@chapter Input Devices @c man begin INPUT DEVICES Input devices are configured elements in FFmpeg which allow to access the data coming from a multimedia device attached to your system. When you configure your FFmpeg build, all the supported input devices are enabled by default. You can list all available ones using the configure option "--list-indevs". You can disable all the input devices using the configure option "--disable-indevs", and selectively enable an input device using the option "--enable-indev=@var{INDEV}", or you can disable a particular input device using the option "--disable-indev=@var{INDEV}". The option "-formats" of the ff* tools will display the list of supported input devices (amongst the demuxers). A description of the currently available input devices follows. @section alsa ALSA (Advanced Linux Sound Architecture) input device. To enable this input device during configuration you need libasound installed on your system. This device allows capturing from an ALSA device. The name of the device to capture has to be an ALSA card identifier. An ALSA identifier has the syntax: @example hw:@var{CARD}[,@var{DEV}[,@var{SUBDEV}]] @end example where the @var{DEV} and @var{SUBDEV} components are optional. The three arguments (in order: @var{CARD},@var{DEV},@var{SUBDEV}) specify card number or identifier, device number and subdevice number (-1 means any). To see the list of cards currently recognized by your system check the files @file{/proc/asound/cards} and @file{/proc/asound/devices}. For example to capture with @command{ffmpeg} from an ALSA device with card id 0, you may run the command: @example ffmpeg -f alsa -i hw:0 alsaout.wav @end example For more information see: @url{http://www.alsa-project.org/alsa-doc/alsa-lib/pcm.html} @section bktr BSD video input device. @section dshow Windows DirectShow input device. DirectShow support is enabled when FFmpeg is built with the mingw-w64 project. Currently only audio and video devices are supported. Multiple devices may be opened as separate inputs, but they may also be opened on the same input, which should improve synchronism between them. The input name should be in the format: @example @var{TYPE}=@var{NAME}[:@var{TYPE}=@var{NAME}] @end example where @var{TYPE} can be either @var{audio} or @var{video}, and @var{NAME} is the device's name. @subsection Options If no options are specified, the device's defaults are used. If the device does not support the requested options, it will fail to open. @table @option @item video_size Set the video size in the captured video. @item framerate Set the framerate in the captured video. @item sample_rate Set the sample rate (in Hz) of the captured audio. @item sample_size Set the sample size (in bits) of the captured audio. @item channels Set the number of channels in the captured audio. @item list_devices If set to @option{true}, print a list of devices and exit. @item list_options If set to @option{true}, print a list of selected device's options and exit. @item video_device_number Set video device number for devices with same name (starts at 0, defaults to 0). @item audio_device_number Set audio device number for devices with same name (starts at 0, defaults to 0). @end table @subsection Examples @itemize @item Print the list of DirectShow supported devices and exit: @example $ ffmpeg -list_devices true -f dshow -i dummy @end example @item Open video device @var{Camera}: @example $ ffmpeg -f dshow -i video="Camera" @end example @item Open second video device with name @var{Camera}: @example $ ffmpeg -f dshow -video_device_number 1 -i video="Camera" @end example @item Open video device @var{Camera} and audio device @var{Microphone}: @example $ ffmpeg -f dshow -i video="Camera":audio="Microphone" @end example @item Print the list of supported options in selected device and exit: @example $ ffmpeg -list_options true -f dshow -i video="Camera" @end example @end itemize @section dv1394 Linux DV 1394 input device. @section fbdev Linux framebuffer input device. The Linux framebuffer is a graphic hardware-independent abstraction layer to show graphics on a computer monitor, typically on the console. It is accessed through a file device node, usually @file{/dev/fb0}. For more detailed information read the file Documentation/fb/framebuffer.txt included in the Linux source tree. To record from the framebuffer device @file{/dev/fb0} with @command{ffmpeg}: @example ffmpeg -f fbdev -r 10 -i /dev/fb0 out.avi @end example You can take a single screenshot image with the command: @example ffmpeg -f fbdev -frames:v 1 -r 1 -i /dev/fb0 screenshot.jpeg @end example See also @url{http://linux-fbdev.sourceforge.net/}, and fbset(1). @section jack JACK input device. To enable this input device during configuration you need libjack installed on your system. A JACK input device creates one or more JACK writable clients, one for each audio channel, with name @var{client_name}:input_@var{N}, where @var{client_name} is the name provided by the application, and @var{N} is a number which identifies the channel. Each writable client will send the acquired data to the FFmpeg input device. Once you have created one or more JACK readable clients, you need to connect them to one or more JACK writable clients. To connect or disconnect JACK clients you can use the @command{jack_connect} and @command{jack_disconnect} programs, or do it through a graphical interface, for example with @command{qjackctl}. To list the JACK clients and their properties you can invoke the command @command{jack_lsp}. Follows an example which shows how to capture a JACK readable client with @command{ffmpeg}. @example # Create a JACK writable client with name "ffmpeg". $ ffmpeg -f jack -i ffmpeg -y out.wav # Start the sample jack_metro readable client. $ jack_metro -b 120 -d 0.2 -f 4000 # List the current JACK clients. $ jack_lsp -c system:capture_1 system:capture_2 system:playback_1 system:playback_2 ffmpeg:input_1 metro:120_bpm # Connect metro to the ffmpeg writable client. $ jack_connect metro:120_bpm ffmpeg:input_1 @end example For more information read: @url{http://jackaudio.org/} @section lavfi Libavfilter input virtual device. This input device reads data from the open output pads of a libavfilter filtergraph. For each filtergraph open output, the input device will create a corresponding stream which is mapped to the generated output. Currently only video data is supported. The filtergraph is specified through the option @option{graph}. @subsection Options @table @option @item graph Specify the filtergraph to use as input. Each video open output must be labelled by a unique string of the form "out@var{N}", where @var{N} is a number starting from 0 corresponding to the mapped input stream generated by the device. The first unlabelled output is automatically assigned to the "out0" label, but all the others need to be specified explicitly. If not specified defaults to the filename specified for the input device. @end table @subsection Examples @itemize @item Create a color video stream and play it back with @command{ffplay}: @example ffplay -f lavfi -graph "color=pink [out0]" dummy @end example @item As the previous example, but use filename for specifying the graph description, and omit the "out0" label: @example ffplay -f lavfi color=pink @end example @item Create three different video test filtered sources and play them: @example ffplay -f lavfi -graph "testsrc [out0]; testsrc,hflip [out1]; testsrc,negate [out2]" test3 @end example @item Read an audio stream from a file using the amovie source and play it back with @command{ffplay}: @example ffplay -f lavfi "amovie=test.wav" @end example @item Read an audio stream and a video stream and play it back with @command{ffplay}: @example ffplay -f lavfi "movie=test.avi[out0];amovie=test.wav[out1]" @end example @end itemize @section libdc1394 IIDC1394 input device, based on libdc1394 and libraw1394. @section openal The OpenAL input device provides audio capture on all systems with a working OpenAL 1.1 implementation. To enable this input device during configuration, you need OpenAL headers and libraries installed on your system, and need to configure FFmpeg with @code{--enable-openal}. OpenAL headers and libraries should be provided as part of your OpenAL implementation, or as an additional download (an SDK). Depending on your installation you may need to specify additional flags via the @code{--extra-cflags} and @code{--extra-ldflags} for allowing the build system to locate the OpenAL headers and libraries. An incomplete list of OpenAL implementations follows: @table @strong @item Creative The official Windows implementation, providing hardware acceleration with supported devices and software fallback. See @url{http://openal.org/}. @item OpenAL Soft Portable, open source (LGPL) software implementation. Includes backends for the most common sound APIs on the Windows, Linux, Solaris, and BSD operating systems. See @url{http://kcat.strangesoft.net/openal.html}. @item Apple OpenAL is part of Core Audio, the official Mac OS X Audio interface. See @url{http://developer.apple.com/technologies/mac/audio-and-video.html} @end table This device allows to capture from an audio input device handled through OpenAL. You need to specify the name of the device to capture in the provided filename. If the empty string is provided, the device will automatically select the default device. You can get the list of the supported devices by using the option @var{list_devices}. @subsection Options @table @option @item channels Set the number of channels in the captured audio. Only the values @option{1} (monaural) and @option{2} (stereo) are currently supported. Defaults to @option{2}. @item sample_size Set the sample size (in bits) of the captured audio. Only the values @option{8} and @option{16} are currently supported. Defaults to @option{16}. @item sample_rate Set the sample rate (in Hz) of the captured audio. Defaults to @option{44.1k}. @item list_devices If set to @option{true}, print a list of devices and exit. Defaults to @option{false}. @end table @subsection Examples Print the list of OpenAL supported devices and exit: @example $ ffmpeg -list_devices true -f openal -i dummy out.ogg @end example Capture from the OpenAL device @file{DR-BT101 via PulseAudio}: @example $ ffmpeg -f openal -i 'DR-BT101 via PulseAudio' out.ogg @end example Capture from the default device (note the empty string '' as filename): @example $ ffmpeg -f openal -i '' out.ogg @end example Capture from two devices simultaneously, writing to two different files, within the same @command{ffmpeg} command: @example $ ffmpeg -f openal -i 'DR-BT101 via PulseAudio' out1.ogg -f openal -i 'ALSA Default' out2.ogg @end example Note: not all OpenAL implementations support multiple simultaneous capture - try the latest OpenAL Soft if the above does not work. @section oss Open Sound System input device. The filename to provide to the input device is the device node representing the OSS input device, and is usually set to @file{/dev/dsp}. For example to grab from @file{/dev/dsp} using @command{ffmpeg} use the command: @example ffmpeg -f oss -i /dev/dsp /tmp/oss.wav @end example For more information about OSS see: @url{http://manuals.opensound.com/usersguide/dsp.html} @section pulse pulseaudio input device. To enable this input device during configuration you need libpulse-simple installed in your system. The filename to provide to the input device is a source device or the string "default" To list the pulse source devices and their properties you can invoke the command @command{pactl list sources}. @example ffmpeg -f pulse -i default /tmp/pulse.wav @end example @subsection @var{server} AVOption The syntax is: @example -server @var{server name} @end example Connects to a specific server. @subsection @var{name} AVOption The syntax is: @example -name @var{application name} @end example Specify the application name pulse will use when showing active clients, by default it is the LIBAVFORMAT_IDENT string @subsection @var{stream_name} AVOption The syntax is: @example -stream_name @var{stream name} @end example Specify the stream name pulse will use when showing active streams, by default it is "record" @subsection @var{sample_rate} AVOption The syntax is: @example -sample_rate @var{samplerate} @end example Specify the samplerate in Hz, by default 48kHz is used. @subsection @var{channels} AVOption The syntax is: @example -channels @var{N} @end example Specify the channels in use, by default 2 (stereo) is set. @subsection @var{frame_size} AVOption The syntax is: @example -frame_size @var{bytes} @end example Specify the number of byte per frame, by default it is set to 1024. @subsection @var{fragment_size} AVOption The syntax is: @example -fragment_size @var{bytes} @end example Specify the minimal buffering fragment in pulseaudio, it will affect the audio latency. By default it is unset. @section sndio sndio input device. To enable this input device during configuration you need libsndio installed on your system. The filename to provide to the input device is the device node representing the sndio input device, and is usually set to @file{/dev/audio0}. For example to grab from @file{/dev/audio0} using @command{ffmpeg} use the command: @example ffmpeg -f sndio -i /dev/audio0 /tmp/oss.wav @end example @section video4linux2 Video4Linux2 input video device. The name of the device to grab is a file device node, usually Linux systems tend to automatically create such nodes when the device (e.g. an USB webcam) is plugged into the system, and has a name of the kind @file{/dev/video@var{N}}, where @var{N} is a number associated to the device. Video4Linux2 devices usually support a limited set of @var{width}x@var{height} sizes and framerates. You can check which are supported using @command{-list_formats all} for Video4Linux2 devices. Some usage examples of the video4linux2 devices with ffmpeg and ffplay: Note that if FFmpeg is build with v4l-utils support ("--enable-libv4l2" option), it will always be used. @example # Grab and show the input of a video4linux2 device. ffplay -f video4linux2 -framerate 30 -video_size hd720 /dev/video0 # Grab and record the input of a video4linux2 device, leave the framerate and size as previously set. ffmpeg -f video4linux2 -input_format mjpeg -i /dev/video0 out.mpeg @end example "v4l" and "v4l2" can be used as aliases for the respective "video4linux" and "video4linux2". @section vfwcap VfW (Video for Windows) capture input device. The filename passed as input is the capture driver number, ranging from 0 to 9. You may use "list" as filename to print a list of drivers. Any other filename will be interpreted as device number 0. @section x11grab X11 video input device. This device allows to capture a region of an X11 display. The filename passed as input has the syntax: @example [@var{hostname}]:@var{display_number}.@var{screen_number}[+@var{x_offset},@var{y_offset}] @end example @var{hostname}:@var{display_number}.@var{screen_number} specifies the X11 display name of the screen to grab from. @var{hostname} can be omitted, and defaults to "localhost". The environment variable @env{DISPLAY} contains the default display name. @var{x_offset} and @var{y_offset} specify the offsets of the grabbed area with respect to the top-left border of the X11 screen. They default to 0. Check the X11 documentation (e.g. man X) for more detailed information. Use the @command{dpyinfo} program for getting basic information about the properties of your X11 display (e.g. grep for "name" or "dimensions"). For example to grab from @file{:0.0} using @command{ffmpeg}: @example ffmpeg -f x11grab -r 25 -s cif -i :0.0 out.mpg # Grab at position 10,20. ffmpeg -f x11grab -r 25 -s cif -i :0.0+10,20 out.mpg @end example @subsection @var{follow_mouse} AVOption The syntax is: @example -follow_mouse centered|@var{PIXELS} @end example When it is specified with "centered", the grabbing region follows the mouse pointer and keeps the pointer at the center of region; otherwise, the region follows only when the mouse pointer reaches within @var{PIXELS} (greater than zero) to the edge of region. For example: @example ffmpeg -f x11grab -follow_mouse centered -r 25 -s cif -i :0.0 out.mpg # Follows only when the mouse pointer reaches within 100 pixels to edge ffmpeg -f x11grab -follow_mouse 100 -r 25 -s cif -i :0.0 out.mpg @end example @subsection @var{show_region} AVOption The syntax is: @example -show_region 1 @end example If @var{show_region} AVOption is specified with @var{1}, then the grabbing region will be indicated on screen. With this option, it's easy to know what is being grabbed if only a portion of the screen is grabbed. For example: @example ffmpeg -f x11grab -show_region 1 -r 25 -s cif -i :0.0+10,20 out.mpg # With follow_mouse ffmpeg -f x11grab -follow_mouse centered -show_region 1 -r 25 -s cif -i :0.0 out.mpg @end example @c man end INPUT DEVICES