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8d34a2f803
Signed-off-by: Rémi Denis-Courmont <remi@remlab.net> Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
122 lines
3.2 KiB
C
122 lines
3.2 KiB
C
/*
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* Video Decode and Presentation API for UNIX (VDPAU) is used for
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* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
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*
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* Copyright (C) 2008 NVIDIA
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_VDPAU_INTERNAL_H
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#define AVCODEC_VDPAU_INTERNAL_H
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#include <stdint.h>
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#include <vdpau/vdpau.h>
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#include "libavutil/frame.h"
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#include "avcodec.h"
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#include "vdpau.h"
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/** Extract VdpVideoSurface from an AVFrame */
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static inline uintptr_t ff_vdpau_get_surface_id(AVFrame *pic)
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{
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return (uintptr_t)pic->data[3];
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}
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union VDPAUPictureInfo {
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VdpPictureInfoH264 h264;
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VdpPictureInfoMPEG1Or2 mpeg;
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VdpPictureInfoVC1 vc1;
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VdpPictureInfoMPEG4Part2 mpeg4;
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#ifdef VDP_DECODER_PROFILE_H264_HIGH_444_PREDICTIVE
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VdpPictureInfoH264Predictive h264_predictive;
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#endif
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#ifdef VDP_DECODER_PROFILE_HEVC_MAIN
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VdpPictureInfoHEVC hevc;
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#endif
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};
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typedef struct VDPAUHWContext {
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AVVDPAUContext context;
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VdpDevice device;
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VdpGetProcAddress *get_proc_address;
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char reset;
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unsigned char flags;
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} VDPAUHWContext;
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typedef struct VDPAUContext {
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/**
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* VDPAU device handle
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*/
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VdpDevice device;
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/**
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* VDPAU decoder handle
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*/
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VdpDecoder decoder;
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/**
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* VDPAU device driver
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*/
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VdpGetProcAddress *get_proc_address;
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/**
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* VDPAU decoder render callback
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*/
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VdpDecoderRender *render;
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uint32_t width;
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uint32_t height;
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} VDPAUContext;
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struct vdpau_picture_context {
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/**
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* VDPAU picture information.
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*/
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union VDPAUPictureInfo info;
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/**
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* Allocated size of the bitstream_buffers table.
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*/
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int bitstream_buffers_allocated;
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/**
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* Useful bitstream buffers in the bitstream buffers table.
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*/
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int bitstream_buffers_used;
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/**
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* Table of bitstream buffers.
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*/
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VdpBitstreamBuffer *bitstream_buffers;
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};
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int ff_vdpau_common_init(AVCodecContext *avctx, VdpDecoderProfile profile,
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int level);
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int ff_vdpau_common_uninit(AVCodecContext *avctx);
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int ff_vdpau_common_start_frame(struct vdpau_picture_context *pic,
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const uint8_t *buffer, uint32_t size);
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int ff_vdpau_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
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struct vdpau_picture_context *pic);
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int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx);
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int ff_vdpau_add_buffer(struct vdpau_picture_context *pic, const uint8_t *buf,
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uint32_t buf_size);
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#endif /* AVCODEC_VDPAU_INTERNAL_H */
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