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b69486ea18
Signed-off-by: Geoff Hill <geoff@geoffhill.org> Signed-off-by: Martin Storsjö <martin@martin.st>
124 lines
4.8 KiB
C
124 lines
4.8 KiB
C
/*
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* AC-3 DSP functions
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* Copyright (c) 2011 Justin Ruggles
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_AC3DSP_H
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#define AVCODEC_AC3DSP_H
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#include <stddef.h>
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#include <stdint.h>
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/**
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* Number of mantissa bits written for each bap value.
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* bap values with fractional bits are set to 0 and are calculated separately.
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*/
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extern const uint16_t ff_ac3_bap_bits[16];
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typedef struct AC3DSPContext {
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/**
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* Set each encoded exponent in a block to the minimum of itself and the
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* exponents in the same frequency bin of up to 5 following blocks.
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* @param exp pointer to the start of the current block of exponents.
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* constraints: align 16
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* @param num_reuse_blocks number of blocks that will reuse exponents from the current block.
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* constraints: range 0 to 5
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* @param nb_coefs number of frequency coefficients.
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*/
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void (*ac3_exponent_min)(uint8_t *exp, int num_reuse_blocks, int nb_coefs);
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/**
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* Convert an array of float in range [-1.0,1.0] to int32_t with range
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* [-(1<<24),(1<<24)]
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*
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* @param dst destination array of int32_t.
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* constraints: 32-byte aligned
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* @param src source array of float.
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* constraints: 32-byte aligned
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* @param len number of elements to convert.
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* constraints: multiple of 32 greater than zero
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*/
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void (*float_to_fixed24)(int32_t *dst, const float *src, size_t len);
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/**
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* Calculate bit allocation pointers.
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* The SNR is the difference between the masking curve and the signal. AC-3
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* uses this value for each frequency bin to allocate bits. The snroffset
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* parameter is a global adjustment to the SNR for all bins.
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*
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* @param[in] mask masking curve
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* @param[in] psd signal power for each frequency bin
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* @param[in] start starting bin location
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* @param[in] end ending bin location
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* @param[in] snr_offset SNR adjustment
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* @param[in] floor noise floor
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* @param[in] bap_tab look-up table for bit allocation pointers
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* @param[out] bap bit allocation pointers
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*/
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void (*bit_alloc_calc_bap)(int16_t *mask, int16_t *psd, int start, int end,
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int snr_offset, int floor,
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const uint8_t *bap_tab, uint8_t *bap);
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/**
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* Update bap counts using the supplied array of bap.
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*
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* @param[out] mant_cnt bap counts for 1 block
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* @param[in] bap array of bap, pointing to start coef bin
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* @param[in] len number of elements to process
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*/
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void (*update_bap_counts)(uint16_t mant_cnt[16], uint8_t *bap, int len);
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/**
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* Calculate the number of bits needed to encode a set of mantissas.
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*
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* @param[in] mant_cnt bap counts for all blocks
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* @return mantissa bit count
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*/
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int (*compute_mantissa_size)(uint16_t mant_cnt[6][16]);
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void (*extract_exponents)(uint8_t *exp, int32_t *coef, int nb_coefs);
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void (*sum_square_butterfly_int32)(int64_t sum[4], const int32_t *coef0,
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const int32_t *coef1, int len);
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void (*sum_square_butterfly_float)(float sum[4], const float *coef0,
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const float *coef1, int len);
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int out_channels;
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int in_channels;
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void (*downmix)(float **samples, float **matrix, int len);
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void (*downmix_fixed)(int32_t **samples, int16_t **matrix, int len);
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} AC3DSPContext;
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void ff_ac3dsp_init(AC3DSPContext *c);
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void ff_ac3dsp_init_aarch64(AC3DSPContext *c);
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void ff_ac3dsp_init_arm(AC3DSPContext *c);
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void ff_ac3dsp_init_x86(AC3DSPContext *c);
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void ff_ac3dsp_init_mips(AC3DSPContext *c);
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void ff_ac3dsp_init_riscv(AC3DSPContext *c);
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void ff_ac3dsp_downmix(AC3DSPContext *c, float **samples, float **matrix,
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int out_ch, int in_ch, int len);
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void ff_ac3dsp_downmix_fixed(AC3DSPContext *c, int32_t **samples, int16_t **matrix,
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int out_ch, int in_ch, int len);
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void ff_ac3dsp_set_downmix_x86(AC3DSPContext *c);
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#endif /* AVCODEC_AC3DSP_H */
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