ffmpeg/libavcodec/ppc/h264_altivec.c
Graham Booker f4a02f6e9b Use a faster way to compute 255-val: Instead of creating a vector of
all 255s, and then doing the subtraction, nor of the vector with itself: saves
one instruction and a register.
Patch by Graham Booker % gbooker A tamu P edu%

Originally committed as revision 9340 to svn://svn.ffmpeg.org/ffmpeg/trunk
2007-06-16 18:59:10 +00:00

910 lines
44 KiB
C

/*
* Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "dsputil.h"
#include "gcc_fixes.h"
#include "dsputil_altivec.h"
#include "types_altivec.h"
#define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
#define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
#define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
#define PREFIX_h264_chroma_mc8_altivec put_h264_chroma_mc8_altivec
#define PREFIX_h264_chroma_mc8_num altivec_put_h264_chroma_mc8_num
#define PREFIX_h264_qpel16_h_lowpass_altivec put_h264_qpel16_h_lowpass_altivec
#define PREFIX_h264_qpel16_h_lowpass_num altivec_put_h264_qpel16_h_lowpass_num
#define PREFIX_h264_qpel16_v_lowpass_altivec put_h264_qpel16_v_lowpass_altivec
#define PREFIX_h264_qpel16_v_lowpass_num altivec_put_h264_qpel16_v_lowpass_num
#define PREFIX_h264_qpel16_hv_lowpass_altivec put_h264_qpel16_hv_lowpass_altivec
#define PREFIX_h264_qpel16_hv_lowpass_num altivec_put_h264_qpel16_hv_lowpass_num
#include "h264_template_altivec.c"
#undef OP_U8_ALTIVEC
#undef PREFIX_h264_chroma_mc8_altivec
#undef PREFIX_h264_chroma_mc8_num
#undef PREFIX_h264_qpel16_h_lowpass_altivec
#undef PREFIX_h264_qpel16_h_lowpass_num
#undef PREFIX_h264_qpel16_v_lowpass_altivec
#undef PREFIX_h264_qpel16_v_lowpass_num
#undef PREFIX_h264_qpel16_hv_lowpass_altivec
#undef PREFIX_h264_qpel16_hv_lowpass_num
#define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
#define PREFIX_h264_chroma_mc8_altivec avg_h264_chroma_mc8_altivec
#define PREFIX_h264_chroma_mc8_num altivec_avg_h264_chroma_mc8_num
#define PREFIX_h264_qpel16_h_lowpass_altivec avg_h264_qpel16_h_lowpass_altivec
#define PREFIX_h264_qpel16_h_lowpass_num altivec_avg_h264_qpel16_h_lowpass_num
#define PREFIX_h264_qpel16_v_lowpass_altivec avg_h264_qpel16_v_lowpass_altivec
#define PREFIX_h264_qpel16_v_lowpass_num altivec_avg_h264_qpel16_v_lowpass_num
#define PREFIX_h264_qpel16_hv_lowpass_altivec avg_h264_qpel16_hv_lowpass_altivec
#define PREFIX_h264_qpel16_hv_lowpass_num altivec_avg_h264_qpel16_hv_lowpass_num
#include "h264_template_altivec.c"
#undef OP_U8_ALTIVEC
#undef PREFIX_h264_chroma_mc8_altivec
#undef PREFIX_h264_chroma_mc8_num
#undef PREFIX_h264_qpel16_h_lowpass_altivec
#undef PREFIX_h264_qpel16_h_lowpass_num
#undef PREFIX_h264_qpel16_v_lowpass_altivec
#undef PREFIX_h264_qpel16_v_lowpass_num
#undef PREFIX_h264_qpel16_hv_lowpass_altivec
#undef PREFIX_h264_qpel16_hv_lowpass_num
#define H264_MC(OPNAME, SIZE, CODETYPE) \
static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\
OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \
DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
}\
/* this code assume that stride % 16 == 0 */
void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
DECLARE_ALIGNED_16(signed int, ABCD[4]) =
{((8 - x) * (8 - y)),
((x) * (8 - y)),
((8 - x) * (y)),
((x) * (y))};
register int i;
vector unsigned char fperm;
const vector signed int vABCD = vec_ld(0, ABCD);
const vector signed short vA = vec_splat((vector signed short)vABCD, 1);
const vector signed short vB = vec_splat((vector signed short)vABCD, 3);
const vector signed short vC = vec_splat((vector signed short)vABCD, 5);
const vector signed short vD = vec_splat((vector signed short)vABCD, 7);
const vector signed int vzero = vec_splat_s32(0);
const vector signed short v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
const vector unsigned short v6us = vec_splat_u16(6);
register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
vector unsigned char vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
vector unsigned char vsrc0uc, vsrc1uc;
vector signed short vsrc0ssH, vsrc1ssH;
vector unsigned char vsrcCuc, vsrc2uc, vsrc3uc;
vector signed short vsrc2ssH, vsrc3ssH, psum;
vector unsigned char vdst, ppsum, fsum;
if (((unsigned long)dst) % 16 == 0) {
fperm = (vector unsigned char)AVV(0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17,
0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F);
} else {
fperm = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x07,
0x18, 0x19, 0x1A, 0x1B,
0x1C, 0x1D, 0x1E, 0x1F);
}
vsrcAuc = vec_ld(0, src);
if (loadSecond)
vsrcBuc = vec_ld(16, src);
vsrcperm0 = vec_lvsl(0, src);
vsrcperm1 = vec_lvsl(1, src);
vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
if (reallyBadAlign)
vsrc1uc = vsrcBuc;
else
vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
vsrc0ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc0uc);
vsrc1ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc1uc);
if (!loadSecond) {// -> !reallyBadAlign
for (i = 0 ; i < h ; i++) {
vsrcCuc = vec_ld(stride + 0, src);
vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc2uc);
vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
psum = vec_mladd(vC, vsrc2ssH, psum);
psum = vec_mladd(vD, vsrc3ssH, psum);
psum = vec_add(v28ss, psum);
psum = vec_sra(psum, v6us);
vdst = vec_ld(0, dst);
ppsum = (vector unsigned char)vec_packsu(psum, psum);
fsum = vec_perm(vdst, ppsum, fperm);
vec_st(fsum, 0, dst);
vsrc0ssH = vsrc2ssH;
vsrc1ssH = vsrc3ssH;
dst += stride;
src += stride;
}
} else {
vector unsigned char vsrcDuc;
for (i = 0 ; i < h ; i++) {
vsrcCuc = vec_ld(stride + 0, src);
vsrcDuc = vec_ld(stride + 16, src);
vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
if (reallyBadAlign)
vsrc3uc = vsrcDuc;
else
vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc2uc);
vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
(vector unsigned char)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
psum = vec_mladd(vC, vsrc2ssH, psum);
psum = vec_mladd(vD, vsrc3ssH, psum);
psum = vec_add(v28ss, psum);
psum = vec_sr(psum, v6us);
vdst = vec_ld(0, dst);
ppsum = (vector unsigned char)vec_pack(psum, psum);
fsum = vec_perm(vdst, ppsum, fperm);
vec_st(fsum, 0, dst);
vsrc0ssH = vsrc2ssH;
vsrc1ssH = vsrc3ssH;
dst += stride;
src += stride;
}
}
}
static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
const uint8_t * src2, int dst_stride,
int src_stride1, int h)
{
int i;
vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align;
mask_ = vec_lvsl(0, src2);
for (i = 0; i < h; i++) {
tmp1 = vec_ld(i * src_stride1, src1);
mask = vec_lvsl(i * src_stride1, src1);
tmp2 = vec_ld(i * src_stride1 + 15, src1);
a = vec_perm(tmp1, tmp2, mask);
tmp1 = vec_ld(i * 16, src2);
tmp2 = vec_ld(i * 16 + 15, src2);
b = vec_perm(tmp1, tmp2, mask_);
tmp1 = vec_ld(0, dst);
mask = vec_lvsl(0, dst);
tmp2 = vec_ld(15, dst);
d = vec_avg(a, b);
edges = vec_perm(tmp2, tmp1, mask);
align = vec_lvsr(0, dst);
tmp2 = vec_perm(d, edges, align);
tmp1 = vec_perm(edges, d, align);
vec_st(tmp2, 15, dst);
vec_st(tmp1, 0 , dst);
dst += dst_stride;
}
}
static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
const uint8_t * src2, int dst_stride,
int src_stride1, int h)
{
int i;
vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align;
mask_ = vec_lvsl(0, src2);
for (i = 0; i < h; i++) {
tmp1 = vec_ld(i * src_stride1, src1);
mask = vec_lvsl(i * src_stride1, src1);
tmp2 = vec_ld(i * src_stride1 + 15, src1);
a = vec_perm(tmp1, tmp2, mask);
tmp1 = vec_ld(i * 16, src2);
tmp2 = vec_ld(i * 16 + 15, src2);
b = vec_perm(tmp1, tmp2, mask_);
tmp1 = vec_ld(0, dst);
mask = vec_lvsl(0, dst);
tmp2 = vec_ld(15, dst);
d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));
edges = vec_perm(tmp2, tmp1, mask);
align = vec_lvsr(0, dst);
tmp2 = vec_perm(d, edges, align);
tmp1 = vec_perm(edges, d, align);
vec_st(tmp2, 15, dst);
vec_st(tmp1, 0 , dst);
dst += dst_stride;
}
}
/* Implemented but could be faster
#define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
#define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
*/
H264_MC(put_, 16, altivec)
H264_MC(avg_, 16, altivec)
/****************************************************************************
* IDCT transform:
****************************************************************************/
#define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \
/* 1st stage */ \
vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \
vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \
vz2 = vec_sra(vb1,vec_splat_u16(1)); \
vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \
vz3 = vec_sra(vb3,vec_splat_u16(1)); \
vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \
/* 2nd stage: output */ \
va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \
va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \
va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \
va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */
#define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
b0 = vec_mergeh( a0, a0 ); \
b1 = vec_mergeh( a1, a0 ); \
b2 = vec_mergeh( a2, a0 ); \
b3 = vec_mergeh( a3, a0 ); \
a0 = vec_mergeh( b0, b2 ); \
a1 = vec_mergel( b0, b2 ); \
a2 = vec_mergeh( b1, b3 ); \
a3 = vec_mergel( b1, b3 ); \
b0 = vec_mergeh( a0, a2 ); \
b1 = vec_mergel( a0, a2 ); \
b2 = vec_mergeh( a1, a3 ); \
b3 = vec_mergel( a1, a3 )
#define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \
vdst_orig = vec_ld(0, dst); \
vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \
vdst_ss = (vec_s16_t) vec_mergeh(zero_u8v, vdst); \
va = vec_add(va, vdst_ss); \
va_u8 = vec_packsu(va, zero_s16v); \
va_u32 = vec_splat((vec_u32_t)va_u8, 0); \
vec_ste(va_u32, element, (uint32_t*)dst);
static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
{
vec_s16_t va0, va1, va2, va3;
vec_s16_t vz0, vz1, vz2, vz3;
vec_s16_t vtmp0, vtmp1, vtmp2, vtmp3;
vec_u8_t va_u8;
vec_u32_t va_u32;
vec_s16_t vdst_ss;
const vec_u16_t v6us = vec_splat_u16(6);
vec_u8_t vdst, vdst_orig;
vec_u8_t vdst_mask = vec_lvsl(0, dst);
int element = ((unsigned long)dst & 0xf) >> 2;
LOAD_ZERO;
block[0] += 32; /* add 32 as a DC-level for rounding */
vtmp0 = vec_ld(0,block);
vtmp1 = vec_sld(vtmp0, vtmp0, 8);
vtmp2 = vec_ld(16,block);
vtmp3 = vec_sld(vtmp2, vtmp2, 8);
VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
va0 = vec_sra(va0,v6us);
va1 = vec_sra(va1,v6us);
va2 = vec_sra(va2,v6us);
va3 = vec_sra(va3,v6us);
VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
dst += stride;
VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
dst += stride;
VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
dst += stride;
VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
}
#define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\
/* a0 = SRC(0) + SRC(4); */ \
vec_s16_t a0v = vec_add(s0, s4); \
/* a2 = SRC(0) - SRC(4); */ \
vec_s16_t a2v = vec_sub(s0, s4); \
/* a4 = (SRC(2)>>1) - SRC(6); */ \
vec_s16_t a4v = vec_sub(vec_sra(s2, onev), s6); \
/* a6 = (SRC(6)>>1) + SRC(2); */ \
vec_s16_t a6v = vec_add(vec_sra(s6, onev), s2); \
/* b0 = a0 + a6; */ \
vec_s16_t b0v = vec_add(a0v, a6v); \
/* b2 = a2 + a4; */ \
vec_s16_t b2v = vec_add(a2v, a4v); \
/* b4 = a2 - a4; */ \
vec_s16_t b4v = vec_sub(a2v, a4v); \
/* b6 = a0 - a6; */ \
vec_s16_t b6v = vec_sub(a0v, a6v); \
/* a1 = SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
/* a1 = (SRC(5)-SRC(3)) - (SRC(7) + (SRC(7)>>1)); */ \
vec_s16_t a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
/* a3 = SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
/* a3 = (SRC(7)+SRC(1)) - (SRC(3) + (SRC(3)>>1)); */ \
vec_s16_t a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
/* a5 = SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
/* a5 = (SRC(7)-SRC(1)) + SRC(5) + (SRC(5)>>1); */ \
vec_s16_t a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
/* a7 = SRC(5)+SRC(3) + SRC(1) + (SRC(1)>>1); */ \
vec_s16_t a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
/* b1 = (a7>>2) + a1; */ \
vec_s16_t b1v = vec_add( vec_sra(a7v, twov), a1v); \
/* b3 = a3 + (a5>>2); */ \
vec_s16_t b3v = vec_add(a3v, vec_sra(a5v, twov)); \
/* b5 = (a3>>2) - a5; */ \
vec_s16_t b5v = vec_sub( vec_sra(a3v, twov), a5v); \
/* b7 = a7 - (a1>>2); */ \
vec_s16_t b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
/* DST(0, b0 + b7); */ \
d0 = vec_add(b0v, b7v); \
/* DST(1, b2 + b5); */ \
d1 = vec_add(b2v, b5v); \
/* DST(2, b4 + b3); */ \
d2 = vec_add(b4v, b3v); \
/* DST(3, b6 + b1); */ \
d3 = vec_add(b6v, b1v); \
/* DST(4, b6 - b1); */ \
d4 = vec_sub(b6v, b1v); \
/* DST(5, b4 - b3); */ \
d5 = vec_sub(b4v, b3v); \
/* DST(6, b2 - b5); */ \
d6 = vec_sub(b2v, b5v); \
/* DST(7, b0 - b7); */ \
d7 = vec_sub(b0v, b7v); \
}
#define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
/* unaligned load */ \
vec_u8_t hv = vec_ld( 0, dest ); \
vec_u8_t lv = vec_ld( 7, dest ); \
vec_u8_t dstv = vec_perm( hv, lv, (vec_u8_t)perm_ldv ); \
vec_s16_t idct_sh6 = vec_sra(idctv, sixv); \
vec_u16_t dst16 = (vec_u16_t)vec_mergeh(zero_u8v, dstv); \
vec_s16_t idstsum = vec_adds(idct_sh6, (vec_s16_t)dst16); \
vec_u8_t idstsum8 = vec_packsu(zero_s16v, idstsum); \
vec_u8_t edgehv; \
/* unaligned store */ \
vec_u8_t bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\
vec_u8_t edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
lv = vec_sel( lv, bodyv, edgelv ); \
vec_st( lv, 7, dest ); \
hv = vec_ld( 0, dest ); \
edgehv = vec_perm( zero_u8v, sel, perm_stv ); \
hv = vec_sel( hv, bodyv, edgehv ); \
vec_st( hv, 0, dest ); \
}
void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
vec_s16_t s0, s1, s2, s3, s4, s5, s6, s7;
vec_s16_t d0, d1, d2, d3, d4, d5, d6, d7;
vec_s16_t idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
vec_u8_t perm_ldv = vec_lvsl(0, dst);
vec_u8_t perm_stv = vec_lvsr(8, dst);
const vec_u16_t onev = vec_splat_u16(1);
const vec_u16_t twov = vec_splat_u16(2);
const vec_u16_t sixv = vec_splat_u16(6);
const vec_u8_t sel = (vec_u8_t) AVV(0,0,0,0,0,0,0,0,
-1,-1,-1,-1,-1,-1,-1,-1);
LOAD_ZERO;
dct[0] += 32; // rounding for the >>6 at the end
s0 = vec_ld(0x00, (int16_t*)dct);
s1 = vec_ld(0x10, (int16_t*)dct);
s2 = vec_ld(0x20, (int16_t*)dct);
s3 = vec_ld(0x30, (int16_t*)dct);
s4 = vec_ld(0x40, (int16_t*)dct);
s5 = vec_ld(0x50, (int16_t*)dct);
s6 = vec_ld(0x60, (int16_t*)dct);
s7 = vec_ld(0x70, (int16_t*)dct);
IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
d0, d1, d2, d3, d4, d5, d6, d7);
TRANSPOSE8( d0, d1, d2, d3, d4, d5, d6, d7 );
IDCT8_1D_ALTIVEC(d0, d1, d2, d3, d4, d5, d6, d7,
idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
}
#define transpose4x16(r0, r1, r2, r3) { \
register vector unsigned char r4; \
register vector unsigned char r5; \
register vector unsigned char r6; \
register vector unsigned char r7; \
\
r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \
r6 = vec_mergeh(r1, r3); /*1, 3 set 0*/ \
r7 = vec_mergel(r1, r3); /*1, 3 set 1*/ \
\
r0 = vec_mergeh(r4, r6); /*all set 0*/ \
r1 = vec_mergel(r4, r6); /*all set 1*/ \
r2 = vec_mergeh(r5, r7); /*all set 2*/ \
r3 = vec_mergel(r5, r7); /*all set 3*/ \
}
static inline void write16x4(uint8_t *dst, int dst_stride,
register vector unsigned char r0, register vector unsigned char r1,
register vector unsigned char r2, register vector unsigned char r3) {
DECLARE_ALIGNED_16(unsigned char, result[64]);
uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
int int_dst_stride = dst_stride/4;
vec_st(r0, 0, result);
vec_st(r1, 16, result);
vec_st(r2, 32, result);
vec_st(r3, 48, result);
/* FIXME: there has to be a better way!!!! */
*dst_int = *src_int;
*(dst_int+ int_dst_stride) = *(src_int + 1);
*(dst_int+ 2*int_dst_stride) = *(src_int + 2);
*(dst_int+ 3*int_dst_stride) = *(src_int + 3);
*(dst_int+ 4*int_dst_stride) = *(src_int + 4);
*(dst_int+ 5*int_dst_stride) = *(src_int + 5);
*(dst_int+ 6*int_dst_stride) = *(src_int + 6);
*(dst_int+ 7*int_dst_stride) = *(src_int + 7);
*(dst_int+ 8*int_dst_stride) = *(src_int + 8);
*(dst_int+ 9*int_dst_stride) = *(src_int + 9);
*(dst_int+10*int_dst_stride) = *(src_int + 10);
*(dst_int+11*int_dst_stride) = *(src_int + 11);
*(dst_int+12*int_dst_stride) = *(src_int + 12);
*(dst_int+13*int_dst_stride) = *(src_int + 13);
*(dst_int+14*int_dst_stride) = *(src_int + 14);
*(dst_int+15*int_dst_stride) = *(src_int + 15);
}
/** \brief performs a 6x16 transpose of data in src, and stores it to dst
\todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
out of unaligned_load() */
#define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
register vector unsigned char r0 = unaligned_load(0, src);\
register vector unsigned char r1 = unaligned_load( src_stride, src);\
register vector unsigned char r2 = unaligned_load(2* src_stride, src);\
register vector unsigned char r3 = unaligned_load(3* src_stride, src);\
register vector unsigned char r4 = unaligned_load(4* src_stride, src);\
register vector unsigned char r5 = unaligned_load(5* src_stride, src);\
register vector unsigned char r6 = unaligned_load(6* src_stride, src);\
register vector unsigned char r7 = unaligned_load(7* src_stride, src);\
register vector unsigned char r14 = unaligned_load(14*src_stride, src);\
register vector unsigned char r15 = unaligned_load(15*src_stride, src);\
\
r8 = unaligned_load( 8*src_stride, src); \
r9 = unaligned_load( 9*src_stride, src); \
r10 = unaligned_load(10*src_stride, src); \
r11 = unaligned_load(11*src_stride, src); \
r12 = unaligned_load(12*src_stride, src); \
r13 = unaligned_load(13*src_stride, src); \
\
/*Merge first pairs*/ \
r0 = vec_mergeh(r0, r8); /*0, 8*/ \
r1 = vec_mergeh(r1, r9); /*1, 9*/ \
r2 = vec_mergeh(r2, r10); /*2,10*/ \
r3 = vec_mergeh(r3, r11); /*3,11*/ \
r4 = vec_mergeh(r4, r12); /*4,12*/ \
r5 = vec_mergeh(r5, r13); /*5,13*/ \
r6 = vec_mergeh(r6, r14); /*6,14*/ \
r7 = vec_mergeh(r7, r15); /*7,15*/ \
\
/*Merge second pairs*/ \
r8 = vec_mergeh(r0, r4); /*0,4, 8,12 set 0*/ \
r9 = vec_mergel(r0, r4); /*0,4, 8,12 set 1*/ \
r10 = vec_mergeh(r1, r5); /*1,5, 9,13 set 0*/ \
r11 = vec_mergel(r1, r5); /*1,5, 9,13 set 1*/ \
r12 = vec_mergeh(r2, r6); /*2,6,10,14 set 0*/ \
r13 = vec_mergel(r2, r6); /*2,6,10,14 set 1*/ \
r14 = vec_mergeh(r3, r7); /*3,7,11,15 set 0*/ \
r15 = vec_mergel(r3, r7); /*3,7,11,15 set 1*/ \
\
/*Third merge*/ \
r0 = vec_mergeh(r8, r12); /*0,2,4,6,8,10,12,14 set 0*/ \
r1 = vec_mergel(r8, r12); /*0,2,4,6,8,10,12,14 set 1*/ \
r2 = vec_mergeh(r9, r13); /*0,2,4,6,8,10,12,14 set 2*/ \
r4 = vec_mergeh(r10, r14); /*1,3,5,7,9,11,13,15 set 0*/ \
r5 = vec_mergel(r10, r14); /*1,3,5,7,9,11,13,15 set 1*/ \
r6 = vec_mergeh(r11, r15); /*1,3,5,7,9,11,13,15 set 2*/ \
/* Don't need to compute 3 and 7*/ \
\
/*Final merge*/ \
r8 = vec_mergeh(r0, r4); /*all set 0*/ \
r9 = vec_mergel(r0, r4); /*all set 1*/ \
r10 = vec_mergeh(r1, r5); /*all set 2*/ \
r11 = vec_mergel(r1, r5); /*all set 3*/ \
r12 = vec_mergeh(r2, r6); /*all set 4*/ \
r13 = vec_mergel(r2, r6); /*all set 5*/ \
/* Don't need to compute 14 and 15*/ \
\
}
// out: o = |x-y| < a
static inline vector unsigned char diff_lt_altivec ( register vector unsigned char x,
register vector unsigned char y,
register vector unsigned char a) {
register vector unsigned char diff = vec_subs(x, y);
register vector unsigned char diffneg = vec_subs(y, x);
register vector unsigned char o = vec_or(diff, diffneg); /* |x-y| */
o = (vector unsigned char)vec_cmplt(o, a);
return o;
}
static inline vector unsigned char h264_deblock_mask ( register vector unsigned char p0,
register vector unsigned char p1,
register vector unsigned char q0,
register vector unsigned char q1,
register vector unsigned char alpha,
register vector unsigned char beta) {
register vector unsigned char mask;
register vector unsigned char tempmask;
mask = diff_lt_altivec(p0, q0, alpha);
tempmask = diff_lt_altivec(p1, p0, beta);
mask = vec_and(mask, tempmask);
tempmask = diff_lt_altivec(q1, q0, beta);
mask = vec_and(mask, tempmask);
return mask;
}
// out: p1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
#define h264_deblock_q1(p0, p1, p2, q0, tc0) { \
\
register vector unsigned char average = vec_avg(p0, q0); \
register vector unsigned char temp; \
register vector unsigned char uncliped; \
register vector unsigned char ones; \
register vector unsigned char max; \
register vector unsigned char min; \
\
temp = vec_xor(average, p2); \
average = vec_avg(average, p2); /*avg(p2, avg(p0, q0)) */ \
ones = vec_splat_u8(1); \
temp = vec_and(temp, ones); /*(p2^avg(p0, q0)) & 1 */ \
uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */\
max = vec_adds(p1, tc0); \
min = vec_subs(p1, tc0); \
p1 = vec_max(min, uncliped); \
p1 = vec_min(max, p1); \
}
#define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
\
const vector unsigned char A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
\
register vector unsigned char pq0bit = vec_xor(p0,q0); \
register vector unsigned char q1minus; \
register vector unsigned char p0minus; \
register vector unsigned char stage1; \
register vector unsigned char stage2; \
register vector unsigned char vec160; \
register vector unsigned char delta; \
register vector unsigned char deltaneg; \
\
q1minus = vec_nor(q1, q1); /* 255 - q1 */ \
stage1 = vec_avg(p1, q1minus); /* (p1 - q1 + 256)>>1 */ \
stage2 = vec_sr(stage1, vec_splat_u8(1)); /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */ \
p0minus = vec_nor(p0, p0); /* 255 - p0 */ \
stage1 = vec_avg(q0, p0minus); /* (q0 - p0 + 256)>>1 */ \
pq0bit = vec_and(pq0bit, vec_splat_u8(1)); \
stage2 = vec_avg(stage2, pq0bit); /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
stage2 = vec_adds(stage2, stage1); /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */ \
vec160 = vec_ld(0, &A0v); \
deltaneg = vec_subs(vec160, stage2); /* -d */ \
delta = vec_subs(stage2, vec160); /* d */ \
deltaneg = vec_min(tc0masked, deltaneg); \
delta = vec_min(tc0masked, delta); \
p0 = vec_subs(p0, deltaneg); \
q0 = vec_subs(q0, delta); \
p0 = vec_adds(p0, delta); \
q0 = vec_adds(q0, deltaneg); \
}
#define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
DECLARE_ALIGNED_16(unsigned char, temp[16]); \
register vector unsigned char alphavec; \
register vector unsigned char betavec; \
register vector unsigned char mask; \
register vector unsigned char p1mask; \
register vector unsigned char q1mask; \
register vector unsigned char tc0vec; \
register vector unsigned char finaltc0; \
register vector unsigned char tc0masked; \
\
temp[0] = alpha; \
temp[1] = beta; \
alphavec = vec_ld(0, temp); \
betavec = vec_splat(alphavec, 0x1); \
alphavec = vec_splat(alphavec, 0x0); \
mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */ \
\
*((int *)temp) = *((int *)tc0); \
tc0vec = vec_ld(0, temp); \
tc0vec = vec_mergeh(tc0vec, tc0vec); \
tc0vec = vec_mergeh(tc0vec, tc0vec); \
mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_u8(-1))); /* if tc0[i] >= 0 */ \
finaltc0 = vec_and(tc0vec, mask); /*tc = tc0[i]*/ \
\
p1mask = diff_lt_altivec(p2, p0, betavec); \
p1mask = vec_and(p1mask, mask); /* if( |p2 - p0| < beta) */ \
tc0masked = vec_and(p1mask, tc0vec); \
finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \
h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
/*end if*/ \
\
q1mask = diff_lt_altivec(q2, q0, betavec); \
q1mask = vec_and(q1mask, mask); /* if ( |q2 - q0| < beta ) */\
tc0masked = vec_and(q1mask, tc0vec); \
finaltc0 = vec_sub(finaltc0, q1mask); /* tc++ */ \
h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
/*end if*/ \
\
h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \
}
static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
register vector unsigned char p2 = vec_ld(-3*stride, pix);
register vector unsigned char p1 = vec_ld(-2*stride, pix);
register vector unsigned char p0 = vec_ld(-1*stride, pix);
register vector unsigned char q0 = vec_ld(0, pix);
register vector unsigned char q1 = vec_ld(stride, pix);
register vector unsigned char q2 = vec_ld(2*stride, pix);
h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
vec_st(p1, -2*stride, pix);
vec_st(p0, -1*stride, pix);
vec_st(q0, 0, pix);
vec_st(q1, stride, pix);
}
}
static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
register vector unsigned char line0, line1, line2, line3, line4, line5;
if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
return;
readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
transpose4x16(line1, line2, line3, line4);
write16x4(pix-2, stride, line1, line2, line3, line4);
}
void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
#ifdef HAVE_ALTIVEC
if (has_altivec()) {
c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
c->put_no_rnd_h264_chroma_pixels_tab[0] = put_no_rnd_h264_chroma_mc8_altivec;
c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
c->h264_idct_add = ff_h264_idct_add_altivec;
c->h264_idct8_add = ff_h264_idct8_add_altivec;
#if 0 // some samples aren't decoded correctly while others are fine. What's wrong?
c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
#endif
#define dspfunc(PFX, IDX, NUM) \
c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec
dspfunc(put_h264_qpel, 0, 16);
dspfunc(avg_h264_qpel, 0, 16);
#undef dspfunc
} else
#endif /* HAVE_ALTIVEC */
{
// Non-AltiVec PPC optimisations
// ... pending ...
}
}