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48286d4d98
It reduces typing: Before this patch, there were 105 codecs whose long_name-definition exceeded the 80 char line length limit. Now there are only nine of them. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
458 lines
15 KiB
C
458 lines
15 KiB
C
/*
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* CDToons video decoder
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* Copyright (C) 2020 Alyssa Milburn <amilburn@zall.org>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* CDToons video decoder
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* @author Alyssa Milburn <amilburn@zall.org>
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*/
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#include <stdint.h>
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#include "libavutil/attributes.h"
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#include "libavutil/internal.h"
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#include "avcodec.h"
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#include "bytestream.h"
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#include "codec_internal.h"
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#include "decode.h"
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#define CDTOONS_HEADER_SIZE 44
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#define CDTOONS_MAX_SPRITES 1200
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typedef struct CDToonsSprite {
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uint16_t flags;
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uint16_t owner_frame;
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uint16_t start_frame;
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uint16_t end_frame;
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unsigned int alloc_size;
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uint32_t size;
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uint8_t *data;
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int active;
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} CDToonsSprite;
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typedef struct CDToonsContext {
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AVFrame *frame;
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uint16_t last_pal_id; ///< The index of the active palette sprite.
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uint32_t pal[256]; ///< The currently-used palette data.
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CDToonsSprite sprites[CDTOONS_MAX_SPRITES];
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} CDToonsContext;
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static int cdtoons_render_sprite(AVCodecContext *avctx, const uint8_t *data,
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uint32_t data_size,
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int dst_x, int dst_y, int width, int height)
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{
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CDToonsContext *c = avctx->priv_data;
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const uint8_t *next_line = data;
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const uint8_t *end = data + data_size;
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uint16_t line_size;
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uint8_t *dest;
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int skip = 0, to_skip, x;
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if (dst_x + width > avctx->width)
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width = avctx->width - dst_x;
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if (dst_y + height > avctx->height)
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height = avctx->height - dst_y;
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if (dst_x < 0) {
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/* we need to skip the start of the scanlines */
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skip = -dst_x;
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if (width <= skip)
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return 0;
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dst_x = 0;
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}
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for (int y = 0; y < height; y++) {
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/* one scanline at a time, size is provided */
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data = next_line;
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if (end - data < 2)
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return 1;
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line_size = bytestream_get_be16(&data);
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if (end - data < line_size)
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return 1;
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next_line = data + line_size;
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if (dst_y + y < 0)
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continue;
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dest = c->frame->data[0] + (dst_y + y) * c->frame->linesize[0] + dst_x;
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to_skip = skip;
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x = 0;
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while (x < width - skip) {
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int raw, size, step;
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uint8_t val;
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if (data >= end)
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return 1;
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val = bytestream_get_byte(&data);
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raw = !(val & 0x80);
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size = (int)(val & 0x7F) + 1;
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/* skip the start of a scanline if it is off-screen */
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if (to_skip >= size) {
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to_skip -= size;
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if (raw) {
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step = size;
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} else {
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step = 1;
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}
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if (next_line - data < step)
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return 1;
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data += step;
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continue;
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} else if (to_skip) {
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size -= to_skip;
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if (raw) {
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if (next_line - data < to_skip)
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return 1;
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data += to_skip;
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}
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to_skip = 0;
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}
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if (x + size >= width - skip)
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size = width - skip - x;
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/* either raw data, or a run of a single color */
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if (raw) {
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if (next_line - data < size)
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return 1;
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memcpy(dest + x, data, size);
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data += size;
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} else {
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uint8_t color = bytestream_get_byte(&data);
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/* ignore transparent runs */
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if (color)
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memset(dest + x, color, size);
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}
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x += size;
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}
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}
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return 0;
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}
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static int cdtoons_decode_frame(AVCodecContext *avctx, AVFrame *rframe,
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int *got_frame, AVPacket *avpkt)
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{
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CDToonsContext *c = avctx->priv_data;
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const uint8_t *buf = avpkt->data;
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const uint8_t *eod = avpkt->data + avpkt->size;
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const int buf_size = avpkt->size;
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uint16_t frame_id;
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uint8_t background_color;
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uint16_t sprite_count, sprite_offset;
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uint8_t referenced_count;
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uint16_t palette_id;
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uint8_t palette_set;
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int ret;
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int saw_embedded_sprites = 0;
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if (buf_size < CDTOONS_HEADER_SIZE)
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return AVERROR_INVALIDDATA;
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if ((ret = ff_reget_buffer(avctx, c->frame, 0)) < 0)
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return ret;
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/* a lot of the header is useless junk in the absence of
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* dirty rectangling etc */
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buf += 2; /* version? (always 9?) */
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frame_id = bytestream_get_be16(&buf);
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buf += 2; /* blocks_valid_until */
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buf += 1;
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background_color = bytestream_get_byte(&buf);
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buf += 16; /* clip rect, dirty rect */
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buf += 4; /* flags */
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sprite_count = bytestream_get_be16(&buf);
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sprite_offset = bytestream_get_be16(&buf);
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buf += 2; /* max block id? */
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referenced_count = bytestream_get_byte(&buf);
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buf += 1;
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palette_id = bytestream_get_be16(&buf);
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palette_set = bytestream_get_byte(&buf);
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buf += 5;
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if (sprite_offset > buf_size)
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return AVERROR_INVALIDDATA;
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/* read new sprites introduced in this frame */
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buf = avpkt->data + sprite_offset;
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while (sprite_count--) {
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uint32_t size;
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uint16_t sprite_id;
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if (buf + 14 > eod)
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return AVERROR_INVALIDDATA;
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sprite_id = bytestream_get_be16(&buf);
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if (sprite_id >= CDTOONS_MAX_SPRITES) {
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av_log(avctx, AV_LOG_ERROR,
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"Sprite ID %d is too high.\n", sprite_id);
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return AVERROR_INVALIDDATA;
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}
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if (c->sprites[sprite_id].active) {
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av_log(avctx, AV_LOG_ERROR,
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"Sprite ID %d is a duplicate.\n", sprite_id);
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return AVERROR_INVALIDDATA;
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}
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c->sprites[sprite_id].flags = bytestream_get_be16(&buf);
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size = bytestream_get_be32(&buf);
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if (size < 14) {
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av_log(avctx, AV_LOG_ERROR,
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"Sprite only has %d bytes of data.\n", size);
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return AVERROR_INVALIDDATA;
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}
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size -= 14;
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c->sprites[sprite_id].size = size;
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c->sprites[sprite_id].owner_frame = frame_id;
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c->sprites[sprite_id].start_frame = bytestream_get_be16(&buf);
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c->sprites[sprite_id].end_frame = bytestream_get_be16(&buf);
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buf += 2;
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if (size > buf_size || buf + size > eod)
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return AVERROR_INVALIDDATA;
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av_fast_padded_malloc(&c->sprites[sprite_id].data, &c->sprites[sprite_id].alloc_size, size);
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if (!c->sprites[sprite_id].data)
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return AVERROR(ENOMEM);
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c->sprites[sprite_id].active = 1;
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bytestream_get_buffer(&buf, c->sprites[sprite_id].data, size);
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}
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/* render any embedded sprites */
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while (buf < eod) {
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uint32_t tag, size;
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if (buf + 8 > eod) {
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av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data for embedded sprites.\n");
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return AVERROR_INVALIDDATA;
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}
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tag = bytestream_get_be32(&buf);
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size = bytestream_get_be32(&buf);
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if (tag == MKBETAG('D', 'i', 'f', 'f')) {
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uint16_t diff_count;
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if (buf + 10 > eod) {
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av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data for Diff frame.\n");
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return AVERROR_INVALIDDATA;
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}
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diff_count = bytestream_get_be16(&buf);
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buf += 8; /* clip rect? */
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for (int i = 0; i < diff_count; i++) {
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int16_t top, left;
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uint16_t diff_size, width, height;
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if (buf + 16 > eod) {
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av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data for Diff frame header.\n");
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return AVERROR_INVALIDDATA;
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}
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top = bytestream_get_be16(&buf);
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left = bytestream_get_be16(&buf);
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buf += 4; /* bottom, right */
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diff_size = bytestream_get_be32(&buf);
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width = bytestream_get_be16(&buf);
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height = bytestream_get_be16(&buf);
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if (diff_size < 8 || diff_size - 4 > eod - buf) {
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av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data for Diff frame data.\n");
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return AVERROR_INVALIDDATA;
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}
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if (cdtoons_render_sprite(avctx, buf + 4, diff_size - 8,
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left, top, width, height)) {
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av_log(avctx, AV_LOG_WARNING, "Ran beyond end of sprite while rendering.\n");
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}
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buf += diff_size - 4;
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}
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saw_embedded_sprites = 1;
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} else {
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/* we don't care about any other entries */
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if (size < 8 || size - 8 > eod - buf) {
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av_log(avctx, AV_LOG_WARNING, "Ran out of data for ignored entry (size %X, %d left).\n", size, (int)(eod - buf));
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return AVERROR_INVALIDDATA;
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}
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buf += (size - 8);
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}
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}
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/* was an intra frame? */
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if (saw_embedded_sprites)
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goto done;
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/* render any referenced sprites */
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buf = avpkt->data + CDTOONS_HEADER_SIZE;
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eod = avpkt->data + sprite_offset;
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for (int i = 0; i < referenced_count; i++) {
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const uint8_t *block_data;
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uint16_t sprite_id, width, height;
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int16_t top, left, right;
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if (buf + 10 > eod) {
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av_log(avctx, AV_LOG_WARNING, "Ran (seriously) out of data when rendering.\n");
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return AVERROR_INVALIDDATA;
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}
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sprite_id = bytestream_get_be16(&buf);
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top = bytestream_get_be16(&buf);
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left = bytestream_get_be16(&buf);
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buf += 2; /* bottom */
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right = bytestream_get_be16(&buf);
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if ((i == 0) && (sprite_id == 0)) {
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/* clear background */
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memset(c->frame->data[0], background_color,
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c->frame->linesize[0] * avctx->height);
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}
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if (!right)
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continue;
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if (sprite_id >= CDTOONS_MAX_SPRITES) {
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av_log(avctx, AV_LOG_ERROR,
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"Sprite ID %d is too high.\n", sprite_id);
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return AVERROR_INVALIDDATA;
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}
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block_data = c->sprites[sprite_id].data;
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if (!c->sprites[sprite_id].active) {
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/* this can happen when seeking around */
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av_log(avctx, AV_LOG_WARNING, "Sprite %d is missing.\n", sprite_id);
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continue;
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}
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if (c->sprites[sprite_id].size < 14) {
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av_log(avctx, AV_LOG_ERROR, "Sprite %d is too small.\n", sprite_id);
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continue;
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}
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height = bytestream_get_be16(&block_data);
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width = bytestream_get_be16(&block_data);
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block_data += 10;
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if (cdtoons_render_sprite(avctx, block_data,
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c->sprites[sprite_id].size - 14,
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left, top, width, height)) {
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av_log(avctx, AV_LOG_WARNING, "Ran beyond end of sprite while rendering.\n");
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}
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}
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if (palette_id && (palette_id != c->last_pal_id)) {
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if (palette_id >= CDTOONS_MAX_SPRITES) {
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av_log(avctx, AV_LOG_ERROR,
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"Palette ID %d is too high.\n", palette_id);
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return AVERROR_INVALIDDATA;
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}
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if (!c->sprites[palette_id].active) {
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/* this can happen when seeking around */
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av_log(avctx, AV_LOG_WARNING,
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"Palette ID %d is missing.\n", palette_id);
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goto done;
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}
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if (c->sprites[palette_id].size != 256 * 2 * 3) {
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av_log(avctx, AV_LOG_ERROR,
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"Palette ID %d is wrong size (%d).\n",
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palette_id, c->sprites[palette_id].size);
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return AVERROR_INVALIDDATA;
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}
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c->last_pal_id = palette_id;
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if (!palette_set) {
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uint8_t *palette_data = c->sprites[palette_id].data;
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for (int i = 0; i < 256; i++) {
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/* QuickTime-ish palette: 16-bit RGB components */
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unsigned r, g, b;
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r = *palette_data;
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g = *(palette_data + 2);
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b = *(palette_data + 4);
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c->pal[i] = (0xFFU << 24) | (r << 16) | (g << 8) | b;
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palette_data += 6;
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}
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/* first palette entry indicates transparency */
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c->pal[0] = 0;
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c->frame->palette_has_changed = 1;
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}
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}
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done:
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/* discard outdated blocks */
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for (int i = 0; i < CDTOONS_MAX_SPRITES; i++) {
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if (c->sprites[i].end_frame > frame_id)
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continue;
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c->sprites[i].active = 0;
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}
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memcpy(c->frame->data[1], c->pal, AVPALETTE_SIZE);
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if ((ret = av_frame_ref(rframe, c->frame)) < 0)
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return ret;
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*got_frame = 1;
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/* always report that the buffer was completely consumed */
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return buf_size;
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}
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static av_cold int cdtoons_decode_init(AVCodecContext *avctx)
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{
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CDToonsContext *c = avctx->priv_data;
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avctx->pix_fmt = AV_PIX_FMT_PAL8;
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c->last_pal_id = 0;
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c->frame = av_frame_alloc();
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if (!c->frame)
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return AVERROR(ENOMEM);
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return 0;
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}
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static void cdtoons_flush(AVCodecContext *avctx)
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{
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CDToonsContext *c = avctx->priv_data;
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c->last_pal_id = 0;
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for (int i = 0; i < CDTOONS_MAX_SPRITES; i++)
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c->sprites[i].active = 0;
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}
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static av_cold int cdtoons_decode_end(AVCodecContext *avctx)
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{
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CDToonsContext *c = avctx->priv_data;
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for (int i = 0; i < CDTOONS_MAX_SPRITES; i++) {
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av_freep(&c->sprites[i].data);
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c->sprites[i].active = 0;
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}
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av_frame_free(&c->frame);
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return 0;
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}
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const FFCodec ff_cdtoons_decoder = {
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.p.name = "cdtoons",
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CODEC_LONG_NAME("CDToons video"),
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.p.type = AVMEDIA_TYPE_VIDEO,
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.p.id = AV_CODEC_ID_CDTOONS,
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.priv_data_size = sizeof(CDToonsContext),
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.init = cdtoons_decode_init,
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.close = cdtoons_decode_end,
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FF_CODEC_DECODE_CB(cdtoons_decode_frame),
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.p.capabilities = AV_CODEC_CAP_DR1,
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.flush = cdtoons_flush,
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};
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