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d3585c53de
The function is quite big and trigonometric functions should not really be used in speed critical code Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
158 lines
4.6 KiB
C
158 lines
4.6 KiB
C
/*
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* copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <inttypes.h>
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#include <stdio.h>
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#include "softfloat.h"
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#include "common.h"
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#include "log.h"
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#undef printf
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static const SoftFloat FLOAT_0_017776489257 = {0x1234, 12};
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static const SoftFloat FLOAT_1374_40625 = {0xabcd, 25};
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static const SoftFloat FLOAT_0_1249694824218 = {0xFFF, 15};
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static av_const double av_sf2double(SoftFloat v) {
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v.exp -= ONE_BITS +1;
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if(v.exp > 0) return (double)v.mant * (double)(1 << v.exp);
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else return (double)v.mant / (double)(1 << (-v.exp));
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}
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void av_sincos_sf(int a, int *s, int *c)
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{
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int idx, sign;
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int sv, cv;
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int st, ct;
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idx = a >> 26;
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sign = (idx << 27) >> 31;
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cv = av_costbl_1_sf[idx & 0xf];
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cv = (cv ^ sign) - sign;
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idx -= 8;
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sign = (idx << 27) >> 31;
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sv = av_costbl_1_sf[idx & 0xf];
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sv = (sv ^ sign) - sign;
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idx = a >> 21;
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ct = av_costbl_2_sf[idx & 0x1f];
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st = av_sintbl_2_sf[idx & 0x1f];
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idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
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sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
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cv = idx;
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idx = a >> 16;
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ct = av_costbl_3_sf[idx & 0x1f];
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st = av_sintbl_3_sf[idx & 0x1f];
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idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
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sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
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cv = idx;
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idx = a >> 11;
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ct = (int)(((int64_t)av_costbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
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(int64_t)av_costbl_4_sf[(idx & 0x1f)+1]*(a & 0x7ff) +
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0x400) >> 11);
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st = (int)(((int64_t)av_sintbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
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(int64_t)av_sintbl_4_sf[(idx & 0x1f) + 1] * (a & 0x7ff) +
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0x400) >> 11);
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*c = (int)(((int64_t)cv * ct + (int64_t)sv * st + 0x20000000) >> 30);
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*s = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
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}
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int main(void){
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SoftFloat one= av_int2sf(1, 0);
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SoftFloat sf1, sf2, sf3;
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double d1, d2, d3;
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int i, j;
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av_log_set_level(AV_LOG_DEBUG);
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d1= 1;
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for(i= 0; i<10; i++){
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d1= 1/(d1+1);
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}
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printf("test1 double=%d\n", (int)(d1 * (1<<24)));
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sf1= one;
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for(i= 0; i<10; i++){
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sf1= av_div_sf(one, av_normalize_sf(av_add_sf(one, sf1)));
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}
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printf("test1 sf =%d\n", av_sf2int(sf1, 24));
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for(i= 0; i<100; i++){
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START_TIMER
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d1= i;
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d2= i/100.0;
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for(j= 0; j<1000; j++){
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d1= (d1+1)*d2;
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}
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STOP_TIMER("float add mul")
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}
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printf("test2 double=%d\n", (int)(d1 * (1<<24)));
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for(i= 0; i<100; i++){
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START_TIMER
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sf1= av_int2sf(i, 0);
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sf2= av_div_sf(av_int2sf(i, 2), av_int2sf(200, 3));
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for(j= 0; j<1000; j++){
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sf1= av_mul_sf(av_add_sf(sf1, one),sf2);
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}
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STOP_TIMER("softfloat add mul")
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}
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printf("test2 sf =%d (%d %d)\n", av_sf2int(sf1, 24), sf1.exp, sf1.mant);
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d1 = 0.0177764893;
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d2 = 1374.40625;
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d3 = 0.1249694824;
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d2 += d1;
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d3 += d2;
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printf("test3 double: %.10lf\n", d3);
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sf1 = FLOAT_0_017776489257;
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sf2 = FLOAT_1374_40625;
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sf3 = FLOAT_0_1249694824218;
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sf2 = av_add_sf(sf1, sf2);
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sf3 = av_add_sf(sf3, sf2);
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printf("test3 softfloat: %.10lf (0x%08x %d)\n", (double)av_sf2double(sf3), sf3.mant, sf3.exp);
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sf1 = av_int2sf(0xFFFFFFF0, 0);
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printf("test4 softfloat: %.10lf (0x%08x %d)\n", (double)av_sf2double(sf1), sf1.mant, sf1.exp);
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sf1 = av_int2sf(0x00000010, 0);
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printf("test4 softfloat: %.10lf (0x%08x %d)\n", (double)av_sf2double(sf1), sf1.mant, sf1.exp);
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sf1 = av_int2sf(0x1FFFFFFF, 0);
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printf("test4 softfloat: %.10lf (0x%08x %d)\n", (double)av_sf2double(sf1), sf1.mant, sf1.exp);
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sf1 = av_int2sf(0xE0000001, 0);
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printf("test4 softfloat: %.10lf (0x%08x %d)\n", (double)av_sf2double(sf1), sf1.mant, sf1.exp);
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return 0;
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}
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