ffmpeg/libavformat/gif.c
Stefano Sabatini 72415b2adb Define AVMediaType enum, and use it instead of enum CodecType, which
is deprecated and will be dropped at the next major bump.

Originally committed as revision 22735 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-03-30 23:30:55 +00:00

359 lines
14 KiB
C

/*
* Animated GIF muxer
* Copyright (c) 2000 Fabrice Bellard
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* First version by Francois Revol revol@free.fr
*
* Features and limitations:
* - currently no compression is performed,
* in fact the size of the data is 9/8 the size of the image in 8bpp
* - uses only a global standard palette
* - tested with IE 5.0, Opera for BeOS, NetPositive (BeOS), and Mozilla (BeOS).
*
* Reference documents:
* http://www.goice.co.jp/member/mo/formats/gif.html
* http://astronomy.swin.edu.au/pbourke/dataformats/gif/
* http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/GIF89a.txt
*
* this url claims to have an LZW algorithm not covered by Unisys patent:
* http://www.msg.net/utility/whirlgif/gifencod.html
* could help reduce the size of the files _a lot_...
* some sites mentions an RLE type compression also.
*/
#include "avformat.h"
/* The GIF format uses reversed order for bitstreams... */
/* at least they don't use PDP_ENDIAN :) */
#define BITSTREAM_WRITER_LE
#include "libavcodec/put_bits.h"
/* bitstream minipacket size */
#define GIF_CHUNKS 100
/* slows down the decoding (and some browsers don't like it) */
/* update on the 'some browsers don't like it issue from above: this was probably due to missing 'Data Sub-block Terminator' (byte 19) in the app_header */
#define GIF_ADD_APP_HEADER // required to enable looping of animated gif
typedef struct {
unsigned char r;
unsigned char g;
unsigned char b;
} rgb_triplet;
/* we use the standard 216 color palette */
/* this script was used to create the palette:
* for r in 00 33 66 99 cc ff; do for g in 00 33 66 99 cc ff; do echo -n " "; for b in 00 33 66 99 cc ff; do
* echo -n "{ 0x$r, 0x$g, 0x$b }, "; done; echo ""; done; done
*/
static const rgb_triplet gif_clut[216] = {
{ 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x33 }, { 0x00, 0x00, 0x66 }, { 0x00, 0x00, 0x99 }, { 0x00, 0x00, 0xcc }, { 0x00, 0x00, 0xff },
{ 0x00, 0x33, 0x00 }, { 0x00, 0x33, 0x33 }, { 0x00, 0x33, 0x66 }, { 0x00, 0x33, 0x99 }, { 0x00, 0x33, 0xcc }, { 0x00, 0x33, 0xff },
{ 0x00, 0x66, 0x00 }, { 0x00, 0x66, 0x33 }, { 0x00, 0x66, 0x66 }, { 0x00, 0x66, 0x99 }, { 0x00, 0x66, 0xcc }, { 0x00, 0x66, 0xff },
{ 0x00, 0x99, 0x00 }, { 0x00, 0x99, 0x33 }, { 0x00, 0x99, 0x66 }, { 0x00, 0x99, 0x99 }, { 0x00, 0x99, 0xcc }, { 0x00, 0x99, 0xff },
{ 0x00, 0xcc, 0x00 }, { 0x00, 0xcc, 0x33 }, { 0x00, 0xcc, 0x66 }, { 0x00, 0xcc, 0x99 }, { 0x00, 0xcc, 0xcc }, { 0x00, 0xcc, 0xff },
{ 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0x33 }, { 0x00, 0xff, 0x66 }, { 0x00, 0xff, 0x99 }, { 0x00, 0xff, 0xcc }, { 0x00, 0xff, 0xff },
{ 0x33, 0x00, 0x00 }, { 0x33, 0x00, 0x33 }, { 0x33, 0x00, 0x66 }, { 0x33, 0x00, 0x99 }, { 0x33, 0x00, 0xcc }, { 0x33, 0x00, 0xff },
{ 0x33, 0x33, 0x00 }, { 0x33, 0x33, 0x33 }, { 0x33, 0x33, 0x66 }, { 0x33, 0x33, 0x99 }, { 0x33, 0x33, 0xcc }, { 0x33, 0x33, 0xff },
{ 0x33, 0x66, 0x00 }, { 0x33, 0x66, 0x33 }, { 0x33, 0x66, 0x66 }, { 0x33, 0x66, 0x99 }, { 0x33, 0x66, 0xcc }, { 0x33, 0x66, 0xff },
{ 0x33, 0x99, 0x00 }, { 0x33, 0x99, 0x33 }, { 0x33, 0x99, 0x66 }, { 0x33, 0x99, 0x99 }, { 0x33, 0x99, 0xcc }, { 0x33, 0x99, 0xff },
{ 0x33, 0xcc, 0x00 }, { 0x33, 0xcc, 0x33 }, { 0x33, 0xcc, 0x66 }, { 0x33, 0xcc, 0x99 }, { 0x33, 0xcc, 0xcc }, { 0x33, 0xcc, 0xff },
{ 0x33, 0xff, 0x00 }, { 0x33, 0xff, 0x33 }, { 0x33, 0xff, 0x66 }, { 0x33, 0xff, 0x99 }, { 0x33, 0xff, 0xcc }, { 0x33, 0xff, 0xff },
{ 0x66, 0x00, 0x00 }, { 0x66, 0x00, 0x33 }, { 0x66, 0x00, 0x66 }, { 0x66, 0x00, 0x99 }, { 0x66, 0x00, 0xcc }, { 0x66, 0x00, 0xff },
{ 0x66, 0x33, 0x00 }, { 0x66, 0x33, 0x33 }, { 0x66, 0x33, 0x66 }, { 0x66, 0x33, 0x99 }, { 0x66, 0x33, 0xcc }, { 0x66, 0x33, 0xff },
{ 0x66, 0x66, 0x00 }, { 0x66, 0x66, 0x33 }, { 0x66, 0x66, 0x66 }, { 0x66, 0x66, 0x99 }, { 0x66, 0x66, 0xcc }, { 0x66, 0x66, 0xff },
{ 0x66, 0x99, 0x00 }, { 0x66, 0x99, 0x33 }, { 0x66, 0x99, 0x66 }, { 0x66, 0x99, 0x99 }, { 0x66, 0x99, 0xcc }, { 0x66, 0x99, 0xff },
{ 0x66, 0xcc, 0x00 }, { 0x66, 0xcc, 0x33 }, { 0x66, 0xcc, 0x66 }, { 0x66, 0xcc, 0x99 }, { 0x66, 0xcc, 0xcc }, { 0x66, 0xcc, 0xff },
{ 0x66, 0xff, 0x00 }, { 0x66, 0xff, 0x33 }, { 0x66, 0xff, 0x66 }, { 0x66, 0xff, 0x99 }, { 0x66, 0xff, 0xcc }, { 0x66, 0xff, 0xff },
{ 0x99, 0x00, 0x00 }, { 0x99, 0x00, 0x33 }, { 0x99, 0x00, 0x66 }, { 0x99, 0x00, 0x99 }, { 0x99, 0x00, 0xcc }, { 0x99, 0x00, 0xff },
{ 0x99, 0x33, 0x00 }, { 0x99, 0x33, 0x33 }, { 0x99, 0x33, 0x66 }, { 0x99, 0x33, 0x99 }, { 0x99, 0x33, 0xcc }, { 0x99, 0x33, 0xff },
{ 0x99, 0x66, 0x00 }, { 0x99, 0x66, 0x33 }, { 0x99, 0x66, 0x66 }, { 0x99, 0x66, 0x99 }, { 0x99, 0x66, 0xcc }, { 0x99, 0x66, 0xff },
{ 0x99, 0x99, 0x00 }, { 0x99, 0x99, 0x33 }, { 0x99, 0x99, 0x66 }, { 0x99, 0x99, 0x99 }, { 0x99, 0x99, 0xcc }, { 0x99, 0x99, 0xff },
{ 0x99, 0xcc, 0x00 }, { 0x99, 0xcc, 0x33 }, { 0x99, 0xcc, 0x66 }, { 0x99, 0xcc, 0x99 }, { 0x99, 0xcc, 0xcc }, { 0x99, 0xcc, 0xff },
{ 0x99, 0xff, 0x00 }, { 0x99, 0xff, 0x33 }, { 0x99, 0xff, 0x66 }, { 0x99, 0xff, 0x99 }, { 0x99, 0xff, 0xcc }, { 0x99, 0xff, 0xff },
{ 0xcc, 0x00, 0x00 }, { 0xcc, 0x00, 0x33 }, { 0xcc, 0x00, 0x66 }, { 0xcc, 0x00, 0x99 }, { 0xcc, 0x00, 0xcc }, { 0xcc, 0x00, 0xff },
{ 0xcc, 0x33, 0x00 }, { 0xcc, 0x33, 0x33 }, { 0xcc, 0x33, 0x66 }, { 0xcc, 0x33, 0x99 }, { 0xcc, 0x33, 0xcc }, { 0xcc, 0x33, 0xff },
{ 0xcc, 0x66, 0x00 }, { 0xcc, 0x66, 0x33 }, { 0xcc, 0x66, 0x66 }, { 0xcc, 0x66, 0x99 }, { 0xcc, 0x66, 0xcc }, { 0xcc, 0x66, 0xff },
{ 0xcc, 0x99, 0x00 }, { 0xcc, 0x99, 0x33 }, { 0xcc, 0x99, 0x66 }, { 0xcc, 0x99, 0x99 }, { 0xcc, 0x99, 0xcc }, { 0xcc, 0x99, 0xff },
{ 0xcc, 0xcc, 0x00 }, { 0xcc, 0xcc, 0x33 }, { 0xcc, 0xcc, 0x66 }, { 0xcc, 0xcc, 0x99 }, { 0xcc, 0xcc, 0xcc }, { 0xcc, 0xcc, 0xff },
{ 0xcc, 0xff, 0x00 }, { 0xcc, 0xff, 0x33 }, { 0xcc, 0xff, 0x66 }, { 0xcc, 0xff, 0x99 }, { 0xcc, 0xff, 0xcc }, { 0xcc, 0xff, 0xff },
{ 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x33 }, { 0xff, 0x00, 0x66 }, { 0xff, 0x00, 0x99 }, { 0xff, 0x00, 0xcc }, { 0xff, 0x00, 0xff },
{ 0xff, 0x33, 0x00 }, { 0xff, 0x33, 0x33 }, { 0xff, 0x33, 0x66 }, { 0xff, 0x33, 0x99 }, { 0xff, 0x33, 0xcc }, { 0xff, 0x33, 0xff },
{ 0xff, 0x66, 0x00 }, { 0xff, 0x66, 0x33 }, { 0xff, 0x66, 0x66 }, { 0xff, 0x66, 0x99 }, { 0xff, 0x66, 0xcc }, { 0xff, 0x66, 0xff },
{ 0xff, 0x99, 0x00 }, { 0xff, 0x99, 0x33 }, { 0xff, 0x99, 0x66 }, { 0xff, 0x99, 0x99 }, { 0xff, 0x99, 0xcc }, { 0xff, 0x99, 0xff },
{ 0xff, 0xcc, 0x00 }, { 0xff, 0xcc, 0x33 }, { 0xff, 0xcc, 0x66 }, { 0xff, 0xcc, 0x99 }, { 0xff, 0xcc, 0xcc }, { 0xff, 0xcc, 0xff },
{ 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0x33 }, { 0xff, 0xff, 0x66 }, { 0xff, 0xff, 0x99 }, { 0xff, 0xff, 0xcc }, { 0xff, 0xff, 0xff },
};
/* GIF header */
static int gif_image_write_header(ByteIOContext *pb,
int width, int height, int loop_count,
uint32_t *palette)
{
int i;
unsigned int v;
put_tag(pb, "GIF");
put_tag(pb, "89a");
put_le16(pb, width);
put_le16(pb, height);
put_byte(pb, 0xf7); /* flags: global clut, 256 entries */
put_byte(pb, 0x1f); /* background color index */
put_byte(pb, 0); /* aspect ratio */
/* the global palette */
if (!palette) {
put_buffer(pb, (const unsigned char *)gif_clut, 216*3);
for(i=0;i<((256-216)*3);i++)
put_byte(pb, 0);
} else {
for(i=0;i<256;i++) {
v = palette[i];
put_byte(pb, (v >> 16) & 0xff);
put_byte(pb, (v >> 8) & 0xff);
put_byte(pb, (v) & 0xff);
}
}
/* update: this is the 'NETSCAPE EXTENSION' that allows for looped animated gif
see http://members.aol.com/royalef/gifabout.htm#net-extension
byte 1 : 33 (hex 0x21) GIF Extension code
byte 2 : 255 (hex 0xFF) Application Extension Label
byte 3 : 11 (hex (0x0B) Length of Application Block
(eleven bytes of data to follow)
bytes 4 to 11 : "NETSCAPE"
bytes 12 to 14 : "2.0"
byte 15 : 3 (hex 0x03) Length of Data Sub-Block
(three bytes of data to follow)
byte 16 : 1 (hex 0x01)
bytes 17 to 18 : 0 to 65535, an unsigned integer in
lo-hi byte format. This indicate the
number of iterations the loop should
be executed.
bytes 19 : 0 (hex 0x00) a Data Sub-block Terminator
*/
/* application extension header */
#ifdef GIF_ADD_APP_HEADER
if (loop_count >= 0 && loop_count <= 65535) {
put_byte(pb, 0x21);
put_byte(pb, 0xff);
put_byte(pb, 0x0b);
put_tag(pb, "NETSCAPE2.0"); // bytes 4 to 14
put_byte(pb, 0x03); // byte 15
put_byte(pb, 0x01); // byte 16
put_le16(pb, (uint16_t)loop_count);
put_byte(pb, 0x00); // byte 19
}
#endif
return 0;
}
/* this is maybe slow, but allows for extensions */
static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b)
{
return (((r) / 47) % 6) * 6 * 6 + (((g) / 47) % 6) * 6 + (((b) / 47) % 6);
}
static int gif_image_write_image(ByteIOContext *pb,
int x1, int y1, int width, int height,
const uint8_t *buf, int linesize, int pix_fmt)
{
PutBitContext p;
uint8_t buffer[200]; /* 100 * 9 / 8 = 113 */
int i, left, w, v;
const uint8_t *ptr;
/* image block */
put_byte(pb, 0x2c);
put_le16(pb, x1);
put_le16(pb, y1);
put_le16(pb, width);
put_le16(pb, height);
put_byte(pb, 0x00); /* flags */
/* no local clut */
put_byte(pb, 0x08);
left= width * height;
init_put_bits(&p, buffer, 130);
/*
* the thing here is the bitstream is written as little packets, with a size byte before
* but it's still the same bitstream between packets (no flush !)
*/
ptr = buf;
w = width;
while(left>0) {
put_bits(&p, 9, 0x0100); /* clear code */
for(i=(left<GIF_CHUNKS)?left:GIF_CHUNKS;i;i--) {
if (pix_fmt == PIX_FMT_RGB24) {
v = gif_clut_index(ptr[0], ptr[1], ptr[2]);
ptr+=3;
} else {
v = *ptr++;
}
put_bits(&p, 9, v);
if (--w == 0) {
w = width;
buf += linesize;
ptr = buf;
}
}
if(left<=GIF_CHUNKS) {
put_bits(&p, 9, 0x101); /* end of stream */
flush_put_bits(&p);
}
if(put_bits_ptr(&p) - p.buf > 0) {
put_byte(pb, put_bits_ptr(&p) - p.buf); /* byte count of the packet */
put_buffer(pb, p.buf, put_bits_ptr(&p) - p.buf); /* the actual buffer */
p.buf_ptr = p.buf; /* dequeue the bytes off the bitstream */
}
left-=GIF_CHUNKS;
}
put_byte(pb, 0x00); /* end of image block */
return 0;
}
typedef struct {
int64_t time, file_time;
uint8_t buffer[100]; /* data chunks */
} GIFContext;
static int gif_write_header(AVFormatContext *s)
{
GIFContext *gif = s->priv_data;
ByteIOContext *pb = s->pb;
AVCodecContext *enc, *video_enc;
int i, width, height, loop_count /*, rate*/;
/* XXX: do we reject audio streams or just ignore them ?
if(s->nb_streams > 1)
return -1;
*/
gif->time = 0;
gif->file_time = 0;
video_enc = NULL;
for(i=0;i<s->nb_streams;i++) {
enc = s->streams[i]->codec;
if (enc->codec_type != AVMEDIA_TYPE_AUDIO)
video_enc = enc;
}
if (!video_enc) {
av_free(gif);
return -1;
} else {
width = video_enc->width;
height = video_enc->height;
loop_count = s->loop_output;
// rate = video_enc->time_base.den;
}
if (video_enc->pix_fmt != PIX_FMT_RGB24) {
av_log(s, AV_LOG_ERROR, "ERROR: gif only handles the rgb24 pixel format. Use -pix_fmt rgb24.\n");
return AVERROR(EIO);
}
gif_image_write_header(pb, width, height, loop_count, NULL);
put_flush_packet(s->pb);
return 0;
}
static int gif_write_video(AVFormatContext *s,
AVCodecContext *enc, const uint8_t *buf, int size)
{
ByteIOContext *pb = s->pb;
GIFContext *gif = s->priv_data;
int jiffies;
int64_t delay;
/* graphic control extension block */
put_byte(pb, 0x21);
put_byte(pb, 0xf9);
put_byte(pb, 0x04); /* block size */
put_byte(pb, 0x04); /* flags */
/* 1 jiffy is 1/70 s */
/* the delay_time field indicates the number of jiffies - 1 */
delay = gif->file_time - gif->time;
/* XXX: should use delay, in order to be more accurate */
/* instead of using the same rounded value each time */
/* XXX: don't even remember if I really use it for now */
jiffies = (70*enc->time_base.num/enc->time_base.den) - 1;
put_le16(pb, jiffies);
put_byte(pb, 0x1f); /* transparent color index */
put_byte(pb, 0x00);
gif_image_write_image(pb, 0, 0, enc->width, enc->height,
buf, enc->width * 3, PIX_FMT_RGB24);
put_flush_packet(s->pb);
return 0;
}
static int gif_write_packet(AVFormatContext *s, AVPacket *pkt)
{
AVCodecContext *codec = s->streams[pkt->stream_index]->codec;
if (codec->codec_type == AVMEDIA_TYPE_AUDIO)
return 0; /* just ignore audio */
else
return gif_write_video(s, codec, pkt->data, pkt->size);
}
static int gif_write_trailer(AVFormatContext *s)
{
ByteIOContext *pb = s->pb;
put_byte(pb, 0x3b);
put_flush_packet(s->pb);
return 0;
}
AVOutputFormat gif_muxer = {
"gif",
NULL_IF_CONFIG_SMALL("GIF Animation"),
"image/gif",
"gif",
sizeof(GIFContext),
CODEC_ID_NONE,
CODEC_ID_RAWVIDEO,
gif_write_header,
gif_write_packet,
gif_write_trailer,
};