ffmpeg/libavcodec/aaccoder_trellis.h

195 lines
7.1 KiB
C

/*
* AAC encoder trellis codebook selector
* Copyright (C) 2008-2009 Konstantin Shishkov
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* AAC encoder trellis codebook selector
* @author Konstantin Shishkov
*/
/**
* This file contains a template for the codebook_trellis_rate selector function.
* It needs to be provided, externally, as an already included declaration,
* the following functions from aacenc_quantization/util.h. They're not included
* explicitly here to make it possible to provide alternative implementations:
* - quantize_band_cost_bits
* - abs_pow34_v
*/
#ifndef AVCODEC_AACCODER_TRELLIS_H
#define AVCODEC_AACCODER_TRELLIS_H
#include <float.h>
#include "libavutil/mathematics.h"
#include "avcodec.h"
#include "put_bits.h"
#include "aac.h"
#include "aacenc.h"
#include "aactab.h"
#include "aacenctab.h"
#include "aac_tablegen_decl.h"
/**
* structure used in optimal codebook search
*/
typedef struct TrellisBandCodingPath {
int prev_idx; ///< pointer to the previous path point
float cost; ///< path cost
int run;
} TrellisBandCodingPath;
static void codebook_trellis_rate(AACEncContext *s, SingleChannelElement *sce,
int win, int group_len, const float lambda)
{
TrellisBandCodingPath path[120][CB_TOT_ALL];
int w, swb, cb, start, size;
int i, j;
const int max_sfb = sce->ics.max_sfb;
const int run_bits = sce->ics.num_windows == 1 ? 5 : 3;
const int run_esc = (1 << run_bits) - 1;
int idx, ppos, count;
int stackrun[120], stackcb[120], stack_len;
float next_minbits = INFINITY;
int next_mincb = 0;
abs_pow34_v(s->scoefs, sce->coeffs, 1024);
start = win*128;
for (cb = 0; cb < CB_TOT_ALL; cb++) {
path[0][cb].cost = run_bits+4;
path[0][cb].prev_idx = -1;
path[0][cb].run = 0;
}
for (swb = 0; swb < max_sfb; swb++) {
size = sce->ics.swb_sizes[swb];
if (sce->zeroes[win*16 + swb]) {
float cost_stay_here = path[swb][0].cost;
float cost_get_here = next_minbits + run_bits + 4;
if ( run_value_bits[sce->ics.num_windows == 8][path[swb][0].run]
!= run_value_bits[sce->ics.num_windows == 8][path[swb][0].run+1])
cost_stay_here += run_bits;
if (cost_get_here < cost_stay_here) {
path[swb+1][0].prev_idx = next_mincb;
path[swb+1][0].cost = cost_get_here;
path[swb+1][0].run = 1;
} else {
path[swb+1][0].prev_idx = 0;
path[swb+1][0].cost = cost_stay_here;
path[swb+1][0].run = path[swb][0].run + 1;
}
next_minbits = path[swb+1][0].cost;
next_mincb = 0;
for (cb = 1; cb < CB_TOT_ALL; cb++) {
path[swb+1][cb].cost = 61450;
path[swb+1][cb].prev_idx = -1;
path[swb+1][cb].run = 0;
}
} else {
float minbits = next_minbits;
int mincb = next_mincb;
int startcb = sce->band_type[win*16+swb];
startcb = aac_cb_in_map[startcb];
next_minbits = INFINITY;
next_mincb = 0;
for (cb = 0; cb < startcb; cb++) {
path[swb+1][cb].cost = 61450;
path[swb+1][cb].prev_idx = -1;
path[swb+1][cb].run = 0;
}
for (cb = startcb; cb < CB_TOT_ALL; cb++) {
float cost_stay_here, cost_get_here;
float bits = 0.0f;
if (cb >= 12 && sce->band_type[win*16+swb] != aac_cb_out_map[cb]) {
path[swb+1][cb].cost = 61450;
path[swb+1][cb].prev_idx = -1;
path[swb+1][cb].run = 0;
continue;
}
for (w = 0; w < group_len; w++) {
bits += quantize_band_cost_bits(s, &sce->coeffs[start + w*128],
&s->scoefs[start + w*128], size,
sce->sf_idx[win*16+swb],
aac_cb_out_map[cb],
0, INFINITY, NULL, NULL, 0);
}
cost_stay_here = path[swb][cb].cost + bits;
cost_get_here = minbits + bits + run_bits + 4;
if ( run_value_bits[sce->ics.num_windows == 8][path[swb][cb].run]
!= run_value_bits[sce->ics.num_windows == 8][path[swb][cb].run+1])
cost_stay_here += run_bits;
if (cost_get_here < cost_stay_here) {
path[swb+1][cb].prev_idx = mincb;
path[swb+1][cb].cost = cost_get_here;
path[swb+1][cb].run = 1;
} else {
path[swb+1][cb].prev_idx = cb;
path[swb+1][cb].cost = cost_stay_here;
path[swb+1][cb].run = path[swb][cb].run + 1;
}
if (path[swb+1][cb].cost < next_minbits) {
next_minbits = path[swb+1][cb].cost;
next_mincb = cb;
}
}
}
start += sce->ics.swb_sizes[swb];
}
//convert resulting path from backward-linked list
stack_len = 0;
idx = 0;
for (cb = 1; cb < CB_TOT_ALL; cb++)
if (path[max_sfb][cb].cost < path[max_sfb][idx].cost)
idx = cb;
ppos = max_sfb;
while (ppos > 0) {
av_assert1(idx >= 0);
cb = idx;
stackrun[stack_len] = path[ppos][cb].run;
stackcb [stack_len] = cb;
idx = path[ppos-path[ppos][cb].run+1][cb].prev_idx;
ppos -= path[ppos][cb].run;
stack_len++;
}
//perform actual band info encoding
start = 0;
for (i = stack_len - 1; i >= 0; i--) {
cb = aac_cb_out_map[stackcb[i]];
put_bits(&s->pb, 4, cb);
count = stackrun[i];
memset(sce->zeroes + win*16 + start, !cb, count);
//XXX: memset when band_type is also uint8_t
for (j = 0; j < count; j++) {
sce->band_type[win*16 + start] = cb;
start++;
}
while (count >= run_esc) {
put_bits(&s->pb, run_bits, run_esc);
count -= run_esc;
}
put_bits(&s->pb, run_bits, count);
}
}
#endif /* AVCODEC_AACCODER_TRELLIS_H */