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0c3e3fd1b4
Include two values for it, a default one that sets/keeps the current behavior, where the frame event generated by the primary input will have a timestamp equal or higher than frames in secondary input, plus a new one where the secondary input frame will be that with the absolute closest timestamp to that of the frame event one. Addresses ticket #9689, where the new optional behavior produces better frame syncronization. Reviewed-by: Nicolas George <george@nsup.org> Signed-off-by: James Almer <jamrial@gmail.com>
355 lines
9.7 KiB
C
355 lines
9.7 KiB
C
/*
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* Copyright (c) 2013 Nicolas George
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with FFmpeg; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVFILTER_FRAMESYNC_H
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#define AVFILTER_FRAMESYNC_H
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#include "bufferqueue.h"
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enum EOFAction {
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EOF_ACTION_REPEAT,
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EOF_ACTION_ENDALL,
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EOF_ACTION_PASS
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};
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/*
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* TODO
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* Export convenient options.
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*/
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/**
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* This API is intended as a helper for filters that have several video
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* input and need to combine them somehow. If the inputs have different or
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* variable frame rate, getting the input frames to match requires a rather
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* complex logic and a few user-tunable options.
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*
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* In this API, when a set of synchronized input frames is ready to be
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* procesed is called a frame event. Frame event can be generated in
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* response to input frames on any or all inputs and the handling of
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* situations where some stream extend beyond the beginning or the end of
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* others can be configured.
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*
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* The basic working of this API is the following: set the on_event
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* callback, then call ff_framesync_activate() from the filter's activate
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* callback.
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*/
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/**
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* Stream extrapolation mode
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*
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* Describe how the frames of a stream are extrapolated before the first one
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* and after EOF to keep sync with possibly longer other streams.
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*/
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enum FFFrameSyncExtMode {
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/**
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* Completely stop all streams with this one.
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*/
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EXT_STOP,
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/**
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* Ignore this stream and continue processing the other ones.
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*/
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EXT_NULL,
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/**
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* Extend the frame to infinity.
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*/
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EXT_INFINITY,
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};
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/**
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* Timestamp syncronization mode
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*
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* Describe how the frames of a stream are syncronized based on timestamp
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* distance.
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*/
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enum FFFrameTSSyncMode {
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/**
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* Sync to frames from secondary input with the nearest, lower or equal
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* timestamp to the frame event one.
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*/
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TS_DEFAULT,
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/**
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* Sync to frames from secondary input with the absolute nearest timestamp
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* to the frame event one.
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*/
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TS_NEAREST,
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};
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/**
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* Input stream structure
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*/
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typedef struct FFFrameSyncIn {
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/**
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* Extrapolation mode for timestamps before the first frame
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*/
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enum FFFrameSyncExtMode before;
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/**
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* Extrapolation mode for timestamps after the last frame
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*/
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enum FFFrameSyncExtMode after;
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/**
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* Time base for the incoming frames
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*/
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AVRational time_base;
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/**
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* Current frame, may be NULL before the first one or after EOF
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*/
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AVFrame *frame;
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/**
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* Next frame, for internal use
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*/
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AVFrame *frame_next;
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/**
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* PTS of the current frame
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*/
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int64_t pts;
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/**
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* PTS of the next frame, for internal use
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*/
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int64_t pts_next;
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/**
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* Boolean flagging the next frame, for internal use
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*/
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uint8_t have_next;
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/**
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* State: before first, in stream or after EOF, for internal use
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*/
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uint8_t state;
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/**
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* Synchronization level: frames on input at the highest sync level will
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* generate output frame events.
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*
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* For example, if inputs #0 and #1 have sync level 2 and input #2 has
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* sync level 1, then a frame on either input #0 or #1 will generate a
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* frame event, but not a frame on input #2 until both inputs #0 and #1
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* have reached EOF.
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*
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* If sync is 0, no frame event will be generated.
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*/
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unsigned sync;
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enum FFFrameTSSyncMode ts_mode;
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} FFFrameSyncIn;
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/**
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* Frame sync structure.
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*/
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typedef struct FFFrameSync {
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const AVClass *class;
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/**
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* Parent filter context.
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*/
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AVFilterContext *parent;
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/**
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* Number of input streams
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*/
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unsigned nb_in;
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/**
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* Time base for the output events
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*/
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AVRational time_base;
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/**
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* Timestamp of the current event
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*/
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int64_t pts;
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/**
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* Callback called when a frame event is ready
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*/
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int (*on_event)(struct FFFrameSync *fs);
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/**
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* Opaque pointer, not used by the API
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*/
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void *opaque;
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/**
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* Index of the input that requires a request
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*/
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unsigned in_request;
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/**
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* Synchronization level: only inputs with the same sync level are sync
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* sources.
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*/
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unsigned sync_level;
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/**
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* Flag indicating that a frame event is ready
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*/
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uint8_t frame_ready;
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/**
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* Flag indicating that output has reached EOF.
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*/
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uint8_t eof;
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/**
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* Pointer to array of inputs.
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*/
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FFFrameSyncIn *in;
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int opt_repeatlast;
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int opt_shortest;
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int opt_eof_action;
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int opt_ts_sync_mode;
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} FFFrameSync;
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/**
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* Pre-initialize a frame sync structure.
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*
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* It sets the class pointer and inits the options to their default values.
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* The entire structure is expected to be already set to 0.
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* This step is optional, but necessary to use the options.
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*/
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void ff_framesync_preinit(FFFrameSync *fs);
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/**
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* Initialize a frame sync structure.
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*
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* The entire structure is expected to be already set to 0 or preinited.
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*
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* @param fs frame sync structure to initialize
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* @param parent parent AVFilterContext object
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* @param nb_in number of inputs
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* @return >= 0 for success or a negative error code
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*/
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int ff_framesync_init(FFFrameSync *fs, AVFilterContext *parent, unsigned nb_in);
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/**
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* Configure a frame sync structure.
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*
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* Must be called after all options are set but before all use.
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*
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* @return >= 0 for success or a negative error code
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*/
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int ff_framesync_configure(FFFrameSync *fs);
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/**
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* Free all memory currently allocated.
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*/
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void ff_framesync_uninit(FFFrameSync *fs);
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/**
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* Get the current frame in an input.
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*
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* @param fs frame sync structure
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* @param in index of the input
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* @param rframe used to return the current frame (or NULL)
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* @param get if not zero, the calling code needs to get ownership of
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* the returned frame; the current frame will either be
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* duplicated or removed from the framesync structure
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*/
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int ff_framesync_get_frame(FFFrameSync *fs, unsigned in, AVFrame **rframe,
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unsigned get);
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/**
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* Examine the frames in the filter's input and try to produce output.
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*
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* This function can be the complete implementation of the activate
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* method of a filter using framesync.
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*/
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int ff_framesync_activate(FFFrameSync *fs);
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/**
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* Initialize a frame sync structure for dualinput.
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*
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* Compared to generic framesync, dualinput assumes the first input is the
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* main one and the filtering is performed on it. The first input will be
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* the only one with sync set and generic timeline support will just pass it
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* unchanged when disabled.
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*
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* Equivalent to ff_framesync_init(fs, parent, 2) then setting the time
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* base, sync and ext modes on the inputs.
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*/
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int ff_framesync_init_dualinput(FFFrameSync *fs, AVFilterContext *parent);
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/**
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* @param f0 used to return the main frame
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* @param f1 used to return the second frame, or NULL if disabled
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* @return >=0 for success or AVERROR code
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* @note The frame returned in f0 belongs to the caller (get = 1 in
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* ff_framesync_get_frame()) while the frame returned in f1 is still owned
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* by the framesync structure.
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*/
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int ff_framesync_dualinput_get(FFFrameSync *fs, AVFrame **f0, AVFrame **f1);
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/**
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* Same as ff_framesync_dualinput_get(), but make sure that f0 is writable.
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*/
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int ff_framesync_dualinput_get_writable(FFFrameSync *fs, AVFrame **f0, AVFrame **f1);
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const AVClass *ff_framesync_child_class_iterate(void **iter);
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#define FRAMESYNC_DEFINE_PURE_CLASS(name, desc, func_prefix, options) \
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static const AVClass name##_class = { \
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.class_name = desc, \
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.item_name = av_default_item_name, \
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.option = options, \
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.version = LIBAVUTIL_VERSION_INT, \
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.category = AV_CLASS_CATEGORY_FILTER, \
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.child_class_iterate = ff_framesync_child_class_iterate, \
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.child_next = func_prefix##_child_next, \
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}
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/* A filter that uses the *_child_next-function from this macro
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* is required to initialize the FFFrameSync structure in AVFilter.preinit
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* via the *_framesync_preinit function defined alongside it. */
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#define FRAMESYNC_AUXILIARY_FUNCS(func_prefix, context, field) \
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static int func_prefix##_framesync_preinit(AVFilterContext *ctx) \
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{ \
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context *s = ctx->priv; \
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ff_framesync_preinit(&s->field); \
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return 0; \
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} \
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static void *func_prefix##_child_next(void *obj, void *prev) \
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{ \
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context *s = obj; \
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return prev ? NULL : &s->field; \
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}
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#define FRAMESYNC_DEFINE_CLASS_EXT(name, context, field, options) \
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FRAMESYNC_AUXILIARY_FUNCS(name, context, field) \
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FRAMESYNC_DEFINE_PURE_CLASS(name, #name, name, options)
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#define FRAMESYNC_DEFINE_CLASS(name, context, field) \
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FRAMESYNC_DEFINE_CLASS_EXT(name, context, field, name##_options)
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#endif /* AVFILTER_FRAMESYNC_H */
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