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593e8c2c6a
Make sure we don't repeatedly try to decode the same packet, making no progress and possibly causing an infinite loop.
398 lines
12 KiB
C
398 lines
12 KiB
C
/*
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* Bink Audio decoder
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* Copyright (c) 2007-2011 Peter Ross (pross@xvid.org)
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* Copyright (c) 2009 Daniel Verkamp (daniel@drv.nu)
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* Bink Audio decoder
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*
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* Technical details here:
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* http://wiki.multimedia.cx/index.php?title=Bink_Audio
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*/
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#include "config_components.h"
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#include "libavutil/channel_layout.h"
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#include "libavutil/intfloat.h"
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#include "libavutil/mem_internal.h"
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#include "libavutil/tx.h"
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#define BITSTREAM_READER_LE
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#include "avcodec.h"
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#include "decode.h"
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#include "get_bits.h"
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#include "codec_internal.h"
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#include "internal.h"
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#include "wma_freqs.h"
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#define MAX_DCT_CHANNELS 6
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#define MAX_CHANNELS 2
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#define BINK_BLOCK_MAX_SIZE (MAX_CHANNELS << 11)
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typedef struct BinkAudioContext {
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GetBitContext gb;
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int version_b; ///< Bink version 'b'
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int first;
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int channels;
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int ch_offset;
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int frame_len; ///< transform size (samples)
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int overlap_len; ///< overlap size (samples)
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int block_size;
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int num_bands;
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float root;
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unsigned int bands[26];
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float previous[MAX_DCT_CHANNELS][BINK_BLOCK_MAX_SIZE / 16]; ///< coeffs from previous audio block
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float quant_table[96];
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AVPacket *pkt;
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AVTXContext *tx;
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av_tx_fn tx_fn;
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} BinkAudioContext;
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static av_cold int decode_init(AVCodecContext *avctx)
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{
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BinkAudioContext *s = avctx->priv_data;
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int sample_rate = avctx->sample_rate;
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int sample_rate_half;
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int i, ret;
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int frame_len_bits;
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int max_channels = avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT ? MAX_CHANNELS : MAX_DCT_CHANNELS;
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int channels = avctx->ch_layout.nb_channels;
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/* determine frame length */
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if (avctx->sample_rate < 22050) {
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frame_len_bits = 9;
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} else if (avctx->sample_rate < 44100) {
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frame_len_bits = 10;
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} else {
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frame_len_bits = 11;
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}
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if (channels < 1 || channels > max_channels) {
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av_log(avctx, AV_LOG_ERROR, "invalid number of channels: %d\n", channels);
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return AVERROR_INVALIDDATA;
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}
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av_channel_layout_uninit(&avctx->ch_layout);
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av_channel_layout_default(&avctx->ch_layout, channels);
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s->version_b = avctx->extradata_size >= 4 && avctx->extradata[3] == 'b';
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if (avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) {
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// audio is already interleaved for the RDFT format variant
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avctx->sample_fmt = AV_SAMPLE_FMT_FLT;
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if (sample_rate > INT_MAX / channels)
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return AVERROR_INVALIDDATA;
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sample_rate *= channels;
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s->channels = 1;
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if (!s->version_b)
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frame_len_bits += av_log2(channels);
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} else {
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s->channels = channels;
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avctx->sample_fmt = AV_SAMPLE_FMT_FLTP;
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}
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s->frame_len = 1 << frame_len_bits;
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s->overlap_len = s->frame_len / 16;
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s->block_size = (s->frame_len - s->overlap_len) * FFMIN(MAX_CHANNELS, s->channels);
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sample_rate_half = (sample_rate + 1LL) / 2;
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if (avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT)
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s->root = 2.0 / (sqrt(s->frame_len) * 32768.0);
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else
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s->root = s->frame_len / (sqrt(s->frame_len) * 32768.0);
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for (i = 0; i < 96; i++) {
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/* constant is result of 0.066399999/log10(M_E) */
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s->quant_table[i] = expf(i * 0.15289164787221953823f) * s->root;
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}
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/* calculate number of bands */
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for (s->num_bands = 1; s->num_bands < 25; s->num_bands++)
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if (sample_rate_half <= ff_wma_critical_freqs[s->num_bands - 1])
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break;
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/* populate bands data */
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s->bands[0] = 2;
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for (i = 1; i < s->num_bands; i++)
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s->bands[i] = (ff_wma_critical_freqs[i - 1] * s->frame_len / sample_rate_half) & ~1;
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s->bands[s->num_bands] = s->frame_len;
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s->first = 1;
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if (CONFIG_BINKAUDIO_RDFT_DECODER && avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) {
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float scale = 0.5;
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ret = av_tx_init(&s->tx, &s->tx_fn, AV_TX_FLOAT_RDFT, 1, 1 << frame_len_bits, &scale, 0);
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} else if (CONFIG_BINKAUDIO_DCT_DECODER) {
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float scale = 1.0 / (1 << frame_len_bits);
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ret = av_tx_init(&s->tx, &s->tx_fn, AV_TX_FLOAT_DCT, 1, 1 << (frame_len_bits - 1), &scale, 0);
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} else {
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av_assert0(0);
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}
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if (ret < 0)
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return ret;
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s->pkt = avctx->internal->in_pkt;
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return 0;
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}
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static float get_float(GetBitContext *gb)
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{
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int power = get_bits(gb, 5);
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float f = ldexpf(get_bits(gb, 23), power - 23);
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if (get_bits1(gb))
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f = -f;
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return f;
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}
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static const uint8_t rle_length_tab[16] = {
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2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64
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};
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/**
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* Decode Bink Audio block
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* @param[out] out Output buffer (must contain s->block_size elements)
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* @return 0 on success, negative error code on failure
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*/
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static int decode_block(BinkAudioContext *s, float **out, int use_dct,
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int channels, int ch_offset)
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{
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int ch, i, j, k;
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float q, quant[25];
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int width, coeff;
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GetBitContext *gb = &s->gb;
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LOCAL_ALIGNED_32(float, coeffs, [4098]);
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if (use_dct)
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skip_bits(gb, 2);
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for (ch = 0; ch < channels; ch++) {
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if (s->version_b) {
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if (get_bits_left(gb) < 64)
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return AVERROR_INVALIDDATA;
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coeffs[0] = av_int2float(get_bits_long(gb, 32)) * s->root;
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coeffs[1] = av_int2float(get_bits_long(gb, 32)) * s->root;
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} else {
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if (get_bits_left(gb) < 58)
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return AVERROR_INVALIDDATA;
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coeffs[0] = get_float(gb) * s->root;
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coeffs[1] = get_float(gb) * s->root;
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}
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if (get_bits_left(gb) < s->num_bands * 8)
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return AVERROR_INVALIDDATA;
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for (i = 0; i < s->num_bands; i++) {
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int value = get_bits(gb, 8);
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quant[i] = s->quant_table[FFMIN(value, 95)];
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}
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k = 0;
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q = quant[0];
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// parse coefficients
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i = 2;
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while (i < s->frame_len) {
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if (s->version_b) {
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j = i + 16;
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} else {
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int v = get_bits1(gb);
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if (v) {
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v = get_bits(gb, 4);
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j = i + rle_length_tab[v] * 8;
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} else {
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j = i + 8;
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}
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}
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j = FFMIN(j, s->frame_len);
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width = get_bits(gb, 4);
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if (width == 0) {
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memset(coeffs + i, 0, (j - i) * sizeof(*coeffs));
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i = j;
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while (s->bands[k] < i)
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q = quant[k++];
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} else {
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while (i < j) {
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if (s->bands[k] == i)
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q = quant[k++];
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coeff = get_bits(gb, width);
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if (coeff) {
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int v;
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v = get_bits1(gb);
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if (v)
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coeffs[i] = -q * coeff;
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else
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coeffs[i] = q * coeff;
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} else {
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coeffs[i] = 0.0f;
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}
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i++;
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}
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}
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}
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if (CONFIG_BINKAUDIO_DCT_DECODER && use_dct) {
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coeffs[0] /= 0.5;
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s->tx_fn(s->tx, out[ch + ch_offset], coeffs, sizeof(float));
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} else if (CONFIG_BINKAUDIO_RDFT_DECODER) {
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for (int i = 2; i < s->frame_len; i += 2)
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coeffs[i + 1] *= -1;
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coeffs[s->frame_len + 0] = coeffs[1];
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coeffs[s->frame_len + 1] = coeffs[1] = 0;
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s->tx_fn(s->tx, out[ch + ch_offset], coeffs, sizeof(AVComplexFloat));
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}
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}
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for (ch = 0; ch < channels; ch++) {
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int j;
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int count = s->overlap_len * channels;
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if (!s->first) {
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j = ch;
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for (i = 0; i < s->overlap_len; i++, j += channels)
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out[ch + ch_offset][i] = (s->previous[ch + ch_offset][i] * (count - j) +
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out[ch + ch_offset][i] * j) / count;
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}
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memcpy(s->previous[ch + ch_offset], &out[ch + ch_offset][s->frame_len - s->overlap_len],
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s->overlap_len * sizeof(*s->previous[ch + ch_offset]));
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}
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s->first = 0;
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return 0;
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}
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static av_cold int decode_end(AVCodecContext *avctx)
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{
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BinkAudioContext * s = avctx->priv_data;
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av_tx_uninit(&s->tx);
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return 0;
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}
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static void get_bits_align32(GetBitContext *s)
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{
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int n = (-get_bits_count(s)) & 31;
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if (n) skip_bits(s, n);
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}
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static int binkaudio_receive_frame(AVCodecContext *avctx, AVFrame *frame)
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{
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BinkAudioContext *s = avctx->priv_data;
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GetBitContext *gb = &s->gb;
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int new_pkt, ret;
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again:
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new_pkt = !s->pkt->data;
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if (!s->pkt->data) {
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ret = ff_decode_get_packet(avctx, s->pkt);
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if (ret < 0) {
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s->ch_offset = 0;
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return ret;
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}
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if (s->pkt->size < 4) {
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av_log(avctx, AV_LOG_ERROR, "Packet is too small\n");
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ret = AVERROR_INVALIDDATA;
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goto fail;
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}
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ret = init_get_bits8(gb, s->pkt->data, s->pkt->size);
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if (ret < 0)
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goto fail;
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/* skip reported size */
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skip_bits_long(gb, 32);
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}
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/* get output buffer */
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if (s->ch_offset == 0) {
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frame->nb_samples = s->frame_len;
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if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
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goto fail;
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if (!new_pkt)
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frame->pts = AV_NOPTS_VALUE;
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}
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if (decode_block(s, (float **)frame->extended_data,
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avctx->codec->id == AV_CODEC_ID_BINKAUDIO_DCT,
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FFMIN(MAX_CHANNELS, s->channels - s->ch_offset), s->ch_offset)) {
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av_log(avctx, AV_LOG_ERROR, "Incomplete packet\n");
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ret = AVERROR_INVALIDDATA;
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goto fail;
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}
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s->ch_offset += MAX_CHANNELS;
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get_bits_align32(gb);
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if (!get_bits_left(gb)) {
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memset(gb, 0, sizeof(*gb));
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av_packet_unref(s->pkt);
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}
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if (s->ch_offset >= s->channels) {
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s->ch_offset = 0;
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} else {
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goto again;
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}
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frame->nb_samples = s->block_size / FFMIN(avctx->ch_layout.nb_channels, MAX_CHANNELS);
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return 0;
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fail:
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s->ch_offset = 0;
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av_packet_unref(s->pkt);
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return ret;
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}
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static void decode_flush(AVCodecContext *avctx)
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{
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BinkAudioContext *const s = avctx->priv_data;
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/* s->pkt coincides with avctx->internal->in_pkt
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* and is unreferenced generically when flushing. */
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s->first = 1;
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s->ch_offset = 0;
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}
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const FFCodec ff_binkaudio_rdft_decoder = {
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.p.name = "binkaudio_rdft",
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CODEC_LONG_NAME("Bink Audio (RDFT)"),
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.p.type = AVMEDIA_TYPE_AUDIO,
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.p.id = AV_CODEC_ID_BINKAUDIO_RDFT,
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.priv_data_size = sizeof(BinkAudioContext),
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.init = decode_init,
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.flush = decode_flush,
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.close = decode_end,
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FF_CODEC_RECEIVE_FRAME_CB(binkaudio_receive_frame),
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.p.capabilities = AV_CODEC_CAP_DR1,
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.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
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};
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const FFCodec ff_binkaudio_dct_decoder = {
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.p.name = "binkaudio_dct",
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CODEC_LONG_NAME("Bink Audio (DCT)"),
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.p.type = AVMEDIA_TYPE_AUDIO,
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.p.id = AV_CODEC_ID_BINKAUDIO_DCT,
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.priv_data_size = sizeof(BinkAudioContext),
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.init = decode_init,
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.flush = decode_flush,
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.close = decode_end,
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FF_CODEC_RECEIVE_FRAME_CB(binkaudio_receive_frame),
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.p.capabilities = AV_CODEC_CAP_DR1,
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.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
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};
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