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Janne Grunau 42d32cf53c rv34: NEON optimised inverse transform functions
Signed-off-by: Mans Rullgard <mans@mansr.com>
2011-12-06 13:48:24 +00:00
doc doc: document preferred Doxygen syntax and make patcheck detect it 2011-12-04 23:49:48 +01:00
libavcodec rv34: NEON optimised inverse transform functions 2011-12-06 13:48:24 +00:00
libavdevice misc Doxygen markup improvements 2011-12-05 13:06:58 +01:00
libavfilter drawtext: make x and y parametric 2011-12-03 01:35:29 +01:00
libavformat mov: Don't av_malloc(0). 2011-12-05 09:51:35 -08:00
libavutil doxygen: eliminate Qt-style doxygen syntax 2011-12-05 13:06:58 +01:00
libpostproc doxygen: eliminate Qt-style doxygen syntax 2011-12-05 13:06:58 +01:00
libswscale swscale: #include "libavutil/mathematics.h" 2011-12-01 19:12:26 +01:00
presets presets: spelling error in libvpx 1080p50_60 2011-10-22 00:28:56 +02:00
tests h264-fate: remove -strict 1 except where necessary (mr4/5-tandberg). 2011-12-05 07:39:46 -08:00
tools doc: document preferred Doxygen syntax and make patcheck detect it 2011-12-04 23:49:48 +01:00
.gitignore
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CREDITS
Changelog oma: PCM support 2011-12-04 15:21:06 +01:00
Doxyfile
INSTALL
LICENSE
Makefile presets: rename presets directory 2011-10-19 21:20:17 +02:00
README
RELEASE
avconv.c avconv: only allocate 1 AVFrame per input stream 2011-12-05 11:54:24 -05:00
avplay.c avplay: use avcodec_decode_audio4() 2011-12-04 18:29:51 -05:00
avprobe.c Call avformat_network_init/deinit in the programs 2011-11-06 18:31:39 +02:00
avserver.c Call avformat_network_init/deinit in the programs 2011-11-06 18:31:39 +02:00
cmdutils.c Add libavutil/mathematics.h #includes for INFINITY 2011-11-22 16:36:44 +00:00
cmdutils.h misc Doxygen markup improvements 2011-12-05 13:06:58 +01:00
cmdutils_common_opts.h
common.mak
configure configure: Store vda lib flags in extralibs instead of ldflags 2011-11-25 15:52:55 +02:00
ffmpeg.c Call avformat_network_init/deinit in the programs 2011-11-06 18:31:39 +02:00
subdir.mak
version.sh

README

Libav README
------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.