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Some of these were made possible by moving several common macros to libavutil/macros.h. While just at it, also improve the other headers a bit. Reviewed-by: Martin Storsjö <martin@martin.st> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
73 lines
3.0 KiB
C
73 lines
3.0 KiB
C
/*
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* Argonaut Games ASF (de)muxer
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*
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* Copyright (C) 2020 Zane van Iperen (zane@zanevaniperen.com)
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVFORMAT_ARGO_ASF_H
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#define AVFORMAT_ARGO_ASF_H
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#include <stdint.h>
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#include "libavutil/macros.h"
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#include "avformat.h"
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#define ASF_TAG MKTAG('A', 'S', 'F', '\0')
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#define ASF_FILE_HEADER_SIZE 24
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#define ASF_CHUNK_HEADER_SIZE 20
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#define ASF_SAMPLE_COUNT 32
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#define ASF_MIN_BUFFER_SIZE FFMAX(ASF_FILE_HEADER_SIZE, ASF_CHUNK_HEADER_SIZE)
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#define ASF_NAME_SIZE 8
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typedef struct ArgoASFFileHeader {
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uint32_t magic; /*< Magic Number, {'A', 'S', 'F', '\0'} */
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uint16_t version_major; /*< File Major Version. */
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uint16_t version_minor; /*< File Minor Version. */
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uint32_t num_chunks; /*< No. chunks in the file. */
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uint32_t chunk_offset; /*< Offset to the first chunk from the start of the file. */
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char name[ASF_NAME_SIZE + 1]; /*< Name, +1 for NULL-terminator. */
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} ArgoASFFileHeader;
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typedef struct ArgoASFChunkHeader {
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uint32_t num_blocks; /*< No. blocks in the chunk. */
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uint32_t num_samples; /*< No. samples per channel in a block. Always 32. */
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uint32_t unk1; /*< Unknown */
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uint16_t sample_rate; /*< Sample rate. */
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uint16_t unk2; /*< Unknown. */
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uint32_t flags; /*< Stream flags. */
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} ArgoASFChunkHeader;
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enum {
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ASF_CF_BITS_PER_SAMPLE = (1 << 0), /*< 16-bit if set, 8 otherwise. */
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ASF_CF_STEREO = (1 << 1), /*< Stereo if set, mono otherwise. */
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ASF_CF_ALWAYS1_1 = (1 << 2), /*< Unknown, always seems to be set. */
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ASF_CF_ALWAYS1_2 = (1 << 3), /*< Unknown, always seems to be set. */
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ASF_CF_ALWAYS1 = ASF_CF_ALWAYS1_1 | ASF_CF_ALWAYS1_2,
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ASF_CF_ALWAYS0 = ~(ASF_CF_BITS_PER_SAMPLE | ASF_CF_STEREO | ASF_CF_ALWAYS1)
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};
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void ff_argo_asf_parse_file_header(ArgoASFFileHeader *hdr, const uint8_t *buf);
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int ff_argo_asf_validate_file_header(AVFormatContext *s, const ArgoASFFileHeader *hdr);
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void ff_argo_asf_parse_chunk_header(ArgoASFChunkHeader *hdr, const uint8_t *buf);
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int ff_argo_asf_fill_stream(AVFormatContext *s, AVStream *st, const ArgoASFFileHeader *fhdr,
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const ArgoASFChunkHeader *ckhdr);
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#endif /* AVFORMAT_ARGO_ASF_H */
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