ffmpeg/libavcodec/dsputil.h
Alexander Strange f267d3ac75 Implement alpha channel decoding for BGR HuffYUV.
Since BGR24 is decoded as BGR32, fill its alpha channel with 255
using the appropriate predictors.

Originally committed as revision 21211 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-14 01:32:49 +00:00

1000 lines
39 KiB
C

/*
* DSP utils
* Copyright (c) 2000, 2001, 2002 Fabrice Bellard
* Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file libavcodec/dsputil.h
* DSP utils.
* note, many functions in here may use MMX which trashes the FPU state, it is
* absolutely necessary to call emms_c() between dsp & float/double code
*/
#ifndef AVCODEC_DSPUTIL_H
#define AVCODEC_DSPUTIL_H
#include "libavutil/intreadwrite.h"
#include "avcodec.h"
//#define DEBUG
/* dct code */
typedef short DCTELEM;
typedef int DWTELEM;
typedef short IDWTELEM;
void fdct_ifast (DCTELEM *data);
void fdct_ifast248 (DCTELEM *data);
void ff_jpeg_fdct_islow (DCTELEM *data);
void ff_fdct248_islow (DCTELEM *data);
void j_rev_dct (DCTELEM *data);
void j_rev_dct4 (DCTELEM *data);
void j_rev_dct2 (DCTELEM *data);
void j_rev_dct1 (DCTELEM *data);
void ff_wmv2_idct_c(DCTELEM *data);
void ff_fdct_mmx(DCTELEM *block);
void ff_fdct_mmx2(DCTELEM *block);
void ff_fdct_sse2(DCTELEM *block);
void ff_h264_idct8_add_c(uint8_t *dst, DCTELEM *block, int stride);
void ff_h264_idct_add_c(uint8_t *dst, DCTELEM *block, int stride);
void ff_h264_idct8_dc_add_c(uint8_t *dst, DCTELEM *block, int stride);
void ff_h264_idct_dc_add_c(uint8_t *dst, DCTELEM *block, int stride);
void ff_h264_lowres_idct_add_c(uint8_t *dst, int stride, DCTELEM *block);
void ff_h264_lowres_idct_put_c(uint8_t *dst, int stride, DCTELEM *block);
void ff_h264_idct_add16_c(uint8_t *dst, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);
void ff_h264_idct_add16intra_c(uint8_t *dst, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);
void ff_h264_idct8_add4_c(uint8_t *dst, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);
void ff_h264_idct_add8_c(uint8_t **dest, const int *blockoffset, DCTELEM *block, int stride, const uint8_t nnzc[6*8]);
void ff_vector_fmul_window_c(float *dst, const float *src0, const float *src1,
const float *win, float add_bias, int len);
void ff_float_to_int16_c(int16_t *dst, const float *src, long len);
void ff_float_to_int16_interleave_c(int16_t *dst, const float **src, long len, int channels);
/* encoding scans */
extern const uint8_t ff_alternate_horizontal_scan[64];
extern const uint8_t ff_alternate_vertical_scan[64];
extern const uint8_t ff_zigzag_direct[64];
extern const uint8_t ff_zigzag248_direct[64];
/* pixel operations */
#define MAX_NEG_CROP 1024
/* temporary */
extern uint32_t ff_squareTbl[512];
extern uint8_t ff_cropTbl[256 + 2 * MAX_NEG_CROP];
/* VP3 DSP functions */
void ff_vp3_idct_c(DCTELEM *block/* align 16*/);
void ff_vp3_idct_put_c(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
void ff_vp3_idct_add_c(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
void ff_vp3_v_loop_filter_c(uint8_t *src, int stride, int *bounding_values);
void ff_vp3_h_loop_filter_c(uint8_t *src, int stride, int *bounding_values);
/* VP6 DSP functions */
void ff_vp6_filter_diag4_c(uint8_t *dst, uint8_t *src, int stride,
const int16_t *h_weights, const int16_t *v_weights);
/* 1/2^n downscaling functions from imgconvert.c */
void ff_img_copy_plane(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
void ff_shrink22(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
void ff_shrink44(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
void ff_shrink88(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
void ff_gmc_c(uint8_t *dst, uint8_t *src, int stride, int h, int ox, int oy,
int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
/* minimum alignment rules ;)
If you notice errors in the align stuff, need more alignment for some ASM code
for some CPU or need to use a function with less aligned data then send a mail
to the ffmpeg-devel mailing list, ...
!warning These alignments might not match reality, (missing attribute((align))
stuff somewhere possible).
I (Michael) did not check them, these are just the alignments which I think
could be reached easily ...
!future video codecs might need functions with less strict alignment
*/
/*
void get_pixels_c(DCTELEM *block, const uint8_t *pixels, int line_size);
void diff_pixels_c(DCTELEM *block, const uint8_t *s1, const uint8_t *s2, int stride);
void put_pixels_clamped_c(const DCTELEM *block, uint8_t *pixels, int line_size);
void add_pixels_clamped_c(const DCTELEM *block, uint8_t *pixels, int line_size);
void clear_blocks_c(DCTELEM *blocks);
*/
/* add and put pixel (decoding) */
// blocksizes for op_pixels_func are 8x4,8x8 16x8 16x16
//h for op_pixels_func is limited to {width/2, width} but never larger than 16 and never smaller then 4
typedef void (*op_pixels_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, int line_size, int h);
typedef void (*tpel_mc_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, int line_size, int w, int h);
typedef void (*qpel_mc_func)(uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);
typedef void (*h264_chroma_mc_func)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x, int y);
typedef void (*h264_weight_func)(uint8_t *block, int stride, int log2_denom, int weight, int offset);
typedef void (*h264_biweight_func)(uint8_t *dst, uint8_t *src, int stride, int log2_denom, int weightd, int weights, int offset);
#define DEF_OLD_QPEL(name)\
void ff_put_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\
void ff_put_no_rnd_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\
void ff_avg_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);
DEF_OLD_QPEL(qpel16_mc11_old_c)
DEF_OLD_QPEL(qpel16_mc31_old_c)
DEF_OLD_QPEL(qpel16_mc12_old_c)
DEF_OLD_QPEL(qpel16_mc32_old_c)
DEF_OLD_QPEL(qpel16_mc13_old_c)
DEF_OLD_QPEL(qpel16_mc33_old_c)
DEF_OLD_QPEL(qpel8_mc11_old_c)
DEF_OLD_QPEL(qpel8_mc31_old_c)
DEF_OLD_QPEL(qpel8_mc12_old_c)
DEF_OLD_QPEL(qpel8_mc32_old_c)
DEF_OLD_QPEL(qpel8_mc13_old_c)
DEF_OLD_QPEL(qpel8_mc33_old_c)
#define CALL_2X_PIXELS(a, b, n)\
static void a(uint8_t *block, const uint8_t *pixels, int line_size, int h){\
b(block , pixels , line_size, h);\
b(block+n, pixels+n, line_size, h);\
}
/* motion estimation */
// h is limited to {width/2, width, 2*width} but never larger than 16 and never smaller then 2
// although currently h<4 is not used as functions with width <8 are neither used nor implemented
typedef int (*me_cmp_func)(void /*MpegEncContext*/ *s, uint8_t *blk1/*align width (8 or 16)*/, uint8_t *blk2/*align 1*/, int line_size, int h)/* __attribute__ ((const))*/;
// for snow slices
typedef struct slice_buffer_s slice_buffer;
/**
* Scantable.
*/
typedef struct ScanTable{
const uint8_t *scantable;
uint8_t permutated[64];
uint8_t raster_end[64];
#if ARCH_PPC
/** Used by dct_quantize_altivec to find last-non-zero */
DECLARE_ALIGNED(16, uint8_t, inverse[64]);
#endif
} ScanTable;
void ff_init_scantable(uint8_t *, ScanTable *st, const uint8_t *src_scantable);
void ff_emulated_edge_mc(uint8_t *buf, uint8_t *src, int linesize,
int block_w, int block_h,
int src_x, int src_y, int w, int h);
/**
* DSPContext.
*/
typedef struct DSPContext {
/* pixel ops : interface with DCT */
void (*get_pixels)(DCTELEM *block/*align 16*/, const uint8_t *pixels/*align 8*/, int line_size);
void (*diff_pixels)(DCTELEM *block/*align 16*/, const uint8_t *s1/*align 8*/, const uint8_t *s2/*align 8*/, int stride);
void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*put_signed_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*add_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*add_pixels8)(uint8_t *pixels, DCTELEM *block, int line_size);
void (*add_pixels4)(uint8_t *pixels, DCTELEM *block, int line_size);
int (*sum_abs_dctelem)(DCTELEM *block/*align 16*/);
/**
* translational global motion compensation.
*/
void (*gmc1)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x16, int y16, int rounder);
/**
* global motion compensation.
*/
void (*gmc )(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int ox, int oy,
int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
void (*clear_block)(DCTELEM *block/*align 16*/);
void (*clear_blocks)(DCTELEM *blocks/*align 16*/);
int (*pix_sum)(uint8_t * pix, int line_size);
int (*pix_norm1)(uint8_t * pix, int line_size);
// 16x16 8x8 4x4 2x2 16x8 8x4 4x2 8x16 4x8 2x4
me_cmp_func sad[6]; /* identical to pix_absAxA except additional void * */
me_cmp_func sse[6];
me_cmp_func hadamard8_diff[6];
me_cmp_func dct_sad[6];
me_cmp_func quant_psnr[6];
me_cmp_func bit[6];
me_cmp_func rd[6];
me_cmp_func vsad[6];
me_cmp_func vsse[6];
me_cmp_func nsse[6];
me_cmp_func w53[6];
me_cmp_func w97[6];
me_cmp_func dct_max[6];
me_cmp_func dct264_sad[6];
me_cmp_func me_pre_cmp[6];
me_cmp_func me_cmp[6];
me_cmp_func me_sub_cmp[6];
me_cmp_func mb_cmp[6];
me_cmp_func ildct_cmp[6]; //only width 16 used
me_cmp_func frame_skip_cmp[6]; //only width 8 used
int (*ssd_int8_vs_int16)(const int8_t *pix1, const int16_t *pix2,
int size);
/**
* Halfpel motion compensation with rounding (a+b+1)>>1.
* this is an array[4][4] of motion compensation functions for 4
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination where the result is stored
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func put_pixels_tab[4][4];
/**
* Halfpel motion compensation with rounding (a+b+1)>>1.
* This is an array[4][4] of motion compensation functions for 4
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination into which the result is averaged (a+b+1)>>1
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func avg_pixels_tab[4][4];
/**
* Halfpel motion compensation with no rounding (a+b)>>1.
* this is an array[2][4] of motion compensation functions for 2
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination where the result is stored
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func put_no_rnd_pixels_tab[4][4];
/**
* Halfpel motion compensation with no rounding (a+b)>>1.
* this is an array[2][4] of motion compensation functions for 2
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination into which the result is averaged (a+b)>>1
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func avg_no_rnd_pixels_tab[4][4];
void (*put_no_rnd_pixels_l2[2])(uint8_t *block/*align width (8 or 16)*/, const uint8_t *a/*align 1*/, const uint8_t *b/*align 1*/, int line_size, int h);
/**
* Thirdpel motion compensation with rounding (a+b+1)>>1.
* this is an array[12] of motion compensation functions for the 9 thirdpe
* positions<br>
* *pixels_tab[ xthirdpel + 4*ythirdpel ]
* @param block destination where the result is stored
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
tpel_mc_func put_tpel_pixels_tab[11]; //FIXME individual func ptr per width?
tpel_mc_func avg_tpel_pixels_tab[11]; //FIXME individual func ptr per width?
qpel_mc_func put_qpel_pixels_tab[2][16];
qpel_mc_func avg_qpel_pixels_tab[2][16];
qpel_mc_func put_no_rnd_qpel_pixels_tab[2][16];
qpel_mc_func avg_no_rnd_qpel_pixels_tab[2][16];
qpel_mc_func put_mspel_pixels_tab[8];
/**
* h264 Chroma MC
*/
h264_chroma_mc_func put_h264_chroma_pixels_tab[3];
h264_chroma_mc_func avg_h264_chroma_pixels_tab[3];
/* This is really one func used in VC-1 decoding */
h264_chroma_mc_func put_no_rnd_vc1_chroma_pixels_tab[3];
h264_chroma_mc_func avg_no_rnd_vc1_chroma_pixels_tab[3];
qpel_mc_func put_h264_qpel_pixels_tab[4][16];
qpel_mc_func avg_h264_qpel_pixels_tab[4][16];
qpel_mc_func put_2tap_qpel_pixels_tab[4][16];
qpel_mc_func avg_2tap_qpel_pixels_tab[4][16];
h264_weight_func weight_h264_pixels_tab[10];
h264_biweight_func biweight_h264_pixels_tab[10];
/* AVS specific */
qpel_mc_func put_cavs_qpel_pixels_tab[2][16];
qpel_mc_func avg_cavs_qpel_pixels_tab[2][16];
void (*cavs_filter_lv)(uint8_t *pix, int stride, int alpha, int beta, int tc, int bs1, int bs2);
void (*cavs_filter_lh)(uint8_t *pix, int stride, int alpha, int beta, int tc, int bs1, int bs2);
void (*cavs_filter_cv)(uint8_t *pix, int stride, int alpha, int beta, int tc, int bs1, int bs2);
void (*cavs_filter_ch)(uint8_t *pix, int stride, int alpha, int beta, int tc, int bs1, int bs2);
void (*cavs_idct8_add)(uint8_t *dst, DCTELEM *block, int stride);
me_cmp_func pix_abs[2][4];
/* huffyuv specific */
void (*add_bytes)(uint8_t *dst/*align 16*/, uint8_t *src/*align 16*/, int w);
void (*add_bytes_l2)(uint8_t *dst/*align 16*/, uint8_t *src1/*align 16*/, uint8_t *src2/*align 16*/, int w);
void (*diff_bytes)(uint8_t *dst/*align 16*/, uint8_t *src1/*align 16*/, uint8_t *src2/*align 1*/,int w);
/**
* subtract huffyuv's variant of median prediction
* note, this might read from src1[-1], src2[-1]
*/
void (*sub_hfyu_median_prediction)(uint8_t *dst, const uint8_t *src1, const uint8_t *src2, int w, int *left, int *left_top);
void (*add_hfyu_median_prediction)(uint8_t *dst, const uint8_t *top, const uint8_t *diff, int w, int *left, int *left_top);
int (*add_hfyu_left_prediction)(uint8_t *dst, const uint8_t *src, int w, int left);
void (*add_hfyu_left_prediction_bgr32)(uint8_t *dst, const uint8_t *src, int w, int *red, int *green, int *blue, int *alpha);
/* this might write to dst[w] */
void (*add_png_paeth_prediction)(uint8_t *dst, uint8_t *src, uint8_t *top, int w, int bpp);
void (*bswap_buf)(uint32_t *dst, const uint32_t *src, int w);
void (*h264_v_loop_filter_luma)(uint8_t *pix/*align 16*/, int stride, int alpha, int beta, int8_t *tc0);
void (*h264_h_loop_filter_luma)(uint8_t *pix/*align 4 */, int stride, int alpha, int beta, int8_t *tc0);
/* v/h_loop_filter_luma_intra: align 16 */
void (*h264_v_loop_filter_luma_intra)(uint8_t *pix, int stride, int alpha, int beta);
void (*h264_h_loop_filter_luma_intra)(uint8_t *pix, int stride, int alpha, int beta);
void (*h264_v_loop_filter_chroma)(uint8_t *pix/*align 8*/, int stride, int alpha, int beta, int8_t *tc0);
void (*h264_h_loop_filter_chroma)(uint8_t *pix/*align 4*/, int stride, int alpha, int beta, int8_t *tc0);
void (*h264_v_loop_filter_chroma_intra)(uint8_t *pix/*align 8*/, int stride, int alpha, int beta);
void (*h264_h_loop_filter_chroma_intra)(uint8_t *pix/*align 8*/, int stride, int alpha, int beta);
// h264_loop_filter_strength: simd only. the C version is inlined in h264.c
void (*h264_loop_filter_strength)(int16_t bS[2][4][4], uint8_t nnz[40], int8_t ref[2][40], int16_t mv[2][40][2],
int bidir, int edges, int step, int mask_mv0, int mask_mv1, int field);
void (*h263_v_loop_filter)(uint8_t *src, int stride, int qscale);
void (*h263_h_loop_filter)(uint8_t *src, int stride, int qscale);
void (*h261_loop_filter)(uint8_t *src, int stride);
void (*x8_v_loop_filter)(uint8_t *src, int stride, int qscale);
void (*x8_h_loop_filter)(uint8_t *src, int stride, int qscale);
void (*vp3_v_loop_filter)(uint8_t *src, int stride, int *bounding_values);
void (*vp3_h_loop_filter)(uint8_t *src, int stride, int *bounding_values);
void (*vp6_filter_diag4)(uint8_t *dst, uint8_t *src, int stride,
const int16_t *h_weights,const int16_t *v_weights);
/* assume len is a multiple of 4, and arrays are 16-byte aligned */
void (*vorbis_inverse_coupling)(float *mag, float *ang, int blocksize);
void (*ac3_downmix)(float (*samples)[256], float (*matrix)[2], int out_ch, int in_ch, int len);
/* no alignment needed */
void (*lpc_compute_autocorr)(const int32_t *data, int len, int lag, double *autoc);
/* assume len is a multiple of 8, and arrays are 16-byte aligned */
void (*vector_fmul)(float *dst, const float *src, int len);
void (*vector_fmul_reverse)(float *dst, const float *src0, const float *src1, int len);
/* assume len is a multiple of 8, and src arrays are 16-byte aligned */
void (*vector_fmul_add)(float *dst, const float *src0, const float *src1, const float *src2, int len);
/* assume len is a multiple of 4, and arrays are 16-byte aligned */
void (*vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len);
/* assume len is a multiple of 8, and arrays are 16-byte aligned */
void (*int32_to_float_fmul_scalar)(float *dst, const int *src, float mul, int len);
void (*vector_clipf)(float *dst /* align 16 */, const float *src /* align 16 */, float min, float max, int len /* align 16 */);
/**
* Multiply a vector of floats by a scalar float. Source and
* destination vectors must overlap exactly or not at all.
* @param dst result vector, 16-byte aligned
* @param src input vector, 16-byte aligned
* @param mul scalar value
* @param len length of vector, multiple of 4
*/
void (*vector_fmul_scalar)(float *dst, const float *src, float mul,
int len);
/**
* Multiply a vector of floats by concatenated short vectors of
* floats and by a scalar float. Source and destination vectors
* must overlap exactly or not at all.
* [0]: short vectors of length 2, 8-byte aligned
* [1]: short vectors of length 4, 16-byte aligned
* @param dst output vector, 16-byte aligned
* @param src input vector, 16-byte aligned
* @param sv array of pointers to short vectors
* @param mul scalar value
* @param len number of elements in src and dst, multiple of 4
*/
void (*vector_fmul_sv_scalar[2])(float *dst, const float *src,
const float **sv, float mul, int len);
/**
* Multiply short vectors of floats by a scalar float, store
* concatenated result.
* [0]: short vectors of length 2, 8-byte aligned
* [1]: short vectors of length 4, 16-byte aligned
* @param dst output vector, 16-byte aligned
* @param sv array of pointers to short vectors
* @param mul scalar value
* @param len number of output elements, multiple of 4
*/
void (*sv_fmul_scalar[2])(float *dst, const float **sv,
float mul, int len);
/**
* Calculate the scalar product of two vectors of floats.
* @param v1 first vector, 16-byte aligned
* @param v2 second vector, 16-byte aligned
* @param len length of vectors, multiple of 4
*/
float (*scalarproduct_float)(const float *v1, const float *v2, int len);
/**
* Calculate the sum and difference of two vectors of floats.
* @param v1 first input vector, sum output, 16-byte aligned
* @param v2 second input vector, difference output, 16-byte aligned
* @param len length of vectors, multiple of 4
*/
void (*butterflies_float)(float *restrict v1, float *restrict v2, int len);
/* C version: convert floats from the range [384.0,386.0] to ints in [-32768,32767]
* simd versions: convert floats from [-32768.0,32767.0] without rescaling and arrays are 16byte aligned */
void (*float_to_int16)(int16_t *dst, const float *src, long len);
void (*float_to_int16_interleave)(int16_t *dst, const float **src, long len, int channels);
/* (I)DCT */
void (*fdct)(DCTELEM *block/* align 16*/);
void (*fdct248)(DCTELEM *block/* align 16*/);
/* IDCT really*/
void (*idct)(DCTELEM *block/* align 16*/);
/**
* block -> idct -> clip to unsigned 8 bit -> dest.
* (-1392, 0, 0, ...) -> idct -> (-174, -174, ...) -> put -> (0, 0, ...)
* @param line_size size in bytes of a horizontal line of dest
*/
void (*idct_put)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
/**
* block -> idct -> add dest -> clip to unsigned 8 bit -> dest.
* @param line_size size in bytes of a horizontal line of dest
*/
void (*idct_add)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
/**
* idct input permutation.
* several optimized IDCTs need a permutated input (relative to the normal order of the reference
* IDCT)
* this permutation must be performed before the idct_put/add, note, normally this can be merged
* with the zigzag/alternate scan<br>
* an example to avoid confusion:
* - (->decode coeffs -> zigzag reorder -> dequant -> reference idct ->...)
* - (x -> referece dct -> reference idct -> x)
* - (x -> referece dct -> simple_mmx_perm = idct_permutation -> simple_idct_mmx -> x)
* - (->decode coeffs -> zigzag reorder -> simple_mmx_perm -> dequant -> simple_idct_mmx ->...)
*/
uint8_t idct_permutation[64];
int idct_permutation_type;
#define FF_NO_IDCT_PERM 1
#define FF_LIBMPEG2_IDCT_PERM 2
#define FF_SIMPLE_IDCT_PERM 3
#define FF_TRANSPOSE_IDCT_PERM 4
#define FF_PARTTRANS_IDCT_PERM 5
#define FF_SSE2_IDCT_PERM 6
int (*try_8x8basis)(int16_t rem[64], int16_t weight[64], int16_t basis[64], int scale);
void (*add_8x8basis)(int16_t rem[64], int16_t basis[64], int scale);
#define BASIS_SHIFT 16
#define RECON_SHIFT 6
void (*draw_edges)(uint8_t *buf, int wrap, int width, int height, int w);
#define EDGE_WIDTH 16
/* h264 functions */
/* NOTE!!! if you implement any of h264_idct8_add, h264_idct8_add4 then you must implement all of them
NOTE!!! if you implement any of h264_idct_add, h264_idct_add16, h264_idct_add16intra, h264_idct_add8 then you must implement all of them
The reason for above, is that no 2 out of one list may use a different permutation.
*/
void (*h264_idct_add)(uint8_t *dst/*align 4*/, DCTELEM *block/*align 16*/, int stride);
void (*h264_idct8_add)(uint8_t *dst/*align 8*/, DCTELEM *block/*align 16*/, int stride);
void (*h264_idct_dc_add)(uint8_t *dst/*align 4*/, DCTELEM *block/*align 16*/, int stride);
void (*h264_idct8_dc_add)(uint8_t *dst/*align 8*/, DCTELEM *block/*align 16*/, int stride);
void (*h264_dct)(DCTELEM block[4][4]);
void (*h264_idct_add16)(uint8_t *dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
void (*h264_idct8_add4)(uint8_t *dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
void (*h264_idct_add8)(uint8_t **dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
void (*h264_idct_add16intra)(uint8_t *dst/*align 16*/, const int *blockoffset, DCTELEM *block/*align 16*/, int stride, const uint8_t nnzc[6*8]);
/* snow wavelet */
void (*vertical_compose97i)(IDWTELEM *b0, IDWTELEM *b1, IDWTELEM *b2, IDWTELEM *b3, IDWTELEM *b4, IDWTELEM *b5, int width);
void (*horizontal_compose97i)(IDWTELEM *b, int width);
void (*inner_add_yblock)(const uint8_t *obmc, const int obmc_stride, uint8_t * * block, int b_w, int b_h, int src_x, int src_y, int src_stride, slice_buffer * sb, int add, uint8_t * dst8);
void (*prefetch)(void *mem, int stride, int h);
void (*shrink[4])(uint8_t *dst, int dst_wrap, const uint8_t *src, int src_wrap, int width, int height);
/* mlp/truehd functions */
void (*mlp_filter_channel)(int32_t *state, const int32_t *coeff,
int firorder, int iirorder,
unsigned int filter_shift, int32_t mask, int blocksize,
int32_t *sample_buffer);
/* vc1 functions */
void (*vc1_inv_trans_8x8)(DCTELEM *b);
void (*vc1_inv_trans_8x4)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_4x8)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_4x4)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_8x8_dc)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_8x4_dc)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_4x8_dc)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_4x4_dc)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_v_overlap)(uint8_t* src, int stride);
void (*vc1_h_overlap)(uint8_t* src, int stride);
void (*vc1_v_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_v_loop_filter8)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter8)(uint8_t *src, int stride, int pq);
void (*vc1_v_loop_filter16)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter16)(uint8_t *src, int stride, int pq);
/* put 8x8 block with bicubic interpolation and quarterpel precision
* last argument is actually round value instead of height
*/
op_pixels_func put_vc1_mspel_pixels_tab[16];
op_pixels_func avg_vc1_mspel_pixels_tab[16];
/* intrax8 functions */
void (*x8_spatial_compensation[12])(uint8_t *src , uint8_t *dst, int linesize);
void (*x8_setup_spatial_compensation)(uint8_t *src, uint8_t *dst, int linesize,
int * range, int * sum, int edges);
/**
* Calculate scalar product of two vectors.
* @param len length of vectors, should be multiple of 16
* @param shift number of bits to discard from product
*/
int32_t (*scalarproduct_int16)(int16_t *v1, int16_t *v2/*align 16*/, int len, int shift);
/* ape functions */
/**
* Calculate scalar product of v1 and v2,
* and v1[i] += v3[i] * mul
* @param len length of vectors, should be multiple of 16
*/
int32_t (*scalarproduct_and_madd_int16)(int16_t *v1/*align 16*/, int16_t *v2, int16_t *v3, int len, int mul);
/* rv30 functions */
qpel_mc_func put_rv30_tpel_pixels_tab[4][16];
qpel_mc_func avg_rv30_tpel_pixels_tab[4][16];
/* rv40 functions */
qpel_mc_func put_rv40_qpel_pixels_tab[4][16];
qpel_mc_func avg_rv40_qpel_pixels_tab[4][16];
h264_chroma_mc_func put_rv40_chroma_pixels_tab[3];
h264_chroma_mc_func avg_rv40_chroma_pixels_tab[3];
} DSPContext;
void dsputil_static_init(void);
void dsputil_init(DSPContext* p, AVCodecContext *avctx);
int ff_check_alignment(void);
/**
* permute block according to permuatation.
* @param last last non zero element in scantable order
*/
void ff_block_permute(DCTELEM *block, uint8_t *permutation, const uint8_t *scantable, int last);
void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type);
#define BYTE_VEC32(c) ((c)*0x01010101UL)
static inline uint32_t rnd_avg32(uint32_t a, uint32_t b)
{
return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
}
static inline uint32_t no_rnd_avg32(uint32_t a, uint32_t b)
{
return (a & b) + (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
}
static inline int get_penalty_factor(int lambda, int lambda2, int type){
switch(type&0xFF){
default:
case FF_CMP_SAD:
return lambda>>FF_LAMBDA_SHIFT;
case FF_CMP_DCT:
return (3*lambda)>>(FF_LAMBDA_SHIFT+1);
case FF_CMP_W53:
return (4*lambda)>>(FF_LAMBDA_SHIFT);
case FF_CMP_W97:
return (2*lambda)>>(FF_LAMBDA_SHIFT);
case FF_CMP_SATD:
case FF_CMP_DCT264:
return (2*lambda)>>FF_LAMBDA_SHIFT;
case FF_CMP_RD:
case FF_CMP_PSNR:
case FF_CMP_SSE:
case FF_CMP_NSSE:
return lambda2>>FF_LAMBDA_SHIFT;
case FF_CMP_BIT:
return 1;
}
}
/**
* Empty mmx state.
* this must be called between any dsp function and float/double code.
* for example sin(); dsp->idct_put(); emms_c(); cos()
*/
#define emms_c()
/* should be defined by architectures supporting
one or more MultiMedia extension */
int mm_support(void);
extern int mm_flags;
void dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx);
void dsputil_init_arm(DSPContext* c, AVCodecContext *avctx);
void dsputil_init_bfin(DSPContext* c, AVCodecContext *avctx);
void dsputil_init_mlib(DSPContext* c, AVCodecContext *avctx);
void dsputil_init_mmi(DSPContext* c, AVCodecContext *avctx);
void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx);
void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx);
void dsputil_init_sh4(DSPContext* c, AVCodecContext *avctx);
void dsputil_init_vis(DSPContext* c, AVCodecContext *avctx);
#define DECLARE_ALIGNED_16(t, v) DECLARE_ALIGNED(16, t, v)
#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(8, t, v)
#if HAVE_MMX
#undef emms_c
static inline void emms(void)
{
__asm__ volatile ("emms;":::"memory");
}
#define emms_c() \
{\
if (mm_flags & FF_MM_MMX)\
emms();\
}
#elif ARCH_ARM
#if HAVE_NEON
# define STRIDE_ALIGN 16
#endif
#elif ARCH_PPC
#define STRIDE_ALIGN 16
#elif HAVE_MMI
#define STRIDE_ALIGN 16
#else
#define mm_flags 0
#define mm_support() 0
#endif
#ifndef STRIDE_ALIGN
# define STRIDE_ALIGN 8
#endif
/* PSNR */
void get_psnr(uint8_t *orig_image[3], uint8_t *coded_image[3],
int orig_linesize[3], int coded_linesize,
AVCodecContext *avctx);
/* FFT computation */
/* NOTE: soon integer code will be added, so you must use the
FFTSample type */
typedef float FFTSample;
typedef struct FFTComplex {
FFTSample re, im;
} FFTComplex;
typedef struct FFTContext {
int nbits;
int inverse;
uint16_t *revtab;
FFTComplex *exptab;
FFTComplex *exptab1; /* only used by SSE code */
FFTComplex *tmp_buf;
int mdct_size; /* size of MDCT (i.e. number of input data * 2) */
int mdct_bits; /* n = 2^nbits */
/* pre/post rotation tables */
FFTSample *tcos;
FFTSample *tsin;
void (*fft_permute)(struct FFTContext *s, FFTComplex *z);
void (*fft_calc)(struct FFTContext *s, FFTComplex *z);
void (*imdct_calc)(struct FFTContext *s, FFTSample *output, const FFTSample *input);
void (*imdct_half)(struct FFTContext *s, FFTSample *output, const FFTSample *input);
void (*mdct_calc)(struct FFTContext *s, FFTSample *output, const FFTSample *input);
int split_radix;
int permutation;
#define FF_MDCT_PERM_NONE 0
#define FF_MDCT_PERM_INTERLEAVE 1
} FFTContext;
#if CONFIG_HARDCODED_TABLES
#define COSTABLE_CONST const
#define SINTABLE_CONST const
#define SINETABLE_CONST const
#else
#define COSTABLE_CONST
#define SINTABLE_CONST
#define SINETABLE_CONST
#endif
#define COSTABLE(size) \
COSTABLE_CONST DECLARE_ALIGNED_16(FFTSample, ff_cos_##size[size/2])
#define SINTABLE(size) \
SINTABLE_CONST DECLARE_ALIGNED_16(FFTSample, ff_sin_##size[size/2])
#define SINETABLE(size) \
SINETABLE_CONST DECLARE_ALIGNED_16(float, ff_sine_##size[size])
extern COSTABLE(16);
extern COSTABLE(32);
extern COSTABLE(64);
extern COSTABLE(128);
extern COSTABLE(256);
extern COSTABLE(512);
extern COSTABLE(1024);
extern COSTABLE(2048);
extern COSTABLE(4096);
extern COSTABLE(8192);
extern COSTABLE(16384);
extern COSTABLE(32768);
extern COSTABLE(65536);
extern COSTABLE_CONST FFTSample* const ff_cos_tabs[17];
/**
* Initializes the cosine table in ff_cos_tabs[index]
* \param index index in ff_cos_tabs array of the table to initialize
*/
void ff_init_ff_cos_tabs(int index);
extern SINTABLE(16);
extern SINTABLE(32);
extern SINTABLE(64);
extern SINTABLE(128);
extern SINTABLE(256);
extern SINTABLE(512);
extern SINTABLE(1024);
extern SINTABLE(2048);
extern SINTABLE(4096);
extern SINTABLE(8192);
extern SINTABLE(16384);
extern SINTABLE(32768);
extern SINTABLE(65536);
/**
* Sets up a complex FFT.
* @param nbits log2 of the length of the input array
* @param inverse if 0 perform the forward transform, if 1 perform the inverse
*/
int ff_fft_init(FFTContext *s, int nbits, int inverse);
void ff_fft_permute_c(FFTContext *s, FFTComplex *z);
void ff_fft_calc_c(FFTContext *s, FFTComplex *z);
void ff_fft_init_altivec(FFTContext *s);
void ff_fft_init_mmx(FFTContext *s);
void ff_fft_init_arm(FFTContext *s);
/**
* Do the permutation needed BEFORE calling ff_fft_calc().
*/
static inline void ff_fft_permute(FFTContext *s, FFTComplex *z)
{
s->fft_permute(s, z);
}
/**
* Do a complex FFT with the parameters defined in ff_fft_init(). The
* input data must be permuted before. No 1.0/sqrt(n) normalization is done.
*/
static inline void ff_fft_calc(FFTContext *s, FFTComplex *z)
{
s->fft_calc(s, z);
}
void ff_fft_end(FFTContext *s);
/* MDCT computation */
static inline void ff_imdct_calc(FFTContext *s, FFTSample *output, const FFTSample *input)
{
s->imdct_calc(s, output, input);
}
static inline void ff_imdct_half(FFTContext *s, FFTSample *output, const FFTSample *input)
{
s->imdct_half(s, output, input);
}
static inline void ff_mdct_calc(FFTContext *s, FFTSample *output,
const FFTSample *input)
{
s->mdct_calc(s, output, input);
}
/**
* Generate a Kaiser-Bessel Derived Window.
* @param window pointer to half window
* @param alpha determines window shape
* @param n size of half window
*/
void ff_kbd_window_init(float *window, float alpha, int n);
/**
* Generate a sine window.
* @param window pointer to half window
* @param n size of half window
*/
void ff_sine_window_init(float *window, int n);
/**
* initialize the specified entry of ff_sine_windows
*/
void ff_init_ff_sine_windows(int index);
extern SINETABLE( 32);
extern SINETABLE( 64);
extern SINETABLE( 128);
extern SINETABLE( 256);
extern SINETABLE( 512);
extern SINETABLE(1024);
extern SINETABLE(2048);
extern SINETABLE(4096);
extern SINETABLE_CONST float * const ff_sine_windows[13];
int ff_mdct_init(FFTContext *s, int nbits, int inverse, double scale);
void ff_imdct_calc_c(FFTContext *s, FFTSample *output, const FFTSample *input);
void ff_imdct_half_c(FFTContext *s, FFTSample *output, const FFTSample *input);
void ff_mdct_calc_c(FFTContext *s, FFTSample *output, const FFTSample *input);
void ff_mdct_end(FFTContext *s);
/* Real Discrete Fourier Transform */
enum RDFTransformType {
RDFT,
IRDFT,
RIDFT,
IRIDFT,
};
typedef struct {
int nbits;
int inverse;
int sign_convention;
/* pre/post rotation tables */
const FFTSample *tcos;
SINTABLE_CONST FFTSample *tsin;
FFTContext fft;
} RDFTContext;
/**
* Sets up a real FFT.
* @param nbits log2 of the length of the input array
* @param trans the type of transform
*/
int ff_rdft_init(RDFTContext *s, int nbits, enum RDFTransformType trans);
void ff_rdft_calc(RDFTContext *s, FFTSample *data);
void ff_rdft_end(RDFTContext *s);
#define WRAPPER8_16(name8, name16)\
static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride, int h){\
return name8(s, dst , src , stride, h)\
+name8(s, dst+8 , src+8 , stride, h);\
}
#define WRAPPER8_16_SQ(name8, name16)\
static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride, int h){\
int score=0;\
score +=name8(s, dst , src , stride, 8);\
score +=name8(s, dst+8 , src+8 , stride, 8);\
if(h==16){\
dst += 8*stride;\
src += 8*stride;\
score +=name8(s, dst , src , stride, 8);\
score +=name8(s, dst+8 , src+8 , stride, 8);\
}\
return score;\
}
static inline void copy_block2(uint8_t *dst, const uint8_t *src, int dstStride, int srcStride, int h)
{
int i;
for(i=0; i<h; i++)
{
AV_WN16(dst , AV_RN16(src ));
dst+=dstStride;
src+=srcStride;
}
}
static inline void copy_block4(uint8_t *dst, const uint8_t *src, int dstStride, int srcStride, int h)
{
int i;
for(i=0; i<h; i++)
{
AV_WN32(dst , AV_RN32(src ));
dst+=dstStride;
src+=srcStride;
}
}
static inline void copy_block8(uint8_t *dst, const uint8_t *src, int dstStride, int srcStride, int h)
{
int i;
for(i=0; i<h; i++)
{
AV_WN32(dst , AV_RN32(src ));
AV_WN32(dst+4 , AV_RN32(src+4 ));
dst+=dstStride;
src+=srcStride;
}
}
static inline void copy_block9(uint8_t *dst, const uint8_t *src, int dstStride, int srcStride, int h)
{
int i;
for(i=0; i<h; i++)
{
AV_WN32(dst , AV_RN32(src ));
AV_WN32(dst+4 , AV_RN32(src+4 ));
dst[8]= src[8];
dst+=dstStride;
src+=srcStride;
}
}
static inline void copy_block16(uint8_t *dst, const uint8_t *src, int dstStride, int srcStride, int h)
{
int i;
for(i=0; i<h; i++)
{
AV_WN32(dst , AV_RN32(src ));
AV_WN32(dst+4 , AV_RN32(src+4 ));
AV_WN32(dst+8 , AV_RN32(src+8 ));
AV_WN32(dst+12, AV_RN32(src+12));
dst+=dstStride;
src+=srcStride;
}
}
static inline void copy_block17(uint8_t *dst, const uint8_t *src, int dstStride, int srcStride, int h)
{
int i;
for(i=0; i<h; i++)
{
AV_WN32(dst , AV_RN32(src ));
AV_WN32(dst+4 , AV_RN32(src+4 ));
AV_WN32(dst+8 , AV_RN32(src+8 ));
AV_WN32(dst+12, AV_RN32(src+12));
dst[16]= src[16];
dst+=dstStride;
src+=srcStride;
}
}
#endif /* AVCODEC_DSPUTIL_H */