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Zhong Li 978c935f2f lavc/qsv_hevc: correct QSV HEVC default plugin on Windows
1. Old logic meaned: everywhere, except Windows, ffmpeg has to use HW
acceleration, but on Windows ffmpeg has to use (unavailable) software
HEVC by default
2. Software HEVC is available only if you provide corresponding
software MediaSDK library, which isn't provided with ffmpeg. More
information could be found in
https://github.com/Intel-Media-SDK/MediaSDK/blob/master/doc/samples/readme-encode_linux.pdf
3. HW HEVC decoding/encoding are available on Windows in the driver by default

Note: Default case should be the most common case but this change still has potential risk
on windows if HW path is not supported(or doesn't work as expection).
(See the historical disscution: https://lists.libav.org/pipermail/libav-devel/2016-November/080419.html).
In such case, two options suggested:
1. Use the option "-load_plugin hevc_sw" to switch SW path manually.
2. Or report bug to Intel windows driver if your GPU can support HEVC HW codec.
  (HEVC decoding is supported since Braswell, and encoding supported since Skylake)

Patch started by Landgraph. Add similar change for hevc decoder and bump a new version.

Reviewed-by: Mark Thompson <sw@jkqxz.net>
Reviewed-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
Signed-off-by: Landgraph <me@landgraph.ru>
Signed-off-by: Zhong Li <zhong.li@intel.com>
2018-12-18 15:15:18 +08:00
compat additional math.h functions for djgpp 2018-11-28 22:16:07 +11:00
doc avfilter/af_apad: add pad_dur and whole_dur options 2018-12-17 19:14:36 +01:00
ffbuild
fftools ffplay: fix -x and -y options when only one of them is used 2018-12-02 00:57:10 +01:00
libavcodec lavc/qsv_hevc: correct QSV HEVC default plugin on Windows 2018-12-18 15:15:18 +08:00
libavdevice lavd/v4l2: Use "int request" as second parameter for ioctl() on Android. 2018-12-11 00:49:22 +01:00
libavfilter avfilter/af_apad: add pad_dur and whole_dur options 2018-12-17 19:14:36 +01:00
libavformat lavf/mov: document the dvh1 codec switch based on hvcC availability 2018-12-17 23:25:43 +02:00
libavresample
libavutil avutil/tests/random_seed: seeds[] is uint32_t, therefore use PRIX32 macro 2018-12-16 13:52:21 +11:00
libpostproc Bump minor version for master after 4.1 branchpoint 2018-11-02 00:53:07 +01:00
libswresample Bump minor version for master after 4.1 branchpoint 2018-11-02 00:53:07 +01:00
libswscale swscale/output: VSX-optimize 16-bit yuv2plane1 2018-12-14 19:09:11 +01:00
presets
tests avformat/nut: add support for yuva444/422p12 pixel format 2018-12-14 11:26:30 +01:00
tools
.gitattributes
.gitignore
.travis.yml
CONTRIBUTING.md
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Changelog avcodec: add gif parser 2018-12-10 11:19:36 +01:00
INSTALL.md
LICENSE.md
MAINTAINERS MAINTAINERS: remove myself as hls demuxer maintainer 2018-10-16 01:18:00 +03:00
Makefile
README.md
RELEASE RELEASE: bump to 4.1.git 2018-11-02 00:55:49 +01:00
configure configure: Use "clang" as cc_default for Android. 2018-12-17 01:45:14 +01:00

README.md

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.