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Jack Bruienne 39a33038ce avcodec: add DFPWM1a codec
From the wiki page (https://wiki.vexatos.com/dfpwm):
> DFPWM (Dynamic Filter Pulse Width Modulation) is an audio codec
> created by Ben “GreaseMonkey” Russell in 2012, originally to be used
> as a voice codec for asiekierka's pixmess, a C remake of 64pixels.
> It is a 1-bit-per-sample codec which uses a dynamic-strength one-pole
> low-pass filter as a predictor. Due to the fact that a raw DPFWM decoding
> creates a high-pitched whine, it is often followed by some post-processing
> filters to make the stream more listenable.

It has recently gained popularity through the ComputerCraft mod for
Minecraft, which added support for audio through this codec, as well as
the Computronics expansion which preceeded the official support. These
both implement the slightly adjusted 1a version of the codec, which is
the version I have chosen for this patch.

This patch adds a new codec (with encoding and decoding) for DFPWM1a.
The codec sources are pretty simple: they use the reference codec with
a basic wrapper to connect it to the FFmpeg AVCodec system.

To clarify, the codec does not have a specific sample rate - it is
provided by the container (or user), which is typically 48000, but has
also been known to be 32768. The codec does not specify channel info
either, and it's pretty much always used with one mono channel.
However, since it appears that libavcodec expects both sample rate and
channel count to be handled by either the codec or container, I have
made the decision to allow multiple channels interleaved, which as far
as I know has never been used, but it works fine here nevertheless. The
accompanying raw format has a channels option to set this. (I expect
most users of this will not use multiple channels, but it remains an
option just in case.)

This patch will be highly useful to ComputerCraft developers who are
working with audio, as it is the standard format for audio, and there
are few user-friendly encoders out there, and even fewer decoders. It
will streamline the process for importing and listening to audio,
replacing the need to write code or use tools that require very
specific input formats.

You may use the CraftOS-PC program (https://www.craftos-pc.cc) to test
out DFPWM playback. To use it, run the program and type this command:
"attach left speaker" Then run "speaker play <file.dfpwm>" for each file.
The app runs in a sandbox, so files have to be transferred in first;
the easiest way to do this is to simply drag the file on the window.
(Or copy files to the folder at https://www.craftos-pc.cc/docs/saves.)

Sample DFPWM files can be generated with an online tool at
https://music.madefor.cc. This is the current best way to encode DFPWM
files. Simply drag an audio file onto the page, and it will encode it,
giving a download link on the page.

I've made sure to update all of the docs as per Developer§7, and I've
tested it as per section 8. Test files encoded to DFPWM play correctly
in ComputerCraft, and other files that work in CC are correctly decoded.
I have also verified that corrupt files do not crash the decoder - this
should theoretically not be an issue as the result size is constant with
respect to the input size.

Signed-off-by: Jack Bruienne <jackbruienne@gmail.com>
2022-03-10 14:05:25 +01:00
compat Replace all occurences of av_mallocz_array() by av_calloc() 2021-09-20 01:03:52 +02:00
doc avcodec: add DFPWM1a codec 2022-03-10 14:05:25 +01:00
ffbuild Makefile: Redo duplicating object files in shared builds 2022-01-04 05:01:04 +01:00
fftools fftools/ffmpeg_opt: Apply copyinkf for all stream types 2022-03-04 21:39:42 +01:00
libavcodec avcodec: add DFPWM1a codec 2022-03-10 14:05:25 +01:00
libavdevice libavcodec, libavdevice: Remove unnecessary includes of version.h 2022-02-24 22:36:15 +02:00
libavfilter avfilter/af_lv2: add commands support 2022-03-10 12:08:47 +01:00
libavformat avformat/avidec: Check height 2022-03-08 00:47:21 +01:00
libavutil arm64: Add Armv8.3-A PAC support to assembly files 2022-03-09 15:04:25 +02:00
libpostproc lib*/version.h: Bump Versions after release/5.0 branch 2022-01-04 14:29:06 +01:00
libswresample lib*/version.h: Bump Versions after release/5.0 branch 2022-01-04 14:29:06 +01:00
libswscale swscale: Take the destination range into account for yuv->rgb->yuv conversions 2022-02-25 11:01:17 +02:00
presets
tests fate: add a test for HDR Vivid metadata in HEVC 2022-03-10 07:05:57 +08:00
tools tools/target_dec_fuzzer: Adjust threshold for targa 2022-03-08 00:47:21 +01:00
.gitattributes
.gitignore Remove mentions of a nonexistent avversion.h 2022-02-25 11:01:17 +02:00
.mailmap mailmap: add entry for myself 2021-03-09 02:09:55 +00:00
.travis.yml Merge commit '899ee03088d55152a48830df0899887f055da1de' 2019-03-14 15:53:16 -03:00
Changelog avcodec: add DFPWM1a codec 2022-03-10 14:05:25 +01:00
configure configure: Fix detecting/using getauxval 2022-03-04 14:29:42 +02:00
CONTRIBUTING.md
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
INSTALL.md
LICENSE.md avfilter/vf_geq: Relicense to LGPL 2019-12-28 11:20:48 +01:00
MAINTAINERS avcodec: add DFPWM1a codec 2022-03-10 14:05:25 +01:00
Makefile Remove mentions of a nonexistent avversion.h 2022-02-25 11:01:17 +02:00
README.md README: fix typo and description of libavfilter 2021-10-08 09:44:34 +05:30
RELEASE Bump Versions before release/4.4 branch 2021-03-20 01:01:12 +01:00

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides means to alter decoded audio and video through a directed graph of connected filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.