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Josh Allmann 41874d0a5d Reindent
Patch by Josh Allmann, joshua dot allmann at gmail

Originally committed as revision 23598 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-06-14 08:12:40 +00:00
doc Add APIchanges entry and bump minor after av_compare_mod() addition. 2010-06-13 09:04:36 +00:00
ffpresets
libavcodec Remove filename from doxy comment 2010-06-11 14:43:24 +00:00
libavdevice Remove broken BeOS audio interface. 2010-06-10 17:23:45 +00:00
libavfilter Document what av_get_token() returns in case of allocation failure. 2010-06-13 09:32:03 +00:00
libavformat Reindent 2010-06-14 08:12:40 +00:00
libavutil Fix av_compare_mod() doxy. 2010-06-13 09:06:50 +00:00
libpostproc
libswscale deprecate palette8topacked32 in favor of public API functions sws_convertPalette8ToPacked32 and -24 2010-06-01 19:35:16 +00:00
tests Do not exclude anymore the pixel formats rgb444, bgr444, rgb4_byte, 2010-06-06 18:50:27 +00:00
tools Improve rule for possibly never read variables. 2010-06-11 08:58:40 +00:00
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Changelog RealAudio 14.4k encoder. 2010-06-11 09:01:25 +00:00
Doxyfile
INSTALL
LICENSE libvpx now has an (L)GPL-compatible license. 2010-06-05 08:01:47 +00:00
MAINTAINERS Remove support for pre-Haiku, non-POSIX, non-C99 BeOS variants. 2010-06-10 16:51:14 +00:00
Makefile Add simple rgb/yuv in avi regression test. 2010-06-06 00:05:12 +00:00
README
cmdutils.c Make all the numeric options accept in input an expression which is 2010-06-09 21:28:53 +00:00
cmdutils.h
cmdutils_common_opts.h
common.mak
configure RealAudio 14.4k encoder. 2010-06-11 09:01:25 +00:00
ffmpeg.c 10l: audio_buf is already a uint8_t* so no need to cast it 2010-06-10 19:50:14 +00:00
ffplay.c Fix pts reordering code. 2010-05-27 00:31:45 +00:00
ffprobe.c Implement av_get_codec_tag_string() and use it in ffprobe. 2010-06-02 10:54:45 +00:00
ffserver.c Support presets in ffserver.conf 2010-06-08 09:55:30 +00:00
ffserver.h
subdir.mak
version.sh

README

FFmpeg README
-------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.