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f79364b2c3
The vec_splat() intrinsic requires a constant argument for the element number, and the code relies on the compiler unrolling the loop to provide this. Manually unrolling the loop avoids this reliance and works with all compilers. Signed-off-by: Mans Rullgard <mans@mansr.com>
166 lines
5.5 KiB
C
166 lines
5.5 KiB
C
/*
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* Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavcodec/fmtconvert.h"
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#include "libavutil/ppc/util_altivec.h"
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#include "libavutil/mem.h"
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#include "dsputil_altivec.h"
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static void int32_to_float_fmul_scalar_altivec(float *dst, const int *src,
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float mul, int len)
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{
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union {
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vector float v;
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float s[4];
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} mul_u;
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int i;
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vector float src1, src2, dst1, dst2, mul_v, zero;
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zero = (vector float)vec_splat_u32(0);
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mul_u.s[0] = mul;
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mul_v = vec_splat(mul_u.v, 0);
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for (i = 0; i < len; i += 8) {
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src1 = vec_ctf(vec_ld(0, src+i), 0);
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src2 = vec_ctf(vec_ld(16, src+i), 0);
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dst1 = vec_madd(src1, mul_v, zero);
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dst2 = vec_madd(src2, mul_v, zero);
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vec_st(dst1, 0, dst+i);
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vec_st(dst2, 16, dst+i);
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}
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}
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static vector signed short float_to_int16_one_altivec(const float *src)
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{
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vector float s0 = vec_ld(0, src);
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vector float s1 = vec_ld(16, src);
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vector signed int t0 = vec_cts(s0, 0);
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vector signed int t1 = vec_cts(s1, 0);
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return vec_packs(t0,t1);
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}
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static void float_to_int16_altivec(int16_t *dst, const float *src, long len)
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{
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int i;
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vector signed short d0, d1, d;
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vector unsigned char align;
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if (((long)dst) & 15) { //FIXME
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for (i = 0; i < len - 7; i += 8) {
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d0 = vec_ld(0, dst+i);
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d = float_to_int16_one_altivec(src + i);
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d1 = vec_ld(15, dst+i);
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d1 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
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align = vec_lvsr(0, dst + i);
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d0 = vec_perm(d1, d, align);
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d1 = vec_perm(d, d1, align);
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vec_st(d0, 0, dst + i);
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vec_st(d1, 15, dst + i);
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}
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} else {
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for (i = 0; i < len - 7; i += 8) {
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d = float_to_int16_one_altivec(src + i);
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vec_st(d, 0, dst + i);
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}
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}
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}
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#define VSTE_INC(dst, v, elem, inc) do { \
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vector signed short s = vec_splat(v, elem); \
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vec_ste(s, 0, dst); \
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dst += inc; \
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} while (0)
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static void float_to_int16_stride_altivec(int16_t *dst, const float *src,
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long len, int stride)
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{
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int i, j;
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vector signed short d, s;
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for (i = 0; i < len - 7; i += 8) {
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d = float_to_int16_one_altivec(src + i);
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VSTE_INC(dst, d, 0, stride);
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VSTE_INC(dst, d, 1, stride);
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VSTE_INC(dst, d, 2, stride);
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VSTE_INC(dst, d, 3, stride);
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VSTE_INC(dst, d, 4, stride);
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VSTE_INC(dst, d, 5, stride);
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VSTE_INC(dst, d, 6, stride);
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VSTE_INC(dst, d, 7, stride);
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}
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}
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static void float_to_int16_interleave_altivec(int16_t *dst, const float **src,
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long len, int channels)
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{
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int i;
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vector signed short d0, d1, d2, c0, c1, t0, t1;
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vector unsigned char align;
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if (channels == 1)
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float_to_int16_altivec(dst, src[0], len);
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else {
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if (channels == 2) {
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if (((long)dst) & 15) {
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for (i = 0; i < len - 7; i += 8) {
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d0 = vec_ld(0, dst + i);
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t0 = float_to_int16_one_altivec(src[0] + i);
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d1 = vec_ld(31, dst + i);
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t1 = float_to_int16_one_altivec(src[1] + i);
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c0 = vec_mergeh(t0, t1);
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c1 = vec_mergel(t0, t1);
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d2 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
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align = vec_lvsr(0, dst + i);
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d0 = vec_perm(d2, c0, align);
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d1 = vec_perm(c0, c1, align);
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vec_st(d0, 0, dst + i);
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d0 = vec_perm(c1, d2, align);
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vec_st(d1, 15, dst + i);
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vec_st(d0, 31, dst + i);
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dst += 8;
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}
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} else {
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for (i = 0; i < len - 7; i += 8) {
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t0 = float_to_int16_one_altivec(src[0] + i);
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t1 = float_to_int16_one_altivec(src[1] + i);
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d0 = vec_mergeh(t0, t1);
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d1 = vec_mergel(t0, t1);
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vec_st(d0, 0, dst + i);
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vec_st(d1, 16, dst + i);
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dst += 8;
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}
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}
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} else {
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for (i = 0; i < channels; i++)
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float_to_int16_stride_altivec(dst + i, src[i], len, channels);
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}
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}
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}
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void ff_fmt_convert_init_altivec(FmtConvertContext *c, AVCodecContext *avctx)
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{
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c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_altivec;
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if (!(avctx->flags & CODEC_FLAG_BITEXACT)) {
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c->float_to_int16 = float_to_int16_altivec;
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c->float_to_int16_interleave = float_to_int16_interleave_altivec;
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}
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}
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