/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ const sampler_t sampler = (CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST); kernel void horiz_sum(__global uint4 *integral_img, __read_only image2d_t src, int width, int height, int4 dx, int4 dy) { int y = get_global_id(0); int work_size = get_global_size(0); uint4 sum = (uint4)(0); float4 s2; for (int i = 0; i < width; i++) { float s1 = read_imagef(src, sampler, (int2)(i, y)).x; s2.x = read_imagef(src, sampler, (int2)(i + dx.x, y + dy.x)).x; s2.y = read_imagef(src, sampler, (int2)(i + dx.y, y + dy.y)).x; s2.z = read_imagef(src, sampler, (int2)(i + dx.z, y + dy.z)).x; s2.w = read_imagef(src, sampler, (int2)(i + dx.w, y + dy.w)).x; sum += convert_uint4((s1 - s2) * (s1 - s2) * 255 * 255); integral_img[y * width + i] = sum; } } kernel void vert_sum(__global uint4 *integral_img, __global int *overflow, int width, int height) { int x = get_global_id(0); uint4 sum = 0; for (int i = 0; i < height; i++) { if (any((uint4)UINT_MAX - integral_img[i * width + x] < sum)) atomic_inc(overflow); integral_img[i * width + x] += sum; sum = integral_img[i * width + x]; } } kernel void weight_accum(global float *sum, global float *weight, global uint4 *integral_img, __read_only image2d_t src, int width, int height, int p, float h, int4 dx, int4 dy) { // w(x) = integral_img(x-p, y-p) + // integral_img(x+p, y+p) - // integral_img(x+p, y-p) - // integral_img(x-p, y+p) // total_sum[x] += w(x, y) * src(x + dx, y + dy) // total_weight += w(x, y) int x = get_global_id(0); int y = get_global_id(1); int4 xoff = x + dx; int4 yoff = y + dy; uint4 a = 0, b = 0, c = 0, d = 0; uint4 src_pix = 0; // out-of-bounding-box? int oobb = (x - p) < 0 || (y - p) < 0 || (y + p) >= height || (x + p) >= width; src_pix.x = (int)(255 * read_imagef(src, sampler, (int2)(xoff.x, yoff.x)).x); src_pix.y = (int)(255 * read_imagef(src, sampler, (int2)(xoff.y, yoff.y)).x); src_pix.z = (int)(255 * read_imagef(src, sampler, (int2)(xoff.z, yoff.z)).x); src_pix.w = (int)(255 * read_imagef(src, sampler, (int2)(xoff.w, yoff.w)).x); if (!oobb) { a = integral_img[(y - p) * width + x - p]; b = integral_img[(y + p) * width + x - p]; c = integral_img[(y - p) * width + x + p]; d = integral_img[(y + p) * width + x + p]; } float4 patch_diff = convert_float4(d + a - c - b); float4 w = native_exp(-patch_diff / (h * h)); float w_sum = w.x + w.y + w.z + w.w; weight[y * width + x] += w_sum; sum[y * width + x] += dot(w, convert_float4(src_pix)); } kernel void average(__write_only image2d_t dst, __read_only image2d_t src, global float *sum, global float *weight) { int x = get_global_id(0); int y = get_global_id(1); int2 dim = get_image_dim(dst); float w = weight[y * dim.x + x]; float s = sum[y * dim.x + x]; float src_pix = read_imagef(src, sampler, (int2)(x, y)).x; float r = (s + src_pix * 255) / (1.0f + w) / 255.0f; if (x < dim.x && y < dim.y) write_imagef(dst, (int2)(x, y), (float4)(r, 0.0f, 0.0f, 1.0f)); }