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119 lines
4.5 KiB
C
119 lines
4.5 KiB
C
/*
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* Intel MediaSDK QSV based MPEG-2 encoder
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdint.h>
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#include <sys/types.h>
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#include <mfx/mfxvideo.h>
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#include "libavutil/common.h"
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#include "libavutil/opt.h"
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#include "avcodec.h"
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#include "internal.h"
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#include "qsv.h"
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#include "qsv_internal.h"
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#include "qsvenc.h"
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typedef struct QSVMpeg2EncContext {
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AVClass *class;
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QSVEncContext qsv;
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} QSVMpeg2EncContext;
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static av_cold int qsv_enc_init(AVCodecContext *avctx)
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{
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QSVMpeg2EncContext *q = avctx->priv_data;
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return ff_qsv_enc_init(avctx, &q->qsv);
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}
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static int qsv_enc_frame(AVCodecContext *avctx, AVPacket *pkt,
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const AVFrame *frame, int *got_packet)
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{
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QSVMpeg2EncContext *q = avctx->priv_data;
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return ff_qsv_encode(avctx, &q->qsv, pkt, frame, got_packet);
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}
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static av_cold int qsv_enc_close(AVCodecContext *avctx)
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{
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QSVMpeg2EncContext *q = avctx->priv_data;
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return ff_qsv_enc_close(avctx, &q->qsv);
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}
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#define OFFSET(x) offsetof(QSVMpeg2EncContext, x)
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#define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
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static const AVOption options[] = {
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{ "async_depth", "Maximum processing parallelism", OFFSET(qsv.async_depth), AV_OPT_TYPE_INT, { .i64 = ASYNC_DEPTH_DEFAULT }, 0, INT_MAX, VE },
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{ "avbr_accuracy", "Accuracy of the AVBR ratecontrol", OFFSET(qsv.avbr_accuracy), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
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{ "avbr_convergence", "Convergence of the AVBR ratecontrol", OFFSET(qsv.avbr_convergence), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
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{ "profile", NULL, OFFSET(qsv.profile), AV_OPT_TYPE_INT, { .i64 = MFX_PROFILE_UNKNOWN }, 0, INT_MAX, VE, "profile" },
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{ "unknown", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_PROFILE_UNKNOWN }, INT_MIN, INT_MAX, VE, "profile" },
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{ "simple", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_PROFILE_MPEG2_SIMPLE }, INT_MIN, INT_MAX, VE, "profile" },
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{ "main", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_PROFILE_MPEG2_MAIN }, INT_MIN, INT_MAX, VE, "profile" },
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{ "high", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_PROFILE_MPEG2_HIGH }, INT_MIN, INT_MAX, VE, "profile" },
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{ "preset", NULL, OFFSET(qsv.preset), AV_OPT_TYPE_INT, { .i64 = MFX_TARGETUSAGE_BALANCED }, 0, 7, VE, "preset" },
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{ "fast", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_BEST_SPEED }, INT_MIN, INT_MAX, VE, "preset" },
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{ "medium", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_BALANCED }, INT_MIN, INT_MAX, VE, "preset" },
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{ "slow", NULL, 0, AV_OPT_TYPE_CONST, { .i64 = MFX_TARGETUSAGE_BEST_QUALITY }, INT_MIN, INT_MAX, VE, "preset" },
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{ NULL },
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};
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static const AVClass class = {
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.class_name = "mpeg2_qsv encoder",
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.item_name = av_default_item_name,
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.option = options,
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.version = LIBAVUTIL_VERSION_INT,
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};
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static const AVCodecDefault qsv_enc_defaults[] = {
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{ "b", "1M" },
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{ "refs", "0" },
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// same as the x264 default
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{ "g", "250" },
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{ "bf", "3" },
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{ "flags", "+cgop" },
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{ NULL },
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};
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AVCodec ff_mpeg2_qsv_encoder = {
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.name = "mpeg2_qsv",
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.long_name = NULL_IF_CONFIG_SMALL("MPEG-2 video (Intel Quick Sync Video acceleration)"),
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.priv_data_size = sizeof(QSVMpeg2EncContext),
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.type = AVMEDIA_TYPE_VIDEO,
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.id = AV_CODEC_ID_MPEG2VIDEO,
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.init = qsv_enc_init,
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.encode2 = qsv_enc_frame,
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.close = qsv_enc_close,
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.capabilities = AV_CODEC_CAP_DELAY,
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.pix_fmts = (const enum AVPixelFormat[]){ AV_PIX_FMT_NV12,
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AV_PIX_FMT_QSV,
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AV_PIX_FMT_NONE },
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.priv_class = &class,
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.defaults = qsv_enc_defaults,
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.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
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};
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