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67adb30322
And preserve the public SwsContext as separate name. The motivation here is that I want to turn SwsContext into a public struct, while keeping the internal implementation hidden. Additionally, I also want to be able to use multiple internal implementations, e.g. for GPU devices. This commit does not include any functional changes. For the most part, it is a simple rename. The only complications arise from the public facing API functions, which preserve their current type (and hence require an additional unwrapping step internally), and the checkasm test framework, which directly accesses SwsInternal. For consistency, the affected functions that need to maintain a distionction have generally been changed to refer to the SwsContext as *sws, and the SwsInternal as *c. In an upcoming commit, I will provide a backing definition for the public SwsContext, and update `sws_internal()` to dereference the internal struct instead of merely casting it. Sponsored-by: Sovereign Tech Fund Signed-off-by: Niklas Haas <git@haasn.dev>
285 lines
8.6 KiB
C
285 lines
8.6 KiB
C
/*
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* AltiVec-enhanced yuv2yuvX
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*
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* Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
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* based on the equivalent C code in swscale.c
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <inttypes.h>
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#include "config.h"
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#include "libswscale/swscale.h"
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#include "libswscale/swscale_internal.h"
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#include "libavutil/attributes.h"
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#include "libavutil/cpu.h"
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#include "yuv2rgb_altivec.h"
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#include "libavutil/ppc/util_altivec.h"
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#if HAVE_ALTIVEC
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#if HAVE_BIGENDIAN
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#define vzero vec_splat_s32(0)
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#define GET_LS(a,b,c,s) {\
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vector signed short l2 = vec_ld(((b) << 1) + 16, s);\
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ls = vec_perm(a, l2, c);\
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a = l2;\
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}
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#define yuv2planeX_8(d1, d2, l1, src, x, perm, filter) do {\
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vector signed short ls;\
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vector signed int vf1, vf2, i1, i2;\
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GET_LS(l1, x, perm, src);\
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i1 = vec_mule(filter, ls);\
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i2 = vec_mulo(filter, ls);\
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vf1 = vec_mergeh(i1, i2);\
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vf2 = vec_mergel(i1, i2);\
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d1 = vec_add(d1, vf1);\
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d2 = vec_add(d2, vf2);\
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} while (0)
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#define LOAD_FILTER(vf,f) {\
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vector unsigned char perm0 = vec_lvsl(joffset, f);\
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vf = vec_ld(joffset, f);\
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vf = vec_perm(vf, vf, perm0);\
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}
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#define LOAD_L1(ll1,s,p){\
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p = vec_lvsl(xoffset, s);\
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ll1 = vec_ld(xoffset, s);\
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}
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// The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
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// The neat trick: We only care for half the elements,
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// high or low depending on (i<<3)%16 (it's 0 or 8 here),
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// and we're going to use vec_mule, so we choose
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// carefully how to "unpack" the elements into the even slots.
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#define GET_VF4(a, vf, f) {\
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vf = vec_ld(a<< 3, f);\
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if ((a << 3) % 16)\
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vf = vec_mergel(vf, (vector signed short)vzero);\
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else\
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vf = vec_mergeh(vf, (vector signed short)vzero);\
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}
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#define FIRST_LOAD(sv, pos, s, per) {\
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sv = vec_ld(pos, s);\
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per = vec_lvsl(pos, s);\
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}
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#define UPDATE_PTR(s0, d0, s1, d1) {\
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d0 = s0;\
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d1 = s1;\
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}
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#define LOAD_SRCV(pos, a, s, per, v0, v1, vf) {\
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v1 = vec_ld(pos + a + 16, s);\
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vf = vec_perm(v0, v1, per);\
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}
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#define LOAD_SRCV8(pos, a, s, per, v0, v1, vf) {\
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if ((((uintptr_t)s + pos) % 16) > 8) {\
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v1 = vec_ld(pos + a + 16, s);\
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}\
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vf = vec_perm(v0, src_v1, per);\
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}
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#define GET_VFD(a, b, f, vf0, vf1, per, vf, off) {\
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vf1 = vec_ld((a * 2 * filterSize) + (b * 2) + 16 + off, f);\
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vf = vec_perm(vf0, vf1, per);\
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}
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#define FUNC(name) name ## _altivec
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#include "swscale_ppc_template.c"
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#undef FUNC
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#undef vzero
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#endif /* HAVE_BIGENDIAN */
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#define SHIFT 3
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#define get_pixel(val, bias, signedness) \
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(bias + av_clip_ ## signedness ## 16(val >> shift))
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static void
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yuv2plane1_float_u(const int32_t *src, float *dest, int dstW, int start)
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{
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static const int shift = 3;
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static const float float_mult = 1.0f / 65535.0f;
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int i, val;
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uint16_t val_uint;
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for (i = start; i < dstW; ++i){
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val = src[i] + (1 << (shift - 1));
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val_uint = get_pixel(val, 0, uint);
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dest[i] = float_mult * (float)val_uint;
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}
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}
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static void
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yuv2plane1_float_bswap_u(const int32_t *src, uint32_t *dest, int dstW, int start)
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{
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static const int shift = 3;
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static const float float_mult = 1.0f / 65535.0f;
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int i, val;
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uint16_t val_uint;
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for (i = start; i < dstW; ++i){
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val = src[i] + (1 << (shift - 1));
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val_uint = get_pixel(val, 0, uint);
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dest[i] = av_bswap32(av_float2int(float_mult * (float)val_uint));
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}
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}
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static void yuv2plane1_float_altivec(const int32_t *src, float *dest, int dstW)
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{
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const int dst_u = -(uintptr_t)dest & 3;
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const int add = (1 << (SHIFT - 1));
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const int clip = (1 << 16) - 1;
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const float fmult = 1.0f / 65535.0f;
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const vec_u32 vadd = (vec_u32) {add, add, add, add};
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const vec_u32 vshift = (vec_u32) vec_splat_u32(SHIFT);
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const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip};
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const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult};
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const vec_f vzero = (vec_f) {0, 0, 0, 0};
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vec_u32 v;
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vec_f vd;
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int i;
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yuv2plane1_float_u(src, dest, dst_u, 0);
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for (i = dst_u; i < dstW - 3; i += 4) {
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v = vec_ld(0, (const uint32_t *) &src[i]);
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v = vec_add(v, vadd);
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v = vec_sr(v, vshift);
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v = vec_min(v, vlargest);
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vd = vec_ctf(v, 0);
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vd = vec_madd(vd, vmul, vzero);
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vec_st(vd, 0, &dest[i]);
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}
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yuv2plane1_float_u(src, dest, dstW, i);
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}
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static void yuv2plane1_float_bswap_altivec(const int32_t *src, uint32_t *dest, int dstW)
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{
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const int dst_u = -(uintptr_t)dest & 3;
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const int add = (1 << (SHIFT - 1));
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const int clip = (1 << 16) - 1;
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const float fmult = 1.0f / 65535.0f;
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const vec_u32 vadd = (vec_u32) {add, add, add, add};
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const vec_u32 vshift = (vec_u32) vec_splat_u32(SHIFT);
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const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip};
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const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult};
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const vec_f vzero = (vec_f) {0, 0, 0, 0};
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const vec_u32 vswapbig = (vec_u32) {16, 16, 16, 16};
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const vec_u16 vswapsmall = vec_splat_u16(8);
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vec_u32 v;
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vec_f vd;
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int i;
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yuv2plane1_float_bswap_u(src, dest, dst_u, 0);
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for (i = dst_u; i < dstW - 3; i += 4) {
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v = vec_ld(0, (const uint32_t *) &src[i]);
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v = vec_add(v, vadd);
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v = vec_sr(v, vshift);
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v = vec_min(v, vlargest);
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vd = vec_ctf(v, 0);
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vd = vec_madd(vd, vmul, vzero);
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vd = (vec_f) vec_rl((vec_u32) vd, vswapbig);
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vd = (vec_f) vec_rl((vec_u16) vd, vswapsmall);
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vec_st(vd, 0, (float *) &dest[i]);
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}
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yuv2plane1_float_bswap_u(src, dest, dstW, i);
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}
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#define yuv2plane1_float(template, dest_type, BE_LE) \
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static void yuv2plane1_float ## BE_LE ## _altivec(const int16_t *src, uint8_t *dest, \
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int dstW, \
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const uint8_t *dither, int offset) \
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{ \
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template((const int32_t *)src, (dest_type *)dest, dstW); \
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}
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#if HAVE_BIGENDIAN
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yuv2plane1_float(yuv2plane1_float_altivec, float, BE)
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yuv2plane1_float(yuv2plane1_float_bswap_altivec, uint32_t, LE)
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#else
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yuv2plane1_float(yuv2plane1_float_altivec, float, LE)
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yuv2plane1_float(yuv2plane1_float_bswap_altivec, uint32_t, BE)
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#endif
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#endif /* HAVE_ALTIVEC */
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av_cold void ff_sws_init_swscale_ppc(SwsInternal *c)
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{
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#if HAVE_ALTIVEC
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enum AVPixelFormat dstFormat = c->dstFormat;
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if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
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return;
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#if HAVE_BIGENDIAN
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if (c->srcBpc == 8 && c->dstBpc <= 14) {
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c->hyScale = c->hcScale = hScale_real_altivec;
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}
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if (!is16BPS(dstFormat) && !isNBPS(dstFormat) && !isSemiPlanarYUV(dstFormat) &&
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dstFormat != AV_PIX_FMT_GRAYF32BE && dstFormat != AV_PIX_FMT_GRAYF32LE &&
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!c->needAlpha) {
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c->yuv2planeX = yuv2planeX_altivec;
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}
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#endif
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if (dstFormat == AV_PIX_FMT_GRAYF32BE) {
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c->yuv2plane1 = yuv2plane1_floatBE_altivec;
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} else if (dstFormat == AV_PIX_FMT_GRAYF32LE) {
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c->yuv2plane1 = yuv2plane1_floatLE_altivec;
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}
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/* The following list of supported dstFormat values should
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* match what's found in the body of ff_yuv2packedX_altivec() */
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if (!(c->flags & (SWS_BITEXACT | SWS_FULL_CHR_H_INT)) && !c->needAlpha) {
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switch (c->dstFormat) {
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case AV_PIX_FMT_ABGR:
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c->yuv2packedX = ff_yuv2abgr_X_altivec;
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break;
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case AV_PIX_FMT_BGRA:
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c->yuv2packedX = ff_yuv2bgra_X_altivec;
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break;
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case AV_PIX_FMT_ARGB:
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c->yuv2packedX = ff_yuv2argb_X_altivec;
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break;
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case AV_PIX_FMT_RGBA:
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c->yuv2packedX = ff_yuv2rgba_X_altivec;
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break;
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case AV_PIX_FMT_BGR24:
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c->yuv2packedX = ff_yuv2bgr24_X_altivec;
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break;
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case AV_PIX_FMT_RGB24:
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c->yuv2packedX = ff_yuv2rgb24_X_altivec;
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break;
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}
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}
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#endif /* HAVE_ALTIVEC */
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ff_sws_init_swscale_vsx(c);
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}
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