ffmpeg/libavcodec/vdpau_internal.h
NVIDIA Corporation 70e0c871eb Add VDPAU hardware accelerated decoding for MPEG-4 ASP which can be used
by video players.

Original patch by NVIDIA corporation.

Originally committed as revision 20502 to svn://svn.ffmpeg.org/ffmpeg/trunk
2009-11-10 18:52:39 +00:00

46 lines
1.7 KiB
C

/*
* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
*
* Copyright (C) 2008 NVIDIA
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_VDPAU_INTERNAL_H
#define AVCODEC_VDPAU_INTERNAL_H
#include <stdint.h>
#include "mpegvideo.h"
void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
int buf_size);
void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
int buf_size, int slice_count);
void ff_vdpau_h264_set_reference_frames(MpegEncContext *s);
void ff_vdpau_h264_picture_complete(MpegEncContext *s);
void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
int buf_size);
void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
int buf_size);
#endif /* AVCODEC_VDPAU_INTERNAL_H */