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https://git.ffmpeg.org/ffmpeg.git
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906b883e7b
av_executor_execute run the task directly when thread is disabled. The task can schedule a new task by call av_executor_execute. This forms an implicit recursive call. This patch removed the recursive call.
222 lines
5.4 KiB
C
222 lines
5.4 KiB
C
/*
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* Copyright (C) 2023 Nuo Mi
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "config.h"
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#include <stdbool.h>
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#include "mem.h"
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#include "thread.h"
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#include "executor.h"
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#if !HAVE_THREADS
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#define ExecutorThread char
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#define executor_thread_create(t, a, s, ar) 0
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#define executor_thread_join(t, r) do {} while(0)
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#else
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#define ExecutorThread pthread_t
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#define executor_thread_create(t, a, s, ar) pthread_create(t, a, s, ar)
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#define executor_thread_join(t, r) pthread_join(t, r)
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#endif //!HAVE_THREADS
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typedef struct ThreadInfo {
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AVExecutor *e;
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ExecutorThread thread;
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} ThreadInfo;
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struct AVExecutor {
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AVTaskCallbacks cb;
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int thread_count;
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bool recursive;
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ThreadInfo *threads;
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uint8_t *local_contexts;
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AVMutex lock;
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AVCond cond;
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int die;
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AVTask *tasks;
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};
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static AVTask* remove_task(AVTask **prev, AVTask *t)
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{
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*prev = t->next;
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t->next = NULL;
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return t;
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}
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static void add_task(AVTask **prev, AVTask *t)
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{
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t->next = *prev;
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*prev = t;
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}
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static int run_one_task(AVExecutor *e, void *lc)
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{
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AVTaskCallbacks *cb = &e->cb;
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AVTask **prev;
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for (prev = &e->tasks; *prev && !cb->ready(*prev, cb->user_data); prev = &(*prev)->next)
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/* nothing */;
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if (*prev) {
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AVTask *t = remove_task(prev, *prev);
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if (e->thread_count > 0)
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ff_mutex_unlock(&e->lock);
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cb->run(t, lc, cb->user_data);
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if (e->thread_count > 0)
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ff_mutex_lock(&e->lock);
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return 1;
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}
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return 0;
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}
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#if HAVE_THREADS
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static void *executor_worker_task(void *data)
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{
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ThreadInfo *ti = (ThreadInfo*)data;
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AVExecutor *e = ti->e;
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void *lc = e->local_contexts + (ti - e->threads) * e->cb.local_context_size;
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ff_mutex_lock(&e->lock);
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while (1) {
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if (e->die) break;
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if (!run_one_task(e, lc)) {
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//no task in one loop
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ff_cond_wait(&e->cond, &e->lock);
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}
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}
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ff_mutex_unlock(&e->lock);
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return NULL;
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}
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#endif
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static void executor_free(AVExecutor *e, const int has_lock, const int has_cond)
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{
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if (e->thread_count) {
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//signal die
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ff_mutex_lock(&e->lock);
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e->die = 1;
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ff_cond_broadcast(&e->cond);
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ff_mutex_unlock(&e->lock);
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for (int i = 0; i < e->thread_count; i++)
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executor_thread_join(e->threads[i].thread, NULL);
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}
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if (has_cond)
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ff_cond_destroy(&e->cond);
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if (has_lock)
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ff_mutex_destroy(&e->lock);
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av_free(e->threads);
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av_free(e->local_contexts);
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av_free(e);
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}
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AVExecutor* av_executor_alloc(const AVTaskCallbacks *cb, int thread_count)
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{
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AVExecutor *e;
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int has_lock = 0, has_cond = 0;
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if (!cb || !cb->user_data || !cb->ready || !cb->run || !cb->priority_higher)
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return NULL;
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e = av_mallocz(sizeof(*e));
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if (!e)
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return NULL;
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e->cb = *cb;
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e->local_contexts = av_calloc(FFMAX(thread_count, 1), e->cb.local_context_size);
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if (!e->local_contexts)
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goto free_executor;
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e->threads = av_calloc(FFMAX(thread_count, 1), sizeof(*e->threads));
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if (!e->threads)
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goto free_executor;
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if (!thread_count)
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return e;
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has_lock = !ff_mutex_init(&e->lock, NULL);
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has_cond = !ff_cond_init(&e->cond, NULL);
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if (!has_lock || !has_cond)
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goto free_executor;
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for (/* nothing */; e->thread_count < thread_count; e->thread_count++) {
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ThreadInfo *ti = e->threads + e->thread_count;
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ti->e = e;
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if (executor_thread_create(&ti->thread, NULL, executor_worker_task, ti))
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goto free_executor;
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}
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return e;
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free_executor:
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executor_free(e, has_lock, has_cond);
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return NULL;
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}
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void av_executor_free(AVExecutor **executor)
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{
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int thread_count;
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if (!executor || !*executor)
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return;
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thread_count = (*executor)->thread_count;
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executor_free(*executor, thread_count, thread_count);
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*executor = NULL;
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}
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void av_executor_execute(AVExecutor *e, AVTask *t)
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{
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AVTaskCallbacks *cb = &e->cb;
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AVTask **prev;
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if (e->thread_count)
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ff_mutex_lock(&e->lock);
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if (t) {
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for (prev = &e->tasks; *prev && cb->priority_higher(*prev, t); prev = &(*prev)->next)
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/* nothing */;
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add_task(prev, t);
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}
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if (e->thread_count) {
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ff_cond_signal(&e->cond);
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ff_mutex_unlock(&e->lock);
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}
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if (!e->thread_count || !HAVE_THREADS) {
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if (e->recursive)
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return;
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e->recursive = true;
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// We are running in a single-threaded environment, so we must handle all tasks ourselves
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while (run_one_task(e, e->local_contexts))
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/* nothing */;
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e->recursive = false;
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}
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}
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