/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * Frame multithreading support functions * @see doc/multithreading.txt */ #include "config.h" #include #include #include "avcodec.h" #include "codec_internal.h" #include "decode.h" #include "hwconfig.h" #include "internal.h" #include "pthread_internal.h" #include "thread.h" #include "threadframe.h" #include "version_major.h" #include "libavutil/avassert.h" #include "libavutil/buffer.h" #include "libavutil/common.h" #include "libavutil/cpu.h" #include "libavutil/frame.h" #include "libavutil/internal.h" #include "libavutil/log.h" #include "libavutil/mem.h" #include "libavutil/opt.h" #include "libavutil/thread.h" enum { ///< Set when the thread is awaiting a packet. STATE_INPUT_READY, ///< Set before the codec has called ff_thread_finish_setup(). STATE_SETTING_UP, /** * Set when the codec calls get_buffer(). * State is returned to STATE_SETTING_UP afterwards. */ STATE_GET_BUFFER, /** * Set when the codec calls get_format(). * State is returned to STATE_SETTING_UP afterwards. */ STATE_GET_FORMAT, ///< Set after the codec has called ff_thread_finish_setup(). STATE_SETUP_FINISHED, }; enum { UNINITIALIZED, ///< Thread has not been created, AVCodec->close mustn't be called NEEDS_CLOSE, ///< FFCodec->close needs to be called INITIALIZED, ///< Thread has been properly set up }; /** * Context used by codec threads and stored in their AVCodecInternal thread_ctx. */ typedef struct PerThreadContext { struct FrameThreadContext *parent; pthread_t thread; int thread_init; unsigned pthread_init_cnt;///< Number of successfully initialized mutexes/conditions pthread_cond_t input_cond; ///< Used to wait for a new packet from the main thread. pthread_cond_t progress_cond; ///< Used by child threads to wait for progress to change. pthread_cond_t output_cond; ///< Used by the main thread to wait for frames to finish. pthread_mutex_t mutex; ///< Mutex used to protect the contents of the PerThreadContext. pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond. AVCodecContext *avctx; ///< Context used to decode packets passed to this thread. AVPacket *avpkt; ///< Input packet (for decoding) or output (for encoding). AVFrame *frame; ///< Output frame (for decoding) or input (for encoding). int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call. int result; ///< The result of the last codec decode/encode() call. atomic_int state; int die; ///< Set when the thread should exit. int hwaccel_serializing; int async_serializing; atomic_int debug_threads; ///< Set if the FF_DEBUG_THREADS option is set. } PerThreadContext; /** * Context stored in the client AVCodecInternal thread_ctx. */ typedef struct FrameThreadContext { PerThreadContext *threads; ///< The contexts for each thread. PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on. unsigned pthread_init_cnt; ///< Number of successfully initialized mutexes/conditions pthread_mutex_t buffer_mutex; ///< Mutex used to protect get/release_buffer(). /** * This lock is used for ensuring threads run in serial when hwaccel * is used. */ pthread_mutex_t hwaccel_mutex; pthread_mutex_t async_mutex; pthread_cond_t async_cond; int async_lock; int next_decoding; ///< The next context to submit a packet to. int next_finished; ///< The next context to return output from. int delaying; /**< * Set for the first N packets, where N is the number of threads. * While it is set, ff_thread_en/decode_frame won't return any results. */ /* hwaccel state is temporarily stored here in order to transfer its ownership * to the next decoding thread without the need for extra synchronization */ const AVHWAccel *stash_hwaccel; void *stash_hwaccel_context; void *stash_hwaccel_priv; } FrameThreadContext; static void async_lock(FrameThreadContext *fctx) { pthread_mutex_lock(&fctx->async_mutex); while (fctx->async_lock) pthread_cond_wait(&fctx->async_cond, &fctx->async_mutex); fctx->async_lock = 1; pthread_mutex_unlock(&fctx->async_mutex); } static void async_unlock(FrameThreadContext *fctx) { pthread_mutex_lock(&fctx->async_mutex); av_assert0(fctx->async_lock); fctx->async_lock = 0; pthread_cond_broadcast(&fctx->async_cond); pthread_mutex_unlock(&fctx->async_mutex); } static void thread_set_name(PerThreadContext *p) { AVCodecContext *avctx = p->avctx; int idx = p - p->parent->threads; char name[16]; snprintf(name, sizeof(name), "av:%.7s:df%d", avctx->codec->name, idx); ff_thread_setname(name); } /** * Codec worker thread. * * Automatically calls ff_thread_finish_setup() if the codec does * not provide an update_thread_context method, or if the codec returns * before calling it. */ static attribute_align_arg void *frame_worker_thread(void *arg) { PerThreadContext *p = arg; AVCodecContext *avctx = p->avctx; const FFCodec *codec = ffcodec(avctx->codec); thread_set_name(p); pthread_mutex_lock(&p->mutex); while (1) { while (atomic_load(&p->state) == STATE_INPUT_READY && !p->die) pthread_cond_wait(&p->input_cond, &p->mutex); if (p->die) break; if (!codec->update_thread_context) ff_thread_finish_setup(avctx); /* If a decoder supports hwaccel, then it must call ff_get_format(). * Since that call must happen before ff_thread_finish_setup(), the * decoder is required to implement update_thread_context() and call * ff_thread_finish_setup() manually. Therefore the above * ff_thread_finish_setup() call did not happen and hwaccel_serializing * cannot be true here. */ av_assert0(!p->hwaccel_serializing); /* if the previous thread uses hwaccel then we take the lock to ensure * the threads don't run concurrently */ if (avctx->hwaccel) { pthread_mutex_lock(&p->parent->hwaccel_mutex); p->hwaccel_serializing = 1; } av_frame_unref(p->frame); p->got_frame = 0; p->result = codec->cb.decode(avctx, p->frame, &p->got_frame, p->avpkt); if ((p->result < 0 || !p->got_frame) && p->frame->buf[0]) ff_thread_release_buffer(avctx, p->frame); if (atomic_load(&p->state) == STATE_SETTING_UP) ff_thread_finish_setup(avctx); if (p->hwaccel_serializing) { /* wipe hwaccel state to avoid stale pointers lying around; * the state was transferred to FrameThreadContext in * ff_thread_finish_setup(), so nothing is leaked */ avctx->hwaccel = NULL; avctx->hwaccel_context = NULL; avctx->internal->hwaccel_priv_data = NULL; p->hwaccel_serializing = 0; pthread_mutex_unlock(&p->parent->hwaccel_mutex); } av_assert0(!avctx->hwaccel); if (p->async_serializing) { p->async_serializing = 0; async_unlock(p->parent); } pthread_mutex_lock(&p->progress_mutex); atomic_store(&p->state, STATE_INPUT_READY); pthread_cond_broadcast(&p->progress_cond); pthread_cond_signal(&p->output_cond); pthread_mutex_unlock(&p->progress_mutex); } pthread_mutex_unlock(&p->mutex); return NULL; } /** * Update the next thread's AVCodecContext with values from the reference thread's context. * * @param dst The destination context. * @param src The source context. * @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread * @return 0 on success, negative error code on failure */ static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user) { const FFCodec *const codec = ffcodec(dst->codec); int err = 0; if (dst != src && (for_user || codec->update_thread_context)) { dst->time_base = src->time_base; dst->framerate = src->framerate; dst->width = src->width; dst->height = src->height; dst->pix_fmt = src->pix_fmt; dst->sw_pix_fmt = src->sw_pix_fmt; dst->coded_width = src->coded_width; dst->coded_height = src->coded_height; dst->has_b_frames = src->has_b_frames; dst->idct_algo = src->idct_algo; dst->properties = src->properties; dst->bits_per_coded_sample = src->bits_per_coded_sample; dst->sample_aspect_ratio = src->sample_aspect_ratio; dst->profile = src->profile; dst->level = src->level; dst->bits_per_raw_sample = src->bits_per_raw_sample; dst->ticks_per_frame = src->ticks_per_frame; dst->color_primaries = src->color_primaries; dst->color_trc = src->color_trc; dst->colorspace = src->colorspace; dst->color_range = src->color_range; dst->chroma_sample_location = src->chroma_sample_location; dst->sample_rate = src->sample_rate; dst->sample_fmt = src->sample_fmt; #if FF_API_OLD_CHANNEL_LAYOUT FF_DISABLE_DEPRECATION_WARNINGS dst->channels = src->channels; dst->channel_layout = src->channel_layout; FF_ENABLE_DEPRECATION_WARNINGS #endif err = av_channel_layout_copy(&dst->ch_layout, &src->ch_layout); if (err < 0) return err; if (!!dst->hw_frames_ctx != !!src->hw_frames_ctx || (dst->hw_frames_ctx && dst->hw_frames_ctx->data != src->hw_frames_ctx->data)) { av_buffer_unref(&dst->hw_frames_ctx); if (src->hw_frames_ctx) { dst->hw_frames_ctx = av_buffer_ref(src->hw_frames_ctx); if (!dst->hw_frames_ctx) return AVERROR(ENOMEM); } } dst->hwaccel_flags = src->hwaccel_flags; err = av_buffer_replace(&dst->internal->pool, src->internal->pool); if (err < 0) return err; } if (for_user) { if (codec->update_thread_context_for_user) err = codec->update_thread_context_for_user(dst, src); } else { if (codec->update_thread_context) err = codec->update_thread_context(dst, src); } return err; } /** * Update the next thread's AVCodecContext with values set by the user. * * @param dst The destination context. * @param src The source context. * @return 0 on success, negative error code on failure */ static int update_context_from_user(AVCodecContext *dst, AVCodecContext *src) { int err; dst->flags = src->flags; dst->draw_horiz_band= src->draw_horiz_band; dst->get_buffer2 = src->get_buffer2; dst->opaque = src->opaque; dst->debug = src->debug; dst->slice_flags = src->slice_flags; dst->flags2 = src->flags2; dst->export_side_data = src->export_side_data; dst->skip_loop_filter = src->skip_loop_filter; dst->skip_idct = src->skip_idct; dst->skip_frame = src->skip_frame; dst->frame_num = src->frame_num; #if FF_API_AVCTX_FRAME_NUMBER FF_DISABLE_DEPRECATION_WARNINGS dst->frame_number = src->frame_number; FF_ENABLE_DEPRECATION_WARNINGS #endif #if FF_API_REORDERED_OPAQUE FF_DISABLE_DEPRECATION_WARNINGS dst->reordered_opaque = src->reordered_opaque; FF_ENABLE_DEPRECATION_WARNINGS #endif #if FF_API_SLICE_OFFSET FF_DISABLE_DEPRECATION_WARNINGS if (src->slice_count && src->slice_offset) { if (dst->slice_count < src->slice_count) { int err = av_reallocp_array(&dst->slice_offset, src->slice_count, sizeof(*dst->slice_offset)); if (err < 0) return err; } memcpy(dst->slice_offset, src->slice_offset, src->slice_count * sizeof(*dst->slice_offset)); } dst->slice_count = src->slice_count; FF_ENABLE_DEPRECATION_WARNINGS #endif av_packet_unref(dst->internal->last_pkt_props); err = av_packet_copy_props(dst->internal->last_pkt_props, src->internal->last_pkt_props); if (err < 0) return err; return 0; } static int submit_packet(PerThreadContext *p, AVCodecContext *user_avctx, AVPacket *avpkt) { FrameThreadContext *fctx = p->parent; PerThreadContext *prev_thread = fctx->prev_thread; const AVCodec *codec = p->avctx->codec; int ret; if (!avpkt->size && !(codec->capabilities & AV_CODEC_CAP_DELAY)) return 0; pthread_mutex_lock(&p->mutex); ret = update_context_from_user(p->avctx, user_avctx); if (ret) { pthread_mutex_unlock(&p->mutex); return ret; } atomic_store_explicit(&p->debug_threads, (p->avctx->debug & FF_DEBUG_THREADS) != 0, memory_order_relaxed); if (prev_thread) { int err; if (atomic_load(&prev_thread->state) == STATE_SETTING_UP) { pthread_mutex_lock(&prev_thread->progress_mutex); while (atomic_load(&prev_thread->state) == STATE_SETTING_UP) pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex); pthread_mutex_unlock(&prev_thread->progress_mutex); } err = update_context_from_thread(p->avctx, prev_thread->avctx, 0); if (err) { pthread_mutex_unlock(&p->mutex); return err; } } /* transfer the stashed hwaccel state, if any */ av_assert0(!p->avctx->hwaccel); FFSWAP(const AVHWAccel*, p->avctx->hwaccel, fctx->stash_hwaccel); FFSWAP(void*, p->avctx->hwaccel_context, fctx->stash_hwaccel_context); FFSWAP(void*, p->avctx->internal->hwaccel_priv_data, fctx->stash_hwaccel_priv); av_packet_unref(p->avpkt); ret = av_packet_ref(p->avpkt, avpkt); if (ret < 0) { pthread_mutex_unlock(&p->mutex); av_log(p->avctx, AV_LOG_ERROR, "av_packet_ref() failed in submit_packet()\n"); return ret; } atomic_store(&p->state, STATE_SETTING_UP); pthread_cond_signal(&p->input_cond); pthread_mutex_unlock(&p->mutex); fctx->prev_thread = p; fctx->next_decoding++; return 0; } int ff_thread_decode_frame(AVCodecContext *avctx, AVFrame *picture, int *got_picture_ptr, AVPacket *avpkt) { FrameThreadContext *fctx = avctx->internal->thread_ctx; int finished = fctx->next_finished; PerThreadContext *p; int err; /* release the async lock, permitting blocked hwaccel threads to * go forward while we are in this function */ async_unlock(fctx); /* * Submit a packet to the next decoding thread. */ p = &fctx->threads[fctx->next_decoding]; err = submit_packet(p, avctx, avpkt); if (err) goto finish; /* * If we're still receiving the initial packets, don't return a frame. */ if (fctx->next_decoding > (avctx->thread_count-1-(avctx->codec_id == AV_CODEC_ID_FFV1))) fctx->delaying = 0; if (fctx->delaying) { *got_picture_ptr=0; if (avpkt->size) { err = avpkt->size; goto finish; } } /* * Return the next available frame from the oldest thread. * If we're at the end of the stream, then we have to skip threads that * didn't output a frame/error, because we don't want to accidentally signal * EOF (avpkt->size == 0 && *got_picture_ptr == 0 && err >= 0). */ do { p = &fctx->threads[finished++]; if (atomic_load(&p->state) != STATE_INPUT_READY) { pthread_mutex_lock(&p->progress_mutex); while (atomic_load_explicit(&p->state, memory_order_relaxed) != STATE_INPUT_READY) pthread_cond_wait(&p->output_cond, &p->progress_mutex); pthread_mutex_unlock(&p->progress_mutex); } av_frame_move_ref(picture, p->frame); *got_picture_ptr = p->got_frame; picture->pkt_dts = p->avpkt->dts; err = p->result; /* * A later call with avkpt->size == 0 may loop over all threads, * including this one, searching for a frame/error to return before being * stopped by the "finished != fctx->next_finished" condition. * Make sure we don't mistakenly return the same frame/error again. */ p->got_frame = 0; p->result = 0; if (finished >= avctx->thread_count) finished = 0; } while (!avpkt->size && !*got_picture_ptr && err >= 0 && finished != fctx->next_finished); update_context_from_thread(avctx, p->avctx, 1); if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0; fctx->next_finished = finished; /* return the size of the consumed packet if no error occurred */ if (err >= 0) err = avpkt->size; finish: async_lock(fctx); return err; } void ff_thread_report_progress(ThreadFrame *f, int n, int field) { PerThreadContext *p; atomic_int *progress = f->progress ? (atomic_int*)f->progress->data : NULL; if (!progress || atomic_load_explicit(&progress[field], memory_order_relaxed) >= n) return; p = f->owner[field]->internal->thread_ctx; if (atomic_load_explicit(&p->debug_threads, memory_order_relaxed)) av_log(f->owner[field], AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field); pthread_mutex_lock(&p->progress_mutex); atomic_store_explicit(&progress[field], n, memory_order_release); pthread_cond_broadcast(&p->progress_cond); pthread_mutex_unlock(&p->progress_mutex); } void ff_thread_await_progress(const ThreadFrame *f, int n, int field) { PerThreadContext *p; atomic_int *progress = f->progress ? (atomic_int*)f->progress->data : NULL; if (!progress || atomic_load_explicit(&progress[field], memory_order_acquire) >= n) return; p = f->owner[field]->internal->thread_ctx; if (atomic_load_explicit(&p->debug_threads, memory_order_relaxed)) av_log(f->owner[field], AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress); pthread_mutex_lock(&p->progress_mutex); while (atomic_load_explicit(&progress[field], memory_order_relaxed) < n) pthread_cond_wait(&p->progress_cond, &p->progress_mutex); pthread_mutex_unlock(&p->progress_mutex); } void ff_thread_finish_setup(AVCodecContext *avctx) { PerThreadContext *p = avctx->internal->thread_ctx; if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return; if (avctx->hwaccel && !p->hwaccel_serializing) { pthread_mutex_lock(&p->parent->hwaccel_mutex); p->hwaccel_serializing = 1; } /* this assumes that no hwaccel calls happen before ff_thread_finish_setup() */ if (avctx->hwaccel && !(avctx->hwaccel->caps_internal & HWACCEL_CAP_ASYNC_SAFE)) { p->async_serializing = 1; async_lock(p->parent); } /* save hwaccel state for passing to the next thread; * this is done here so that this worker thread can wipe its own hwaccel * state after decoding, without requiring synchronization */ av_assert0(!p->parent->stash_hwaccel); p->parent->stash_hwaccel = avctx->hwaccel; p->parent->stash_hwaccel_context = avctx->hwaccel_context; p->parent->stash_hwaccel_priv = avctx->internal->hwaccel_priv_data; pthread_mutex_lock(&p->progress_mutex); if(atomic_load(&p->state) == STATE_SETUP_FINISHED){ av_log(avctx, AV_LOG_WARNING, "Multiple ff_thread_finish_setup() calls\n"); } atomic_store(&p->state, STATE_SETUP_FINISHED); pthread_cond_broadcast(&p->progress_cond); pthread_mutex_unlock(&p->progress_mutex); } /// Waits for all threads to finish. static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count) { int i; async_unlock(fctx); for (i = 0; i < thread_count; i++) { PerThreadContext *p = &fctx->threads[i]; if (atomic_load(&p->state) != STATE_INPUT_READY) { pthread_mutex_lock(&p->progress_mutex); while (atomic_load(&p->state) != STATE_INPUT_READY) pthread_cond_wait(&p->output_cond, &p->progress_mutex); pthread_mutex_unlock(&p->progress_mutex); } p->got_frame = 0; } async_lock(fctx); } #define OFF(member) offsetof(FrameThreadContext, member) DEFINE_OFFSET_ARRAY(FrameThreadContext, thread_ctx, pthread_init_cnt, (OFF(buffer_mutex), OFF(hwaccel_mutex), OFF(async_mutex)), (OFF(async_cond))); #undef OFF #define OFF(member) offsetof(PerThreadContext, member) DEFINE_OFFSET_ARRAY(PerThreadContext, per_thread, pthread_init_cnt, (OFF(progress_mutex), OFF(mutex)), (OFF(input_cond), OFF(progress_cond), OFF(output_cond))); #undef OFF void ff_frame_thread_free(AVCodecContext *avctx, int thread_count) { FrameThreadContext *fctx = avctx->internal->thread_ctx; const FFCodec *codec = ffcodec(avctx->codec); int i; park_frame_worker_threads(fctx, thread_count); for (i = 0; i < thread_count; i++) { PerThreadContext *p = &fctx->threads[i]; AVCodecContext *ctx = p->avctx; if (ctx->internal) { if (p->thread_init == INITIALIZED) { pthread_mutex_lock(&p->mutex); p->die = 1; pthread_cond_signal(&p->input_cond); pthread_mutex_unlock(&p->mutex); pthread_join(p->thread, NULL); } if (codec->close && p->thread_init != UNINITIALIZED) codec->close(ctx); if (ctx->priv_data) { if (codec->p.priv_class) av_opt_free(ctx->priv_data); av_freep(&ctx->priv_data); } #if FF_API_SLICE_OFFSET FF_DISABLE_DEPRECATION_WARNINGS av_freep(&ctx->slice_offset); FF_ENABLE_DEPRECATION_WARNINGS #endif av_buffer_unref(&ctx->internal->pool); av_packet_free(&ctx->internal->last_pkt_props); av_freep(&ctx->internal); av_buffer_unref(&ctx->hw_frames_ctx); } av_frame_free(&p->frame); ff_pthread_free(p, per_thread_offsets); av_packet_free(&p->avpkt); av_freep(&p->avctx); } av_freep(&fctx->threads); ff_pthread_free(fctx, thread_ctx_offsets); /* if we have stashed hwaccel state, move it to the user-facing context, * so it will be freed in avcodec_close() */ av_assert0(!avctx->hwaccel); FFSWAP(const AVHWAccel*, avctx->hwaccel, fctx->stash_hwaccel); FFSWAP(void*, avctx->hwaccel_context, fctx->stash_hwaccel_context); FFSWAP(void*, avctx->internal->hwaccel_priv_data, fctx->stash_hwaccel_priv); av_freep(&avctx->internal->thread_ctx); } static av_cold int init_thread(PerThreadContext *p, int *threads_to_free, FrameThreadContext *fctx, AVCodecContext *avctx, const FFCodec *codec, int first) { AVCodecContext *copy; int err; atomic_init(&p->state, STATE_INPUT_READY); copy = av_memdup(avctx, sizeof(*avctx)); if (!copy) return AVERROR(ENOMEM); copy->priv_data = NULL; /* From now on, this PerThreadContext will be cleaned up by * ff_frame_thread_free in case of errors. */ (*threads_to_free)++; p->parent = fctx; p->avctx = copy; copy->internal = av_mallocz(sizeof(*copy->internal)); if (!copy->internal) return AVERROR(ENOMEM); copy->internal->thread_ctx = p; copy->delay = avctx->delay; if (codec->priv_data_size) { copy->priv_data = av_mallocz(codec->priv_data_size); if (!copy->priv_data) return AVERROR(ENOMEM); if (codec->p.priv_class) { *(const AVClass **)copy->priv_data = codec->p.priv_class; err = av_opt_copy(copy->priv_data, avctx->priv_data); if (err < 0) return err; } } err = ff_pthread_init(p, per_thread_offsets); if (err < 0) return err; if (!(p->frame = av_frame_alloc()) || !(p->avpkt = av_packet_alloc())) return AVERROR(ENOMEM); if (!first) copy->internal->is_copy = 1; copy->internal->last_pkt_props = av_packet_alloc(); if (!copy->internal->last_pkt_props) return AVERROR(ENOMEM); if (codec->init) { err = codec->init(copy); if (err < 0) { if (codec->caps_internal & FF_CODEC_CAP_INIT_CLEANUP) p->thread_init = NEEDS_CLOSE; return err; } } p->thread_init = NEEDS_CLOSE; if (first) update_context_from_thread(avctx, copy, 1); atomic_init(&p->debug_threads, (copy->debug & FF_DEBUG_THREADS) != 0); err = AVERROR(pthread_create(&p->thread, NULL, frame_worker_thread, p)); if (err < 0) return err; p->thread_init = INITIALIZED; return 0; } int ff_frame_thread_init(AVCodecContext *avctx) { int thread_count = avctx->thread_count; const FFCodec *codec = ffcodec(avctx->codec); FrameThreadContext *fctx; int err, i = 0; if (!thread_count) { int nb_cpus = av_cpu_count(); // use number of cores + 1 as thread count if there is more than one if (nb_cpus > 1) thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS); else thread_count = avctx->thread_count = 1; } if (thread_count <= 1) { avctx->active_thread_type = 0; return 0; } avctx->internal->thread_ctx = fctx = av_mallocz(sizeof(FrameThreadContext)); if (!fctx) return AVERROR(ENOMEM); err = ff_pthread_init(fctx, thread_ctx_offsets); if (err < 0) { ff_pthread_free(fctx, thread_ctx_offsets); av_freep(&avctx->internal->thread_ctx); return err; } fctx->async_lock = 1; fctx->delaying = 1; if (codec->p.type == AVMEDIA_TYPE_VIDEO) avctx->delay = avctx->thread_count - 1; fctx->threads = av_calloc(thread_count, sizeof(*fctx->threads)); if (!fctx->threads) { err = AVERROR(ENOMEM); goto error; } for (; i < thread_count; ) { PerThreadContext *p = &fctx->threads[i]; int first = !i; err = init_thread(p, &i, fctx, avctx, codec, first); if (err < 0) goto error; } return 0; error: ff_frame_thread_free(avctx, i); return err; } void ff_thread_flush(AVCodecContext *avctx) { int i; FrameThreadContext *fctx = avctx->internal->thread_ctx; if (!fctx) return; park_frame_worker_threads(fctx, avctx->thread_count); if (fctx->prev_thread) { if (fctx->prev_thread != &fctx->threads[0]) update_context_from_thread(fctx->threads[0].avctx, fctx->prev_thread->avctx, 0); } fctx->next_decoding = fctx->next_finished = 0; fctx->delaying = 1; fctx->prev_thread = NULL; for (i = 0; i < avctx->thread_count; i++) { PerThreadContext *p = &fctx->threads[i]; // Make sure decode flush calls with size=0 won't return old frames p->got_frame = 0; av_frame_unref(p->frame); p->result = 0; if (ffcodec(avctx->codec)->flush) ffcodec(avctx->codec)->flush(p->avctx); } } int ff_thread_can_start_frame(AVCodecContext *avctx) { PerThreadContext *p = avctx->internal->thread_ctx; if ((avctx->active_thread_type&FF_THREAD_FRAME) && atomic_load(&p->state) != STATE_SETTING_UP && ffcodec(avctx->codec)->update_thread_context) { return 0; } return 1; } static int thread_get_buffer_internal(AVCodecContext *avctx, AVFrame *f, int flags) { PerThreadContext *p; int err; if (!(avctx->active_thread_type & FF_THREAD_FRAME)) return ff_get_buffer(avctx, f, flags); p = avctx->internal->thread_ctx; if (atomic_load(&p->state) != STATE_SETTING_UP && ffcodec(avctx->codec)->update_thread_context) { av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n"); return -1; } pthread_mutex_lock(&p->parent->buffer_mutex); err = ff_get_buffer(avctx, f, flags); pthread_mutex_unlock(&p->parent->buffer_mutex); return err; } int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f, int flags) { int ret = thread_get_buffer_internal(avctx, f, flags); if (ret < 0) av_log(avctx, AV_LOG_ERROR, "thread_get_buffer() failed\n"); return ret; } int ff_thread_get_ext_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags) { int ret; f->owner[0] = f->owner[1] = avctx; /* Hint: It is possible for this function to be called with codecs * that don't support frame threading at all, namely in case * a frame-threaded decoder shares code with codecs that are not. * This currently affects non-MPEG-4 mpegvideo codecs and and VP7. * The following check will always be true for them. */ if (!(avctx->active_thread_type & FF_THREAD_FRAME)) return ff_get_buffer(avctx, f->f, flags); if (ffcodec(avctx->codec)->caps_internal & FF_CODEC_CAP_ALLOCATE_PROGRESS) { atomic_int *progress; f->progress = av_buffer_alloc(2 * sizeof(*progress)); if (!f->progress) { return AVERROR(ENOMEM); } progress = (atomic_int*)f->progress->data; atomic_init(&progress[0], -1); atomic_init(&progress[1], -1); } ret = ff_thread_get_buffer(avctx, f->f, flags); if (ret) av_buffer_unref(&f->progress); return ret; } void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f) { if (!f) return; if (avctx->debug & FF_DEBUG_BUFFERS) av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f); av_frame_unref(f); } void ff_thread_release_ext_buffer(AVCodecContext *avctx, ThreadFrame *f) { av_buffer_unref(&f->progress); f->owner[0] = f->owner[1] = NULL; ff_thread_release_buffer(avctx, f->f); }