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d779d8d771
* commit 'a001ce31bc2bcf875a39b5fb22dae49120293b42': hwcontext: add a VDPAU implementation Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
45 lines
1.3 KiB
C
45 lines
1.3 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_HWCONTEXT_VDPAU_H
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#define AVUTIL_HWCONTEXT_VDPAU_H
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#include <vdpau/vdpau.h>
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/**
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* @file
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* An API-specific header for AV_HWDEVICE_TYPE_VDPAU.
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*
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* This API supports dynamic frame pools. AVHWFramesContext.pool must return
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* AVBufferRefs whose data pointer is a VdpVideoSurface.
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*/
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/**
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* This struct is allocated as AVHWDeviceContext.hwctx
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*/
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typedef struct AVVDPAUDeviceContext {
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VdpDevice device;
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VdpGetProcAddress *get_proc_address;
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} AVVDPAUDeviceContext;
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/**
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* AVHWFramesContext.hwctx is currently not used
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*/
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#endif /* AVUTIL_HWCONTEXT_VDPAU_H */
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