ffmpeg/libavfilter/buffersink.h
Michael Niedermayer a502939d64 buffersink: Implement a poll function.
With this the application can find out how many frames are available.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2011-12-08 21:19:23 +01:00

95 lines
2.9 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVFILTER_VSINK_BUFFER_H
#define AVFILTER_VSINK_BUFFER_H
/**
* @file
* memory buffer sink API for audio and video
*/
#include "avfilter.h"
/**
* Struct to use for initializing a buffersink context.
*/
typedef struct {
const enum PixelFormat *pixel_fmts; ///< list of allowed pixel formats, terminated by PIX_FMT_NONE
} AVBufferSinkParams;
/**
* Create an AVBufferSinkParams structure.
*
* Must be freed with av_free().
*/
AVBufferSinkParams *av_buffersink_params_alloc(void);
/**
* Struct to use for initializing an abuffersink context.
*/
typedef struct {
const enum AVSampleFormat *sample_fmts; ///< list of allowed sample formats, terminated by AV_SAMPLE_FMT_NONE
const int64_t *channel_layouts; ///< list of allowed channel layouts, terminated by -1
const int *packing_fmts; ///< list of allowed packing formats
} AVABufferSinkParams;
/**
* Create an AVABufferSinkParams structure.
*
* Must be freed with av_free().
*/
AVABufferSinkParams *av_abuffersink_params_alloc(void);
/**
* Tell av_buffersink_get_buffer_ref() to read video/samples buffer
* reference, but not remove it from the buffer. This is useful if you
* need only to read a video/samples buffer, without to fetch it.
*/
#define AV_BUFFERSINK_FLAG_PEEK 1
/**
* Get an audio/video buffer data from buffer_sink and put it in bufref.
*
* This function works with both audio and video buffer sinks.
*
* @param buffer_sink pointer to a buffersink or abuffersink context
* @param flags a combination of AV_BUFFERSINK_FLAG_* flags
* @return >= 0 in case of success, a negative AVERROR code in case of
* failure
*/
int av_buffersink_get_buffer_ref(AVFilterContext *buffer_sink,
AVFilterBufferRef **bufref, int flags);
/**
* Get the number of immediately available frames.
*/
int av_buffersink_poll_frame(AVFilterContext *ctx);
#if FF_API_OLD_VSINK_API
/**
* @deprecated Use av_buffersink_get_buffer_ref() instead.
*/
attribute_deprecated
int av_vsink_buffer_get_video_buffer_ref(AVFilterContext *buffer_sink,
AVFilterBufferRef **picref, int flags);
#endif
#endif /* AVFILTER_VSINK_BUFFER_H */