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7b46add725
This should save quite a bit of space if either has been disabled for size reasons. Could just check if the encoding flag is set during runtime on every single location, however the overhead of branch misses would somewhat decrease performance. Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
918 lines
30 KiB
C
918 lines
30 KiB
C
/*
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* Copyright (c) 2007-2008 CSIRO
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* Copyright (c) 2007-2009 Xiph.Org Foundation
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* Copyright (c) 2008-2009 Gregory Maxwell
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* Copyright (c) 2012 Andrew D'Addesio
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* Copyright (c) 2013-2014 Mozilla Corporation
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* Copyright (c) 2017 Rostislav Pehlivanov <atomnuker@gmail.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "opustab.h"
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#include "opus_pvq.h"
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#define CELT_PVQ_U(n, k) (ff_celt_pvq_u_row[FFMIN(n, k)][FFMAX(n, k)])
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#define CELT_PVQ_V(n, k) (CELT_PVQ_U(n, k) + CELT_PVQ_U(n, (k) + 1))
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static inline int16_t celt_cos(int16_t x)
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{
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x = (MUL16(x, x) + 4096) >> 13;
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x = (32767-x) + ROUND_MUL16(x, (-7651 + ROUND_MUL16(x, (8277 + ROUND_MUL16(-626, x)))));
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return x + 1;
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}
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static inline int celt_log2tan(int isin, int icos)
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{
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int lc, ls;
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lc = opus_ilog(icos);
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ls = opus_ilog(isin);
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icos <<= 15 - lc;
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isin <<= 15 - ls;
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return (ls << 11) - (lc << 11) +
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ROUND_MUL16(isin, ROUND_MUL16(isin, -2597) + 7932) -
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ROUND_MUL16(icos, ROUND_MUL16(icos, -2597) + 7932);
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}
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static inline int celt_bits2pulses(const uint8_t *cache, int bits)
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{
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// TODO: Find the size of cache and make it into an array in the parameters list
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int i, low = 0, high;
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high = cache[0];
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bits--;
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for (i = 0; i < 6; i++) {
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int center = (low + high + 1) >> 1;
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if (cache[center] >= bits)
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high = center;
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else
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low = center;
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}
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return (bits - (low == 0 ? -1 : cache[low]) <= cache[high] - bits) ? low : high;
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}
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static inline int celt_pulses2bits(const uint8_t *cache, int pulses)
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{
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// TODO: Find the size of cache and make it into an array in the parameters list
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return (pulses == 0) ? 0 : cache[pulses] + 1;
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}
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static inline void celt_normalize_residual(const int * av_restrict iy, float * av_restrict X,
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int N, float g)
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{
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int i;
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for (i = 0; i < N; i++)
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X[i] = g * iy[i];
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}
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static void celt_exp_rotation_impl(float *X, uint32_t len, uint32_t stride,
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float c, float s)
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{
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float *Xptr;
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int i;
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Xptr = X;
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for (i = 0; i < len - stride; i++) {
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float x1 = Xptr[0];
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float x2 = Xptr[stride];
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Xptr[stride] = c * x2 + s * x1;
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*Xptr++ = c * x1 - s * x2;
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}
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Xptr = &X[len - 2 * stride - 1];
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for (i = len - 2 * stride - 1; i >= 0; i--) {
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float x1 = Xptr[0];
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float x2 = Xptr[stride];
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Xptr[stride] = c * x2 + s * x1;
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*Xptr-- = c * x1 - s * x2;
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}
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}
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static inline void celt_exp_rotation(float *X, uint32_t len,
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uint32_t stride, uint32_t K,
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enum CeltSpread spread, const int encode)
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{
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uint32_t stride2 = 0;
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float c, s;
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float gain, theta;
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int i;
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if (2*K >= len || spread == CELT_SPREAD_NONE)
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return;
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gain = (float)len / (len + (20 - 5*spread) * K);
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theta = M_PI * gain * gain / 4;
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c = cosf(theta);
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s = sinf(theta);
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if (len >= stride << 3) {
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stride2 = 1;
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/* This is just a simple (equivalent) way of computing sqrt(len/stride) with rounding.
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It's basically incrementing long as (stride2+0.5)^2 < len/stride. */
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while ((stride2 * stride2 + stride2) * stride + (stride >> 2) < len)
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stride2++;
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}
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len /= stride;
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for (i = 0; i < stride; i++) {
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if (encode) {
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celt_exp_rotation_impl(X + i * len, len, 1, c, -s);
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if (stride2)
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celt_exp_rotation_impl(X + i * len, len, stride2, s, -c);
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} else {
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if (stride2)
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celt_exp_rotation_impl(X + i * len, len, stride2, s, c);
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celt_exp_rotation_impl(X + i * len, len, 1, c, s);
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}
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}
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}
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static inline uint32_t celt_extract_collapse_mask(const int *iy, uint32_t N, uint32_t B)
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{
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int i, j, N0 = N / B;
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uint32_t collapse_mask = 0;
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if (B <= 1)
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return 1;
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for (i = 0; i < B; i++)
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for (j = 0; j < N0; j++)
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collapse_mask |= (!!iy[i*N0+j]) << i;
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return collapse_mask;
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}
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static inline void celt_stereo_merge(float *X, float *Y, float mid, int N)
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{
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int i;
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float xp = 0, side = 0;
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float E[2];
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float mid2;
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float gain[2];
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/* Compute the norm of X+Y and X-Y as |X|^2 + |Y|^2 +/- sum(xy) */
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for (i = 0; i < N; i++) {
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xp += X[i] * Y[i];
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side += Y[i] * Y[i];
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}
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/* Compensating for the mid normalization */
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xp *= mid;
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mid2 = mid;
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E[0] = mid2 * mid2 + side - 2 * xp;
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E[1] = mid2 * mid2 + side + 2 * xp;
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if (E[0] < 6e-4f || E[1] < 6e-4f) {
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for (i = 0; i < N; i++)
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Y[i] = X[i];
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return;
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}
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gain[0] = 1.0f / sqrtf(E[0]);
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gain[1] = 1.0f / sqrtf(E[1]);
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for (i = 0; i < N; i++) {
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float value[2];
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/* Apply mid scaling (side is already scaled) */
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value[0] = mid * X[i];
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value[1] = Y[i];
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X[i] = gain[0] * (value[0] - value[1]);
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Y[i] = gain[1] * (value[0] + value[1]);
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}
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}
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static void celt_interleave_hadamard(float *tmp, float *X, int N0,
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int stride, int hadamard)
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{
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int i, j, N = N0*stride;
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const uint8_t *order = &ff_celt_hadamard_order[hadamard ? stride - 2 : 30];
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for (i = 0; i < stride; i++)
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for (j = 0; j < N0; j++)
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tmp[j*stride+i] = X[order[i]*N0+j];
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memcpy(X, tmp, N*sizeof(float));
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}
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static void celt_deinterleave_hadamard(float *tmp, float *X, int N0,
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int stride, int hadamard)
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{
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int i, j, N = N0*stride;
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const uint8_t *order = &ff_celt_hadamard_order[hadamard ? stride - 2 : 30];
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for (i = 0; i < stride; i++)
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for (j = 0; j < N0; j++)
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tmp[order[i]*N0+j] = X[j*stride+i];
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memcpy(X, tmp, N*sizeof(float));
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}
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static void celt_haar1(float *X, int N0, int stride)
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{
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int i, j;
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N0 >>= 1;
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for (i = 0; i < stride; i++) {
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for (j = 0; j < N0; j++) {
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float x0 = X[stride * (2 * j + 0) + i];
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float x1 = X[stride * (2 * j + 1) + i];
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X[stride * (2 * j + 0) + i] = (x0 + x1) * M_SQRT1_2;
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X[stride * (2 * j + 1) + i] = (x0 - x1) * M_SQRT1_2;
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}
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}
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}
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static inline int celt_compute_qn(int N, int b, int offset, int pulse_cap,
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int stereo)
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{
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int qn, qb;
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int N2 = 2 * N - 1;
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if (stereo && N == 2)
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N2--;
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/* The upper limit ensures that in a stereo split with itheta==16384, we'll
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* always have enough bits left over to code at least one pulse in the
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* side; otherwise it would collapse, since it doesn't get folded. */
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qb = FFMIN3(b - pulse_cap - (4 << 3), (b + N2 * offset) / N2, 8 << 3);
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qn = (qb < (1 << 3 >> 1)) ? 1 : ((ff_celt_qn_exp2[qb & 0x7] >> (14 - (qb >> 3))) + 1) >> 1 << 1;
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return qn;
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}
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/* Convert the quantized vector to an index */
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static inline uint32_t celt_icwrsi(uint32_t N, uint32_t K, const int *y)
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{
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int i, idx = 0, sum = 0;
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for (i = N - 1; i >= 0; i--) {
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const uint32_t i_s = CELT_PVQ_U(N - i, sum + FFABS(y[i]) + 1);
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idx += CELT_PVQ_U(N - i, sum) + (y[i] < 0)*i_s;
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sum += FFABS(y[i]);
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}
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return idx;
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}
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// this code was adapted from libopus
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static inline uint64_t celt_cwrsi(uint32_t N, uint32_t K, uint32_t i, int *y)
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{
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uint64_t norm = 0;
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uint32_t q, p;
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int s, val;
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int k0;
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while (N > 2) {
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/*Lots of pulses case:*/
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if (K >= N) {
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const uint32_t *row = ff_celt_pvq_u_row[N];
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/* Are the pulses in this dimension negative? */
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p = row[K + 1];
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s = -(i >= p);
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i -= p & s;
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/*Count how many pulses were placed in this dimension.*/
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k0 = K;
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q = row[N];
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if (q > i) {
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K = N;
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do {
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p = ff_celt_pvq_u_row[--K][N];
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} while (p > i);
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} else
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for (p = row[K]; p > i; p = row[K])
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K--;
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i -= p;
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val = (k0 - K + s) ^ s;
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norm += val * val;
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*y++ = val;
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} else { /*Lots of dimensions case:*/
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/*Are there any pulses in this dimension at all?*/
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p = ff_celt_pvq_u_row[K ][N];
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q = ff_celt_pvq_u_row[K + 1][N];
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if (p <= i && i < q) {
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i -= p;
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*y++ = 0;
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} else {
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/*Are the pulses in this dimension negative?*/
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s = -(i >= q);
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i -= q & s;
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/*Count how many pulses were placed in this dimension.*/
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k0 = K;
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do p = ff_celt_pvq_u_row[--K][N];
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while (p > i);
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i -= p;
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val = (k0 - K + s) ^ s;
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norm += val * val;
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*y++ = val;
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}
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}
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N--;
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}
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/* N == 2 */
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p = 2 * K + 1;
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s = -(i >= p);
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i -= p & s;
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k0 = K;
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K = (i + 1) / 2;
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if (K)
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i -= 2 * K - 1;
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val = (k0 - K + s) ^ s;
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norm += val * val;
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*y++ = val;
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/* N==1 */
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s = -i;
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val = (K + s) ^ s;
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norm += val * val;
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*y = val;
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return norm;
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}
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static inline void celt_encode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
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{
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ff_opus_rc_enc_uint(rc, celt_icwrsi(N, K, y), CELT_PVQ_V(N, K));
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}
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static inline float celt_decode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
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{
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const uint32_t idx = ff_opus_rc_dec_uint(rc, CELT_PVQ_V(N, K));
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return celt_cwrsi(N, K, idx, y);
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}
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/*
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* Faster than libopus's search, operates entirely in the signed domain.
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* Slightly worse/better depending on N, K and the input vector.
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*/
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static float ppp_pvq_search_c(float *X, int *y, int K, int N)
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{
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int i, y_norm = 0;
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float res = 0.0f, xy_norm = 0.0f;
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for (i = 0; i < N; i++)
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res += FFABS(X[i]);
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res = K/(res + FLT_EPSILON);
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for (i = 0; i < N; i++) {
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y[i] = lrintf(res*X[i]);
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y_norm += y[i]*y[i];
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xy_norm += y[i]*X[i];
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K -= FFABS(y[i]);
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}
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while (K) {
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int max_idx = 0, phase = FFSIGN(K);
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float max_num = 0.0f;
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float max_den = 1.0f;
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y_norm += 1.0f;
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for (i = 0; i < N; i++) {
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/* If the sum has been overshot and the best place has 0 pulses allocated
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* to it, attempting to decrease it further will actually increase the
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* sum. Prevent this by disregarding any 0 positions when decrementing. */
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const int ca = 1 ^ ((y[i] == 0) & (phase < 0));
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const int y_new = y_norm + 2*phase*FFABS(y[i]);
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float xy_new = xy_norm + 1*phase*FFABS(X[i]);
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xy_new = xy_new * xy_new;
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if (ca && (max_den*xy_new) > (y_new*max_num)) {
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max_den = y_new;
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max_num = xy_new;
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max_idx = i;
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}
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}
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K -= phase;
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phase *= FFSIGN(X[max_idx]);
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xy_norm += 1*phase*X[max_idx];
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y_norm += 2*phase*y[max_idx];
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y[max_idx] += phase;
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}
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return (float)y_norm;
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}
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static uint32_t celt_alg_quant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K,
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enum CeltSpread spread, uint32_t blocks, float gain,
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CeltPVQ *pvq)
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{
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int *y = pvq->qcoeff;
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celt_exp_rotation(X, N, blocks, K, spread, 1);
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gain /= sqrtf(pvq->pvq_search(X, y, K, N));
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celt_encode_pulses(rc, y, N, K);
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celt_normalize_residual(y, X, N, gain);
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celt_exp_rotation(X, N, blocks, K, spread, 0);
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return celt_extract_collapse_mask(y, N, blocks);
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}
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/** Decode pulse vector and combine the result with the pitch vector to produce
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the final normalised signal in the current band. */
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static uint32_t celt_alg_unquant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K,
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enum CeltSpread spread, uint32_t blocks, float gain,
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CeltPVQ *pvq)
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{
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int *y = pvq->qcoeff;
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gain /= sqrtf(celt_decode_pulses(rc, y, N, K));
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celt_normalize_residual(y, X, N, gain);
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celt_exp_rotation(X, N, blocks, K, spread, 0);
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return celt_extract_collapse_mask(y, N, blocks);
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}
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static int celt_calc_theta(const float *X, const float *Y, int coupling, int N)
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{
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int i;
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float e[2] = { 0.0f, 0.0f };
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if (coupling) { /* Coupling case */
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for (i = 0; i < N; i++) {
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e[0] += (X[i] + Y[i])*(X[i] + Y[i]);
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e[1] += (X[i] - Y[i])*(X[i] - Y[i]);
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}
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} else {
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for (i = 0; i < N; i++) {
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e[0] += X[i]*X[i];
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e[1] += Y[i]*Y[i];
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}
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}
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return lrintf(32768.0f*atan2f(sqrtf(e[1]), sqrtf(e[0]))/M_PI);
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}
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static void celt_stereo_is_decouple(float *X, float *Y, float e_l, float e_r, int N)
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{
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int i;
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const float energy_n = 1.0f/(sqrtf(e_l*e_l + e_r*e_r) + FLT_EPSILON);
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e_l *= energy_n;
|
|
e_r *= energy_n;
|
|
for (i = 0; i < N; i++)
|
|
X[i] = e_l*X[i] + e_r*Y[i];
|
|
}
|
|
|
|
static void celt_stereo_ms_decouple(float *X, float *Y, int N)
|
|
{
|
|
int i;
|
|
for (i = 0; i < N; i++) {
|
|
const float Xret = X[i];
|
|
X[i] = (X[i] + Y[i])*M_SQRT1_2;
|
|
Y[i] = (Y[i] - Xret)*M_SQRT1_2;
|
|
}
|
|
}
|
|
|
|
static av_always_inline uint32_t quant_band_template(CeltPVQ *pvq, CeltFrame *f,
|
|
OpusRangeCoder *rc,
|
|
const int band, float *X,
|
|
float *Y, int N, int b,
|
|
uint32_t blocks, float *lowband,
|
|
int duration, float *lowband_out,
|
|
int level, float gain,
|
|
float *lowband_scratch,
|
|
int fill, int quant)
|
|
{
|
|
int i;
|
|
const uint8_t *cache;
|
|
int stereo = !!Y, split = stereo;
|
|
int imid = 0, iside = 0;
|
|
uint32_t N0 = N;
|
|
int N_B = N / blocks;
|
|
int N_B0 = N_B;
|
|
int B0 = blocks;
|
|
int time_divide = 0;
|
|
int recombine = 0;
|
|
int inv = 0;
|
|
float mid = 0, side = 0;
|
|
int longblocks = (B0 == 1);
|
|
uint32_t cm = 0;
|
|
|
|
if (N == 1) {
|
|
float *x = X;
|
|
for (i = 0; i <= stereo; i++) {
|
|
int sign = 0;
|
|
if (f->remaining2 >= 1 << 3) {
|
|
if (quant) {
|
|
sign = x[0] < 0;
|
|
ff_opus_rc_put_raw(rc, sign, 1);
|
|
} else {
|
|
sign = ff_opus_rc_get_raw(rc, 1);
|
|
}
|
|
f->remaining2 -= 1 << 3;
|
|
}
|
|
x[0] = 1.0f - 2.0f*sign;
|
|
x = Y;
|
|
}
|
|
if (lowband_out)
|
|
lowband_out[0] = X[0];
|
|
return 1;
|
|
}
|
|
|
|
if (!stereo && level == 0) {
|
|
int tf_change = f->tf_change[band];
|
|
int k;
|
|
if (tf_change > 0)
|
|
recombine = tf_change;
|
|
/* Band recombining to increase frequency resolution */
|
|
|
|
if (lowband &&
|
|
(recombine || ((N_B & 1) == 0 && tf_change < 0) || B0 > 1)) {
|
|
for (i = 0; i < N; i++)
|
|
lowband_scratch[i] = lowband[i];
|
|
lowband = lowband_scratch;
|
|
}
|
|
|
|
for (k = 0; k < recombine; k++) {
|
|
if (quant || lowband)
|
|
celt_haar1(quant ? X : lowband, N >> k, 1 << k);
|
|
fill = ff_celt_bit_interleave[fill & 0xF] | ff_celt_bit_interleave[fill >> 4] << 2;
|
|
}
|
|
blocks >>= recombine;
|
|
N_B <<= recombine;
|
|
|
|
/* Increasing the time resolution */
|
|
while ((N_B & 1) == 0 && tf_change < 0) {
|
|
if (quant || lowband)
|
|
celt_haar1(quant ? X : lowband, N_B, blocks);
|
|
fill |= fill << blocks;
|
|
blocks <<= 1;
|
|
N_B >>= 1;
|
|
time_divide++;
|
|
tf_change++;
|
|
}
|
|
B0 = blocks;
|
|
N_B0 = N_B;
|
|
|
|
/* Reorganize the samples in time order instead of frequency order */
|
|
if (B0 > 1 && (quant || lowband))
|
|
celt_deinterleave_hadamard(pvq->hadamard_tmp, quant ? X : lowband,
|
|
N_B >> recombine, B0 << recombine,
|
|
longblocks);
|
|
}
|
|
|
|
/* If we need 1.5 more bit than we can produce, split the band in two. */
|
|
cache = ff_celt_cache_bits +
|
|
ff_celt_cache_index[(duration + 1) * CELT_MAX_BANDS + band];
|
|
if (!stereo && duration >= 0 && b > cache[cache[0]] + 12 && N > 2) {
|
|
N >>= 1;
|
|
Y = X + N;
|
|
split = 1;
|
|
duration -= 1;
|
|
if (blocks == 1)
|
|
fill = (fill & 1) | (fill << 1);
|
|
blocks = (blocks + 1) >> 1;
|
|
}
|
|
|
|
if (split) {
|
|
int qn;
|
|
int itheta = quant ? celt_calc_theta(X, Y, stereo, N) : 0;
|
|
int mbits, sbits, delta;
|
|
int qalloc;
|
|
int pulse_cap;
|
|
int offset;
|
|
int orig_fill;
|
|
int tell;
|
|
|
|
/* Decide on the resolution to give to the split parameter theta */
|
|
pulse_cap = ff_celt_log_freq_range[band] + duration * 8;
|
|
offset = (pulse_cap >> 1) - (stereo && N == 2 ? CELT_QTHETA_OFFSET_TWOPHASE :
|
|
CELT_QTHETA_OFFSET);
|
|
qn = (stereo && band >= f->intensity_stereo) ? 1 :
|
|
celt_compute_qn(N, b, offset, pulse_cap, stereo);
|
|
tell = opus_rc_tell_frac(rc);
|
|
if (qn != 1) {
|
|
if (quant)
|
|
itheta = (itheta*qn + 8192) >> 14;
|
|
/* Entropy coding of the angle. We use a uniform pdf for the
|
|
* time split, a step for stereo, and a triangular one for the rest. */
|
|
if (quant) {
|
|
if (stereo && N > 2)
|
|
ff_opus_rc_enc_uint_step(rc, itheta, qn / 2);
|
|
else if (stereo || B0 > 1)
|
|
ff_opus_rc_enc_uint(rc, itheta, qn + 1);
|
|
else
|
|
ff_opus_rc_enc_uint_tri(rc, itheta, qn);
|
|
itheta = itheta * 16384 / qn;
|
|
if (stereo) {
|
|
if (itheta == 0)
|
|
celt_stereo_is_decouple(X, Y, f->block[0].lin_energy[band],
|
|
f->block[1].lin_energy[band], N);
|
|
else
|
|
celt_stereo_ms_decouple(X, Y, N);
|
|
}
|
|
} else {
|
|
if (stereo && N > 2)
|
|
itheta = ff_opus_rc_dec_uint_step(rc, qn / 2);
|
|
else if (stereo || B0 > 1)
|
|
itheta = ff_opus_rc_dec_uint(rc, qn+1);
|
|
else
|
|
itheta = ff_opus_rc_dec_uint_tri(rc, qn);
|
|
itheta = itheta * 16384 / qn;
|
|
}
|
|
} else if (stereo) {
|
|
if (quant) {
|
|
inv = itheta > 8192;
|
|
if (inv) {
|
|
for (i = 0; i < N; i++)
|
|
Y[i] *= -1;
|
|
}
|
|
celt_stereo_is_decouple(X, Y, f->block[0].lin_energy[band],
|
|
f->block[1].lin_energy[band], N);
|
|
|
|
if (b > 2 << 3 && f->remaining2 > 2 << 3) {
|
|
ff_opus_rc_enc_log(rc, inv, 2);
|
|
} else {
|
|
inv = 0;
|
|
}
|
|
} else {
|
|
inv = (b > 2 << 3 && f->remaining2 > 2 << 3) ? ff_opus_rc_dec_log(rc, 2) : 0;
|
|
inv = f->apply_phase_inv ? inv : 0;
|
|
}
|
|
itheta = 0;
|
|
}
|
|
qalloc = opus_rc_tell_frac(rc) - tell;
|
|
b -= qalloc;
|
|
|
|
orig_fill = fill;
|
|
if (itheta == 0) {
|
|
imid = 32767;
|
|
iside = 0;
|
|
fill = av_mod_uintp2(fill, blocks);
|
|
delta = -16384;
|
|
} else if (itheta == 16384) {
|
|
imid = 0;
|
|
iside = 32767;
|
|
fill &= ((1 << blocks) - 1) << blocks;
|
|
delta = 16384;
|
|
} else {
|
|
imid = celt_cos(itheta);
|
|
iside = celt_cos(16384-itheta);
|
|
/* This is the mid vs side allocation that minimizes squared error
|
|
in that band. */
|
|
delta = ROUND_MUL16((N - 1) << 7, celt_log2tan(iside, imid));
|
|
}
|
|
|
|
mid = imid / 32768.0f;
|
|
side = iside / 32768.0f;
|
|
|
|
/* This is a special case for N=2 that only works for stereo and takes
|
|
advantage of the fact that mid and side are orthogonal to encode
|
|
the side with just one bit. */
|
|
if (N == 2 && stereo) {
|
|
int c;
|
|
int sign = 0;
|
|
float tmp;
|
|
float *x2, *y2;
|
|
mbits = b;
|
|
/* Only need one bit for the side */
|
|
sbits = (itheta != 0 && itheta != 16384) ? 1 << 3 : 0;
|
|
mbits -= sbits;
|
|
c = (itheta > 8192);
|
|
f->remaining2 -= qalloc+sbits;
|
|
|
|
x2 = c ? Y : X;
|
|
y2 = c ? X : Y;
|
|
if (sbits) {
|
|
if (quant) {
|
|
sign = x2[0]*y2[1] - x2[1]*y2[0] < 0;
|
|
ff_opus_rc_put_raw(rc, sign, 1);
|
|
} else {
|
|
sign = ff_opus_rc_get_raw(rc, 1);
|
|
}
|
|
}
|
|
sign = 1 - 2 * sign;
|
|
/* We use orig_fill here because we want to fold the side, but if
|
|
itheta==16384, we'll have cleared the low bits of fill. */
|
|
cm = pvq->quant_band(pvq, f, rc, band, x2, NULL, N, mbits, blocks, lowband, duration,
|
|
lowband_out, level, gain, lowband_scratch, orig_fill);
|
|
/* We don't split N=2 bands, so cm is either 1 or 0 (for a fold-collapse),
|
|
and there's no need to worry about mixing with the other channel. */
|
|
y2[0] = -sign * x2[1];
|
|
y2[1] = sign * x2[0];
|
|
X[0] *= mid;
|
|
X[1] *= mid;
|
|
Y[0] *= side;
|
|
Y[1] *= side;
|
|
tmp = X[0];
|
|
X[0] = tmp - Y[0];
|
|
Y[0] = tmp + Y[0];
|
|
tmp = X[1];
|
|
X[1] = tmp - Y[1];
|
|
Y[1] = tmp + Y[1];
|
|
} else {
|
|
/* "Normal" split code */
|
|
float *next_lowband2 = NULL;
|
|
float *next_lowband_out1 = NULL;
|
|
int next_level = 0;
|
|
int rebalance;
|
|
uint32_t cmt;
|
|
|
|
/* Give more bits to low-energy MDCTs than they would
|
|
* otherwise deserve */
|
|
if (B0 > 1 && !stereo && (itheta & 0x3fff)) {
|
|
if (itheta > 8192)
|
|
/* Rough approximation for pre-echo masking */
|
|
delta -= delta >> (4 - duration);
|
|
else
|
|
/* Corresponds to a forward-masking slope of
|
|
* 1.5 dB per 10 ms */
|
|
delta = FFMIN(0, delta + (N << 3 >> (5 - duration)));
|
|
}
|
|
mbits = av_clip((b - delta) / 2, 0, b);
|
|
sbits = b - mbits;
|
|
f->remaining2 -= qalloc;
|
|
|
|
if (lowband && !stereo)
|
|
next_lowband2 = lowband + N; /* >32-bit split case */
|
|
|
|
/* Only stereo needs to pass on lowband_out.
|
|
* Otherwise, it's handled at the end */
|
|
if (stereo)
|
|
next_lowband_out1 = lowband_out;
|
|
else
|
|
next_level = level + 1;
|
|
|
|
rebalance = f->remaining2;
|
|
if (mbits >= sbits) {
|
|
/* In stereo mode, we do not apply a scaling to the mid
|
|
* because we need the normalized mid for folding later */
|
|
cm = pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
|
|
lowband, duration, next_lowband_out1, next_level,
|
|
stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
|
|
rebalance = mbits - (rebalance - f->remaining2);
|
|
if (rebalance > 3 << 3 && itheta != 0)
|
|
sbits += rebalance - (3 << 3);
|
|
|
|
/* For a stereo split, the high bits of fill are always zero,
|
|
* so no folding will be done to the side. */
|
|
cmt = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
|
|
next_lowband2, duration, NULL, next_level,
|
|
gain * side, NULL, fill >> blocks);
|
|
cm |= cmt << ((B0 >> 1) & (stereo - 1));
|
|
} else {
|
|
/* For a stereo split, the high bits of fill are always zero,
|
|
* so no folding will be done to the side. */
|
|
cm = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
|
|
next_lowband2, duration, NULL, next_level,
|
|
gain * side, NULL, fill >> blocks);
|
|
cm <<= ((B0 >> 1) & (stereo - 1));
|
|
rebalance = sbits - (rebalance - f->remaining2);
|
|
if (rebalance > 3 << 3 && itheta != 16384)
|
|
mbits += rebalance - (3 << 3);
|
|
|
|
/* In stereo mode, we do not apply a scaling to the mid because
|
|
* we need the normalized mid for folding later */
|
|
cm |= pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
|
|
lowband, duration, next_lowband_out1, next_level,
|
|
stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
|
|
}
|
|
}
|
|
} else {
|
|
/* This is the basic no-split case */
|
|
uint32_t q = celt_bits2pulses(cache, b);
|
|
uint32_t curr_bits = celt_pulses2bits(cache, q);
|
|
f->remaining2 -= curr_bits;
|
|
|
|
/* Ensures we can never bust the budget */
|
|
while (f->remaining2 < 0 && q > 0) {
|
|
f->remaining2 += curr_bits;
|
|
curr_bits = celt_pulses2bits(cache, --q);
|
|
f->remaining2 -= curr_bits;
|
|
}
|
|
|
|
if (q != 0) {
|
|
/* Finally do the actual (de)quantization */
|
|
if (quant) {
|
|
cm = celt_alg_quant(rc, X, N, (q < 8) ? q : (8 + (q & 7)) << ((q >> 3) - 1),
|
|
f->spread, blocks, gain, pvq);
|
|
} else {
|
|
cm = celt_alg_unquant(rc, X, N, (q < 8) ? q : (8 + (q & 7)) << ((q >> 3) - 1),
|
|
f->spread, blocks, gain, pvq);
|
|
}
|
|
} else {
|
|
/* If there's no pulse, fill the band anyway */
|
|
uint32_t cm_mask = (1 << blocks) - 1;
|
|
fill &= cm_mask;
|
|
if (fill) {
|
|
if (!lowband) {
|
|
/* Noise */
|
|
for (i = 0; i < N; i++)
|
|
X[i] = (((int32_t)celt_rng(f)) >> 20);
|
|
cm = cm_mask;
|
|
} else {
|
|
/* Folded spectrum */
|
|
for (i = 0; i < N; i++) {
|
|
/* About 48 dB below the "normal" folding level */
|
|
X[i] = lowband[i] + (((celt_rng(f)) & 0x8000) ? 1.0f / 256 : -1.0f / 256);
|
|
}
|
|
cm = fill;
|
|
}
|
|
celt_renormalize_vector(X, N, gain);
|
|
} else {
|
|
memset(X, 0, N*sizeof(float));
|
|
}
|
|
}
|
|
}
|
|
|
|
/* This code is used by the decoder and by the resynthesis-enabled encoder */
|
|
if (stereo) {
|
|
if (N > 2)
|
|
celt_stereo_merge(X, Y, mid, N);
|
|
if (inv) {
|
|
for (i = 0; i < N; i++)
|
|
Y[i] *= -1;
|
|
}
|
|
} else if (level == 0) {
|
|
int k;
|
|
|
|
/* Undo the sample reorganization going from time order to frequency order */
|
|
if (B0 > 1)
|
|
celt_interleave_hadamard(pvq->hadamard_tmp, X, N_B >> recombine,
|
|
B0 << recombine, longblocks);
|
|
|
|
/* Undo time-freq changes that we did earlier */
|
|
N_B = N_B0;
|
|
blocks = B0;
|
|
for (k = 0; k < time_divide; k++) {
|
|
blocks >>= 1;
|
|
N_B <<= 1;
|
|
cm |= cm >> blocks;
|
|
celt_haar1(X, N_B, blocks);
|
|
}
|
|
|
|
for (k = 0; k < recombine; k++) {
|
|
cm = ff_celt_bit_deinterleave[cm];
|
|
celt_haar1(X, N0>>k, 1<<k);
|
|
}
|
|
blocks <<= recombine;
|
|
|
|
/* Scale output for later folding */
|
|
if (lowband_out) {
|
|
float n = sqrtf(N0);
|
|
for (i = 0; i < N0; i++)
|
|
lowband_out[i] = n * X[i];
|
|
}
|
|
cm = av_mod_uintp2(cm, blocks);
|
|
}
|
|
|
|
return cm;
|
|
}
|
|
|
|
static QUANT_FN(pvq_decode_band)
|
|
{
|
|
#if CONFIG_OPUS_DECODER
|
|
return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
|
|
lowband_out, level, gain, lowband_scratch, fill, 0);
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
static QUANT_FN(pvq_encode_band)
|
|
{
|
|
#if CONFIG_OPUS_ENCODER
|
|
return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
|
|
lowband_out, level, gain, lowband_scratch, fill, 1);
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
int av_cold ff_celt_pvq_init(CeltPVQ **pvq, int encode)
|
|
{
|
|
CeltPVQ *s = av_malloc(sizeof(CeltPVQ));
|
|
if (!s)
|
|
return AVERROR(ENOMEM);
|
|
|
|
s->pvq_search = ppp_pvq_search_c;
|
|
s->quant_band = encode ? pvq_encode_band : pvq_decode_band;
|
|
|
|
if (ARCH_X86)
|
|
ff_opus_dsp_init_x86(s);
|
|
|
|
*pvq = s;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void av_cold ff_celt_pvq_uninit(CeltPVQ **pvq)
|
|
{
|
|
av_freep(pvq);
|
|
}
|