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6cf904ac3d
Fixes the hevc_deblock checkasm test with Valgrind. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
287 lines
11 KiB
C
287 lines
11 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with FFmpeg; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <string.h>
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#include "libavutil/intreadwrite.h"
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#include "libavutil/macros.h"
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#include "libavutil/mem_internal.h"
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#include "libavcodec/hevcdsp.h"
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#include "checkasm.h"
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static const uint32_t pixel_mask[3] = { 0xffffffff, 0x03ff03ff, 0x0fff0fff };
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#define SIZEOF_PIXEL ((bit_depth + 7) / 8)
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#define BUF_STRIDE (16 * 2)
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#define BUF_LINES (16)
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// large buffer sizes based on high bit depth
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#define BUF_OFFSET (2 * BUF_STRIDE * BUF_LINES)
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#define BUF_SIZE (2 * BUF_STRIDE * BUF_LINES + BUF_OFFSET * 2)
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#define randomize_buffers(buf0, buf1, size) \
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do { \
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uint32_t mask = pixel_mask[(bit_depth - 8) >> 1]; \
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int k; \
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for (k = 0; k < size; k += 4) { \
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uint32_t r = rnd() & mask; \
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AV_WN32A(buf0 + k, r); \
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AV_WN32A(buf1 + k, r); \
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} \
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} while (0)
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static void check_deblock_chroma(HEVCDSPContext *h, int bit_depth, int c)
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{
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// see tctable[] in hevc_filter.c, we check full range
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int32_t tc[2] = { rnd() % 25, rnd() % 25 };
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// no_p, no_q can only be { 0,0 } for the simpler assembly (non *_c
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// variant) functions, see deblocking_filter_CTB() in hevc_filter.c
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uint8_t no_p[2] = { rnd() & c, rnd() & c };
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uint8_t no_q[2] = { rnd() & c, rnd() & c };
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LOCAL_ALIGNED_32(uint8_t, buf0, [BUF_SIZE]);
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LOCAL_ALIGNED_32(uint8_t, buf1, [BUF_SIZE]);
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declare_func(void, uint8_t *pix, ptrdiff_t stride, int32_t *tc, uint8_t *no_p, uint8_t *no_q);
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if (check_func(c ? h->hevc_h_loop_filter_chroma_c : h->hevc_h_loop_filter_chroma,
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"hevc_h_loop_filter_chroma%d%s", bit_depth, c ? "_full" : ""))
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{
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randomize_buffers(buf0, buf1, BUF_SIZE);
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call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
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call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
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if (memcmp(buf0, buf1, BUF_SIZE))
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fail();
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bench_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
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}
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if (check_func(c ? h->hevc_v_loop_filter_chroma_c : h->hevc_v_loop_filter_chroma,
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"hevc_v_loop_filter_chroma%d%s", bit_depth, c ? "_full" : ""))
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{
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randomize_buffers(buf0, buf1, BUF_SIZE);
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call_ref(buf0 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
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call_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
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if (memcmp(buf0, buf1, BUF_SIZE))
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fail();
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bench_new(buf1 + BUF_OFFSET, BUF_STRIDE, tc, no_p, no_q);
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}
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}
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#define P3 buf[-4 * xstride]
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#define P2 buf[-3 * xstride]
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#define P1 buf[-2 * xstride]
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#define P0 buf[-1 * xstride]
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#define Q0 buf[0 * xstride]
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#define Q1 buf[1 * xstride]
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#define Q2 buf[2 * xstride]
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#define Q3 buf[3 * xstride]
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#define TC25(x) ((tc[x] * 5 + 1) >> 1)
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#define MASK(x) (uint16_t)(x & ((1 << (bit_depth)) - 1))
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#define GET(x) ((SIZEOF_PIXEL == 1) ? *(uint8_t*)(&x) : *(uint16_t*)(&x))
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#define SET(x, y) do { \
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uint16_t z = MASK(y); \
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if (SIZEOF_PIXEL == 1) \
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*(uint8_t*)(&x) = z; \
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else \
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*(uint16_t*)(&x) = z; \
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} while (0)
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#define RANDCLIP(x, diff) av_clip(GET(x) - (diff), 0, \
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(1 << (bit_depth)) - 1) + rnd() % FFMAX(2 * (diff), 1)
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// NOTE: this function doesn't work 'correctly' in that it won't always choose
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// strong/strong or weak/weak, in most cases it tends to but will sometimes mix
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// weak/strong or even skip sometimes. This is more useful to test correctness
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// for these functions, though it does make benching them difficult. The easiest
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// way to bench these functions is to check an overall decode since there are too
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// many paths and ways to trigger the deblock: we would have to bench all
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// permutations of weak/strong/skip/nd_q/nd_p/no_q/no_p and it quickly becomes
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// too much.
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static void randomize_luma_buffers(int type, int *beta, int32_t tc[2],
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uint8_t *buf, ptrdiff_t xstride, ptrdiff_t ystride, int bit_depth)
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{
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int i, j, b3, tc25, tc25diff, b3diff;
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// both tc & beta are unscaled inputs
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// minimum useful value is 1, full range 0-24
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tc[0] = (rnd() % 25) + 1;
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tc[1] = (rnd() % 25) + 1;
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// minimum useful value for 8bit is 8
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*beta = (rnd() % 57) + 8;
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switch (type) {
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case 0: // strong
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for (j = 0; j < 2; j++) {
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tc25 = TC25(j) << (bit_depth - 8);
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tc25diff = FFMAX(tc25 - 1, 0);
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// 4 lines per tc
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for (i = 0; i < 4; i++) {
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b3 = (*beta << (bit_depth - 8)) >> 3;
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SET(P0, rnd() % (1 << bit_depth));
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SET(Q0, RANDCLIP(P0, tc25diff));
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// p3 - p0 up to beta3 budget
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b3diff = rnd() % b3;
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SET(P3, RANDCLIP(P0, b3diff));
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// q3 - q0, reduced budget
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b3diff = rnd() % FFMAX(b3 - b3diff, 1);
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SET(Q3, RANDCLIP(Q0, b3diff));
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// same concept, budget across 4 pixels
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b3 -= b3diff = rnd() % FFMAX(b3, 1);
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SET(P2, RANDCLIP(P0, b3diff));
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b3 -= b3diff = rnd() % FFMAX(b3, 1);
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SET(Q2, RANDCLIP(Q0, b3diff));
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// extra reduced budget for weighted pixels
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b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
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SET(P1, RANDCLIP(P0, b3diff));
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b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
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SET(Q1, RANDCLIP(Q0, b3diff));
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buf += ystride;
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}
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}
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break;
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case 1: // weak
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for (j = 0; j < 2; j++) {
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tc25 = TC25(j) << (bit_depth - 8);
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tc25diff = FFMAX(tc25 - 1, 0);
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// 4 lines per tc
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for (i = 0; i < 4; i++) {
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// Weak filtering is signficantly simpler to activate as
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// we only need to satisfy d0 + d3 < beta, which
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// can be simplified to d0 + d0 < beta. Using the above
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// derivations but substiuting b3 for b1 and ensuring
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// that P0/Q0 are at least 1/2 tc25diff apart (tending
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// towards 1/2 range).
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b3 = (*beta << (bit_depth - 8)) >> 1;
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SET(P0, rnd() % (1 << bit_depth));
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SET(Q0, RANDCLIP(P0, tc25diff >> 1) +
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(tc25diff >> 1) * (P0 < (1 << (bit_depth - 1))) ? 1 : -1);
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// p3 - p0 up to beta3 budget
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b3diff = rnd() % b3;
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SET(P3, RANDCLIP(P0, b3diff));
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// q3 - q0, reduced budget
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b3diff = rnd() % FFMAX(b3 - b3diff, 1);
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SET(Q3, RANDCLIP(Q0, b3diff));
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// same concept, budget across 4 pixels
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b3 -= b3diff = rnd() % FFMAX(b3, 1);
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SET(P2, RANDCLIP(P0, b3diff));
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b3 -= b3diff = rnd() % FFMAX(b3, 1);
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SET(Q2, RANDCLIP(Q0, b3diff));
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// extra reduced budget for weighted pixels
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b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
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SET(P1, RANDCLIP(P0, b3diff));
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b3 -= b3diff = rnd() % FFMAX(b3 - (1 << (bit_depth - 8)), 1);
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SET(Q1, RANDCLIP(Q0, b3diff));
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buf += ystride;
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}
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}
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break;
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case 2: // none
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*beta = 0; // ensure skip
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for (i = 0; i < 8; i++) {
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// we can just fill with completely random data, nothing should be touched.
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SET(P3, rnd()); SET(P2, rnd()); SET(P1, rnd()); SET(P0, rnd());
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SET(Q0, rnd()); SET(Q1, rnd()); SET(Q2, rnd()); SET(Q3, rnd());
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buf += ystride;
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}
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break;
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}
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}
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static void check_deblock_luma(HEVCDSPContext *h, int bit_depth, int c)
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{
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const char *type;
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const char *types[3] = { "strong", "weak", "skip" };
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int beta;
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int32_t tc[2] = {0};
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uint8_t no_p[2] = { rnd() & c, rnd() & c };
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uint8_t no_q[2] = { rnd() & c, rnd() & c };
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LOCAL_ALIGNED_32(uint8_t, buf0, [BUF_SIZE]);
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LOCAL_ALIGNED_32(uint8_t, buf1, [BUF_SIZE]);
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uint8_t *ptr0 = buf0 + BUF_OFFSET,
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*ptr1 = buf1 + BUF_OFFSET;
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declare_func(void, uint8_t *pix, ptrdiff_t stride, int beta, int32_t *tc, uint8_t *no_p, uint8_t *no_q);
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memset(buf0, 0, BUF_SIZE);
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for (int j = 0; j < 3; j++) {
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type = types[j];
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if (check_func(c ? h->hevc_h_loop_filter_luma_c : h->hevc_h_loop_filter_luma,
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"hevc_h_loop_filter_luma%d_%s%s", bit_depth, type, c ? "_full" : ""))
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{
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randomize_luma_buffers(j, &beta, tc, buf0 + BUF_OFFSET, 16 * SIZEOF_PIXEL, SIZEOF_PIXEL, bit_depth);
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memcpy(buf1, buf0, BUF_SIZE);
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call_ref(ptr0, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
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call_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
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if (memcmp(buf0, buf1, BUF_SIZE))
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fail();
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bench_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
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}
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if (check_func(c ? h->hevc_v_loop_filter_luma_c : h->hevc_v_loop_filter_luma,
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"hevc_v_loop_filter_luma%d_%s%s", bit_depth, type, c ? "_full" : ""))
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{
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randomize_luma_buffers(j, &beta, tc, buf0 + BUF_OFFSET, SIZEOF_PIXEL, 16 * SIZEOF_PIXEL, bit_depth);
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memcpy(buf1, buf0, BUF_SIZE);
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call_ref(ptr0, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
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call_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
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if (memcmp(buf0, buf1, BUF_SIZE))
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fail();
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bench_new(ptr1, 16 * SIZEOF_PIXEL, beta, tc, no_p, no_q);
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}
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}
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}
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void checkasm_check_hevc_deblock(void)
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{
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HEVCDSPContext h;
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int bit_depth;
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for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
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ff_hevc_dsp_init(&h, bit_depth);
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check_deblock_chroma(&h, bit_depth, 0);
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}
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report("chroma");
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for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
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ff_hevc_dsp_init(&h, bit_depth);
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check_deblock_chroma(&h, bit_depth, 1);
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}
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report("chroma_full");
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for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
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ff_hevc_dsp_init(&h, bit_depth);
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check_deblock_luma(&h, bit_depth, 0);
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}
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report("luma");
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for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
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ff_hevc_dsp_init(&h, bit_depth);
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check_deblock_luma(&h, bit_depth, 1);
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}
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report("luma_full");
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}
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