ffmpeg/libavutil/executor.c
Andreas Rheinhardt 790f793844 avutil/common: Don't auto-include mem.h
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.

Keep it for external users in order to not cause breakages.

Also improve the other headers a bit while just at it.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-03-31 00:08:43 +01:00

204 lines
4.9 KiB
C

/*
* Copyright (C) 2023 Nuo Mi
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "mem.h"
#include "thread.h"
#include "executor.h"
#if !HAVE_THREADS
#define ExecutorThread char
#define executor_thread_create(t, a, s, ar) 0
#define executor_thread_join(t, r) do {} while(0)
#else
#define ExecutorThread pthread_t
#define executor_thread_create(t, a, s, ar) pthread_create(t, a, s, ar)
#define executor_thread_join(t, r) pthread_join(t, r)
#endif //!HAVE_THREADS
typedef struct ThreadInfo {
AVExecutor *e;
ExecutorThread thread;
} ThreadInfo;
struct AVExecutor {
AVTaskCallbacks cb;
int thread_count;
ThreadInfo *threads;
uint8_t *local_contexts;
AVMutex lock;
AVCond cond;
int die;
AVTask *tasks;
};
static AVTask* remove_task(AVTask **prev, AVTask *t)
{
*prev = t->next;
t->next = NULL;
return t;
}
static void add_task(AVTask **prev, AVTask *t)
{
t->next = *prev;
*prev = t;
}
static int run_one_task(AVExecutor *e, void *lc)
{
AVTaskCallbacks *cb = &e->cb;
AVTask **prev;
for (prev = &e->tasks; *prev && !cb->ready(*prev, cb->user_data); prev = &(*prev)->next)
/* nothing */;
if (*prev) {
AVTask *t = remove_task(prev, *prev);
ff_mutex_unlock(&e->lock);
cb->run(t, lc, cb->user_data);
ff_mutex_lock(&e->lock);
return 1;
}
return 0;
}
#if HAVE_THREADS
static void *executor_worker_task(void *data)
{
ThreadInfo *ti = (ThreadInfo*)data;
AVExecutor *e = ti->e;
void *lc = e->local_contexts + (ti - e->threads) * e->cb.local_context_size;
ff_mutex_lock(&e->lock);
while (1) {
if (e->die) break;
if (!run_one_task(e, lc)) {
//no task in one loop
ff_cond_wait(&e->cond, &e->lock);
}
}
ff_mutex_unlock(&e->lock);
return NULL;
}
#endif
static void executor_free(AVExecutor *e, const int has_lock, const int has_cond)
{
if (e->thread_count) {
//signal die
ff_mutex_lock(&e->lock);
e->die = 1;
ff_cond_broadcast(&e->cond);
ff_mutex_unlock(&e->lock);
for (int i = 0; i < e->thread_count; i++)
executor_thread_join(e->threads[i].thread, NULL);
}
if (has_cond)
ff_cond_destroy(&e->cond);
if (has_lock)
ff_mutex_destroy(&e->lock);
av_free(e->threads);
av_free(e->local_contexts);
av_free(e);
}
AVExecutor* av_executor_alloc(const AVTaskCallbacks *cb, int thread_count)
{
AVExecutor *e;
int has_lock = 0, has_cond = 0;
if (!cb || !cb->user_data || !cb->ready || !cb->run || !cb->priority_higher)
return NULL;
e = av_mallocz(sizeof(*e));
if (!e)
return NULL;
e->cb = *cb;
e->local_contexts = av_calloc(thread_count, e->cb.local_context_size);
if (!e->local_contexts)
goto free_executor;
e->threads = av_calloc(thread_count, sizeof(*e->threads));
if (!e->threads)
goto free_executor;
has_lock = !ff_mutex_init(&e->lock, NULL);
has_cond = !ff_cond_init(&e->cond, NULL);
if (!has_lock || !has_cond)
goto free_executor;
for (/* nothing */; e->thread_count < thread_count; e->thread_count++) {
ThreadInfo *ti = e->threads + e->thread_count;
ti->e = e;
if (executor_thread_create(&ti->thread, NULL, executor_worker_task, ti))
goto free_executor;
}
return e;
free_executor:
executor_free(e, has_lock, has_cond);
return NULL;
}
void av_executor_free(AVExecutor **executor)
{
if (!executor || !*executor)
return;
executor_free(*executor, 1, 1);
*executor = NULL;
}
void av_executor_execute(AVExecutor *e, AVTask *t)
{
AVTaskCallbacks *cb = &e->cb;
AVTask **prev;
ff_mutex_lock(&e->lock);
if (t) {
for (prev = &e->tasks; *prev && cb->priority_higher(*prev, t); prev = &(*prev)->next)
/* nothing */;
add_task(prev, t);
}
ff_cond_signal(&e->cond);
ff_mutex_unlock(&e->lock);
#if !HAVE_THREADS
// We are running in a single-threaded environment, so we must handle all tasks ourselves
while (run_one_task(e, e->local_contexts))
/* nothing */;
#endif
}