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Zane van Iperen bf890ae0d7 avcodec: add decoder for argonaut games' adpcm codec
Adds support for the ADPCM variant used by some Argonaut Games' games,
such as 'Croc! Legend of the Gobbos', and 'Croc 2'.

Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
2020-01-26 10:23:54 +01:00
compat avutil/thread: Add pthread_cond_timedwait function 2020-01-21 22:34:15 +01:00
doc avcodec: add decoder for argonaut games' adpcm codec 2020-01-26 10:23:54 +01:00
ffbuild build: add support for building CUDA files with clang 2019-08-04 19:08:08 +02:00
fftools cmdutils: Fix compilation on cygwin wrt SetDllDirectory and GetModuleHandle 2020-01-08 13:53:31 +02:00
libavcodec avcodec: add decoder for argonaut games' adpcm codec 2020-01-26 10:23:54 +01:00
libavdevice avdevice/xcbgrab: check if frame size fits in INT_MAX 2020-01-24 01:17:14 +01:00
libavfilter avfilter/vf_v360: do not remap alpha plane if that will be overwritten later 2020-01-25 20:00:53 +01:00
libavformat avformat/udp: increase the default buffer size of a receiving socket to 384K 2020-01-25 23:16:47 +01:00
libavresample
libavutil avutil/thread: fix strict_pthread_cond_timedwait 2020-01-25 23:16:18 +01:00
libpostproc Silence "string-plus-int" warning shown by clang. 2020-01-06 22:38:56 +01:00
libswresample Silence "string-plus-int" warning shown by clang. 2020-01-06 22:38:56 +01:00
libswscale swscale/input: Fix several invalid shifts related to rgb2yuv constants 2020-01-22 21:50:49 +01:00
presets
tests checkasm: Check HAVE_GETSTDHANDLE here as well 2020-01-24 22:17:18 +02:00
tools tools/target_dec_fuzzer: Use codec_tags list 2020-01-22 21:50:49 +01:00
.gitattributes
.gitignore tools/python: add script to convert TensorFlow model (.pb) to native model (.model) 2019-07-01 10:23:47 -03:00
.travis.yml Merge commit '899ee03088d55152a48830df0899887f055da1de' 2019-03-14 15:53:16 -03:00
CONTRIBUTING.md
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Changelog avcodec: add decoder for argonaut games' adpcm codec 2020-01-26 10:23:54 +01:00
INSTALL.md INSTALL.md: Fix Markdown formatting 2019-01-31 10:29:16 -09:00
LICENSE.md avfilter/vf_geq: Relicense to LGPL 2019-12-28 11:20:48 +01:00
MAINTAINERS MAINTAINERS: add myself as libxavs2 maintainer 2019-12-07 19:34:57 +01:00
Makefile tools: add a fuzzer tool for bitstream filters 2019-12-05 20:49:15 -03:00
README.md
RELEASE RELEASE: Update value for post 4.2 branch 2019-07-21 18:37:32 +02:00
configure configure: Check for GetStdHandle in addition to SetConsoleTextAttribute 2020-01-23 18:30:09 +02:00

README.md

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.