mirror of
https://git.ffmpeg.org/ffmpeg.git
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608319a311
x64 always has MMX, MMXEXT, SSE and SSE2 and this means that some functions for MMX, MMXEXT and 3dnow are always overridden by other functions (unless one e.g. explicitly disables SSE2) for x64. So given that the only systems that benefit from these functions are truely ancient 32bit x86s they are removed. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
182 lines
7.3 KiB
C
182 lines
7.3 KiB
C
/*
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* software RGB to RGB converter
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* pluralize by software PAL8 to RGB converter
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* software YUV to YUV converter
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* software YUV to RGB converter
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* Written by Nick Kurshev.
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* palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdint.h>
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#include "config.h"
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#include "libavutil/attributes.h"
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#include "libavutil/x86/cpu.h"
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#include "libavutil/cpu.h"
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#include "libavutil/bswap.h"
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#include "libavutil/mem_internal.h"
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#include "libswscale/rgb2rgb.h"
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#include "libswscale/swscale.h"
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#include "libswscale/swscale_internal.h"
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#if HAVE_INLINE_ASM
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DECLARE_ASM_CONST(8, uint64_t, mmx_ff) = 0x00000000000000FFULL;
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DECLARE_ASM_CONST(8, uint64_t, mmx_null) = 0x0000000000000000ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask32a) = 0xFF000000FF000000ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask3216br) = 0x00F800F800F800F8ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask3216g) = 0x0000FC000000FC00ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask3215g) = 0x0000F8000000F800ULL;
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DECLARE_ASM_CONST(8, uint64_t, mul3216) = 0x2000000420000004ULL;
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DECLARE_ASM_CONST(8, uint64_t, mul3215) = 0x2000000820000008ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask24b) = 0x00FF0000FF0000FFULL;
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DECLARE_ASM_CONST(8, uint64_t, mask24g) = 0xFF0000FF0000FF00ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask24r) = 0x0000FF0000FF0000ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask24l) = 0x0000000000FFFFFFULL;
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DECLARE_ASM_CONST(8, uint64_t, mask24h) = 0x0000FFFFFF000000ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask15b) = 0x001F001F001F001FULL; /* 00000000 00011111 xxB */
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DECLARE_ASM_CONST(8, uint64_t, mask15rg) = 0x7FE07FE07FE07FE0ULL; /* 01111111 11100000 RGx */
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DECLARE_ASM_CONST(8, uint64_t, mask15s) = 0xFFE0FFE0FFE0FFE0ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask15g) = 0x03E003E003E003E0ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask15r) = 0x7C007C007C007C00ULL;
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#define mask16b mask15b
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DECLARE_ASM_CONST(8, uint64_t, mask16g) = 0x07E007E007E007E0ULL;
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DECLARE_ASM_CONST(8, uint64_t, mask16r) = 0xF800F800F800F800ULL;
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DECLARE_ASM_CONST(8, uint64_t, red_16mask) = 0x0000f8000000f800ULL;
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DECLARE_ASM_CONST(8, uint64_t, green_16mask) = 0x000007e0000007e0ULL;
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DECLARE_ASM_CONST(8, uint64_t, blue_16mask) = 0x0000001f0000001fULL;
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DECLARE_ASM_CONST(8, uint64_t, red_15mask) = 0x00007c0000007c00ULL;
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DECLARE_ASM_CONST(8, uint64_t, green_15mask) = 0x000003e0000003e0ULL;
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DECLARE_ASM_CONST(8, uint64_t, blue_15mask) = 0x0000001f0000001fULL;
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DECLARE_ASM_CONST(8, uint64_t, mul15_mid) = 0x4200420042004200ULL;
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DECLARE_ASM_CONST(8, uint64_t, mul15_hi) = 0x0210021002100210ULL;
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DECLARE_ASM_CONST(8, uint64_t, mul16_mid) = 0x2080208020802080ULL;
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DECLARE_ALIGNED(8, extern const uint64_t, ff_bgr2YOffset);
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DECLARE_ALIGNED(8, extern const uint64_t, ff_w1111);
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DECLARE_ALIGNED(8, extern const uint64_t, ff_bgr2UVOffset);
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#define BY ((int)( 0.098*(1<<RGB2YUV_SHIFT)+0.5))
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#define BV ((int)(-0.071*(1<<RGB2YUV_SHIFT)+0.5))
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#define BU ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
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#define GY ((int)( 0.504*(1<<RGB2YUV_SHIFT)+0.5))
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#define GV ((int)(-0.368*(1<<RGB2YUV_SHIFT)+0.5))
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#define GU ((int)(-0.291*(1<<RGB2YUV_SHIFT)+0.5))
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#define RY ((int)( 0.257*(1<<RGB2YUV_SHIFT)+0.5))
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#define RV ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
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#define RU ((int)(-0.148*(1<<RGB2YUV_SHIFT)+0.5))
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// Note: We have C, MMX, MMXEXT, 3DNOW versions, there is no 3DNOW + MMXEXT one.
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#define COMPILE_TEMPLATE_SSE2 0
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#define COMPILE_TEMPLATE_AVX 0
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// MMXEXT versions
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#undef RENAME
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#define RENAME(a) a ## _mmxext
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#include "rgb2rgb_template.c"
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//SSE2 versions
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#undef RENAME
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#undef COMPILE_TEMPLATE_SSE2
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#define COMPILE_TEMPLATE_SSE2 1
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#define RENAME(a) a ## _sse2
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#include "rgb2rgb_template.c"
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//AVX versions
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#undef RENAME
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#undef COMPILE_TEMPLATE_AVX
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#define COMPILE_TEMPLATE_AVX 1
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#define RENAME(a) a ## _avx
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#include "rgb2rgb_template.c"
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/*
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RGB15->RGB16 original by Strepto/Astral
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ported to gcc & bugfixed : A'rpi
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MMXEXT, 3DNOW optimization by Nick Kurshev
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32-bit C version, and and&add trick by Michael Niedermayer
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*/
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#endif /* HAVE_INLINE_ASM */
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void ff_shuffle_bytes_2103_mmxext(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_shuffle_bytes_2103_ssse3(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_shuffle_bytes_0321_ssse3(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_shuffle_bytes_1230_ssse3(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_shuffle_bytes_3012_ssse3(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_shuffle_bytes_3210_ssse3(const uint8_t *src, uint8_t *dst, int src_size);
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#if ARCH_X86_64
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void ff_shuffle_bytes_2103_avx2(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_shuffle_bytes_0321_avx2(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_shuffle_bytes_1230_avx2(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_shuffle_bytes_3012_avx2(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_shuffle_bytes_3210_avx2(const uint8_t *src, uint8_t *dst, int src_size);
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void ff_uyvytoyuv422_sse2(uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
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const uint8_t *src, int width, int height,
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int lumStride, int chromStride, int srcStride);
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void ff_uyvytoyuv422_avx(uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
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const uint8_t *src, int width, int height,
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int lumStride, int chromStride, int srcStride);
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#endif
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av_cold void rgb2rgb_init_x86(void)
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{
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int cpu_flags = av_get_cpu_flags();
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#if HAVE_INLINE_ASM
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if (INLINE_MMXEXT(cpu_flags))
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rgb2rgb_init_mmxext();
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if (INLINE_SSE2(cpu_flags))
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rgb2rgb_init_sse2();
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if (INLINE_AVX(cpu_flags))
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rgb2rgb_init_avx();
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#endif /* HAVE_INLINE_ASM */
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if (EXTERNAL_MMXEXT(cpu_flags)) {
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shuffle_bytes_2103 = ff_shuffle_bytes_2103_mmxext;
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}
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if (EXTERNAL_SSE2(cpu_flags)) {
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#if ARCH_X86_64
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uyvytoyuv422 = ff_uyvytoyuv422_sse2;
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#endif
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}
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if (EXTERNAL_SSSE3(cpu_flags)) {
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shuffle_bytes_0321 = ff_shuffle_bytes_0321_ssse3;
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shuffle_bytes_2103 = ff_shuffle_bytes_2103_ssse3;
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shuffle_bytes_1230 = ff_shuffle_bytes_1230_ssse3;
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shuffle_bytes_3012 = ff_shuffle_bytes_3012_ssse3;
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shuffle_bytes_3210 = ff_shuffle_bytes_3210_ssse3;
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}
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#if ARCH_X86_64
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if (EXTERNAL_AVX2_FAST(cpu_flags)) {
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shuffle_bytes_0321 = ff_shuffle_bytes_0321_avx2;
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shuffle_bytes_2103 = ff_shuffle_bytes_2103_avx2;
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shuffle_bytes_1230 = ff_shuffle_bytes_1230_avx2;
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shuffle_bytes_3012 = ff_shuffle_bytes_3012_avx2;
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shuffle_bytes_3210 = ff_shuffle_bytes_3210_avx2;
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}
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if (EXTERNAL_AVX(cpu_flags)) {
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uyvytoyuv422 = ff_uyvytoyuv422_avx;
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}
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#endif
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}
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