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Carl Eugen Hoyos bf87d582b1 Do not allow writing invalid wav channel layouts by default.
Neither WMP nor QT play wav files with too large channel layouts.
Fixes ticket #3543.
2014-04-09 23:21:38 +02:00
compat
doc Merge remote-tracking branch 'qatar/master' 2014-04-09 04:54:26 +02:00
libavcodec avcodec/jpeglsdec/ff_jpegls_decode_lse: check len field validity 2014-04-09 23:12:44 +02:00
libavdevice pulseaudio: move NULL check up before dereference. 2014-04-06 19:38:51 +02:00
libavfilter avfilter/vf_colormatrix: fix memleak on error 2014-04-08 01:25:00 +02:00
libavformat Do not allow writing invalid wav channel layouts by default. 2014-04-09 23:21:38 +02:00
libavresample
libavutil avutil/log: factor "level != AV_LOG_INFO/8" checks out 2014-04-09 16:30:16 +02:00
libpostproc
libswresample swresample/resample: use av_malloc_array() where appropriate 2014-04-08 00:29:26 +02:00
libswscale swscale/input: replace assert() by av_assert1() 2014-04-09 05:14:34 +02:00
presets
tests Merge commit '60fd7d36c47d62d4c603bf16c213b1a924f5cfcf' 2014-04-09 13:58:55 +02:00
tools
.gitignore
arch.mak Merge commit '8675bcb0addb1c7fb0b04682d1f3f95d5b8dae14' 2014-04-07 02:15:18 +02:00
Changelog libtwolame MP2 encoding support 2014-04-07 23:50:33 +02:00
cmdutils_common_opts.h
cmdutils_opencl.c
cmdutils.c cmdutils: use av_mallocz_array() 2014-04-08 15:44:32 +02:00
cmdutils.h
common.mak
configure configure: Fail on missing prototypes in check_oc. 2014-04-09 13:30:40 +02:00
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
ffmpeg_filter.c
ffmpeg_opt.c
ffmpeg_vdpau.c
ffmpeg.c
ffmpeg.h
ffplay.c
ffprobe.c
ffserver.c ffserver: don't hardcode RTSP status codes 2014-04-07 00:24:00 -03:00
INSTALL
library.mak
LICENSE
MAINTAINERS
Makefile Merge commit '8675bcb0addb1c7fb0b04682d1f3f95d5b8dae14' 2014-04-07 02:15:18 +02:00
README
RELEASE
version.sh

FFmpeg README
-------------

1) Documentation
----------------

* Read the documentation in the doc/ directory in git.
  You can also view it online at http://ffmpeg.org/documentation.html

2) Licensing
------------

* See the LICENSE file.

3) Build and Install
--------------------

* See the INSTALL file.