ffmpeg/libavcodec/vvc/thread.h
Nuo Mi 80af195804 avcodec/vvcdec: move frame tab memset from the main thread to worker threads
memset tables in the main thread can become a bottleneck for the decoder.
For example, if it takes 1% of the processing time for one core, the maximum achievable FPS will be 100.
Move the memeset to worker threads will fix the issue.
2024-08-15 20:33:57 +08:00

38 lines
1.3 KiB
C

/*
* VVC thread logic
*
* Copyright (C) 2023 Nuo Mi
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_VVC_THREAD_H
#define AVCODEC_VVC_THREAD_H
#include "dec.h"
struct AVExecutor* ff_vvc_executor_alloc(VVCContext *s, int thread_count);
void ff_vvc_executor_free(struct AVExecutor **e);
int ff_vvc_frame_thread_init(VVCFrameContext *fc);
void ff_vvc_frame_thread_free(VVCFrameContext *fc);
int ff_vvc_frame_submit(VVCContext *s, VVCFrameContext *fc);
int ff_vvc_frame_wait(VVCContext *s, VVCFrameContext *fc);
int ff_vvc_per_frame_init(VVCFrameContext *fc);
#endif // AVCODEC_VVC_THREAD_H