mirror of
https://git.ffmpeg.org/ffmpeg.git
synced 2024-12-24 08:12:44 +00:00
5509bffa88
Originally committed as revision 4842 to svn://svn.ffmpeg.org/ffmpeg/trunk
695 lines
18 KiB
ArmAsm
695 lines
18 KiB
ArmAsm
@
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@ ARMv4L optimized DSP utils
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@ Copyright (c) 2004 AGAWA Koji <i (AT) atty (DOT) jp>
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@
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@ This library is free software; you can redistribute it and/or
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@ modify it under the terms of the GNU Lesser General Public
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@ License as published by the Free Software Foundation; either
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@ version 2 of the License, or (at your option) any later version.
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@
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@ This library is distributed in the hope that it will be useful,
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@ but WITHOUT ANY WARRANTY; without even the implied warranty of
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@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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@ Lesser General Public License for more details.
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@
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@ You should have received a copy of the GNU Lesser General Public
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@ License along with this library; if not, write to the Free Software
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@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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@
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.macro ADJ_ALIGN_QUADWORD_D shift, Rd0, Rd1, Rd2, Rd3, Rn0, Rn1, Rn2, Rn3, Rn4
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mov \Rd0, \Rn0, lsr #(\shift * 8)
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mov \Rd1, \Rn1, lsr #(\shift * 8)
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mov \Rd2, \Rn2, lsr #(\shift * 8)
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mov \Rd3, \Rn3, lsr #(\shift * 8)
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orr \Rd0, \Rd0, \Rn1, lsl #(32 - \shift * 8)
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orr \Rd1, \Rd1, \Rn2, lsl #(32 - \shift * 8)
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orr \Rd2, \Rd2, \Rn3, lsl #(32 - \shift * 8)
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orr \Rd3, \Rd3, \Rn4, lsl #(32 - \shift * 8)
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.endm
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.macro ADJ_ALIGN_DOUBLEWORD shift, R0, R1, R2
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mov \R0, \R0, lsr #(\shift * 8)
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orr \R0, \R0, \R1, lsl #(32 - \shift * 8)
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mov \R1, \R1, lsr #(\shift * 8)
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orr \R1, \R1, \R2, lsl #(32 - \shift * 8)
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.endm
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.macro ADJ_ALIGN_DOUBLEWORD_D shift, Rdst0, Rdst1, Rsrc0, Rsrc1, Rsrc2
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mov \Rdst0, \Rsrc0, lsr #(\shift * 8)
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mov \Rdst1, \Rsrc1, lsr #(\shift * 8)
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orr \Rdst0, \Rdst0, \Rsrc1, lsl #(32 - (\shift * 8))
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orr \Rdst1, \Rdst1, \Rsrc2, lsl #(32 - (\shift * 8))
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.endm
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.macro RND_AVG32 Rd0, Rd1, Rn0, Rn1, Rm0, Rm1, Rmask
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@ Rd = (Rn | Rm) - (((Rn ^ Rm) & ~0x01010101) >> 1)
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@ Rmask = 0xFEFEFEFE
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@ Rn = destroy
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eor \Rd0, \Rn0, \Rm0
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eor \Rd1, \Rn1, \Rm1
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orr \Rn0, \Rn0, \Rm0
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orr \Rn1, \Rn1, \Rm1
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and \Rd0, \Rd0, \Rmask
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and \Rd1, \Rd1, \Rmask
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sub \Rd0, \Rn0, \Rd0, lsr #1
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sub \Rd1, \Rn1, \Rd1, lsr #1
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.endm
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.macro NO_RND_AVG32 Rd0, Rd1, Rn0, Rn1, Rm0, Rm1, Rmask
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@ Rd = (Rn & Rm) - (((Rn ^ Rm) & ~0x01010101) >> 1)
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@ Rmask = 0xFEFEFEFE
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@ Rn = destroy
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eor \Rd0, \Rn0, \Rm0
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eor \Rd1, \Rn1, \Rm1
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and \Rn0, \Rn0, \Rm0
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and \Rn1, \Rn1, \Rm1
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and \Rd0, \Rd0, \Rmask
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and \Rd1, \Rd1, \Rmask
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add \Rd0, \Rn0, \Rd0, lsr #1
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add \Rd1, \Rn1, \Rd1, lsr #1
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.endm
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@ ----------------------------------------------------------------
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.align 8
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.global put_pixels16_arm
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put_pixels16_arm:
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@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
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@ block = word aligned, pixles = unaligned
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pld [r1]
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stmfd sp!, {r4-r11, lr} @ R14 is also called LR
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adr r5, 5f
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ands r4, r1, #3
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bic r1, r1, #3
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add r5, r5, r4, lsl #2
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ldrne pc, [r5]
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1:
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ldmia r1, {r4-r7}
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add r1, r1, r2
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stmia r0, {r4-r7}
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pld [r1]
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subs r3, r3, #1
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add r0, r0, r2
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bne 1b
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ldmfd sp!, {r4-r11, pc}
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.align 8
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2:
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ldmia r1, {r4-r8}
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add r1, r1, r2
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ADJ_ALIGN_QUADWORD_D 1, r9, r10, r11, r12, r4, r5, r6, r7, r8
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pld [r1]
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subs r3, r3, #1
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stmia r0, {r9-r12}
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add r0, r0, r2
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bne 2b
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ldmfd sp!, {r4-r11, pc}
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.align 8
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3:
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ldmia r1, {r4-r8}
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add r1, r1, r2
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ADJ_ALIGN_QUADWORD_D 2, r9, r10, r11, r12, r4, r5, r6, r7, r8
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pld [r1]
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subs r3, r3, #1
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stmia r0, {r9-r12}
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add r0, r0, r2
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bne 3b
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ldmfd sp!, {r4-r11, pc}
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.align 8
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4:
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ldmia r1, {r4-r8}
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add r1, r1, r2
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ADJ_ALIGN_QUADWORD_D 3, r9, r10, r11, r12, r4, r5, r6, r7, r8
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pld [r1]
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subs r3, r3, #1
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stmia r0, {r9-r12}
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add r0, r0, r2
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bne 4b
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ldmfd sp!, {r4-r11,pc}
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.align 8
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5:
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.word 1b
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.word 2b
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.word 3b
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.word 4b
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@ ----------------------------------------------------------------
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.align 8
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.global put_pixels8_arm
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put_pixels8_arm:
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@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
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@ block = word aligned, pixles = unaligned
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pld [r1]
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stmfd sp!, {r4-r5,lr} @ R14 is also called LR
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adr r5, 5f
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ands r4, r1, #3
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bic r1, r1, #3
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add r5, r5, r4, lsl #2
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ldrne pc, [r5]
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1:
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ldmia r1, {r4-r5}
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add r1, r1, r2
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subs r3, r3, #1
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pld [r1]
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stmia r0, {r4-r5}
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add r0, r0, r2
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bne 1b
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ldmfd sp!, {r4-r5,pc}
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.align 8
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2:
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ldmia r1, {r4-r5, r12}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r12
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pld [r1]
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subs r3, r3, #1
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stmia r0, {r4-r5}
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add r0, r0, r2
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bne 2b
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ldmfd sp!, {r4-r5,pc}
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.align 8
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3:
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ldmia r1, {r4-r5, r12}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r12
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pld [r1]
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subs r3, r3, #1
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stmia r0, {r4-r5}
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add r0, r0, r2
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bne 3b
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ldmfd sp!, {r4-r5,pc}
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.align 8
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4:
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ldmia r1, {r4-r5, r12}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r12
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pld [r1]
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subs r3, r3, #1
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stmia r0, {r4-r5}
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add r0, r0, r2
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bne 4b
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ldmfd sp!, {r4-r5,pc}
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.align 8
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5:
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.word 1b
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.word 2b
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.word 3b
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.word 4b
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@ ----------------------------------------------------------------
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.align 8
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.global put_pixels8_x2_arm
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put_pixels8_x2_arm:
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@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
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@ block = word aligned, pixles = unaligned
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pld [r1]
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stmfd sp!, {r4-r10,lr} @ R14 is also called LR
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adr r5, 5f
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ands r4, r1, #3
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ldr r12, [r5]
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add r5, r5, r4, lsl #2
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bic r1, r1, #3
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ldrne pc, [r5]
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1:
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ldmia r1, {r4-r5, r10}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
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pld [r1]
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RND_AVG32 r8, r9, r4, r5, r6, r7, r12
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subs r3, r3, #1
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stmia r0, {r8-r9}
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add r0, r0, r2
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bne 1b
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ldmfd sp!, {r4-r10,pc}
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.align 8
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2:
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ldmia r1, {r4-r5, r10}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
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ADJ_ALIGN_DOUBLEWORD_D 2, r8, r9, r4, r5, r10
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pld [r1]
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RND_AVG32 r4, r5, r6, r7, r8, r9, r12
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subs r3, r3, #1
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stmia r0, {r4-r5}
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add r0, r0, r2
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bne 2b
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ldmfd sp!, {r4-r10,pc}
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.align 8
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3:
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ldmia r1, {r4-r5, r10}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r4, r5, r10
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ADJ_ALIGN_DOUBLEWORD_D 3, r8, r9, r4, r5, r10
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pld [r1]
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RND_AVG32 r4, r5, r6, r7, r8, r9, r12
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subs r3, r3, #1
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stmia r0, {r4-r5}
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add r0, r0, r2
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bne 3b
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ldmfd sp!, {r4-r10,pc}
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.align 8
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4:
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ldmia r1, {r4-r5, r10}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r4, r5, r10
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pld [r1]
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RND_AVG32 r8, r9, r6, r7, r5, r10, r12
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subs r3, r3, #1
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stmia r0, {r8-r9}
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add r0, r0, r2
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bne 4b
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ldmfd sp!, {r4-r10,pc} @@ update PC with LR content.
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.align 8
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5:
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.word 0xFEFEFEFE
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.word 2b
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.word 3b
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.word 4b
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.align 8
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.global put_no_rnd_pixels8_x2_arm
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put_no_rnd_pixels8_x2_arm:
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@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
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@ block = word aligned, pixles = unaligned
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pld [r1]
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stmfd sp!, {r4-r10,lr} @ R14 is also called LR
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adr r5, 5f
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ands r4, r1, #3
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ldr r12, [r5]
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add r5, r5, r4, lsl #2
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bic r1, r1, #3
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ldrne pc, [r5]
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1:
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ldmia r1, {r4-r5, r10}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
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pld [r1]
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NO_RND_AVG32 r8, r9, r4, r5, r6, r7, r12
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subs r3, r3, #1
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stmia r0, {r8-r9}
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add r0, r0, r2
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bne 1b
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ldmfd sp!, {r4-r10,pc}
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.align 8
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2:
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ldmia r1, {r4-r5, r10}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10
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ADJ_ALIGN_DOUBLEWORD_D 2, r8, r9, r4, r5, r10
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pld [r1]
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NO_RND_AVG32 r4, r5, r6, r7, r8, r9, r12
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subs r3, r3, #1
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stmia r0, {r4-r5}
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add r0, r0, r2
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bne 2b
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ldmfd sp!, {r4-r10,pc}
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.align 8
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3:
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ldmia r1, {r4-r5, r10}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r4, r5, r10
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ADJ_ALIGN_DOUBLEWORD_D 3, r8, r9, r4, r5, r10
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pld [r1]
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NO_RND_AVG32 r4, r5, r6, r7, r8, r9, r12
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subs r3, r3, #1
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stmia r0, {r4-r5}
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add r0, r0, r2
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bne 3b
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ldmfd sp!, {r4-r10,pc}
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.align 8
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4:
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ldmia r1, {r4-r5, r10}
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add r1, r1, r2
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ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r4, r5, r10
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pld [r1]
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NO_RND_AVG32 r8, r9, r6, r7, r5, r10, r12
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subs r3, r3, #1
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stmia r0, {r8-r9}
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add r0, r0, r2
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bne 4b
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ldmfd sp!, {r4-r10,pc} @@ update PC with LR content.
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.align 8
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5:
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.word 0xFEFEFEFE
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.word 2b
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.word 3b
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.word 4b
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@ ----------------------------------------------------------------
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.align 8
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.global put_pixels8_y2_arm
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put_pixels8_y2_arm:
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@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
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@ block = word aligned, pixles = unaligned
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pld [r1]
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stmfd sp!, {r4-r11,lr} @ R14 is also called LR
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adr r5, 5f
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ands r4, r1, #3
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mov r3, r3, lsr #1
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ldr r12, [r5]
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add r5, r5, r4, lsl #2
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bic r1, r1, #3
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ldrne pc, [r5]
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1:
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ldmia r1, {r4-r5}
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add r1, r1, r2
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6: ldmia r1, {r6-r7}
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add r1, r1, r2
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pld [r1]
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RND_AVG32 r8, r9, r4, r5, r6, r7, r12
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ldmia r1, {r4-r5}
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add r1, r1, r2
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stmia r0, {r8-r9}
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add r0, r0, r2
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pld [r1]
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RND_AVG32 r8, r9, r6, r7, r4, r5, r12
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subs r3, r3, #1
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stmia r0, {r8-r9}
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add r0, r0, r2
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bne 6b
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ldmfd sp!, {r4-r11,pc}
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.align 8
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2:
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
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6: ldmia r1, {r7-r9}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 1, r7, r8, r9
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RND_AVG32 r10, r11, r4, r5, r7, r8, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
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subs r3, r3, #1
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RND_AVG32 r10, r11, r7, r8, r4, r5, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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bne 6b
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ldmfd sp!, {r4-r11,pc}
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.align 8
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3:
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
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6: ldmia r1, {r7-r9}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 2, r7, r8, r9
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RND_AVG32 r10, r11, r4, r5, r7, r8, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
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subs r3, r3, #1
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RND_AVG32 r10, r11, r7, r8, r4, r5, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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bne 6b
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ldmfd sp!, {r4-r11,pc}
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.align 8
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4:
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
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6: ldmia r1, {r7-r9}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 3, r7, r8, r9
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RND_AVG32 r10, r11, r4, r5, r7, r8, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
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subs r3, r3, #1
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RND_AVG32 r10, r11, r7, r8, r4, r5, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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bne 6b
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ldmfd sp!, {r4-r11,pc}
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.align 8
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5:
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.word 0xFEFEFEFE
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.word 2b
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.word 3b
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.word 4b
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.align 8
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.global put_no_rnd_pixels8_y2_arm
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put_no_rnd_pixels8_y2_arm:
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@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
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@ block = word aligned, pixles = unaligned
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pld [r1]
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stmfd sp!, {r4-r11,lr} @ R14 is also called LR
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adr r5, 5f
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ands r4, r1, #3
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mov r3, r3, lsr #1
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ldr r12, [r5]
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add r5, r5, r4, lsl #2
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bic r1, r1, #3
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ldrne pc, [r5]
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1:
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ldmia r1, {r4-r5}
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add r1, r1, r2
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6: ldmia r1, {r6-r7}
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add r1, r1, r2
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pld [r1]
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NO_RND_AVG32 r8, r9, r4, r5, r6, r7, r12
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ldmia r1, {r4-r5}
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add r1, r1, r2
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stmia r0, {r8-r9}
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add r0, r0, r2
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pld [r1]
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NO_RND_AVG32 r8, r9, r6, r7, r4, r5, r12
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subs r3, r3, #1
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stmia r0, {r8-r9}
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add r0, r0, r2
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bne 6b
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ldmfd sp!, {r4-r11,pc}
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.align 8
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2:
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
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6: ldmia r1, {r7-r9}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 1, r7, r8, r9
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NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6
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subs r3, r3, #1
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NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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bne 6b
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ldmfd sp!, {r4-r11,pc}
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.align 8
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3:
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
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6: ldmia r1, {r7-r9}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 2, r7, r8, r9
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NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6
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subs r3, r3, #1
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NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12
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stmia r0, {r10-r11}
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add r0, r0, r2
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bne 6b
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ldmfd sp!, {r4-r11,pc}
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.align 8
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4:
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
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6: ldmia r1, {r7-r9}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 3, r7, r8, r9
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NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12
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|
stmia r0, {r10-r11}
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|
add r0, r0, r2
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ldmia r1, {r4-r6}
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add r1, r1, r2
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pld [r1]
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ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6
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|
subs r3, r3, #1
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NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12
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|
stmia r0, {r10-r11}
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|
add r0, r0, r2
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bne 6b
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ldmfd sp!, {r4-r11,pc}
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|
.align 8
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5:
|
|
.word 0xFEFEFEFE
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.word 2b
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.word 3b
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.word 4b
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@ ----------------------------------------------------------------
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.macro RND_XY2_IT align, rnd
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@ l1= (a & 0x03030303) + (b & 0x03030303) ?(+ 0x02020202)
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@ h1= ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2)
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.if \align == 0
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ldmia r1, {r6-r8}
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.elseif \align == 3
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ldmia r1, {r5-r7}
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.else
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ldmia r1, {r8-r10}
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.endif
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|
add r1, r1, r2
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pld [r1]
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|
.if \align == 0
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ADJ_ALIGN_DOUBLEWORD_D 1, r4, r5, r6, r7, r8
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|
.elseif \align == 1
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ADJ_ALIGN_DOUBLEWORD_D 1, r4, r5, r8, r9, r10
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ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r8, r9, r10
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.elseif \align == 2
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ADJ_ALIGN_DOUBLEWORD_D 2, r4, r5, r8, r9, r10
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ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r8, r9, r10
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|
.elseif \align == 3
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ADJ_ALIGN_DOUBLEWORD_D 3, r4, r5, r5, r6, r7
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.endif
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ldr r14, [r12, #0] @ 0x03030303
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|
tst r3, #1
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and r8, r4, r14
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and r9, r5, r14
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|
and r10, r6, r14
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and r11, r7, r14
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|
.if \rnd == 1
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|
ldreq r14, [r12, #16] @ 0x02020202
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|
.else
|
|
ldreq r14, [r12, #28] @ 0x01010101
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|
.endif
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|
add r8, r8, r10
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|
add r9, r9, r11
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|
addeq r8, r8, r14
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|
addeq r9, r9, r14
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|
ldr r14, [r12, #20] @ 0xFCFCFCFC >> 2
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|
and r4, r14, r4, lsr #2
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|
and r5, r14, r5, lsr #2
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|
and r6, r14, r6, lsr #2
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|
and r7, r14, r7, lsr #2
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|
add r10, r4, r6
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|
add r11, r5, r7
|
|
.endm
|
|
|
|
.macro RND_XY2_EXPAND align, rnd
|
|
RND_XY2_IT \align, \rnd
|
|
6: stmfd sp!, {r8-r11}
|
|
RND_XY2_IT \align, \rnd
|
|
ldmfd sp!, {r4-r7}
|
|
add r4, r4, r8
|
|
add r5, r5, r9
|
|
add r6, r6, r10
|
|
add r7, r7, r11
|
|
ldr r14, [r12, #24] @ 0x0F0F0F0F
|
|
and r4, r14, r4, lsr #2
|
|
and r5, r14, r5, lsr #2
|
|
add r4, r4, r6
|
|
add r5, r5, r7
|
|
subs r3, r3, #1
|
|
stmia r0, {r4-r5}
|
|
add r0, r0, r2
|
|
bne 6b
|
|
ldmfd sp!, {r4-r11,pc}
|
|
.endm
|
|
|
|
.align 8
|
|
.global put_pixels8_xy2_arm
|
|
put_pixels8_xy2_arm:
|
|
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
|
|
@ block = word aligned, pixles = unaligned
|
|
pld [r1]
|
|
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
|
|
adrl r12, 5f
|
|
ands r4, r1, #3
|
|
add r5, r12, r4, lsl #2
|
|
bic r1, r1, #3
|
|
ldrne pc, [r5]
|
|
1:
|
|
RND_XY2_EXPAND 0, 1
|
|
|
|
.align 8
|
|
2:
|
|
RND_XY2_EXPAND 1, 1
|
|
|
|
.align 8
|
|
3:
|
|
RND_XY2_EXPAND 2, 1
|
|
|
|
.align 8
|
|
4:
|
|
RND_XY2_EXPAND 3, 1
|
|
|
|
5:
|
|
.word 0x03030303
|
|
.word 2b
|
|
.word 3b
|
|
.word 4b
|
|
.word 0x02020202
|
|
.word 0xFCFCFCFC >> 2
|
|
.word 0x0F0F0F0F
|
|
.word 0x01010101
|
|
|
|
.align 8
|
|
.global put_no_rnd_pixels8_xy2_arm
|
|
put_no_rnd_pixels8_xy2_arm:
|
|
@ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h)
|
|
@ block = word aligned, pixles = unaligned
|
|
pld [r1]
|
|
stmfd sp!, {r4-r11,lr} @ R14 is also called LR
|
|
adrl r12, 5f
|
|
ands r4, r1, #3
|
|
add r5, r12, r4, lsl #2
|
|
bic r1, r1, #3
|
|
ldrne pc, [r5]
|
|
1:
|
|
RND_XY2_EXPAND 0, 0
|
|
|
|
.align 8
|
|
2:
|
|
RND_XY2_EXPAND 1, 0
|
|
|
|
.align 8
|
|
3:
|
|
RND_XY2_EXPAND 2, 0
|
|
|
|
.align 8
|
|
4:
|
|
RND_XY2_EXPAND 3, 0
|
|
|
|
5:
|
|
.word 0x03030303
|
|
.word 2b
|
|
.word 3b
|
|
.word 4b
|
|
.word 0x02020202
|
|
.word 0xFCFCFCFC >> 2
|
|
.word 0x0F0F0F0F
|
|
.word 0x01010101
|