/* * Copyright (c) 2002 Brian Foley * Copyright (c) 2002 Dieter Shirley * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "../dsputil.h" #include "dsputil_altivec.h" #if CONFIG_DARWIN #include #endif int pix_abs16x16_x2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { int s, i; vector unsigned char *tv, zero; vector unsigned char pix1v, pix2v, pix2iv, avgv, t5; vector unsigned int sad; vector signed int sumdiffs; s = 0; zero = vec_splat_u8(0); sad = vec_splat_u32(0); for(i=0;i<16;i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: pix1v: pix1[0]-pix1[15] pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] */ tv = (vector unsigned char *) pix1; pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); tv = (vector unsigned char *) &pix2[0]; pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); tv = (vector unsigned char *) &pix2[1]; pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); /* Calculate the average vector */ avgv = vec_avg(pix2v, pix2iv); /* Calculate a sum of abs differences vector */ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int pix_abs16x16_y2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { int s, i; vector unsigned char *tv, zero; vector unsigned char pix1v, pix2v, pix3v, avgv, t5; vector unsigned int sad; vector signed int sumdiffs; uint8_t *pix3 = pix2 + line_size; s = 0; zero = vec_splat_u8(0); sad = vec_splat_u32(0); /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one iteration becomes pix2 in the next iteration. We can use this fact to avoid a potentially expensive unaligned read, each time around the loop. Read unaligned pixels into our vectors. The vectors are as follows: pix2v: pix2[0]-pix2[15] Split the pixel vectors into shorts */ tv = (vector unsigned char *) &pix2[0]; pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); for(i=0;i<16;i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: pix1v: pix1[0]-pix1[15] pix3v: pix3[0]-pix3[15] */ tv = (vector unsigned char *) pix1; pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); tv = (vector unsigned char *) &pix3[0]; pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); /* Calculate the average vector */ avgv = vec_avg(pix2v, pix3v); /* Calculate a sum of abs differences vector */ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2v = pix3v; pix3 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int pix_abs16x16_xy2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { int s, i; uint8_t *pix3 = pix2 + line_size; vector unsigned char *tv, avgv, t5, zero; vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv; vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv; vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv; vector unsigned short avghv, avglv, two; vector unsigned short t1, t2, t3, t4; vector unsigned int sad; vector signed int sumdiffs; zero = vec_splat_u8(0); two = vec_splat_u16(2); sad = vec_splat_u32(0); s = 0; /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one iteration becomes pix2 in the next iteration. We can use this fact to avoid a potentially expensive unaligned read, as well as some splitting, and vector addition each time around the loop. Read unaligned pixels into our vectors. The vectors are as follows: pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] Split the pixel vectors into shorts */ tv = (vector unsigned char *) &pix2[0]; pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); tv = (vector unsigned char *) &pix2[1]; pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v); pix2lv = (vector unsigned short) vec_mergel(zero, pix2v); pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv); pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv); t1 = vec_add(pix2hv, pix2ihv); t2 = vec_add(pix2lv, pix2ilv); for(i=0;i<16;i++) { /* Read unaligned pixels into our vectors. The vectors are as follows: pix1v: pix1[0]-pix1[15] pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] */ tv = (vector unsigned char *) pix1; pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); tv = (vector unsigned char *) &pix3[0]; pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); tv = (vector unsigned char *) &pix3[1]; pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1])); /* Note that Altivec does have vec_avg, but this works on vector pairs and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding would mean that, for example, avg(3,0,0,1) = 2, when it should be 1. Instead, we have to split the pixel vectors into vectors of shorts, and do the averaging by hand. */ /* Split the pixel vectors into shorts */ pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v); pix3lv = (vector unsigned short) vec_mergel(zero, pix3v); pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv); pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv); /* Do the averaging on them */ t3 = vec_add(pix3hv, pix3ihv); t4 = vec_add(pix3lv, pix3ilv); avghv = vec_sr(vec_add(vec_add(t1, t3), two), two); avglv = vec_sr(vec_add(vec_add(t2, t4), two), two); /* Pack the shorts back into a result */ avgv = vec_pack(avghv, avglv); /* Calculate a sum of abs differences vector */ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix3 += line_size; /* Transfer the calculated values for pix3 into pix2 */ t1 = t3; t2 = t4; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int pix_abs16x16_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { int i, s; vector unsigned char perm1, perm2, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sad, zero; vector signed int sumdiffs; zero = (vector unsigned int) (0); sad = (vector unsigned int) (0); for(i=0;i<16;i++) { /* Read potentially unaligned pixels into t1 and t2 */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_perm(pix1v[0], pix1v[1], perm1); t2 = vec_perm(pix2v[0], pix2v[1], perm2); /* Calculate a sum of abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int pix_abs8x8_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) { int i, s; vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; vector unsigned char t1, t2, t3,t4, t5; vector unsigned int sad, zero; vector signed int sumdiffs; zero = (vector unsigned int) (0); sad = (vector unsigned int) (0); permclear = (vector unsigned char) (255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0); for(i=0;i<8;i++) { /* Read potentially unaligned pixels into t1 and t2 Since we're reading 16 pixels, and actually only want 8, mask out the last 8 pixels. The 0s don't change the sum. */ perm1 = vec_lvsl(0, pix1); pix1v = (vector unsigned char *) pix1; perm2 = vec_lvsl(0, pix2); pix2v = (vector unsigned char *) pix2; t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); /* Calculate a sum of abs differences vector */ t3 = vec_max(t1, t2); t4 = vec_min(t1, t2); t5 = vec_sub(t3, t4); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t5, sad); pix1 += line_size; pix2 += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } int pix_norm1_altivec(uint8_t *pix, int line_size) { int s, i; vector unsigned char *tv, zero; vector unsigned char pixv; vector unsigned int sv; vector signed int sum; zero = vec_splat_u8(0); sv = vec_splat_u32(0); s = 0; for (i = 0; i < 16; i++) { /* Read in the potentially unaligned pixels */ tv = (vector unsigned char *) pix; pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix)); /* Square the values, and add them to our sum */ sv = vec_msum(pixv, pixv, sv); pix += line_size; } /* Sum up the four partial sums, and put the result into s */ sum = vec_sums((vector signed int) sv, (vector signed int) zero); sum = vec_splat(sum, 3); vec_ste(sum, 0, &s); return s; } int pix_sum_altivec(UINT8 * pix, int line_size) { vector unsigned char perm, *pixv; vector unsigned char t1; vector unsigned int sad, zero; vector signed int sumdiffs; int s, i; zero = (vector unsigned int) (0); sad = (vector unsigned int) (0); for (i = 0; i < 16; i++) { /* Read the potentially unaligned 16 pixels into t1 */ perm = vec_lvsl(0, pix); pixv = (vector unsigned char *) pix; t1 = vec_perm(pixv[0], pixv[1], perm); /* Add each 4 pixel group together and put 4 results into sad */ sad = vec_sum4s(t1, sad); pix += line_size; } /* Sum up the four partial sums, and put the result into s */ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); sumdiffs = vec_splat(sumdiffs, 3); vec_ste(sumdiffs, 0, &s); return s; } void get_pixels_altivec(DCTELEM *restrict block, const UINT8 *pixels, int line_size) { int i; vector unsigned char perm, bytes, *pixv; vector unsigned char zero = (vector unsigned char) (0); vector signed short shorts; for(i=0;i<8;i++) { // Read potentially unaligned pixels. // We're reading 16 pixels, and actually only want 8, // but we simply ignore the extras. perm = vec_lvsl(0, pixels); pixv = (vector unsigned char *) pixels; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts = (vector signed short)vec_mergeh(zero, bytes); // save the data to the block, we assume the block is 16-byte aligned vec_st(shorts, i*16, (vector signed short*)block); pixels += line_size; } } void diff_pixels_altivec(DCTELEM *restrict block, const UINT8 *s1, const UINT8 *s2, int stride) { int i; vector unsigned char perm, bytes, *pixv; vector unsigned char zero = (vector unsigned char) (0); vector signed short shorts1, shorts2; for(i=0;i<4;i++) { // Read potentially unaligned pixels // We're reading 16 pixels, and actually only want 8, // but we simply ignore the extras. perm = vec_lvsl(0, s1); pixv = (vector unsigned char *) s1; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts1 = (vector signed short)vec_mergeh(zero, bytes); // Do the same for the second block of pixels perm = vec_lvsl(0, s2); pixv = (vector unsigned char *) s2; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts2 = (vector signed short)vec_mergeh(zero, bytes); // Do the subtraction shorts1 = vec_sub(shorts1, shorts2); // save the data to the block, we assume the block is 16-byte aligned vec_st(shorts1, 0, (vector signed short*)block); s1 += stride; s2 += stride; block += 8; // The code below is a copy of the code above... This is a manual // unroll. // Read potentially unaligned pixels // We're reading 16 pixels, and actually only want 8, // but we simply ignore the extras. perm = vec_lvsl(0, s1); pixv = (vector unsigned char *) s1; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts1 = (vector signed short)vec_mergeh(zero, bytes); // Do the same for the second block of pixels perm = vec_lvsl(0, s2); pixv = (vector unsigned char *) s2; bytes = vec_perm(pixv[0], pixv[1], perm); // convert the bytes into shorts shorts2 = (vector signed short)vec_mergeh(zero, bytes); // Do the subtraction shorts1 = vec_sub(shorts1, shorts2); // save the data to the block, we assume the block is 16-byte aligned vec_st(shorts1, 0, (vector signed short*)block); s1 += stride; s2 += stride; block += 8; } } int has_altivec(void) { #if CONFIG_DARWIN int sels[2] = {CTL_HW, HW_VECTORUNIT}; int has_vu = 0; size_t len = sizeof(has_vu); int err; err = sysctl(sels, 2, &has_vu, &len, NULL, 0); if (err == 0) return (has_vu != 0); #endif return 0; }