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Michael Niedermayer 37b2b0d6cd Get rid of a check in one direction that cant be true in it in that part
of the code.
No meassureable speed change.

Originally committed as revision 21566 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-01-31 02:05:26 +00:00
doc Add missing '()' at the end of a function name. 2010-01-30 18:54:32 +00:00
ffpresets
libavcodec Get rid of a check in one direction that cant be true in it in that part 2010-01-31 02:05:26 +00:00
libavdevice Avoid using deprecated AVFormatParameters::[audio|video]_codec_id field. 2010-01-28 15:45:21 +00:00
libavfilter Use av_get_pix_fmt() instead of the deprecated avcodec_get_pix_fmt() 2010-01-30 19:10:26 +00:00
libavformat Flag to ignore dts on frames that contain pts. 2010-01-30 22:55:12 +00:00
libavutil Remove duplicated word in av_strlcat() doxy. 2010-01-30 19:03:37 +00:00
libpostproc
libswscale Blackfin: use SRAM only when CONFIG_SRAM is set 2010-01-31 00:20:37 +00:00
tests Separate audio-only tests so they are only run once 2010-01-30 21:47:13 +00:00
tools
Changelog Add RTP/H.263 depacketizer by Martin Storsjö <$firstname () $firstname st>. 2010-01-28 16:08:13 +00:00
cmdutils_common_opts.h
cmdutils.c Declare variable "version" in the PRINT_LIB_VERSION() macro if block, 2010-01-27 23:08:43 +00:00
cmdutils.h
common.mak Move ECFLAGS so it doesn't get added multiple times 2010-01-28 23:30:24 +00:00
configure Add CONFIG_SRAM to allow use of on-chip SRAM on some systems 2010-01-31 00:20:27 +00:00
COPYING.GPLv2
COPYING.GPLv3
COPYING.LGPLv2.1
COPYING.LGPLv3
CREDITS
Doxyfile
ffmpeg.c Use av_get_pix_fmt() instead of the deprecated avcodec_get_pix_fmt() 2010-01-30 19:10:26 +00:00
ffplay.c Fix seeking by bytes with the mouse and do so by default if the duration is 2010-01-30 23:19:59 +00:00
ffserver.c
ffserver.h
INSTALL
LICENSE
MAINTAINERS
Makefile Separate audio-only tests so they are only run once 2010-01-30 21:47:13 +00:00
README
subdir.mak Revert r21226, it was a joke: 2010-01-26 22:23:12 +00:00
version.sh

FFmpeg README
-------------

1) Documentation
----------------

* Read the documentation in the doc/ directory.

2) Licensing
------------

* See the LICENSE file.