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struct Foo * declares a new type (namely struct Foo) if there is no declaration of struct Foo already visible in the current scope; otherwise it is just a pointer to an element of the already declared type "struct Foo". There is a gotcha with the first case: struct Foo is only declared in its scope; a later declaration of struct Foo in an enclosing scope declares a different type. This happens in hwcontext_vulkan.h if it is included before hwcontext.h, because some declarations of struct AVHWDeviceContext and struct AVHWFramesContext have function prototype scope. Compilers warn about this (during checkheaders): ‘struct AVHWDeviceContext’ declared inside parameter list will not be visible outside of this definition or declaration Fix this by including hwcontext.h. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
347 lines
11 KiB
C
347 lines
11 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_HWCONTEXT_VULKAN_H
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#define AVUTIL_HWCONTEXT_VULKAN_H
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#if defined(_WIN32) && !defined(VK_USE_PLATFORM_WIN32_KHR)
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#define VK_USE_PLATFORM_WIN32_KHR
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#endif
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#include <vulkan/vulkan.h>
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#include "pixfmt.h"
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#include "frame.h"
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#include "hwcontext.h"
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typedef struct AVVkFrame AVVkFrame;
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/**
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* @file
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* API-specific header for AV_HWDEVICE_TYPE_VULKAN.
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*
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* For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
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* with the data pointer set to an AVVkFrame.
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*/
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/**
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* Main Vulkan context, allocated as AVHWDeviceContext.hwctx.
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* All of these can be set before init to change what the context uses
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*/
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typedef struct AVVulkanDeviceContext {
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/**
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* Custom memory allocator, else NULL
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*/
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const VkAllocationCallbacks *alloc;
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/**
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* Pointer to the instance-provided vkGetInstanceProcAddr loading function.
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* If NULL, will pick either libvulkan or libvolk, depending on libavutil's
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* compilation settings, and set this field.
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*/
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PFN_vkGetInstanceProcAddr get_proc_addr;
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/**
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* Vulkan instance. Must be at least version 1.3.
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*/
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VkInstance inst;
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/**
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* Physical device
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*/
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VkPhysicalDevice phys_dev;
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/**
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* Active device
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*/
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VkDevice act_dev;
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/**
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* This structure should be set to the set of features that present and enabled
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* during device creation. When a device is created by FFmpeg, it will default to
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* enabling all that are present of the shaderImageGatherExtended,
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* fragmentStoresAndAtomics, shaderInt64 and vertexPipelineStoresAndAtomics features.
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*/
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VkPhysicalDeviceFeatures2 device_features;
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/**
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* Enabled instance extensions.
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* If supplying your own device context, set this to an array of strings, with
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* each entry containing the specified Vulkan extension string to enable.
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* Duplicates are possible and accepted.
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* If no extensions are enabled, set these fields to NULL, and 0 respectively.
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*/
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const char * const *enabled_inst_extensions;
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int nb_enabled_inst_extensions;
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/**
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* Enabled device extensions. By default, VK_KHR_external_memory_fd,
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* VK_EXT_external_memory_dma_buf, VK_EXT_image_drm_format_modifier,
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* VK_KHR_external_semaphore_fd and VK_EXT_external_memory_host are enabled if found.
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* If supplying your own device context, these fields takes the same format as
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* the above fields, with the same conditions that duplicates are possible
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* and accepted, and that NULL and 0 respectively means no extensions are enabled.
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*/
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const char * const *enabled_dev_extensions;
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int nb_enabled_dev_extensions;
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/**
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* Queue family index for graphics operations, and the number of queues
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* enabled for it. If unavaiable, will be set to -1. Not required.
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* av_hwdevice_create() will attempt to find a dedicated queue for each
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* queue family, or pick the one with the least unrelated flags set.
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* Queue indices here may overlap if a queue has to share capabilities.
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*/
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int queue_family_index;
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int nb_graphics_queues;
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/**
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* Queue family index for transfer operations and the number of queues
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* enabled. Required.
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*/
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int queue_family_tx_index;
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int nb_tx_queues;
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/**
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* Queue family index for compute operations and the number of queues
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* enabled. Required.
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*/
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int queue_family_comp_index;
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int nb_comp_queues;
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/**
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* Queue family index for video encode ops, and the amount of queues enabled.
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* If the device doesn't support such, queue_family_encode_index will be -1.
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* Not required.
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*/
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int queue_family_encode_index;
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int nb_encode_queues;
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/**
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* Queue family index for video decode ops, and the amount of queues enabled.
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* If the device doesn't support such, queue_family_decode_index will be -1.
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* Not required.
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*/
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int queue_family_decode_index;
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int nb_decode_queues;
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/**
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* Locks a queue, preventing other threads from submitting any command
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* buffers to this queue.
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* If set to NULL, will be set to lavu-internal functions that utilize a
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* mutex.
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*/
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void (*lock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
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/**
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* Similar to lock_queue(), unlocks a queue. Must only be called after locking.
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*/
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void (*unlock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
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} AVVulkanDeviceContext;
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/**
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* Defines the behaviour of frame allocation.
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*/
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typedef enum AVVkFrameFlags {
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/* Unless this flag is set, autodetected flags will be OR'd based on the
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* device and tiling during av_hwframe_ctx_init(). */
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AV_VK_FRAME_FLAG_NONE = (1ULL << 0),
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#if FF_API_VULKAN_CONTIGUOUS_MEMORY
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/* DEPRECATED: does nothing. Replaced by multiplane images. */
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AV_VK_FRAME_FLAG_CONTIGUOUS_MEMORY = (1ULL << 1),
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#endif
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/* Disables multiplane images.
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* This is required to export/import images from CUDA. */
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AV_VK_FRAME_FLAG_DISABLE_MULTIPLANE = (1ULL << 2),
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} AVVkFrameFlags;
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/**
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* Allocated as AVHWFramesContext.hwctx, used to set pool-specific options
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*/
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typedef struct AVVulkanFramesContext {
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/**
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* Controls the tiling of allocated frames.
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* If left as VK_IMAGE_TILING_OPTIMAL (0), will use optimal tiling.
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* Can be set to VK_IMAGE_TILING_LINEAR to force linear images,
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* or VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT to force DMABUF-backed
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* images.
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* @note Imported frames from other APIs ignore this.
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*/
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VkImageTiling tiling;
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/**
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* Defines extra usage of output frames. If non-zero, all flags MUST be
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* supported by the VkFormat. Otherwise, will use supported flags amongst:
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* - VK_IMAGE_USAGE_SAMPLED_BIT
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* - VK_IMAGE_USAGE_STORAGE_BIT
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* - VK_IMAGE_USAGE_TRANSFER_SRC_BIT
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* - VK_IMAGE_USAGE_TRANSFER_DST_BIT
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*/
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VkImageUsageFlagBits usage;
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/**
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* Extension data for image creation.
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* If DRM tiling is used, a VkImageDrmFormatModifierListCreateInfoEXT structure
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* can be added to specify the exact modifier to use.
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*
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* Additional structures may be added at av_hwframe_ctx_init() time,
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* which will be freed automatically on uninit(), so users must only free
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* any structures they've allocated themselves.
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*/
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void *create_pnext;
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/**
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* Extension data for memory allocation. Must have as many entries as
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* the number of planes of the sw_format.
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* This will be chained to VkExportMemoryAllocateInfo, which is used
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* to make all pool images exportable to other APIs if the necessary
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* extensions are present in enabled_dev_extensions.
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*/
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void *alloc_pnext[AV_NUM_DATA_POINTERS];
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/**
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* A combination of AVVkFrameFlags. Unless AV_VK_FRAME_FLAG_NONE is set,
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* autodetected flags will be OR'd based on the device and tiling during
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* av_hwframe_ctx_init().
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*/
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AVVkFrameFlags flags;
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/**
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* Flags to set during image creation. If unset, defaults to
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* VK_IMAGE_CREATE_ALIAS_BIT.
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*/
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VkImageCreateFlags img_flags;
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/**
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* Vulkan format for each image. MUST be compatible with the pixel format.
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* If unset, will be automatically set.
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* There are at most two compatible formats for a frame - a multiplane
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* format, and a single-plane multi-image format.
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*/
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VkFormat format[AV_NUM_DATA_POINTERS];
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/**
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* Number of layers each image will have.
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*/
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int nb_layers;
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/**
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* Locks a frame, preventing other threads from changing frame properties.
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* Users SHOULD only ever lock just before command submission in order
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* to get accurate frame properties, and unlock immediately after command
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* submission without waiting for it to finish.
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*
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* If unset, will be set to lavu-internal functions that utilize a mutex.
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*/
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void (*lock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf);
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/**
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* Similar to lock_frame(), unlocks a frame. Must only be called after locking.
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*/
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void (*unlock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf);
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} AVVulkanFramesContext;
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/*
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* Frame structure.
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*
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* @note the size of this structure is not part of the ABI, to allocate
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* you must use @av_vk_frame_alloc().
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*/
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struct AVVkFrame {
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/**
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* Vulkan images to which the memory is bound to.
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* May be one for multiplane formats, or multiple.
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*/
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VkImage img[AV_NUM_DATA_POINTERS];
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/**
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* Tiling for the frame.
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*/
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VkImageTiling tiling;
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/**
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* Memory backing the images. Either one, or as many as there are planes
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* in the sw_format.
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* In case of having multiple VkImages, but one memory, the offset field
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* will indicate the bound offset for each image.
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*/
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VkDeviceMemory mem[AV_NUM_DATA_POINTERS];
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size_t size[AV_NUM_DATA_POINTERS];
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/**
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* OR'd flags for all memory allocated
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*/
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VkMemoryPropertyFlagBits flags;
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/**
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* Updated after every barrier. One per VkImage.
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*/
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VkAccessFlagBits access[AV_NUM_DATA_POINTERS];
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VkImageLayout layout[AV_NUM_DATA_POINTERS];
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/**
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* Synchronization timeline semaphores, one for each VkImage.
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* Must not be freed manually. Must be waited on at every submission using
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* the value in sem_value, and must be signalled at every submission,
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* using an incremented value.
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*/
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VkSemaphore sem[AV_NUM_DATA_POINTERS];
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/**
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* Up to date semaphore value at which each image becomes accessible.
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* One per VkImage.
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* Clients must wait on this value when submitting a command queue,
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* and increment it when signalling.
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*/
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uint64_t sem_value[AV_NUM_DATA_POINTERS];
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/**
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* Internal data.
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*/
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struct AVVkFrameInternal *internal;
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/**
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* Describes the binding offset of each image to the VkDeviceMemory.
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* One per VkImage.
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*/
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ptrdiff_t offset[AV_NUM_DATA_POINTERS];
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/**
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* Queue family of the images. Must be VK_QUEUE_FAMILY_IGNORED if
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* the image was allocated with the CONCURRENT concurrency option.
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* One per VkImage.
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*/
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uint32_t queue_family[AV_NUM_DATA_POINTERS];
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};
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/**
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* Allocates a single AVVkFrame and initializes everything as 0.
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* @note Must be freed via av_free()
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*/
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AVVkFrame *av_vk_frame_alloc(void);
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/**
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* Returns the optimal per-plane Vulkan format for a given sw_format,
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* one for each plane.
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* Returns NULL on unsupported formats.
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*/
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const VkFormat *av_vkfmt_from_pixfmt(enum AVPixelFormat p);
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#endif /* AVUTIL_HWCONTEXT_VULKAN_H */
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