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vvc_alf_filter_chroma_4x4_8_c: 3.0 vvc_alf_filter_chroma_4x4_8_neon: 1.0 vvc_alf_filter_chroma_4x4_10_c: 2.7 vvc_alf_filter_chroma_4x4_10_neon: 1.0 vvc_alf_filter_chroma_4x4_12_c: 2.7 vvc_alf_filter_chroma_4x4_12_neon: 1.0 vvc_alf_filter_chroma_8x8_8_c: 10.2 vvc_alf_filter_chroma_8x8_8_neon: 3.0 vvc_alf_filter_chroma_8x8_10_c: 10.0 vvc_alf_filter_chroma_8x8_10_neon: 2.5 vvc_alf_filter_chroma_8x8_12_c: 10.0 vvc_alf_filter_chroma_8x8_12_neon: 2.5 vvc_alf_filter_chroma_16x16_8_c: 41.7 vvc_alf_filter_chroma_16x16_8_neon: 11.2 vvc_alf_filter_chroma_16x16_10_c: 39.0 vvc_alf_filter_chroma_16x16_10_neon: 10.0 vvc_alf_filter_chroma_16x16_12_c: 40.2 vvc_alf_filter_chroma_16x16_12_neon: 10.2 vvc_alf_filter_chroma_32x32_8_c: 162.0 vvc_alf_filter_chroma_32x32_8_neon: 45.0 vvc_alf_filter_chroma_32x32_10_c: 155.5 vvc_alf_filter_chroma_32x32_10_neon: 39.5 vvc_alf_filter_chroma_32x32_12_c: 155.5 vvc_alf_filter_chroma_32x32_12_neon: 40.0 vvc_alf_filter_chroma_64x64_8_c: 646.0 vvc_alf_filter_chroma_64x64_8_neon: 175.5 vvc_alf_filter_chroma_64x64_10_c: 708.2 vvc_alf_filter_chroma_64x64_10_neon: 166.7 vvc_alf_filter_chroma_64x64_12_c: 619.2 vvc_alf_filter_chroma_64x64_12_neon: 157.2 vvc_alf_filter_chroma_128x128_8_c: 2611.5 vvc_alf_filter_chroma_128x128_8_neon: 698.2 vvc_alf_filter_chroma_128x128_10_c: 2470.0 vvc_alf_filter_chroma_128x128_10_neon: 616.0 vvc_alf_filter_chroma_128x128_12_c: 2531.5 vvc_alf_filter_chroma_128x128_12_neon: 620.2 vvc_alf_filter_luma_8x8_8_c: 25.2 vvc_alf_filter_luma_8x8_8_neon: 4.2 vvc_alf_filter_luma_8x8_10_c: 18.5 vvc_alf_filter_luma_8x8_10_neon: 4.0 vvc_alf_filter_luma_8x8_12_c: 19.0 vvc_alf_filter_luma_8x8_12_neon: 4.0 vvc_alf_filter_luma_16x16_8_c: 106.5 vvc_alf_filter_luma_16x16_8_neon: 16.2 vvc_alf_filter_luma_16x16_10_c: 75.2 vvc_alf_filter_luma_16x16_10_neon: 14.7 vvc_alf_filter_luma_16x16_12_c: 79.7 vvc_alf_filter_luma_16x16_12_neon: 14.7 vvc_alf_filter_luma_32x32_8_c: 400.5 vvc_alf_filter_luma_32x32_8_neon: 63.2 vvc_alf_filter_luma_32x32_10_c: 299.2 vvc_alf_filter_luma_32x32_10_neon: 57.7 vvc_alf_filter_luma_32x32_12_c: 299.2 vvc_alf_filter_luma_32x32_12_neon: 57.7 vvc_alf_filter_luma_64x64_8_c: 1602.5 vvc_alf_filter_luma_64x64_8_neon: 251.7 vvc_alf_filter_luma_64x64_10_c: 1197.0 vvc_alf_filter_luma_64x64_10_neon: 235.5 vvc_alf_filter_luma_64x64_12_c: 1220.2 vvc_alf_filter_luma_64x64_12_neon: 235.7 vvc_alf_filter_luma_128x128_8_c: 6570.2 vvc_alf_filter_luma_128x128_8_neon: 1007.7 vvc_alf_filter_luma_128x128_10_c: 4822.7 vvc_alf_filter_luma_128x128_10_neon: 936.2 vvc_alf_filter_luma_128x128_12_c: 4791.2 vvc_alf_filter_luma_128x128_12_neon: 938.5 Signed-off-by: Zhao Zhili <zhilizhao@tencent.com>
158 lines
6.3 KiB
C
158 lines
6.3 KiB
C
/*
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* VVC filters DSP
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*
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* Copyright (C) 2024 Zhao Zhili
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavcodec/bit_depth_template.c"
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void FUNC2(ff_alf_filter_luma_kernel, BIT_DEPTH, _neon)(pixel *dst,
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const pixel **p,
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const int16_t *filter,
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const int16_t *clip,
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int is_near_vb);
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void FUNC2(ff_alf_filter_chroma_kernel, BIT_DEPTH, _neon)(pixel *dst,
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const pixel **p,
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const int16_t *filter,
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const int16_t *clip,
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int is_near_vb);
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static void FUNC2(alf_filter_luma, BIT_DEPTH, _neon)(uint8_t *_dst,
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ptrdiff_t dst_stride,
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const uint8_t *_src,
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ptrdiff_t src_stride,
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const int width, const int height,
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const int16_t *filter,
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const int16_t *clip,
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const int vb_pos)
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{
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const pixel *src = (pixel *)_src;
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dst_stride /= sizeof(pixel);
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src_stride /= sizeof(pixel);
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for (int y = 0; y < height; y += ALF_BLOCK_SIZE) {
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int far = (y + 3 < vb_pos - 3) || (y > vb_pos + 2);
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for (int x = 0; x < width; x += 2 * ALF_BLOCK_SIZE) {
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const pixel *s0 = src + y * src_stride + x;
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const pixel *s1 = s0 + src_stride;
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const pixel *s2 = s0 - src_stride;
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const pixel *s3 = s1 + src_stride;
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const pixel *s4 = s2 - src_stride;
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const pixel *s5 = s3 + src_stride;
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const pixel *s6 = s4 - src_stride;
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for (int i = 0; i < ALF_BLOCK_SIZE; i++) {
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pixel *dst = (pixel *) _dst + (y + i) * dst_stride + x;
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const pixel *p0 = s0 + i * src_stride;
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const pixel *p1 = s1 + i * src_stride;
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const pixel *p2 = s2 + i * src_stride;
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const pixel *p3 = s3 + i * src_stride;
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const pixel *p4 = s4 + i * src_stride;
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const pixel *p5 = s5 + i * src_stride;
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const pixel *p6 = s6 + i * src_stride;
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int is_near_vb = 0;
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if (!far) {
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is_near_vb = (y + i == vb_pos - 1) || (y + i == vb_pos);
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if (is_near_vb) {
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p1 = p0;
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p2 = p0;
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}
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if (y + i >= vb_pos - 2 && y + i <= vb_pos + 1) {
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p3 = p1;
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p4 = p2;
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}
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if (y + i >= vb_pos - 3 && y + i <= vb_pos + 2) {
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p5 = p3;
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p6 = p4;
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}
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}
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FUNC2(ff_alf_filter_luma_kernel, BIT_DEPTH, _neon)(dst,
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(const pixel *[]) { p0, p1, p2, p3, p4, p5, p6},
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filter,
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clip,
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is_near_vb);
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}
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filter += 2 * ALF_NUM_COEFF_LUMA;
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clip += 2 * ALF_NUM_COEFF_LUMA;
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}
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}
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}
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static void FUNC2(alf_filter_chroma, BIT_DEPTH, _neon)(uint8_t *_dst,
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ptrdiff_t dst_stride,
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const uint8_t *_src,
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ptrdiff_t src_stride,
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const int width,
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const int height,
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const int16_t *filter,
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const int16_t *clip,
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const int vb_pos)
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{
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const pixel *src = (pixel *)_src;
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dst_stride /= sizeof(pixel);
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src_stride /= sizeof(pixel);
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for (int y = 0; y < height; y += ALF_BLOCK_SIZE) {
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int far = (y + 3 < vb_pos - 2) || (y > vb_pos + 1);
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for (int x = 0; x < width; x += ALF_BLOCK_SIZE) {
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const pixel *s0 = src + y * src_stride + x;
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const pixel *s1 = s0 + src_stride;
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const pixel *s2 = s0 - src_stride;
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const pixel *s3 = s1 + src_stride;
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const pixel *s4 = s2 - src_stride;
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for (int i = 0; i < ALF_BLOCK_SIZE; i++) {
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pixel *dst = (pixel *)_dst + (y + i) * dst_stride + x;
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const pixel *p0 = s0 + i * src_stride;
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const pixel *p1 = s1 + i * src_stride;
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const pixel *p2 = s2 + i * src_stride;
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const pixel *p3 = s3 + i * src_stride;
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const pixel *p4 = s4 + i * src_stride;
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int is_near_vb = 0;
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if (!far) {
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is_near_vb = (y + i == vb_pos - 1) || (y + i == vb_pos);
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if (is_near_vb) {
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p1 = p0;
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p2 = p0;
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}
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if (y + i >= vb_pos - 2 && y + i <= vb_pos + 1) {
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p3 = p1;
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p4 = p2;
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}
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}
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FUNC2(ff_alf_filter_chroma_kernel, BIT_DEPTH, _neon)(dst,
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(const pixel *[]){p0, p1, p2, p3, p4},
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filter, clip,
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is_near_vb);
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}
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}
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}
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}
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