VideoInfo * p)
{ return !!(p->image_type & AVS_IT_BFF); }
AVSC_INLINE int avs_is_tff(const AVS_VideoInfo * p)
{ return !!(p->image_type & AVS_IT_TFF); }
AVSC_API(int, avs_get_plane_width_subsampling)(const AVS_VideoInfo * p, int plane);
AVSC_API(int, avs_get_plane_height_subsampling)(const AVS_VideoInfo * p, int plane);
AVSC_API(int, avs_bits_per_pixel)(const AVS_VideoInfo * p);
AVSC_API(int, avs_bytes_from_pixels)(const AVS_VideoInfo * p, int pixels);
AVSC_API(int, avs_row_size)(const AVS_VideoInfo * p, int plane);
AVSC_API(int, avs_bmp_size)(const AVS_VideoInfo * vi);
AVSC_INLINE int avs_samples_per_second(const AVS_VideoInfo * p)
{ return p->audio_samples_per_second; }
AVSC_INLINE int avs_bytes_per_channel_sample(const AVS_VideoInfo * p)
{
switch (p->sample_type) {
case AVS_SAMPLE_INT8: return sizeof(signed char);
case AVS_SAMPLE_INT16: return sizeof(signed short);
case AVS_SAMPLE_INT24: return 3;
case AVS_SAMPLE_INT32: return sizeof(signed int);
case AVS_SAMPLE_FLOAT: return sizeof(float);
default: return 0;
}
}
AVSC_INLINE int avs_bytes_per_audio_sample(const AVS_VideoInfo * p)
{ return p->nchannels*avs_bytes_per_channel_sample(p);}
AVSC_INLINE INT64 avs_audio_samples_from_frames(const AVS_VideoInfo * p, INT64 frames)
{ return ((INT64)(frames) * p->audio_samples_per_second * p->fps_denominator / p->fps_numerator); }
AVSC_INLINE int avs_frames_from_audio_samples(const AVS_VideoInfo * p, INT64 samples)
{ return (int)(samples * (INT64)p->fps_numerator / (INT64)p->fps_denominator / (INT64)p->audio_samples_per_second); }
AVSC_INLINE INT64 avs_audio_samples_from_bytes(const AVS_VideoInfo * p, INT64 bytes)
{ return bytes / avs_bytes_per_audio_sample(p); }
AVSC_INLINE INT64 avs_bytes_from_audio_samples(const AVS_VideoInfo * p, INT64 samples)
{ return samples * avs_bytes_per_audio_sample(p); }
AVSC_INLINE int avs_audio_channels(const AVS_VideoInfo * p)
{ return p->nchannels; }
AVSC_INLINE int avs_sample_type(const AVS_VideoInfo * p)
{ return p->sample_type;}
// useful mutator
AVSC_INLINE void avs_set_property(AVS_VideoInfo * p, int property)
{ p->image_type|=property; }
AVSC_INLINE void avs_clear_property(AVS_VideoInfo * p, int property)
{ p->image_type&=~property; }
AVSC_INLINE void avs_set_field_based(AVS_VideoInfo * p, int isfieldbased)
{ if (isfieldbased) p->image_type|=AVS_IT_FIELDBASED; else p->image_type&=~AVS_IT_FIELDBASED; }
AVSC_INLINE void avs_set_fps(AVS_VideoInfo * p, unsigned numerator, unsigned denominator)
{
unsigned x=numerator, y=denominator;
while (y) { // find gcd
unsigned t = x%y; x = y; y = t;
}
p->fps_numerator = numerator/x;
p->fps_denominator = denominator/x;
}
#ifdef AVS_IMPLICIT_FUNCTION_DECLARATION_ERROR
AVSC_INLINE int avs_is_same_colorspace(AVS_VideoInfo * x, AVS_VideoInfo * y)
{
return (x->pixel_type == y->pixel_type)
|| (avs_is_yv12(x) && avs_is_yv12(y));
}
#endif
/////////////////////////////////////////////////////////////////////
//
// AVS_VideoFrame
//
// VideoFrameBuffer holds information about a memory block which is used
// for video data. For efficiency, instances of this class are not deleted
// when the refcount reaches zero; instead they're stored in a linked list
// to be reused. The instances are deleted when the corresponding AVS
// file is closed.
// AVS_VideoFrameBuffer is layed out identicly to VideoFrameBuffer
// DO NOT USE THIS STRUCTURE DIRECTLY
typedef struct AVS_VideoFrameBuffer {
BYTE * data;
int data_size;
// sequence_number is incremented every time the buffer is changed, so
// that stale views can tell they're no longer valid.
volatile long sequence_number;
volatile long refcount;
} AVS_VideoFrameBuffer;
// VideoFrame holds a "window" into a VideoFrameBuffer.
// AVS_VideoFrame is layed out identicly to IVideoFrame
// DO NOT USE THIS STRUCTURE DIRECTLY
typedef struct AVS_VideoFrame {
volatile long refcount;
AVS_VideoFrameBuffer * vfb;
int offset, pitch, row_size, height, offsetU, offsetV, pitchUV; // U&V offsets are from top of picture.
int row_sizeUV, heightUV;
} AVS_VideoFrame;
// Access functions for AVS_VideoFrame
AVSC_API(int, avs_get_pitch_p)(const AVS_VideoFrame * p, int plane);
#ifdef AVS_IMPLICIT_FUNCTION_DECLARATION_ERROR
AVSC_INLINE int avs_get_pitch(const AVS_VideoFrame * p) {
return avs_get_pitch_p(p, 0);}
#endif
AVSC_API(int, avs_get_row_size_p)(const AVS_VideoFrame * p, int plane);
AVSC_INLINE int avs_get_row_size(const AVS_VideoFrame * p) {
return p->row_size; }
AVSC_API(int, avs_get_height_p)(const AVS_VideoFrame * p, int plane);
AVSC_INLINE int avs_get_height(const AVS_VideoFrame * p) {
return p->height;}
AVSC_API(const BYTE *, avs_get_read_ptr_p)(const AVS_VideoFrame * p, int plane);
#ifdef AVS_IMPLICIT_FUNCTION_DECLARATION_ERROR
AVSC_INLINE const BYTE* avs_get_read_ptr(const AVS_VideoFrame * p) {
return avs_get_read_ptr_p(p, 0);}
#endif
AVSC_API(int, avs_is_writable)(const AVS_VideoFrame * p);
AVSC_API(BYTE *, avs_get_write_ptr_p)(const AVS_VideoFrame * p, int plane);
#ifdef AVS_IMPLICIT_FUNCTION_DECLARATION_ERROR
AVSC_INLINE BYTE* avs_get_write_ptr(const AVS_VideoFrame * p) {
return avs_get_write_ptr_p(p, 0);}
#endif
AVSC_API(void, avs_release_video_frame)(AVS_VideoFrame *);
// makes a shallow copy of a video frame
AVSC_API(AVS_VideoFrame *, avs_copy_video_frame)(AVS_VideoFrame *);
#ifndef AVSC_NO_DECLSPEC
AVSC_INLINE void avs_release_frame(AVS_VideoFrame * f)
{avs_release_video_frame(f);}
AVSC_INLINE AVS_VideoFrame * avs_copy_frame(AVS_VideoFrame * f)
{return avs_copy_video_frame(f);}
#endif
/////////////////////////////////////////////////////////////////////
//
// AVS_Value
//
// Treat AVS_Value as a fat pointer. That is use avs_copy_value
// and avs_release_value appropiaty as you would if AVS_Value was
// a pointer.
// To maintain source code compatibility with future versions of the
// avisynth_c API don't use the AVS_Value directly. Use the helper
// functions below.
// AVS_Value is layed out identicly to AVSValue
typedef struct AVS_Value AVS_Value;
struct AVS_Value {
short type; // 'a'rray, 'c'lip, 'b'ool, 'i'nt, 'f'loat, 's'tring, 'v'oid, or 'l'ong
// for some function e'rror
short array_size;
union {
void * clip; // do not use directly, use avs_take_clip
char boolean;
int integer;
float floating_pt;
const char * string;
const AVS_Value * array;
} d;
};
// AVS_Value should be initilized with avs_void.
// Should also set to avs_void after the value is released
// with avs_copy_value. Consider it the equalvent of setting
// a pointer to NULL
static const AVS_Value avs_void = {'v'};
AVSC_API(void, avs_copy_value)(AVS_Value * dest, AVS_Value src);
AVSC_API(void, avs_release_value)(AVS_Value);
AVSC_INLINE int avs_defined(AVS_Value v) { return v.type != 'v'; }
AVSC_INLINE int avs_is_clip(AVS_Value v) { return v.type == 'c'; }
AVSC_INLINE int avs_is_bool(AVS_Value v) { return v.type == 'b'; }
AVSC_INLINE int avs_is_int(AVS_Value v) { return v.type == 'i'; }
AVSC_INLINE int avs_is_float(AVS_Value v) { return v.type == 'f' || v.type == 'i'; }
AVSC_INLINE int avs_is_string(AVS_Value v) { return v.type == 's'; }
AVSC_INLINE int avs_is_array(AVS_Value v) { return v.type == 'a'; }
AVSC_INLINE int avs_is_error(AVS_Value v) { return v.type == 'e'; }
AVSC_API(AVS_Clip *, avs_take_clip)(AVS_Value, AVS_ScriptEnvironment *);
AVSC_API(void, avs_set_to_clip)(AVS_Value *, AVS_Clip *);
AVSC_INLINE int avs_as_bool(AVS_Value v)
{ return v.d.boolean; }
AVSC_INLINE int avs_as_int(AVS_Value v)
{ return v.d.integer; }
AVSC_INLINE const char * avs_as_string(AVS_Value v)
{ return avs_is_error(v) || avs_is_string(v) ? v.d.string : 0; }
AVSC_INLINE double avs_as_float(AVS_Value v)
{ return avs_is_int(v) ? v.d.integer : v.d.floating_pt; }
AVSC_INLINE const char * avs_as_error(AVS_Value v)
{ return avs_is_error(v) ? v.d.string : 0; }
AVSC_INLINE const AVS_Value * avs_as_array(AVS_Value v)
{ return v.d.array; }
AVSC_INLINE int avs_array_size(AVS_Value v)
{ return avs_is_array(v) ? v.array_size : 1; }
AVSC_INLINE AVS_Value avs_array_elt(AVS_Value v, int index)
{ return avs_is_array(v) ? v.d.array[index] : v; }
// only use these functions on an AVS_Value that does not already have
// an active value. Remember, treat AVS_Value as a fat pointer.
AVSC_INLINE AVS_Value avs_new_value_bool(int v0)
{ AVS_Value v; v.type = 'b'; v.d.boolean = v0 == 0 ? 0 : 1; return v; }
AVSC_INLINE AVS_Value avs_new_value_int(int v0)
{ AVS_Value v; v.type = 'i'; v.d.integer = v0; return v; }
AVSC_INLINE AVS_Value avs_new_value_string(const char * v0)
{ AVS_Value v; v.type = 's'; v.d.string = v0; return v; }
AVSC_INLINE AVS_Value avs_new_value_float(float v0)
{ AVS_Value v; v.type = 'f'; v.d.floating_pt = v0; return v;}
AVSC_INLINE AVS_Value avs_new_value_error(const char * v0)
{ AVS_Value v; v.type = 'e'; v.d.string = v0; return v; }
#ifndef AVSC_NO_DECLSPEC
AVSC_INLINE AVS_Value avs_new_value_clip(AVS_Clip * v0)
{ AVS_Value v; avs_set_to_clip(&v, v0); return v; }
#endif
AVSC_INLINE AVS_Value avs_new_value_array(AVS_Value * v0, int size)
{ AVS_Value v; v.type = 'a'; v.d.array = v0; v.array_size = size; return v; }
/////////////////////////////////////////////////////////////////////
//
// AVS_Clip
//
AVSC_API(void, avs_release_clip)(AVS_Clip *);
AVSC_API(AVS_Clip *, avs_copy_clip)(AVS_Clip *);
AVSC_API(const char *, avs_clip_get_error)(AVS_Clip *); // return 0 if no error
AVSC_API(const AVS_VideoInfo *, avs_get_video_info)(AVS_Clip *);
AVSC_API(int, avs_get_version)(AVS_Clip *);
AVSC_API(AVS_VideoFrame *, avs_get_frame)(AVS_Clip *, int n);
// The returned video frame must be released with avs_release_video_frame
AVSC_API(int, avs_get_parity)(AVS_Clip *, int n);
// return field parity if field_based, else parity of first field in frame
AVSC_API(int, avs_get_audio)(AVS_Clip *, void * buf,
INT64 start, INT64 count);
// start and count are in samples
AVSC_API(int, avs_set_cache_hints)(AVS_Clip *,
int cachehints, int frame_range);
// This is the callback type used by avs_add_function
typedef AVS_Value (AVSC_CC * AVS_ApplyFunc)
(AVS_ScriptEnvironment *, AVS_Value args, void * user_data);
typedef struct AVS_FilterInfo AVS_FilterInfo;
struct AVS_FilterInfo
{
// these members should not be modified outside of the AVS_ApplyFunc callback
AVS_Clip * child;
AVS_VideoInfo vi;
AVS_ScriptEnvironment * env;
AVS_VideoFrame * (AVSC_CC * get_frame)(AVS_FilterInfo *, int n);
int (AVSC_CC * get_parity)(AVS_FilterInfo *, int n);
int (AVSC_CC * get_audio)(AVS_FilterInfo *, void * buf,
INT64 start, INT64 count);
int (AVSC_CC * set_cache_hints)(AVS_FilterInfo *, int cachehints,
int frame_range);
void (AVSC_CC * free_filter)(AVS_FilterInfo *);
// Should be set when ever there is an error to report.
// It is cleared before any of the above methods are called
const char * error;
// this is to store whatever and may be modified at will
void * user_data;
};
// Create a new filter
// fi is set to point to the AVS_FilterInfo so that you can
// modify it once it is initilized.
// store_child should generally be set to true. If it is not
// set than ALL methods (the function pointers) must be defined
// If it is set than you do not need to worry about freeing the child
// clip.
AVSC_API(AVS_Clip *, avs_new_c_filter)(AVS_ScriptEnvironment * e,
AVS_FilterInfo * * fi,
AVS_Value child, int store_child);
/////////////////////////////////////////////////////////////////////
//
// AVS_ScriptEnvironment
//
// For GetCPUFlags. These are backwards-compatible with those in VirtualDub.
enum {
/* slowest CPU to support extension */
AVS_CPU_FORCE = 0x01, // N/A
AVS_CPU_FPU = 0x02, // 386/486DX
AVS_CPU_MMX = 0x04, // P55C, K6, PII
AVS_CPU_INTEGER_SSE = 0x08, // PIII, Athlon
AVS_CPU_SSE = 0x10, // PIII, Athlon XP/MP
AVS_CPU_SSE2 = 0x20, // PIV, Hammer
AVS_CPU_3DNOW = 0x40, // K6-2
AVS_CPU_3DNOW_EXT = 0x80, // Athlon
AVS_CPU_X86_64 = 0xA0, // Hammer (note: equiv. to 3DNow + SSE2,
// which only Hammer will have anyway)
AVS_CPUF_SSE3 = 0x100, // PIV+, K8 Venice
AVS_CPUF_SSSE3 = 0x200, // Core 2
AVS_CPUF_SSE4 = 0x400, // Penryn, Wolfdale, Yorkfield
AVS_CPUF_SSE4_1 = 0x400,
//AVS_CPUF_AVX = 0x800, // Sandy Bridge, Bulldozer
AVS_CPUF_SSE4_2 = 0x1000, // Nehalem
//AVS_CPUF_AVX2 = 0x2000, // Haswell
//AVS_CPUF_AVX512 = 0x4000, // Knights Landing
};
AVSC_API(const char *, avs_get_error)(AVS_ScriptEnvironment *); // return 0 if no error
AVSC_API(int, avs_get_cpu_flags)(AVS_ScriptEnvironment *);
AVSC_API(int, avs_check_version)(AVS_ScriptEnvironment *, int version);
AVSC_API(char *, avs_save_string)(AVS_ScriptEnvironment *, const char* s, int length);
AVSC_API(char *, avs_sprintf)(AVS_ScriptEnvironment *, const char * fmt, ...);
AVSC_API(char *, avs_vsprintf)(AVS_ScriptEnvironment *, const char * fmt, void* val);
// note: val is really a va_list; I hope everyone typedefs va_list to a pointer
AVSC_API(int, avs_add_function)(AVS_ScriptEnvironment *,
const char * name, const char * params,
AVS_ApplyFunc apply, void * user_data);
AVSC_API(int, avs_function_exists)(AVS_ScriptEnvironment *, const char * name);
AVSC_API(AVS_Value, avs_invoke)(AVS_ScriptEnvironment *, const char * name,
AVS_Value args, const char** arg_names);
// The returned value must be be released with avs_release_value
AVSC_API(AVS_Value, avs_get_var)(AVS_ScriptEnvironment *, const char* name);
// The returned value must be be released with avs_release_value
AVSC_API(int, avs_set_var)(AVS_ScriptEnvironment *, const char* name, AVS_Value val);
AVSC_API(int, avs_set_global_var)(AVS_ScriptEnvironment *, const char* name, const AVS_Value val);
//void avs_push_context(AVS_ScriptEnvironment *, int level=0);
//void avs_pop_context(AVS_ScriptEnvironment *);
AVSC_API(AVS_VideoFrame *, avs_new_video_frame_a)(AVS_ScriptEnvironment *,
const AVS_VideoInfo * vi, int align);
// align should be at least 16
#ifndef AVSC_NO_DECLSPEC
AVSC_INLINE
AVS_VideoFrame * avs_new_video_frame(AVS_ScriptEnvironment * env,
const AVS_VideoInfo * vi)
{return avs_new_video_frame_a(env,vi,FRAME_ALIGN);}
AVSC_INLINE
AVS_VideoFrame * avs_new_frame(AVS_ScriptEnvironment * env,
const AVS_VideoInfo * vi)
{return avs_new_video_frame_a(env,vi,FRAME_ALIGN);}
#endif
AVSC_API(int, avs_make_writable)(AVS_ScriptEnvironment *, AVS_VideoFrame * * pvf);
AVSC_API(void, avs_bit_blt)(AVS_ScriptEnvironment *, BYTE* dstp, int dst_pitch, const BYTE* srcp, int src_pitch, int row_size, int height);
typedef void (AVSC_CC *AVS_ShutdownFunc)(void* user_data, AVS_ScriptEnvironment * env);
AVSC_API(void, avs_at_exit)(AVS_ScriptEnvironment *, AVS_ShutdownFunc function, void * user_data);
AVSC_API(AVS_VideoFrame *, avs_subframe)(AVS_ScriptEnvironment *, AVS_VideoFrame * src, int rel_offset, int new_pitch, int new_row_size, int new_height);
// The returned video frame must be be released
AVSC_API(int, avs_set_memory_max)(AVS_ScriptEnvironment *, int mem);
AVSC_API(int, avs_set_working_dir)(AVS_ScriptEnvironment *, const char * newdir);
// avisynth.dll exports this; it's a way to use it as a library, without
// writing an AVS script or without going through AVIFile.
AVSC_API(AVS_ScriptEnvironment *, avs_create_script_environment)(int version);
// this symbol is the entry point for the plugin and must
// be defined
AVSC_EXPORT
const char * AVSC_CC avisynth_c_plugin_init(AVS_ScriptEnvironment* env);
AVSC_API(void, avs_delete_script_environment)(AVS_ScriptEnvironment *);
AVSC_API(AVS_VideoFrame *, avs_subframe_planar)(AVS_ScriptEnvironment *, AVS_VideoFrame * src, int rel_offset, int new_pitch, int new_row_size, int new_height, int rel_offsetU, int rel_offsetV, int new_pitchUV);
// The returned video frame must be be released
#ifdef AVSC_NO_DECLSPEC
// use LoadLibrary and related functions to dynamically load Avisynth instead of declspec(dllimport)
/*
The following functions needs to have been declared, probably from windows.h
void* malloc(size_t)
void free(void*);
HMODULE LoadLibrary(const char*);
void* GetProcAddress(HMODULE, const char*);
FreeLibrary(HMODULE);
*/
typedef struct AVS_Library AVS_Library;
#define AVSC_DECLARE_FUNC(name) name##_func name
struct AVS_Library {
HMODULE handle;
AVSC_DECLARE_FUNC(avs_add_function);
AVSC_DECLARE_FUNC(avs_at_exit);
AVSC_DECLARE_FUNC(avs_bit_blt);
AVSC_DECLARE_FUNC(avs_check_version);
AVSC_DECLARE_FUNC(avs_clip_get_error);
AVSC_DECLARE_FUNC(avs_copy_clip);
AVSC_DECLARE_FUNC(avs_copy_value);
AVSC_DECLARE_FUNC(avs_copy_video_frame);
AVSC_DECLARE_FUNC(avs_create_script_environment);
AVSC_DECLARE_FUNC(avs_delete_script_environment);
AVSC_DECLARE_FUNC(avs_function_exists);
AVSC_DECLARE_FUNC(avs_get_audio);
AVSC_DECLARE_FUNC(avs_get_cpu_flags);
AVSC_DECLARE_FUNC(avs_get_frame);
AVSC_DECLARE_FUNC(avs_get_parity);
AVSC_DECLARE_FUNC(avs_get_var);
AVSC_DECLARE_FUNC(avs_get_version);
AVSC_DECLARE_FUNC(avs_get_video_info);
AVSC_DECLARE_FUNC(avs_invoke);
AVSC_DECLARE_FUNC(avs_make_writable);
AVSC_DECLARE_FUNC(avs_new_c_filter);
AVSC_DECLARE_FUNC(avs_new_video_frame_a);
AVSC_DECLARE_FUNC(avs_release_clip);
AVSC_DECLARE_FUNC(avs_release_value);
AVSC_DECLARE_FUNC(avs_release_video_frame);
AVSC_DECLARE_FUNC(avs_save_string);
AVSC_DECLARE_FUNC(avs_set_cache_hints);
AVSC_DECLARE_FUNC(avs_set_global_var);
AVSC_DECLARE_FUNC(avs_set_memory_max);
AVSC_DECLARE_FUNC(avs_set_to_clip);
AVSC_DECLARE_FUNC(avs_set_var);
AVSC_DECLARE_FUNC(avs_set_working_dir);
AVSC_DECLARE_FUNC(avs_sprintf);
AVSC_DECLARE_FUNC(avs_subframe);
AVSC_DECLARE_FUNC(avs_subframe_planar);
AVSC_DECLARE_FUNC(avs_take_clip);
AVSC_DECLARE_FUNC(avs_vsprintf);
AVSC_DECLARE_FUNC(avs_get_error);
AVSC_DECLARE_FUNC(avs_is_yv24);
AVSC_DECLARE_FUNC(avs_is_yv16);
AVSC_DECLARE_FUNC(avs_is_yv12);
AVSC_DECLARE_FUNC(avs_is_yv411);
AVSC_DECLARE_FUNC(avs_is_y8);
AVSC_DECLARE_FUNC(avs_is_color_space);
AVSC_DECLARE_FUNC(avs_get_plane_width_subsampling);
AVSC_DECLARE_FUNC(avs_get_plane_height_subsampling);
AVSC_DECLARE_FUNC(avs_bits_per_pixel);
AVSC_DECLARE_FUNC(avs_bytes_from_pixels);
AVSC_DECLARE_FUNC(avs_row_size);
AVSC_DECLARE_FUNC(avs_bmp_size);
AVSC_DECLARE_FUNC(avs_get_pitch_p);
AVSC_DECLARE_FUNC(avs_get_row_size_p);
AVSC_DECLARE_FUNC(avs_get_height_p);
AVSC_DECLARE_FUNC(avs_get_read_ptr_p);
AVSC_DECLARE_FUNC(avs_is_writable);
AVSC_DECLARE_FUNC(avs_get_write_ptr_p);
};
#undef AVSC_DECLARE_FUNC
AVSC_INLINE AVS_Library * avs_load_library() {
AVS_Library *library = (AVS_Library *)malloc(sizeof(AVS_Library));
if (library == NULL)
return NULL;
library->handle = LoadLibrary("avisynth");
if (library->handle == NULL)
goto fail;
#define __AVSC_STRINGIFY(x) #x
#define AVSC_STRINGIFY(x) __AVSC_STRINGIFY(x)
#define AVSC_LOAD_FUNC(name) {\
library->name = (name##_func) GetProcAddress(library->handle, AVSC_STRINGIFY(name));\
if (library->name == NULL)\
goto fail;\
}
AVSC_LOAD_FUNC(avs_add_function);
AVSC_LOAD_FUNC(avs_at_exit);
AVSC_LOAD_FUNC(avs_bit_blt);
AVSC_LOAD_FUNC(avs_check_version);
AVSC_LOAD_FUNC(avs_clip_get_error);
AVSC_LOAD_FUNC(avs_copy_clip);
AVSC_LOAD_FUNC(avs_copy_value);
AVSC_LOAD_FUNC(avs_copy_video_frame);
AVSC_LOAD_FUNC(avs_create_script_environment);
AVSC_LOAD_FUNC(avs_delete_script_environment);
AVSC_LOAD_FUNC(avs_function_exists);
AVSC_LOAD_FUNC(avs_get_audio);
AVSC_LOAD_FUNC(avs_get_cpu_flags);
AVSC_LOAD_FUNC(avs_get_frame);
AVSC_LOAD_FUNC(avs_get_parity);
AVSC_LOAD_FUNC(avs_get_var);
AVSC_LOAD_FUNC(avs_get_version);
AVSC_LOAD_FUNC(avs_get_video_info);
AVSC_LOAD_FUNC(avs_invoke);
AVSC_LOAD_FUNC(avs_make_writable);
AVSC_LOAD_FUNC(avs_new_c_filter);
AVSC_LOAD_FUNC(avs_new_video_frame_a);
AVSC_LOAD_FUNC(avs_release_clip);
AVSC_LOAD_FUNC(avs_release_value);
AVSC_LOAD_FUNC(avs_release_video_frame);
AVSC_LOAD_FUNC(avs_save_string);
AVSC_LOAD_FUNC(avs_set_cache_hints);
AVSC_LOAD_FUNC(avs_set_global_var);
AVSC_LOAD_FUNC(avs_set_memory_max);
AVSC_LOAD_FUNC(avs_set_to_clip);
AVSC_LOAD_FUNC(avs_set_var);
AVSC_LOAD_FUNC(avs_set_working_dir);
AVSC_LOAD_FUNC(avs_sprintf);
AVSC_LOAD_FUNC(avs_subframe);
AVSC_LOAD_FUNC(avs_subframe_planar);
AVSC_LOAD_FUNC(avs_take_clip);
AVSC_LOAD_FUNC(avs_vsprintf);
AVSC_LOAD_FUNC(avs_get_error);
AVSC_LOAD_FUNC(avs_is_yv24);
AVSC_LOAD_FUNC(avs_is_yv16);
AVSC_LOAD_FUNC(avs_is_yv12);
AVSC_LOAD_FUNC(avs_is_yv411);
AVSC_LOAD_FUNC(avs_is_y8);
AVSC_LOAD_FUNC(avs_is_color_space);
AVSC_LOAD_FUNC(avs_get_plane_width_subsampling);
AVSC_LOAD_FUNC(avs_get_plane_height_subsampling);
AVSC_LOAD_FUNC(avs_bits_per_pixel);
AVSC_LOAD_FUNC(avs_bytes_from_pixels);
AVSC_LOAD_FUNC(avs_row_size);
AVSC_LOAD_FUNC(avs_bmp_size);
AVSC_LOAD_FUNC(avs_get_pitch_p);
AVSC_LOAD_FUNC(avs_get_row_size_p);
AVSC_LOAD_FUNC(avs_get_height_p);
AVSC_LOAD_FUNC(avs_get_read_ptr_p);
AVSC_LOAD_FUNC(avs_is_writable);
AVSC_LOAD_FUNC(avs_get_write_ptr_p);
#undef __AVSC_STRINGIFY
#undef AVSC_STRINGIFY
#undef AVSC_LOAD_FUNC
return library;
fail:
free(library);
return NULL;
}
AVSC_INLINE void avs_free_library(AVS_Library *library) {
if (library == NULL)
return;
FreeLibrary(library->handle);
free(library);
}
#endif
#endif