mirror of
https://git.ffmpeg.org/ffmpeg.git
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2b46ae6407
Before commitf025b8e110
, every frame-threaded decoder used ThreadFrames, even when they did not have any inter-frame dependencies at all. In order to distinguish those decoders that need the AVBuffer for progress communication from those that do not (to avoid the allocation for the latter), the former decoders were marked with the FF_CODEC_CAP_ALLOCATE_PROGRESS internal codec cap. Yet distinguishing these two can be done in a more natural way: Don't use ThreadFrames when not needed and split ff_thread_get_buffer() into a core function that calls the user's get_buffer2 callback and a wrapper around it that also allocates the progress AVBuffer. This has been done in02220b88fc
and since that commit the ALLOCATE_PROGRESS cap was nearly redundant. The only exception was WebP and VP8. WebP can contain VP8 and uses the VP8 decoder directly (i.e. they share the same AVCodecContext). Both decoders are frame-threaded and VP8 has inter-frame dependencies (in general, not in valid WebP) and therefore the ALLOCATE_PROGRESS cap. In order to avoid allocating progress in case of a frame-threaded WebP decoder the cap and the check for the cap has been kept in place. Yet now the VP8 decoder has been switched to use ProgressFrames and therefore there is just no reason any more for this check and the cap. This commit therefore removes both. Also change the value of FF_CODEC_CAP_USES_PROGRESSFRAMES to leave no gaps. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
311 lines
11 KiB
C
311 lines
11 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_CODEC_INTERNAL_H
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#define AVCODEC_CODEC_INTERNAL_H
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#include <stdint.h>
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#include "libavutil/attributes.h"
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#include "codec.h"
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#include "config.h"
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/**
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* The codec is not known to be init-threadsafe (i.e. it might be unsafe
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* to initialize this codec and another codec concurrently, typically because
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* the codec calls external APIs that are not known to be thread-safe).
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* Therefore calling the codec's init function needs to be guarded with a lock.
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*/
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#define FF_CODEC_CAP_NOT_INIT_THREADSAFE (1 << 0)
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/**
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* The codec allows calling the close function for deallocation even if
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* the init function returned a failure. Without this capability flag, a
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* codec does such cleanup internally when returning failures from the
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* init function and does not expect the close function to be called at
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* all.
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*/
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#define FF_CODEC_CAP_INIT_CLEANUP (1 << 1)
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/**
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* Decoders marked with FF_CODEC_CAP_SETS_PKT_DTS want to set
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* AVFrame.pkt_dts manually. If the flag is set, decode.c won't overwrite
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* this field. If it's unset, decode.c tries to guess the pkt_dts field
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* from the input AVPacket.
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*/
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#define FF_CODEC_CAP_SETS_PKT_DTS (1 << 2)
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/**
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* The decoder extracts and fills its parameters even if the frame is
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* skipped due to the skip_frame setting.
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*/
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#define FF_CODEC_CAP_SKIP_FRAME_FILL_PARAM (1 << 3)
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/**
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* The decoder sets the cropping fields in the output frames manually.
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* If this cap is set, the generic code will initialize output frame
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* dimensions to coded rather than display values.
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*/
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#define FF_CODEC_CAP_EXPORTS_CROPPING (1 << 4)
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/**
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* Codec initializes slice-based threading with a main function
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*/
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#define FF_CODEC_CAP_SLICE_THREAD_HAS_MF (1 << 5)
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/**
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* The decoder might make use of the ProgressFrame API.
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*/
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#define FF_CODEC_CAP_USES_PROGRESSFRAMES (1 << 6)
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/**
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* Codec handles avctx->thread_count == 0 (auto) internally.
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*/
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#define FF_CODEC_CAP_AUTO_THREADS (1 << 7)
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/**
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* Codec handles output frame properties internally instead of letting the
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* internal logic derive them from AVCodecInternal.last_pkt_props.
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*/
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#define FF_CODEC_CAP_SETS_FRAME_PROPS (1 << 8)
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/**
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* Codec supports embedded ICC profiles (AV_FRAME_DATA_ICC_PROFILE).
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*/
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#define FF_CODEC_CAP_ICC_PROFILES (1 << 9)
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/**
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* The encoder has AV_CODEC_CAP_DELAY set, but does not actually have delay - it
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* only wants to be flushed at the end to update some context variables (e.g.
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* 2pass stats) or produce a trailing packet. Besides that it immediately
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* produces exactly one output packet per each input frame, just as no-delay
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* encoders do.
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*/
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#define FF_CODEC_CAP_EOF_FLUSH (1 << 10)
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/**
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* FFCodec.codec_tags termination value
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*/
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#define FF_CODEC_TAGS_END -1
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typedef struct FFCodecDefault {
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const char *key;
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const char *value;
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} FFCodecDefault;
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struct AVCodecContext;
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struct AVSubtitle;
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struct AVPacket;
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enum FFCodecType {
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/* The codec is a decoder using the decode callback;
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* audio and video codecs only. */
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FF_CODEC_CB_TYPE_DECODE,
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/* The codec is a decoder using the decode_sub callback;
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* subtitle codecs only. */
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FF_CODEC_CB_TYPE_DECODE_SUB,
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/* The codec is a decoder using the receive_frame callback;
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* audio and video codecs only. */
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FF_CODEC_CB_TYPE_RECEIVE_FRAME,
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/* The codec is an encoder using the encode callback;
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* audio and video codecs only. */
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FF_CODEC_CB_TYPE_ENCODE,
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/* The codec is an encoder using the encode_sub callback;
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* subtitle codecs only. */
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FF_CODEC_CB_TYPE_ENCODE_SUB,
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/* The codec is an encoder using the receive_packet callback;
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* audio and video codecs only. */
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FF_CODEC_CB_TYPE_RECEIVE_PACKET,
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};
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typedef struct FFCodec {
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/**
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* The public AVCodec. See codec.h for it.
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*/
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AVCodec p;
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/**
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* Internal codec capabilities FF_CODEC_CAP_*.
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*/
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unsigned caps_internal:29;
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/**
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* This field determines the type of the codec (decoder/encoder)
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* and also the exact callback cb implemented by the codec.
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* cb_type uses enum FFCodecType values.
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*/
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unsigned cb_type:3;
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int priv_data_size;
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/**
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* @name Frame-level threading support functions
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* @{
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*/
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/**
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* Copy necessary context variables from a previous thread context to the current one.
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* If not defined, the next thread will start automatically; otherwise, the codec
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* must call ff_thread_finish_setup().
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*
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* dst and src will (rarely) point to the same context, in which case memcpy should be skipped.
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*/
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int (*update_thread_context)(struct AVCodecContext *dst, const struct AVCodecContext *src);
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/**
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* Copy variables back to the user-facing context
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*/
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int (*update_thread_context_for_user)(struct AVCodecContext *dst, const struct AVCodecContext *src);
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/** @} */
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/**
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* Private codec-specific defaults.
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*/
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const FFCodecDefault *defaults;
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/**
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* Initialize codec static data, called from av_codec_iterate().
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*
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* This is not intended for time consuming operations as it is
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* run for every codec regardless of that codec being used.
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*/
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void (*init_static_data)(struct FFCodec *codec);
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int (*init)(struct AVCodecContext *);
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union {
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/**
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* Decode to an AVFrame.
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* cb is in this state if cb_type is FF_CODEC_CB_TYPE_DECODE.
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*
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* @param avctx codec context
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* @param[out] frame AVFrame for output
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* @param[out] got_frame_ptr decoder sets to 0 or 1 to indicate that
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* a non-empty frame was returned in frame.
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* @param[in] avpkt AVPacket containing the data to be decoded
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* @return amount of bytes read from the packet on success,
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* negative error code on failure
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*/
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int (*decode)(struct AVCodecContext *avctx, struct AVFrame *frame,
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int *got_frame_ptr, struct AVPacket *avpkt);
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/**
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* Decode subtitle data to an AVSubtitle.
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* cb is in this state if cb_type is FF_CODEC_CB_TYPE_DECODE_SUB.
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*
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* Apart from that this is like the decode callback.
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*/
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int (*decode_sub)(struct AVCodecContext *avctx, struct AVSubtitle *sub,
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int *got_frame_ptr, const struct AVPacket *avpkt);
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/**
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* Decode API with decoupled packet/frame dataflow.
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* cb is in this state if cb_type is FF_CODEC_CB_TYPE_RECEIVE_FRAME.
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*
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* This function is called to get one output frame. It should call
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* ff_decode_get_packet() to obtain input data.
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*/
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int (*receive_frame)(struct AVCodecContext *avctx, struct AVFrame *frame);
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/**
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* Encode data to an AVPacket.
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* cb is in this state if cb_type is FF_CODEC_CB_TYPE_ENCODE
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*
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* @param avctx codec context
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* @param[out] avpkt output AVPacket
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* @param[in] frame AVFrame containing the input to be encoded
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* @param[out] got_packet_ptr encoder sets to 0 or 1 to indicate that a
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* non-empty packet was returned in avpkt.
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* @return 0 on success, negative error code on failure
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*/
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int (*encode)(struct AVCodecContext *avctx, struct AVPacket *avpkt,
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const struct AVFrame *frame, int *got_packet_ptr);
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/**
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* Encode subtitles to a raw buffer.
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* cb is in this state if cb_type is FF_CODEC_CB_TYPE_ENCODE_SUB.
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*/
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int (*encode_sub)(struct AVCodecContext *avctx, uint8_t *buf,
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int buf_size, const struct AVSubtitle *sub);
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/**
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* Encode API with decoupled frame/packet dataflow.
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* cb is in this state if cb_type is FF_CODEC_CB_TYPE_RECEIVE_PACKET.
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*
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* This function is called to get one output packet.
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* It should call ff_encode_get_frame() to obtain input data.
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*/
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int (*receive_packet)(struct AVCodecContext *avctx, struct AVPacket *avpkt);
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} cb;
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int (*close)(struct AVCodecContext *);
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/**
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* Flush buffers.
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* Will be called when seeking
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*/
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void (*flush)(struct AVCodecContext *);
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/**
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* Decoding only, a comma-separated list of bitstream filters to apply to
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* packets before decoding.
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*/
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const char *bsfs;
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/**
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* Array of pointers to hardware configurations supported by the codec,
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* or NULL if no hardware supported. The array is terminated by a NULL
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* pointer.
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*
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* The user can only access this field via avcodec_get_hw_config().
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*/
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const struct AVCodecHWConfigInternal *const *hw_configs;
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/**
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* List of supported codec_tags, terminated by FF_CODEC_TAGS_END.
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*/
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const uint32_t *codec_tags;
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} FFCodec;
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#if CONFIG_SMALL
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#define CODEC_LONG_NAME(str) .p.long_name = NULL
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#else
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#define CODEC_LONG_NAME(str) .p.long_name = str
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#endif
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#if HAVE_THREADS
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#define UPDATE_THREAD_CONTEXT(func) \
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.update_thread_context = (func)
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#define UPDATE_THREAD_CONTEXT_FOR_USER(func) \
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.update_thread_context_for_user = (func)
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#else
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#define UPDATE_THREAD_CONTEXT(func) \
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.update_thread_context = NULL
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#define UPDATE_THREAD_CONTEXT_FOR_USER(func) \
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.update_thread_context_for_user = NULL
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#endif
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#define FF_CODEC_DECODE_CB(func) \
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.cb_type = FF_CODEC_CB_TYPE_DECODE, \
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.cb.decode = (func)
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#define FF_CODEC_DECODE_SUB_CB(func) \
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.cb_type = FF_CODEC_CB_TYPE_DECODE_SUB, \
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.cb.decode_sub = (func)
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#define FF_CODEC_RECEIVE_FRAME_CB(func) \
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.cb_type = FF_CODEC_CB_TYPE_RECEIVE_FRAME, \
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.cb.receive_frame = (func)
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#define FF_CODEC_ENCODE_CB(func) \
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.cb_type = FF_CODEC_CB_TYPE_ENCODE, \
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.cb.encode = (func)
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#define FF_CODEC_ENCODE_SUB_CB(func) \
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.cb_type = FF_CODEC_CB_TYPE_ENCODE_SUB, \
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.cb.encode_sub = (func)
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#define FF_CODEC_RECEIVE_PACKET_CB(func) \
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.cb_type = FF_CODEC_CB_TYPE_RECEIVE_PACKET, \
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.cb.receive_packet = (func)
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static av_always_inline const FFCodec *ffcodec(const AVCodec *codec)
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{
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return (const FFCodec*)codec;
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}
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#endif /* AVCODEC_CODEC_INTERNAL_H */
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