mirror of
https://git.ffmpeg.org/ffmpeg.git
synced 2024-12-28 18:32:22 +00:00
eee5fa0808
This commit adds a decoder for the frequency-domain part of USAC. What works: - Mono - Stereo (no prediction) - Stereo (mid/side coding) - Stereo (complex prediction) What's left: - SBR - Speech coding Known issues: - Desync with certain sequences - Preroll crossover missing (shouldn't matter, bitrate adaptation only)
209 lines
5.1 KiB
C
209 lines
5.1 KiB
C
/*
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* AAC definitions and structures
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* Copyright (c) 2024 Lynne
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavcodec/aactab.h"
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#include "aacdec_ac.h"
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uint32_t ff_aac_ac_map_process(AACArithState *state, int reset, int N)
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{
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float ratio;
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if (reset) {
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memset(state->last, 0, sizeof(state->last));
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state->last_len = N;
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} else if (state->last_len != N) {
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int i;
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uint8_t last[512 /* 2048 / 4 */];
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memcpy(last, state->last, sizeof(last));
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ratio = state->last_len / (float)N;
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for (i = 0; i < N/2; i++) {
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int k = (int)(i * ratio);
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state->last[i] = last[k];
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}
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for (; i < FF_ARRAY_ELEMS(state->last); i++)
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state->last[i] = 0;
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state->last_len = N;
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}
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state->cur[3] = 0;
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state->cur[2] = 0;
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state->cur[1] = 0;
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state->cur[0] = 1;
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state->state_pre = state->last[0] << 12;
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return state->last[0] << 12;
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}
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uint32_t ff_aac_ac_get_context(AACArithState *state, uint32_t c, int i, int N)
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{
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c = state->state_pre >> 8;
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c = c + (state->last[i + 1] << 8);
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c = (c << 4);
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c += state->cur[1];
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state->state_pre = c;
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if (i > 3 &&
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((state->cur[3] + state->cur[2] + state->cur[1]) < 5))
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return c + 0x10000;
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return c;
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}
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uint32_t ff_aac_ac_get_pk(uint32_t c)
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{
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int i_min = -1;
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int i, j;
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int i_max = FF_ARRAY_ELEMS(ff_aac_ac_lookup_m) - 1;
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while ((i_max - i_min) > 1) {
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i = i_min + ((i_max - i_min) / 2);
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j = ff_aac_ac_hash_m[i];
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if (c < (j >> 8))
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i_max = i;
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else if (c > (j >> 8))
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i_min = i;
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else
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return (j & 0xFF);
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}
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return ff_aac_ac_lookup_m[i_max];
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}
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void ff_aac_ac_update_context(AACArithState *state, int idx,
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uint16_t a, uint16_t b)
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{
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state->cur[0] = a + b + 1;
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if (state->cur[0] > 0xF)
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state->cur[0] = 0xF;
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state->cur[3] = state->cur[2];
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state->cur[2] = state->cur[1];
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state->cur[1] = state->cur[0];
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state->last[idx] = state->cur[0];
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}
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/* Initialize AC */
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void ff_aac_ac_init(AACArith *ac, GetBitContext *gb)
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{
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ac->low = 0;
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ac->high = UINT16_MAX;
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ac->val = get_bits(gb, 16);
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}
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uint16_t ff_aac_ac_decode(AACArith *ac, GetBitContext *gb,
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const uint16_t *cdf, uint16_t cdf_len)
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{
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int val = ac->val;
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int low = ac->low;
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int high = ac->high;
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int sym;
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int rng = high - low + 1;
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int c = ((((int)(val - low + 1)) << 14) - ((int)1));
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const uint16_t *p = cdf - 1;
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/* One for each possible CDF length in the spec */
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switch (cdf_len) {
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case 2:
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if ((p[1] * rng) > c)
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p += 1;
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break;
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case 4:
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if ((p[2] * rng) > c)
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p += 2;
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if ((p[1] * rng) > c)
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p += 1;
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break;
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case 17:
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/* First check if the current probability is even met at all */
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if ((p[1] * rng) <= c)
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break;
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p += 1;
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for (int i = 8; i >= 1; i >>= 1)
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if ((p[i] * rng) > c)
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p += i;
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break;
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case 27:
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if ((p[16] * rng) > c)
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p += 16;
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if ((p[8] * rng) > c)
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p += 8;
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if (p != (cdf - 1 + 24))
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if ((p[4] * rng) > c)
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p += 4;
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if ((p[2] * rng) > c)
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p += 2;
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if (p != (cdf - 1 + 24 + 2))
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if ((p[1] * rng) > c)
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p += 1;
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break;
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default:
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/* This should never happen */
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av_assert2(0);
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}
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sym = (int)((ptrdiff_t)(p - cdf)) + 1;
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if (sym)
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high = low + ((rng * cdf[sym - 1]) >> 14) - 1;
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low += (rng * cdf[sym]) >> 14;
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/* This loop could be done faster */
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while (1) {
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if (high < 32768) {
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;
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} else if (low >= 32768) {
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val -= 32768;
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low -= 32768;
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high -= 32768;
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} else if (low >= 16384 && high < 49152) {
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val -= 16384;
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low -= 16384;
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high -= 16384;
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} else {
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break;
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}
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low += low;
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high += high + 1;
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val = (val << 1) | get_bits1(gb);
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};
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ac->low = low;
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ac->high = high;
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ac->val = val;
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return sym;
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}
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void ff_aac_ac_finish(AACArithState *state, int offset, int N)
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{
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int i;
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for (i = offset; i < N/2; i++)
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state->last[i] = 1;
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for (; i < FF_ARRAY_ELEMS(state->last); i++)
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state->last[i] = 0;
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}
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