mirror of
https://git.ffmpeg.org/ffmpeg.git
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2f7707017e
Originally committed as revision 12566 to svn://svn.ffmpeg.org/ffmpeg/trunk
1215 lines
53 KiB
C
1215 lines
53 KiB
C
/*
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* AltiVec optimizations (C) 2004 Romain Dolbeau <romain@dolbeau.org>
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*
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* based on code by Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at)
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "avutil.h"
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#define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \
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do { \
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__typeof__(src_a) tempA1, tempB1, tempC1, tempD1; \
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__typeof__(src_a) tempE1, tempF1, tempG1, tempH1; \
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__typeof__(src_a) tempA2, tempB2, tempC2, tempD2; \
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__typeof__(src_a) tempE2, tempF2, tempG2, tempH2; \
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tempA1 = vec_mergeh (src_a, src_e); \
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tempB1 = vec_mergel (src_a, src_e); \
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tempC1 = vec_mergeh (src_b, src_f); \
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tempD1 = vec_mergel (src_b, src_f); \
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tempE1 = vec_mergeh (src_c, src_g); \
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tempF1 = vec_mergel (src_c, src_g); \
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tempG1 = vec_mergeh (src_d, src_h); \
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tempH1 = vec_mergel (src_d, src_h); \
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tempA2 = vec_mergeh (tempA1, tempE1); \
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tempB2 = vec_mergel (tempA1, tempE1); \
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tempC2 = vec_mergeh (tempB1, tempF1); \
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tempD2 = vec_mergel (tempB1, tempF1); \
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tempE2 = vec_mergeh (tempC1, tempG1); \
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tempF2 = vec_mergel (tempC1, tempG1); \
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tempG2 = vec_mergeh (tempD1, tempH1); \
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tempH2 = vec_mergel (tempD1, tempH1); \
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src_a = vec_mergeh (tempA2, tempE2); \
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src_b = vec_mergel (tempA2, tempE2); \
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src_c = vec_mergeh (tempB2, tempF2); \
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src_d = vec_mergel (tempB2, tempF2); \
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src_e = vec_mergeh (tempC2, tempG2); \
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src_f = vec_mergel (tempC2, tempG2); \
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src_g = vec_mergeh (tempD2, tempH2); \
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src_h = vec_mergel (tempD2, tempH2); \
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} while (0)
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static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c) {
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/*
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this code makes no assumption on src or stride.
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One could remove the recomputation of the perm
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vector by assuming (stride % 16) == 0, unfortunately
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this is not always true.
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*/
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DECLARE_ALIGNED(16, short, data[8]) =
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{
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((c->nonBQP*c->ppMode.baseDcDiff)>>8) + 1,
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data[0] * 2 + 1,
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c->QP * 2,
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c->QP * 4
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};
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int numEq;
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uint8_t *src2 = src;
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vector signed short v_dcOffset;
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vector signed short v2QP;
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vector unsigned short v4QP;
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vector unsigned short v_dcThreshold;
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const int properStride = (stride % 16);
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const int srcAlign = ((unsigned long)src2 % 16);
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const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0;
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const vector signed int zero = vec_splat_s32(0);
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const vector signed short mask = vec_splat_s16(1);
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vector signed int v_numEq = vec_splat_s32(0);
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vector signed short v_data = vec_ld(0, data);
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vector signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3,
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v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7;
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//FIXME avoid this mess if possible
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register int j0 = 0,
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j1 = stride,
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j2 = 2 * stride,
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j3 = 3 * stride,
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j4 = 4 * stride,
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j5 = 5 * stride,
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j6 = 6 * stride,
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j7 = 7 * stride;
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vector unsigned char v_srcA0, v_srcA1, v_srcA2, v_srcA3,
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v_srcA4, v_srcA5, v_srcA6, v_srcA7;
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v_dcOffset = vec_splat(v_data, 0);
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v_dcThreshold = (vector unsigned short)vec_splat(v_data, 1);
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v2QP = vec_splat(v_data, 2);
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v4QP = (vector unsigned short)vec_splat(v_data, 3);
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src2 += stride * 4;
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#define LOAD_LINE(i) \
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{ \
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vector unsigned char perm##i = vec_lvsl(j##i, src2); \
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vector unsigned char v_srcA2##i; \
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vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \
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if (two_vectors) \
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v_srcA2##i = vec_ld(j##i + 16, src2); \
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v_srcA##i = \
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vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
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v_srcAss##i = \
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(vector signed short)vec_mergeh((vector signed char)zero, \
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(vector signed char)v_srcA##i); }
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#define LOAD_LINE_ALIGNED(i) \
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v_srcA##i = vec_ld(j##i, src2); \
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v_srcAss##i = \
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(vector signed short)vec_mergeh((vector signed char)zero, \
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(vector signed char)v_srcA##i)
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/* Special-casing the aligned case is worthwhile, as all calls from
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* the (transposed) horizontable deblocks will be aligned, in addition
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* to the naturally aligned vertical deblocks. */
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if (properStride && srcAlign) {
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LOAD_LINE_ALIGNED(0);
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LOAD_LINE_ALIGNED(1);
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LOAD_LINE_ALIGNED(2);
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LOAD_LINE_ALIGNED(3);
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LOAD_LINE_ALIGNED(4);
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LOAD_LINE_ALIGNED(5);
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LOAD_LINE_ALIGNED(6);
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LOAD_LINE_ALIGNED(7);
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} else {
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LOAD_LINE(0);
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LOAD_LINE(1);
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LOAD_LINE(2);
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LOAD_LINE(3);
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LOAD_LINE(4);
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LOAD_LINE(5);
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LOAD_LINE(6);
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LOAD_LINE(7);
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}
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#undef LOAD_LINE
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#undef LOAD_LINE_ALIGNED
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#define ITER(i, j) \
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const vector signed short v_diff##i = \
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vec_sub(v_srcAss##i, v_srcAss##j); \
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const vector signed short v_sum##i = \
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vec_add(v_diff##i, v_dcOffset); \
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const vector signed short v_comp##i = \
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(vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
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v_dcThreshold); \
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const vector signed short v_part##i = vec_and(mask, v_comp##i);
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{
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ITER(0, 1)
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ITER(1, 2)
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ITER(2, 3)
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ITER(3, 4)
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ITER(4, 5)
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ITER(5, 6)
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ITER(6, 7)
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v_numEq = vec_sum4s(v_part0, v_numEq);
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v_numEq = vec_sum4s(v_part1, v_numEq);
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v_numEq = vec_sum4s(v_part2, v_numEq);
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v_numEq = vec_sum4s(v_part3, v_numEq);
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v_numEq = vec_sum4s(v_part4, v_numEq);
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v_numEq = vec_sum4s(v_part5, v_numEq);
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v_numEq = vec_sum4s(v_part6, v_numEq);
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}
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#undef ITER
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v_numEq = vec_sums(v_numEq, zero);
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v_numEq = vec_splat(v_numEq, 3);
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vec_ste(v_numEq, 0, &numEq);
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if (numEq > c->ppMode.flatnessThreshold){
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const vector unsigned char mmoP1 = (const vector unsigned char)
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AVV(0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
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0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B);
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const vector unsigned char mmoP2 = (const vector unsigned char)
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AVV(0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
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0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f);
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const vector unsigned char mmoP = (const vector unsigned char)
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vec_lvsl(8, (unsigned char*)0);
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vector signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1);
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vector signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2);
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vector signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP);
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vector signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1);
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vector signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2);
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vector signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP);
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vector signed short mmoDiff = vec_sub(mmoL, mmoR);
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vector unsigned short mmoSum = (vector unsigned short)vec_add(mmoDiff, v2QP);
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if (vec_any_gt(mmoSum, v4QP))
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return 0;
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else
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return 1;
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}
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else return 2;
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}
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static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c) {
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/*
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this code makes no assumption on src or stride.
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One could remove the recomputation of the perm
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vector by assuming (stride % 16) == 0, unfortunately
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this is not always true. Quite a lot of load/stores
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can be removed by assuming proper alignment of
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src & stride :-(
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*/
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uint8_t *src2 = src;
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const vector signed int zero = vec_splat_s32(0);
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const int properStride = (stride % 16);
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const int srcAlign = ((unsigned long)src2 % 16);
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DECLARE_ALIGNED(16, short, qp[8]) = {c->QP};
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vector signed short vqp = vec_ld(0, qp);
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vector signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9;
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vector unsigned char vbA0, vbA1, vbA2, vbA3, vbA4, vbA5, vbA6, vbA7, vbA8, vbA9;
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vector unsigned char vbB0, vbB1, vbB2, vbB3, vbB4, vbB5, vbB6, vbB7, vbB8, vbB9;
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vector unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9;
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vector unsigned char perml0, perml1, perml2, perml3, perml4,
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perml5, perml6, perml7, perml8, perml9;
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register int j0 = 0,
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j1 = stride,
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j2 = 2 * stride,
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j3 = 3 * stride,
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j4 = 4 * stride,
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j5 = 5 * stride,
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j6 = 6 * stride,
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j7 = 7 * stride,
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j8 = 8 * stride,
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j9 = 9 * stride;
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vqp = vec_splat(vqp, 0);
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src2 += stride*3;
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#define LOAD_LINE(i) \
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perml##i = vec_lvsl(i * stride, src2); \
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vbA##i = vec_ld(i * stride, src2); \
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vbB##i = vec_ld(i * stride + 16, src2); \
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vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \
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vb##i = \
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(vector signed short)vec_mergeh((vector unsigned char)zero, \
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(vector unsigned char)vbT##i)
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#define LOAD_LINE_ALIGNED(i) \
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vbT##i = vec_ld(j##i, src2); \
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vb##i = \
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(vector signed short)vec_mergeh((vector signed char)zero, \
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(vector signed char)vbT##i)
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/* Special-casing the aligned case is worthwhile, as all calls from
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* the (transposed) horizontable deblocks will be aligned, in addition
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* to the naturally aligned vertical deblocks. */
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if (properStride && srcAlign) {
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LOAD_LINE_ALIGNED(0);
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LOAD_LINE_ALIGNED(1);
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LOAD_LINE_ALIGNED(2);
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LOAD_LINE_ALIGNED(3);
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LOAD_LINE_ALIGNED(4);
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LOAD_LINE_ALIGNED(5);
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LOAD_LINE_ALIGNED(6);
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LOAD_LINE_ALIGNED(7);
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LOAD_LINE_ALIGNED(8);
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LOAD_LINE_ALIGNED(9);
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} else {
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LOAD_LINE(0);
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LOAD_LINE(1);
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LOAD_LINE(2);
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LOAD_LINE(3);
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LOAD_LINE(4);
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LOAD_LINE(5);
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LOAD_LINE(6);
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LOAD_LINE(7);
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LOAD_LINE(8);
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LOAD_LINE(9);
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}
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#undef LOAD_LINE
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#undef LOAD_LINE_ALIGNED
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{
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const vector unsigned short v_2 = vec_splat_u16(2);
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const vector unsigned short v_4 = vec_splat_u16(4);
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const vector signed short v_diff01 = vec_sub(vb0, vb1);
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const vector unsigned short v_cmp01 =
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(const vector unsigned short) vec_cmplt(vec_abs(v_diff01), vqp);
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const vector signed short v_first = vec_sel(vb1, vb0, v_cmp01);
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const vector signed short v_diff89 = vec_sub(vb8, vb9);
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const vector unsigned short v_cmp89 =
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(const vector unsigned short) vec_cmplt(vec_abs(v_diff89), vqp);
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const vector signed short v_last = vec_sel(vb8, vb9, v_cmp89);
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const vector signed short temp01 = vec_mladd(v_first, (vector signed short)v_4, vb1);
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const vector signed short temp02 = vec_add(vb2, vb3);
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const vector signed short temp03 = vec_add(temp01, (vector signed short)v_4);
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const vector signed short v_sumsB0 = vec_add(temp02, temp03);
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const vector signed short temp11 = vec_sub(v_sumsB0, v_first);
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const vector signed short v_sumsB1 = vec_add(temp11, vb4);
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const vector signed short temp21 = vec_sub(v_sumsB1, v_first);
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const vector signed short v_sumsB2 = vec_add(temp21, vb5);
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const vector signed short temp31 = vec_sub(v_sumsB2, v_first);
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const vector signed short v_sumsB3 = vec_add(temp31, vb6);
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const vector signed short temp41 = vec_sub(v_sumsB3, v_first);
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const vector signed short v_sumsB4 = vec_add(temp41, vb7);
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const vector signed short temp51 = vec_sub(v_sumsB4, vb1);
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const vector signed short v_sumsB5 = vec_add(temp51, vb8);
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const vector signed short temp61 = vec_sub(v_sumsB5, vb2);
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const vector signed short v_sumsB6 = vec_add(temp61, v_last);
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const vector signed short temp71 = vec_sub(v_sumsB6, vb3);
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const vector signed short v_sumsB7 = vec_add(temp71, v_last);
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const vector signed short temp81 = vec_sub(v_sumsB7, vb4);
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const vector signed short v_sumsB8 = vec_add(temp81, v_last);
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const vector signed short temp91 = vec_sub(v_sumsB8, vb5);
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const vector signed short v_sumsB9 = vec_add(temp91, v_last);
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#define COMPUTE_VR(i, j, k) \
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const vector signed short temps1##i = \
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vec_add(v_sumsB##i, v_sumsB##k); \
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const vector signed short temps2##i = \
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vec_mladd(vb##j, (vector signed short)v_2, temps1##i); \
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const vector signed short vr##j = vec_sra(temps2##i, v_4)
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COMPUTE_VR(0, 1, 2);
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COMPUTE_VR(1, 2, 3);
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COMPUTE_VR(2, 3, 4);
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COMPUTE_VR(3, 4, 5);
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COMPUTE_VR(4, 5, 6);
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COMPUTE_VR(5, 6, 7);
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COMPUTE_VR(6, 7, 8);
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COMPUTE_VR(7, 8, 9);
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const vector signed char neg1 = vec_splat_s8(-1);
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const vector unsigned char permHH = (const vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
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0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
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#define PACK_AND_STORE(i) \
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{ const vector unsigned char perms##i = \
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vec_lvsr(i * stride, src2); \
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const vector unsigned char vf##i = \
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vec_packsu(vr##i, (vector signed short)zero); \
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const vector unsigned char vg##i = \
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vec_perm(vf##i, vbT##i, permHH); \
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const vector unsigned char mask##i = \
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vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
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const vector unsigned char vg2##i = \
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vec_perm(vg##i, vg##i, perms##i); \
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const vector unsigned char svA##i = \
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vec_sel(vbA##i, vg2##i, mask##i); \
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const vector unsigned char svB##i = \
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vec_sel(vg2##i, vbB##i, mask##i); \
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vec_st(svA##i, i * stride, src2); \
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vec_st(svB##i, i * stride + 16, src2);}
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#define PACK_AND_STORE_ALIGNED(i) \
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{ const vector unsigned char vf##i = \
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vec_packsu(vr##i, (vector signed short)zero); \
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const vector unsigned char vg##i = \
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vec_perm(vf##i, vbT##i, permHH); \
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vec_st(vg##i, i * stride, src2);}
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|
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/* Special-casing the aligned case is worthwhile, as all calls from
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* the (transposed) horizontable deblocks will be aligned, in addition
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* to the naturally aligned vertical deblocks. */
|
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if (properStride && srcAlign) {
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PACK_AND_STORE_ALIGNED(1)
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PACK_AND_STORE_ALIGNED(2)
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PACK_AND_STORE_ALIGNED(3)
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PACK_AND_STORE_ALIGNED(4)
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PACK_AND_STORE_ALIGNED(5)
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PACK_AND_STORE_ALIGNED(6)
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PACK_AND_STORE_ALIGNED(7)
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PACK_AND_STORE_ALIGNED(8)
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} else {
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PACK_AND_STORE(1)
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PACK_AND_STORE(2)
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PACK_AND_STORE(3)
|
|
PACK_AND_STORE(4)
|
|
PACK_AND_STORE(5)
|
|
PACK_AND_STORE(6)
|
|
PACK_AND_STORE(7)
|
|
PACK_AND_STORE(8)
|
|
}
|
|
#undef PACK_AND_STORE
|
|
#undef PACK_AND_STORE_ALIGNED
|
|
}
|
|
}
|
|
|
|
|
|
|
|
static inline void doVertDefFilter_altivec(uint8_t src[], int stride, PPContext *c) {
|
|
/*
|
|
this code makes no assumption on src or stride.
|
|
One could remove the recomputation of the perm
|
|
vector by assuming (stride % 16) == 0, unfortunately
|
|
this is not always true. Quite a lot of load/stores
|
|
can be removed by assuming proper alignment of
|
|
src & stride :-(
|
|
*/
|
|
uint8_t *src2 = src + stride*3;
|
|
const vector signed int zero = vec_splat_s32(0);
|
|
DECLARE_ALIGNED(16, short, qp[8]) = {8*c->QP};
|
|
vector signed short vqp = vec_splat(
|
|
(vector signed short)vec_ld(0, qp), 0);
|
|
|
|
#define LOAD_LINE(i) \
|
|
const vector unsigned char perm##i = \
|
|
vec_lvsl(i * stride, src2); \
|
|
const vector unsigned char vbA##i = \
|
|
vec_ld(i * stride, src2); \
|
|
const vector unsigned char vbB##i = \
|
|
vec_ld(i * stride + 16, src2); \
|
|
const vector unsigned char vbT##i = \
|
|
vec_perm(vbA##i, vbB##i, perm##i); \
|
|
const vector signed short vb##i = \
|
|
(vector signed short)vec_mergeh((vector unsigned char)zero, \
|
|
(vector unsigned char)vbT##i)
|
|
|
|
LOAD_LINE(1);
|
|
LOAD_LINE(2);
|
|
LOAD_LINE(3);
|
|
LOAD_LINE(4);
|
|
LOAD_LINE(5);
|
|
LOAD_LINE(6);
|
|
LOAD_LINE(7);
|
|
LOAD_LINE(8);
|
|
#undef LOAD_LINE
|
|
|
|
const vector signed short v_1 = vec_splat_s16(1);
|
|
const vector signed short v_2 = vec_splat_s16(2);
|
|
const vector signed short v_5 = vec_splat_s16(5);
|
|
const vector signed short v_32 = vec_sl(v_1,
|
|
(vector unsigned short)v_5);
|
|
/* middle energy */
|
|
const vector signed short l3minusl6 = vec_sub(vb3, vb6);
|
|
const vector signed short l5minusl4 = vec_sub(vb5, vb4);
|
|
const vector signed short twotimes_l3minusl6 = vec_mladd(v_2, l3minusl6, (vector signed short)zero);
|
|
const vector signed short mE = vec_mladd(v_5, l5minusl4, twotimes_l3minusl6);
|
|
const vector signed short absmE = vec_abs(mE);
|
|
/* left & right energy */
|
|
const vector signed short l1minusl4 = vec_sub(vb1, vb4);
|
|
const vector signed short l3minusl2 = vec_sub(vb3, vb2);
|
|
const vector signed short l5minusl8 = vec_sub(vb5, vb8);
|
|
const vector signed short l7minusl6 = vec_sub(vb7, vb6);
|
|
const vector signed short twotimes_l1minusl4 = vec_mladd(v_2, l1minusl4, (vector signed short)zero);
|
|
const vector signed short twotimes_l5minusl8 = vec_mladd(v_2, l5minusl8, (vector signed short)zero);
|
|
const vector signed short lE = vec_mladd(v_5, l3minusl2, twotimes_l1minusl4);
|
|
const vector signed short rE = vec_mladd(v_5, l7minusl6, twotimes_l5minusl8);
|
|
/* d */
|
|
const vector signed short ddiff = vec_sub(absmE,
|
|
vec_min(vec_abs(lE),
|
|
vec_abs(rE)));
|
|
const vector signed short ddiffclamp = vec_max(ddiff, (vector signed short)zero);
|
|
const vector signed short dtimes64 = vec_mladd(v_5, ddiffclamp, v_32);
|
|
const vector signed short d = vec_sra(dtimes64, vec_splat_u16(6));
|
|
const vector signed short minusd = vec_sub((vector signed short)zero, d);
|
|
const vector signed short finald = vec_sel(minusd,
|
|
d,
|
|
vec_cmpgt(vec_sub((vector signed short)zero, mE),
|
|
(vector signed short)zero));
|
|
/* q */
|
|
const vector signed short qtimes2 = vec_sub(vb4, vb5);
|
|
/* for a shift right to behave like /2, we need to add one
|
|
to all negative integer */
|
|
const vector signed short rounddown = vec_sel((vector signed short)zero,
|
|
v_1,
|
|
vec_cmplt(qtimes2, (vector signed short)zero));
|
|
const vector signed short q = vec_sra(vec_add(qtimes2, rounddown), vec_splat_u16(1));
|
|
/* clamp */
|
|
const vector signed short dclamp_P1 = vec_max((vector signed short)zero, finald);
|
|
const vector signed short dclamp_P = vec_min(dclamp_P1, q);
|
|
const vector signed short dclamp_N1 = vec_min((vector signed short)zero, finald);
|
|
const vector signed short dclamp_N = vec_max(dclamp_N1, q);
|
|
|
|
const vector signed short dclampedfinal = vec_sel(dclamp_N,
|
|
dclamp_P,
|
|
vec_cmpgt(q, (vector signed short)zero));
|
|
const vector signed short dornotd = vec_sel((vector signed short)zero,
|
|
dclampedfinal,
|
|
vec_cmplt(absmE, vqp));
|
|
/* add/subtract to l4 and l5 */
|
|
const vector signed short vb4minusd = vec_sub(vb4, dornotd);
|
|
const vector signed short vb5plusd = vec_add(vb5, dornotd);
|
|
/* finally, stores */
|
|
const vector unsigned char st4 = vec_packsu(vb4minusd, (vector signed short)zero);
|
|
const vector unsigned char st5 = vec_packsu(vb5plusd, (vector signed short)zero);
|
|
|
|
const vector signed char neg1 = vec_splat_s8(-1);
|
|
const vector unsigned char permHH = (const vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
|
|
0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
|
|
|
|
#define STORE(i) \
|
|
{ const vector unsigned char perms##i = \
|
|
vec_lvsr(i * stride, src2); \
|
|
const vector unsigned char vg##i = \
|
|
vec_perm(st##i, vbT##i, permHH); \
|
|
const vector unsigned char mask##i = \
|
|
vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
|
|
const vector unsigned char vg2##i = \
|
|
vec_perm(vg##i, vg##i, perms##i); \
|
|
const vector unsigned char svA##i = \
|
|
vec_sel(vbA##i, vg2##i, mask##i); \
|
|
const vector unsigned char svB##i = \
|
|
vec_sel(vg2##i, vbB##i, mask##i); \
|
|
vec_st(svA##i, i * stride, src2); \
|
|
vec_st(svB##i, i * stride + 16, src2);}
|
|
|
|
STORE(4)
|
|
STORE(5)
|
|
}
|
|
|
|
static inline void dering_altivec(uint8_t src[], int stride, PPContext *c) {
|
|
/*
|
|
this code makes no assumption on src or stride.
|
|
One could remove the recomputation of the perm
|
|
vector by assuming (stride % 16) == 0, unfortunately
|
|
this is not always true. Quite a lot of load/stores
|
|
can be removed by assuming proper alignment of
|
|
src & stride :-(
|
|
*/
|
|
uint8_t *srcCopy = src;
|
|
DECLARE_ALIGNED(16, uint8_t, dt[16]);
|
|
const vector signed int zero = vec_splat_s32(0);
|
|
vector unsigned char v_dt;
|
|
dt[0] = deringThreshold;
|
|
v_dt = vec_splat(vec_ld(0, dt), 0);
|
|
|
|
#define LOAD_LINE(i) \
|
|
const vector unsigned char perm##i = \
|
|
vec_lvsl(i * stride, srcCopy); \
|
|
vector unsigned char sA##i = vec_ld(i * stride, srcCopy); \
|
|
vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy); \
|
|
vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i)
|
|
|
|
LOAD_LINE(0);
|
|
LOAD_LINE(1);
|
|
LOAD_LINE(2);
|
|
LOAD_LINE(3);
|
|
LOAD_LINE(4);
|
|
LOAD_LINE(5);
|
|
LOAD_LINE(6);
|
|
LOAD_LINE(7);
|
|
LOAD_LINE(8);
|
|
LOAD_LINE(9);
|
|
#undef LOAD_LINE
|
|
|
|
vector unsigned char v_avg;
|
|
{
|
|
const vector unsigned char trunc_perm = (vector unsigned char)
|
|
AVV(0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
|
|
0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18);
|
|
const vector unsigned char trunc_src12 = vec_perm(src1, src2, trunc_perm);
|
|
const vector unsigned char trunc_src34 = vec_perm(src3, src4, trunc_perm);
|
|
const vector unsigned char trunc_src56 = vec_perm(src5, src6, trunc_perm);
|
|
const vector unsigned char trunc_src78 = vec_perm(src7, src8, trunc_perm);
|
|
|
|
#define EXTRACT(op) do { \
|
|
const vector unsigned char s##op##_1 = vec_##op(trunc_src12, trunc_src34); \
|
|
const vector unsigned char s##op##_2 = vec_##op(trunc_src56, trunc_src78); \
|
|
const vector unsigned char s##op##_6 = vec_##op(s##op##_1, s##op##_2); \
|
|
const vector unsigned char s##op##_8h = vec_mergeh(s##op##_6, s##op##_6); \
|
|
const vector unsigned char s##op##_8l = vec_mergel(s##op##_6, s##op##_6); \
|
|
const vector unsigned char s##op##_9 = vec_##op(s##op##_8h, s##op##_8l); \
|
|
const vector unsigned char s##op##_9h = vec_mergeh(s##op##_9, s##op##_9); \
|
|
const vector unsigned char s##op##_9l = vec_mergel(s##op##_9, s##op##_9); \
|
|
const vector unsigned char s##op##_10 = vec_##op(s##op##_9h, s##op##_9l); \
|
|
const vector unsigned char s##op##_10h = vec_mergeh(s##op##_10, s##op##_10); \
|
|
const vector unsigned char s##op##_10l = vec_mergel(s##op##_10, s##op##_10); \
|
|
const vector unsigned char s##op##_11 = vec_##op(s##op##_10h, s##op##_10l); \
|
|
const vector unsigned char s##op##_11h = vec_mergeh(s##op##_11, s##op##_11); \
|
|
const vector unsigned char s##op##_11l = vec_mergel(s##op##_11, s##op##_11); \
|
|
v_##op = vec_##op(s##op##_11h, s##op##_11l); } while (0)
|
|
|
|
vector unsigned char v_min;
|
|
vector unsigned char v_max;
|
|
EXTRACT(min);
|
|
EXTRACT(max);
|
|
#undef EXTRACT
|
|
|
|
if (vec_all_lt(vec_sub(v_max, v_min), v_dt))
|
|
return;
|
|
|
|
v_avg = vec_avg(v_min, v_max);
|
|
}
|
|
|
|
DECLARE_ALIGNED(16, signed int, S[8]);
|
|
{
|
|
const vector unsigned short mask1 = (vector unsigned short)
|
|
AVV(0x0001, 0x0002, 0x0004, 0x0008,
|
|
0x0010, 0x0020, 0x0040, 0x0080);
|
|
const vector unsigned short mask2 = (vector unsigned short)
|
|
AVV(0x0100, 0x0200, 0x0000, 0x0000,
|
|
0x0000, 0x0000, 0x0000, 0x0000);
|
|
|
|
const vector unsigned int vuint32_16 = vec_sl(vec_splat_u32(1), vec_splat_u32(4));
|
|
const vector unsigned int vuint32_1 = vec_splat_u32(1);
|
|
|
|
#define COMPARE(i) \
|
|
vector signed int sum##i; \
|
|
do { \
|
|
const vector unsigned char cmp##i = \
|
|
(vector unsigned char)vec_cmpgt(src##i, v_avg); \
|
|
const vector unsigned short cmpHi##i = \
|
|
(vector unsigned short)vec_mergeh(cmp##i, cmp##i); \
|
|
const vector unsigned short cmpLi##i = \
|
|
(vector unsigned short)vec_mergel(cmp##i, cmp##i); \
|
|
const vector signed short cmpHf##i = \
|
|
(vector signed short)vec_and(cmpHi##i, mask1); \
|
|
const vector signed short cmpLf##i = \
|
|
(vector signed short)vec_and(cmpLi##i, mask2); \
|
|
const vector signed int sump##i = vec_sum4s(cmpHf##i, zero); \
|
|
const vector signed int sumq##i = vec_sum4s(cmpLf##i, sump##i); \
|
|
sum##i = vec_sums(sumq##i, zero); } while (0)
|
|
|
|
COMPARE(0);
|
|
COMPARE(1);
|
|
COMPARE(2);
|
|
COMPARE(3);
|
|
COMPARE(4);
|
|
COMPARE(5);
|
|
COMPARE(6);
|
|
COMPARE(7);
|
|
COMPARE(8);
|
|
COMPARE(9);
|
|
#undef COMPARE
|
|
|
|
vector signed int sumA2;
|
|
vector signed int sumB2;
|
|
{
|
|
const vector signed int sump02 = vec_mergel(sum0, sum2);
|
|
const vector signed int sump13 = vec_mergel(sum1, sum3);
|
|
const vector signed int sumA = vec_mergel(sump02, sump13);
|
|
|
|
const vector signed int sump46 = vec_mergel(sum4, sum6);
|
|
const vector signed int sump57 = vec_mergel(sum5, sum7);
|
|
const vector signed int sumB = vec_mergel(sump46, sump57);
|
|
|
|
const vector signed int sump8A = vec_mergel(sum8, zero);
|
|
const vector signed int sump9B = vec_mergel(sum9, zero);
|
|
const vector signed int sumC = vec_mergel(sump8A, sump9B);
|
|
|
|
const vector signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16);
|
|
const vector signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16);
|
|
const vector signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16);
|
|
const vector signed int t2A = vec_or(sumA, tA);
|
|
const vector signed int t2B = vec_or(sumB, tB);
|
|
const vector signed int t2C = vec_or(sumC, tC);
|
|
const vector signed int t3A = vec_and(vec_sra(t2A, vuint32_1),
|
|
vec_sl(t2A, vuint32_1));
|
|
const vector signed int t3B = vec_and(vec_sra(t2B, vuint32_1),
|
|
vec_sl(t2B, vuint32_1));
|
|
const vector signed int t3C = vec_and(vec_sra(t2C, vuint32_1),
|
|
vec_sl(t2C, vuint32_1));
|
|
const vector signed int yA = vec_and(t2A, t3A);
|
|
const vector signed int yB = vec_and(t2B, t3B);
|
|
const vector signed int yC = vec_and(t2C, t3C);
|
|
|
|
const vector unsigned char strangeperm1 = vec_lvsl(4, (unsigned char*)0);
|
|
const vector unsigned char strangeperm2 = vec_lvsl(8, (unsigned char*)0);
|
|
const vector signed int sumAd4 = vec_perm(yA, yB, strangeperm1);
|
|
const vector signed int sumAd8 = vec_perm(yA, yB, strangeperm2);
|
|
const vector signed int sumBd4 = vec_perm(yB, yC, strangeperm1);
|
|
const vector signed int sumBd8 = vec_perm(yB, yC, strangeperm2);
|
|
const vector signed int sumAp = vec_and(yA,
|
|
vec_and(sumAd4,sumAd8));
|
|
const vector signed int sumBp = vec_and(yB,
|
|
vec_and(sumBd4,sumBd8));
|
|
sumA2 = vec_or(sumAp,
|
|
vec_sra(sumAp,
|
|
vuint32_16));
|
|
sumB2 = vec_or(sumBp,
|
|
vec_sra(sumBp,
|
|
vuint32_16));
|
|
}
|
|
vec_st(sumA2, 0, S);
|
|
vec_st(sumB2, 16, S);
|
|
}
|
|
|
|
/* I'm not sure the following is actually faster
|
|
than straight, unvectorized C code :-( */
|
|
|
|
DECLARE_ALIGNED(16, int, tQP2[4]);
|
|
tQP2[0]= c->QP/2 + 1;
|
|
vector signed int vQP2 = vec_ld(0, tQP2);
|
|
vQP2 = vec_splat(vQP2, 0);
|
|
const vector signed int vsint32_8 = vec_splat_s32(8);
|
|
const vector unsigned int vuint32_4 = vec_splat_u32(4);
|
|
|
|
const vector unsigned char permA1 = (vector unsigned char)
|
|
AVV(0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F,
|
|
0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
|
|
const vector unsigned char permA2 = (vector unsigned char)
|
|
AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11,
|
|
0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
|
|
const vector unsigned char permA1inc = (vector unsigned char)
|
|
AVV(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
|
|
const vector unsigned char permA2inc = (vector unsigned char)
|
|
AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
|
|
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
|
|
const vector unsigned char magic = (vector unsigned char)
|
|
AVV(0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02,
|
|
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
|
|
const vector unsigned char extractPerm = (vector unsigned char)
|
|
AVV(0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01,
|
|
0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01);
|
|
const vector unsigned char extractPermInc = (vector unsigned char)
|
|
AVV(0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
|
|
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01);
|
|
const vector unsigned char identity = vec_lvsl(0,(unsigned char *)0);
|
|
const vector unsigned char tenRight = (vector unsigned char)
|
|
AVV(0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
|
|
const vector unsigned char eightLeft = (vector unsigned char)
|
|
AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08);
|
|
|
|
|
|
#define F_INIT(i) \
|
|
vector unsigned char tenRightM##i = tenRight; \
|
|
vector unsigned char permA1M##i = permA1; \
|
|
vector unsigned char permA2M##i = permA2; \
|
|
vector unsigned char extractPermM##i = extractPerm
|
|
|
|
#define F2(i, j, k, l) \
|
|
if (S[i] & (1 << (l+1))) { \
|
|
const vector unsigned char a_##j##_A##l = \
|
|
vec_perm(src##i, src##j, permA1M##i); \
|
|
const vector unsigned char a_##j##_B##l = \
|
|
vec_perm(a_##j##_A##l, src##k, permA2M##i); \
|
|
const vector signed int a_##j##_sump##l = \
|
|
(vector signed int)vec_msum(a_##j##_B##l, magic, \
|
|
(vector unsigned int)zero); \
|
|
vector signed int F_##j##_##l = \
|
|
vec_sr(vec_sums(a_##j##_sump##l, vsint32_8), vuint32_4); \
|
|
F_##j##_##l = vec_splat(F_##j##_##l, 3); \
|
|
const vector signed int p_##j##_##l = \
|
|
(vector signed int)vec_perm(src##j, \
|
|
(vector unsigned char)zero, \
|
|
extractPermM##i); \
|
|
const vector signed int sum_##j##_##l = vec_add( p_##j##_##l, vQP2);\
|
|
const vector signed int diff_##j##_##l = vec_sub( p_##j##_##l, vQP2);\
|
|
vector signed int newpm_##j##_##l; \
|
|
if (vec_all_lt(sum_##j##_##l, F_##j##_##l)) \
|
|
newpm_##j##_##l = sum_##j##_##l; \
|
|
else if (vec_all_gt(diff_##j##_##l, F_##j##_##l)) \
|
|
newpm_##j##_##l = diff_##j##_##l; \
|
|
else newpm_##j##_##l = F_##j##_##l; \
|
|
const vector unsigned char newpm2_##j##_##l = \
|
|
vec_splat((vector unsigned char)newpm_##j##_##l, 15); \
|
|
const vector unsigned char mask##j##l = vec_add(identity, \
|
|
tenRightM##i); \
|
|
src##j = vec_perm(src##j, newpm2_##j##_##l, mask##j##l); \
|
|
} \
|
|
permA1M##i = vec_add(permA1M##i, permA1inc); \
|
|
permA2M##i = vec_add(permA2M##i, permA2inc); \
|
|
tenRightM##i = vec_sro(tenRightM##i, eightLeft); \
|
|
extractPermM##i = vec_add(extractPermM##i, extractPermInc)
|
|
|
|
#define ITER(i, j, k) \
|
|
F_INIT(i); \
|
|
F2(i, j, k, 0); \
|
|
F2(i, j, k, 1); \
|
|
F2(i, j, k, 2); \
|
|
F2(i, j, k, 3); \
|
|
F2(i, j, k, 4); \
|
|
F2(i, j, k, 5); \
|
|
F2(i, j, k, 6); \
|
|
F2(i, j, k, 7)
|
|
|
|
ITER(0, 1, 2);
|
|
ITER(1, 2, 3);
|
|
ITER(2, 3, 4);
|
|
ITER(3, 4, 5);
|
|
ITER(4, 5, 6);
|
|
ITER(5, 6, 7);
|
|
ITER(6, 7, 8);
|
|
ITER(7, 8, 9);
|
|
|
|
const vector signed char neg1 = vec_splat_s8(-1);
|
|
|
|
#define STORE_LINE(i) \
|
|
const vector unsigned char permST##i = \
|
|
vec_lvsr(i * stride, srcCopy); \
|
|
const vector unsigned char maskST##i = \
|
|
vec_perm((vector unsigned char)zero, \
|
|
(vector unsigned char)neg1, permST##i);\
|
|
src##i = vec_perm(src##i ,src##i, permST##i); \
|
|
sA##i= vec_sel(sA##i, src##i, maskST##i); \
|
|
sB##i= vec_sel(src##i, sB##i, maskST##i); \
|
|
vec_st(sA##i, i * stride, srcCopy); \
|
|
vec_st(sB##i, i * stride + 16, srcCopy)
|
|
|
|
STORE_LINE(1);
|
|
STORE_LINE(2);
|
|
STORE_LINE(3);
|
|
STORE_LINE(4);
|
|
STORE_LINE(5);
|
|
STORE_LINE(6);
|
|
STORE_LINE(7);
|
|
STORE_LINE(8);
|
|
|
|
#undef STORE_LINE
|
|
#undef ITER
|
|
#undef F2
|
|
}
|
|
|
|
#define doHorizLowPass_altivec(a...) doHorizLowPass_C(a)
|
|
#define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a)
|
|
#define do_a_deblock_altivec(a...) do_a_deblock_C(a)
|
|
|
|
static inline void RENAME(tempNoiseReducer)(uint8_t *src, int stride,
|
|
uint8_t *tempBlurred, uint32_t *tempBlurredPast, int *maxNoise)
|
|
{
|
|
const vector signed int zero = vec_splat_s32(0);
|
|
const vector signed short vsint16_1 = vec_splat_s16(1);
|
|
vector signed int v_dp = zero;
|
|
vector signed int v_sysdp = zero;
|
|
int d, sysd, i;
|
|
|
|
tempBlurredPast[127]= maxNoise[0];
|
|
tempBlurredPast[128]= maxNoise[1];
|
|
tempBlurredPast[129]= maxNoise[2];
|
|
|
|
#define LOAD_LINE(src, i) \
|
|
register int j##src##i = i * stride; \
|
|
vector unsigned char perm##src##i = vec_lvsl(j##src##i, src); \
|
|
const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \
|
|
const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \
|
|
const vector unsigned char v_##src##A##i = \
|
|
vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i); \
|
|
vector signed short v_##src##Ass##i = \
|
|
(vector signed short)vec_mergeh((vector signed char)zero, \
|
|
(vector signed char)v_##src##A##i)
|
|
|
|
LOAD_LINE(src, 0);
|
|
LOAD_LINE(src, 1);
|
|
LOAD_LINE(src, 2);
|
|
LOAD_LINE(src, 3);
|
|
LOAD_LINE(src, 4);
|
|
LOAD_LINE(src, 5);
|
|
LOAD_LINE(src, 6);
|
|
LOAD_LINE(src, 7);
|
|
|
|
LOAD_LINE(tempBlurred, 0);
|
|
LOAD_LINE(tempBlurred, 1);
|
|
LOAD_LINE(tempBlurred, 2);
|
|
LOAD_LINE(tempBlurred, 3);
|
|
LOAD_LINE(tempBlurred, 4);
|
|
LOAD_LINE(tempBlurred, 5);
|
|
LOAD_LINE(tempBlurred, 6);
|
|
LOAD_LINE(tempBlurred, 7);
|
|
#undef LOAD_LINE
|
|
|
|
#define ACCUMULATE_DIFFS(i) \
|
|
vector signed short v_d##i = vec_sub(v_tempBlurredAss##i, \
|
|
v_srcAss##i); \
|
|
v_dp = vec_msums(v_d##i, v_d##i, v_dp); \
|
|
v_sysdp = vec_msums(v_d##i, vsint16_1, v_sysdp)
|
|
|
|
ACCUMULATE_DIFFS(0);
|
|
ACCUMULATE_DIFFS(1);
|
|
ACCUMULATE_DIFFS(2);
|
|
ACCUMULATE_DIFFS(3);
|
|
ACCUMULATE_DIFFS(4);
|
|
ACCUMULATE_DIFFS(5);
|
|
ACCUMULATE_DIFFS(6);
|
|
ACCUMULATE_DIFFS(7);
|
|
#undef ACCUMULATE_DIFFS
|
|
|
|
v_dp = vec_sums(v_dp, zero);
|
|
v_sysdp = vec_sums(v_sysdp, zero);
|
|
|
|
v_dp = vec_splat(v_dp, 3);
|
|
v_sysdp = vec_splat(v_sysdp, 3);
|
|
|
|
vec_ste(v_dp, 0, &d);
|
|
vec_ste(v_sysdp, 0, &sysd);
|
|
|
|
i = d;
|
|
d = (4*d
|
|
+(*(tempBlurredPast-256))
|
|
+(*(tempBlurredPast-1))+ (*(tempBlurredPast+1))
|
|
+(*(tempBlurredPast+256))
|
|
+4)>>3;
|
|
|
|
*tempBlurredPast=i;
|
|
|
|
if (d > maxNoise[1]) {
|
|
if (d < maxNoise[2]) {
|
|
#define OP(i) v_tempBlurredAss##i = vec_avg(v_tempBlurredAss##i, v_srcAss##i);
|
|
|
|
OP(0);
|
|
OP(1);
|
|
OP(2);
|
|
OP(3);
|
|
OP(4);
|
|
OP(5);
|
|
OP(6);
|
|
OP(7);
|
|
#undef OP
|
|
} else {
|
|
#define OP(i) v_tempBlurredAss##i = v_srcAss##i;
|
|
|
|
OP(0);
|
|
OP(1);
|
|
OP(2);
|
|
OP(3);
|
|
OP(4);
|
|
OP(5);
|
|
OP(6);
|
|
OP(7);
|
|
#undef OP
|
|
}
|
|
} else {
|
|
if (d < maxNoise[0]) {
|
|
const vector signed short vsint16_7 = vec_splat_s16(7);
|
|
const vector signed short vsint16_4 = vec_splat_s16(4);
|
|
const vector unsigned short vuint16_3 = vec_splat_u16(3);
|
|
|
|
#define OP(i) \
|
|
const vector signed short v_temp##i = \
|
|
vec_mladd(v_tempBlurredAss##i, \
|
|
vsint16_7, v_srcAss##i); \
|
|
const vector signed short v_temp2##i = \
|
|
vec_add(v_temp##i, vsint16_4); \
|
|
v_tempBlurredAss##i = vec_sr(v_temp2##i, vuint16_3)
|
|
|
|
OP(0);
|
|
OP(1);
|
|
OP(2);
|
|
OP(3);
|
|
OP(4);
|
|
OP(5);
|
|
OP(6);
|
|
OP(7);
|
|
#undef OP
|
|
} else {
|
|
const vector signed short vsint16_3 = vec_splat_s16(3);
|
|
const vector signed short vsint16_2 = vec_splat_s16(2);
|
|
|
|
#define OP(i) \
|
|
const vector signed short v_temp##i = \
|
|
vec_mladd(v_tempBlurredAss##i, \
|
|
vsint16_3, v_srcAss##i); \
|
|
const vector signed short v_temp2##i = \
|
|
vec_add(v_temp##i, vsint16_2); \
|
|
v_tempBlurredAss##i = vec_sr(v_temp2##i, (vector unsigned short)vsint16_2)
|
|
|
|
OP(0);
|
|
OP(1);
|
|
OP(2);
|
|
OP(3);
|
|
OP(4);
|
|
OP(5);
|
|
OP(6);
|
|
OP(7);
|
|
#undef OP
|
|
}
|
|
}
|
|
|
|
const vector signed char neg1 = vec_splat_s8(-1);
|
|
const vector unsigned char permHH = (const vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
|
|
0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
|
|
|
|
#define PACK_AND_STORE(src, i) \
|
|
const vector unsigned char perms##src##i = \
|
|
vec_lvsr(i * stride, src); \
|
|
const vector unsigned char vf##src##i = \
|
|
vec_packsu(v_tempBlurredAss##i, (vector signed short)zero); \
|
|
const vector unsigned char vg##src##i = \
|
|
vec_perm(vf##src##i, v_##src##A##i, permHH); \
|
|
const vector unsigned char mask##src##i = \
|
|
vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##src##i); \
|
|
const vector unsigned char vg2##src##i = \
|
|
vec_perm(vg##src##i, vg##src##i, perms##src##i); \
|
|
const vector unsigned char svA##src##i = \
|
|
vec_sel(v_##src##A1##i, vg2##src##i, mask##src##i); \
|
|
const vector unsigned char svB##src##i = \
|
|
vec_sel(vg2##src##i, v_##src##A2##i, mask##src##i); \
|
|
vec_st(svA##src##i, i * stride, src); \
|
|
vec_st(svB##src##i, i * stride + 16, src)
|
|
|
|
PACK_AND_STORE(src, 0);
|
|
PACK_AND_STORE(src, 1);
|
|
PACK_AND_STORE(src, 2);
|
|
PACK_AND_STORE(src, 3);
|
|
PACK_AND_STORE(src, 4);
|
|
PACK_AND_STORE(src, 5);
|
|
PACK_AND_STORE(src, 6);
|
|
PACK_AND_STORE(src, 7);
|
|
PACK_AND_STORE(tempBlurred, 0);
|
|
PACK_AND_STORE(tempBlurred, 1);
|
|
PACK_AND_STORE(tempBlurred, 2);
|
|
PACK_AND_STORE(tempBlurred, 3);
|
|
PACK_AND_STORE(tempBlurred, 4);
|
|
PACK_AND_STORE(tempBlurred, 5);
|
|
PACK_AND_STORE(tempBlurred, 6);
|
|
PACK_AND_STORE(tempBlurred, 7);
|
|
#undef PACK_AND_STORE
|
|
}
|
|
|
|
static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
|
|
const vector unsigned char zero = vec_splat_u8(0);
|
|
|
|
#define LOAD_DOUBLE_LINE(i, j) \
|
|
vector unsigned char perm1##i = vec_lvsl(i * stride, src); \
|
|
vector unsigned char perm2##i = vec_lvsl(j * stride, src); \
|
|
vector unsigned char srcA##i = vec_ld(i * stride, src); \
|
|
vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \
|
|
vector unsigned char srcC##i = vec_ld(j * stride, src); \
|
|
vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \
|
|
vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \
|
|
vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i)
|
|
|
|
LOAD_DOUBLE_LINE(0, 1);
|
|
LOAD_DOUBLE_LINE(2, 3);
|
|
LOAD_DOUBLE_LINE(4, 5);
|
|
LOAD_DOUBLE_LINE(6, 7);
|
|
#undef LOAD_DOUBLE_LINE
|
|
|
|
vector unsigned char tempA = vec_mergeh(src0, zero);
|
|
vector unsigned char tempB = vec_mergel(src0, zero);
|
|
vector unsigned char tempC = vec_mergeh(src1, zero);
|
|
vector unsigned char tempD = vec_mergel(src1, zero);
|
|
vector unsigned char tempE = vec_mergeh(src2, zero);
|
|
vector unsigned char tempF = vec_mergel(src2, zero);
|
|
vector unsigned char tempG = vec_mergeh(src3, zero);
|
|
vector unsigned char tempH = vec_mergel(src3, zero);
|
|
vector unsigned char tempI = vec_mergeh(src4, zero);
|
|
vector unsigned char tempJ = vec_mergel(src4, zero);
|
|
vector unsigned char tempK = vec_mergeh(src5, zero);
|
|
vector unsigned char tempL = vec_mergel(src5, zero);
|
|
vector unsigned char tempM = vec_mergeh(src6, zero);
|
|
vector unsigned char tempN = vec_mergel(src6, zero);
|
|
vector unsigned char tempO = vec_mergeh(src7, zero);
|
|
vector unsigned char tempP = vec_mergel(src7, zero);
|
|
|
|
vector unsigned char temp0 = vec_mergeh(tempA, tempI);
|
|
vector unsigned char temp1 = vec_mergel(tempA, tempI);
|
|
vector unsigned char temp2 = vec_mergeh(tempB, tempJ);
|
|
vector unsigned char temp3 = vec_mergel(tempB, tempJ);
|
|
vector unsigned char temp4 = vec_mergeh(tempC, tempK);
|
|
vector unsigned char temp5 = vec_mergel(tempC, tempK);
|
|
vector unsigned char temp6 = vec_mergeh(tempD, tempL);
|
|
vector unsigned char temp7 = vec_mergel(tempD, tempL);
|
|
vector unsigned char temp8 = vec_mergeh(tempE, tempM);
|
|
vector unsigned char temp9 = vec_mergel(tempE, tempM);
|
|
vector unsigned char temp10 = vec_mergeh(tempF, tempN);
|
|
vector unsigned char temp11 = vec_mergel(tempF, tempN);
|
|
vector unsigned char temp12 = vec_mergeh(tempG, tempO);
|
|
vector unsigned char temp13 = vec_mergel(tempG, tempO);
|
|
vector unsigned char temp14 = vec_mergeh(tempH, tempP);
|
|
vector unsigned char temp15 = vec_mergel(tempH, tempP);
|
|
|
|
tempA = vec_mergeh(temp0, temp8);
|
|
tempB = vec_mergel(temp0, temp8);
|
|
tempC = vec_mergeh(temp1, temp9);
|
|
tempD = vec_mergel(temp1, temp9);
|
|
tempE = vec_mergeh(temp2, temp10);
|
|
tempF = vec_mergel(temp2, temp10);
|
|
tempG = vec_mergeh(temp3, temp11);
|
|
tempH = vec_mergel(temp3, temp11);
|
|
tempI = vec_mergeh(temp4, temp12);
|
|
tempJ = vec_mergel(temp4, temp12);
|
|
tempK = vec_mergeh(temp5, temp13);
|
|
tempL = vec_mergel(temp5, temp13);
|
|
tempM = vec_mergeh(temp6, temp14);
|
|
tempN = vec_mergel(temp6, temp14);
|
|
tempO = vec_mergeh(temp7, temp15);
|
|
tempP = vec_mergel(temp7, temp15);
|
|
|
|
temp0 = vec_mergeh(tempA, tempI);
|
|
temp1 = vec_mergel(tempA, tempI);
|
|
temp2 = vec_mergeh(tempB, tempJ);
|
|
temp3 = vec_mergel(tempB, tempJ);
|
|
temp4 = vec_mergeh(tempC, tempK);
|
|
temp5 = vec_mergel(tempC, tempK);
|
|
temp6 = vec_mergeh(tempD, tempL);
|
|
temp7 = vec_mergel(tempD, tempL);
|
|
temp8 = vec_mergeh(tempE, tempM);
|
|
temp9 = vec_mergel(tempE, tempM);
|
|
temp10 = vec_mergeh(tempF, tempN);
|
|
temp11 = vec_mergel(tempF, tempN);
|
|
temp12 = vec_mergeh(tempG, tempO);
|
|
temp13 = vec_mergel(tempG, tempO);
|
|
temp14 = vec_mergeh(tempH, tempP);
|
|
temp15 = vec_mergel(tempH, tempP);
|
|
|
|
vec_st(temp0, 0, dst);
|
|
vec_st(temp1, 16, dst);
|
|
vec_st(temp2, 32, dst);
|
|
vec_st(temp3, 48, dst);
|
|
vec_st(temp4, 64, dst);
|
|
vec_st(temp5, 80, dst);
|
|
vec_st(temp6, 96, dst);
|
|
vec_st(temp7, 112, dst);
|
|
vec_st(temp8, 128, dst);
|
|
vec_st(temp9, 144, dst);
|
|
vec_st(temp10, 160, dst);
|
|
vec_st(temp11, 176, dst);
|
|
vec_st(temp12, 192, dst);
|
|
vec_st(temp13, 208, dst);
|
|
vec_st(temp14, 224, dst);
|
|
vec_st(temp15, 240, dst);
|
|
}
|
|
|
|
static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
|
|
const vector unsigned char zero = vec_splat_u8(0);
|
|
|
|
#define LOAD_DOUBLE_LINE(i, j) \
|
|
vector unsigned char src##i = vec_ld(i * 16, src); \
|
|
vector unsigned char src##j = vec_ld(j * 16, src)
|
|
|
|
LOAD_DOUBLE_LINE(0, 1);
|
|
LOAD_DOUBLE_LINE(2, 3);
|
|
LOAD_DOUBLE_LINE(4, 5);
|
|
LOAD_DOUBLE_LINE(6, 7);
|
|
LOAD_DOUBLE_LINE(8, 9);
|
|
LOAD_DOUBLE_LINE(10, 11);
|
|
LOAD_DOUBLE_LINE(12, 13);
|
|
LOAD_DOUBLE_LINE(14, 15);
|
|
#undef LOAD_DOUBLE_LINE
|
|
|
|
vector unsigned char tempA = vec_mergeh(src0, src8);
|
|
vector unsigned char tempB;
|
|
vector unsigned char tempC = vec_mergeh(src1, src9);
|
|
vector unsigned char tempD;
|
|
vector unsigned char tempE = vec_mergeh(src2, src10);
|
|
vector unsigned char tempG = vec_mergeh(src3, src11);
|
|
vector unsigned char tempI = vec_mergeh(src4, src12);
|
|
vector unsigned char tempJ;
|
|
vector unsigned char tempK = vec_mergeh(src5, src13);
|
|
vector unsigned char tempL;
|
|
vector unsigned char tempM = vec_mergeh(src6, src14);
|
|
vector unsigned char tempO = vec_mergeh(src7, src15);
|
|
|
|
vector unsigned char temp0 = vec_mergeh(tempA, tempI);
|
|
vector unsigned char temp1 = vec_mergel(tempA, tempI);
|
|
vector unsigned char temp2;
|
|
vector unsigned char temp3;
|
|
vector unsigned char temp4 = vec_mergeh(tempC, tempK);
|
|
vector unsigned char temp5 = vec_mergel(tempC, tempK);
|
|
vector unsigned char temp6;
|
|
vector unsigned char temp7;
|
|
vector unsigned char temp8 = vec_mergeh(tempE, tempM);
|
|
vector unsigned char temp9 = vec_mergel(tempE, tempM);
|
|
vector unsigned char temp12 = vec_mergeh(tempG, tempO);
|
|
vector unsigned char temp13 = vec_mergel(tempG, tempO);
|
|
|
|
tempA = vec_mergeh(temp0, temp8);
|
|
tempB = vec_mergel(temp0, temp8);
|
|
tempC = vec_mergeh(temp1, temp9);
|
|
tempD = vec_mergel(temp1, temp9);
|
|
tempI = vec_mergeh(temp4, temp12);
|
|
tempJ = vec_mergel(temp4, temp12);
|
|
tempK = vec_mergeh(temp5, temp13);
|
|
tempL = vec_mergel(temp5, temp13);
|
|
|
|
temp0 = vec_mergeh(tempA, tempI);
|
|
temp1 = vec_mergel(tempA, tempI);
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temp2 = vec_mergeh(tempB, tempJ);
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temp3 = vec_mergel(tempB, tempJ);
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temp4 = vec_mergeh(tempC, tempK);
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temp5 = vec_mergel(tempC, tempK);
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temp6 = vec_mergeh(tempD, tempL);
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temp7 = vec_mergel(tempD, tempL);
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const vector signed char neg1 = vec_splat_s8(-1);
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#define STORE_DOUBLE_LINE(i, j) \
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vector unsigned char dstA##i = vec_ld(i * stride, dst); \
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vector unsigned char dstB##i = vec_ld(i * stride + 16, dst); \
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vector unsigned char dstA##j = vec_ld(j * stride, dst); \
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vector unsigned char dstB##j = vec_ld(j * stride+ 16, dst); \
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vector unsigned char align##i = vec_lvsr(i * stride, dst); \
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vector unsigned char align##j = vec_lvsr(j * stride, dst); \
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vector unsigned char mask##i = vec_perm(zero, (vector unsigned char)neg1, align##i); \
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vector unsigned char mask##j = vec_perm(zero, (vector unsigned char)neg1, align##j); \
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vector unsigned char dstR##i = vec_perm(temp##i, temp##i, align##i);\
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vector unsigned char dstR##j = vec_perm(temp##j, temp##j, align##j);\
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vector unsigned char dstAF##i = vec_sel(dstA##i, dstR##i, mask##i); \
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vector unsigned char dstBF##i = vec_sel(dstR##i, dstB##i, mask##i); \
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vector unsigned char dstAF##j = vec_sel(dstA##j, dstR##j, mask##j); \
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vector unsigned char dstBF##j = vec_sel(dstR##j, dstB##j, mask##j); \
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vec_st(dstAF##i, i * stride, dst); \
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vec_st(dstBF##i, i * stride + 16, dst); \
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vec_st(dstAF##j, j * stride, dst); \
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vec_st(dstBF##j, j * stride + 16, dst)
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STORE_DOUBLE_LINE(0,1);
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STORE_DOUBLE_LINE(2,3);
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STORE_DOUBLE_LINE(4,5);
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STORE_DOUBLE_LINE(6,7);
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}
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