mirror of
https://git.ffmpeg.org/ffmpeg.git
synced 2024-12-27 01:42:20 +00:00
38c4316fff
* commit 'b8962d64cc71af241601bcab5c3fcdc5735ef4ae':
dxva2: Clean up definition of _WIN32_WINNT
Conflicts:
libavcodec/dxva2.h
See: 89946c8403
Merged-by: Michael Niedermayer <michaelni@gmx.at>
94 lines
2.3 KiB
C
94 lines
2.3 KiB
C
/*
|
|
* DXVA2 HW acceleration
|
|
*
|
|
* copyright (c) 2009 Laurent Aimar
|
|
*
|
|
* This file is part of FFmpeg.
|
|
*
|
|
* FFmpeg is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* FFmpeg is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with FFmpeg; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#ifndef AVCODEC_DXVA_H
|
|
#define AVCODEC_DXVA_H
|
|
|
|
/**
|
|
* @file
|
|
* @ingroup lavc_codec_hwaccel_dxva2
|
|
* Public libavcodec DXVA2 header.
|
|
*/
|
|
|
|
#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600
|
|
#undef _WIN32_WINNT
|
|
#define _WIN32_WINNT 0x0600
|
|
#endif
|
|
|
|
#include <stdint.h>
|
|
#include <d3d9.h>
|
|
#include <dxva2api.h>
|
|
|
|
/**
|
|
* @defgroup lavc_codec_hwaccel_dxva2 DXVA2
|
|
* @ingroup lavc_codec_hwaccel
|
|
*
|
|
* @{
|
|
*/
|
|
|
|
#define FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 ///< Work around for DXVA2 and old UVD/UVD+ ATI video cards
|
|
#define FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO 2 ///< Work around for DXVA2 and old Intel GPUs with ClearVideo interface
|
|
|
|
/**
|
|
* This structure is used to provides the necessary configurations and data
|
|
* to the DXVA2 FFmpeg HWAccel implementation.
|
|
*
|
|
* The application must make it available as AVCodecContext.hwaccel_context.
|
|
*/
|
|
struct dxva_context {
|
|
/**
|
|
* DXVA2 decoder object
|
|
*/
|
|
IDirectXVideoDecoder *decoder;
|
|
|
|
/**
|
|
* DXVA2 configuration used to create the decoder
|
|
*/
|
|
const DXVA2_ConfigPictureDecode *cfg;
|
|
|
|
/**
|
|
* The number of surface in the surface array
|
|
*/
|
|
unsigned surface_count;
|
|
|
|
/**
|
|
* The array of Direct3D surfaces used to create the decoder
|
|
*/
|
|
LPDIRECT3DSURFACE9 *surface;
|
|
|
|
/**
|
|
* A bit field configuring the workarounds needed for using the decoder
|
|
*/
|
|
uint64_t workaround;
|
|
|
|
/**
|
|
* Private to the FFmpeg AVHWAccel implementation
|
|
*/
|
|
unsigned report_id;
|
|
};
|
|
|
|
/**
|
|
* @}
|
|
*/
|
|
|
|
#endif /* AVCODEC_DXVA_H */
|