/* * Copyright (C) 2024 Nuo Mi * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config.h" #include #include "libavutil/mem.h" #include "libavutil/thread.h" #include "executor.h" #if !HAVE_THREADS #define ExecutorThread char #define executor_thread_create(t, a, s, ar) 0 #define executor_thread_join(t, r) do {} while(0) #else #define ExecutorThread pthread_t #define executor_thread_create(t, a, s, ar) pthread_create(t, a, s, ar) #define executor_thread_join(t, r) pthread_join(t, r) #endif //!HAVE_THREADS typedef struct ThreadInfo { FFExecutor *e; ExecutorThread thread; } ThreadInfo; typedef struct Queue { FFTask *head; FFTask *tail; } Queue; struct FFExecutor { FFTaskCallbacks cb; int thread_count; bool recursive; ThreadInfo *threads; uint8_t *local_contexts; AVMutex lock; AVCond cond; int die; Queue *q; }; static FFTask* remove_task(Queue *q) { FFTask *t = q->head; if (t) { q->head = t->next; t->next = NULL; if (!q->head) q->tail = NULL; } return t; } static void add_task(Queue *q, FFTask *t) { t->next = NULL; if (!q->head) q->tail = q->head = t; else q->tail = q->tail->next = t; } static int run_one_task(FFExecutor *e, void *lc) { FFTaskCallbacks *cb = &e->cb; FFTask *t = NULL; for (int i = 0; i < e->cb.priorities && !t; i++) t = remove_task(e->q + i); if (t) { if (e->thread_count > 0) ff_mutex_unlock(&e->lock); cb->run(t, lc, cb->user_data); if (e->thread_count > 0) ff_mutex_lock(&e->lock); return 1; } return 0; } #if HAVE_THREADS static void *executor_worker_task(void *data) { ThreadInfo *ti = (ThreadInfo*)data; FFExecutor *e = ti->e; void *lc = e->local_contexts + (ti - e->threads) * e->cb.local_context_size; ff_mutex_lock(&e->lock); while (1) { if (e->die) break; if (!run_one_task(e, lc)) { //no task in one loop ff_cond_wait(&e->cond, &e->lock); } } ff_mutex_unlock(&e->lock); return NULL; } #endif static void executor_free(FFExecutor *e, const int has_lock, const int has_cond) { if (e->thread_count) { //signal die ff_mutex_lock(&e->lock); e->die = 1; ff_cond_broadcast(&e->cond); ff_mutex_unlock(&e->lock); for (int i = 0; i < e->thread_count; i++) executor_thread_join(e->threads[i].thread, NULL); } if (has_cond) ff_cond_destroy(&e->cond); if (has_lock) ff_mutex_destroy(&e->lock); av_free(e->threads); av_free(e->q); av_free(e->local_contexts); av_free(e); } FFExecutor* ff_executor_alloc(const FFTaskCallbacks *cb, int thread_count) { FFExecutor *e; int has_lock = 0, has_cond = 0; if (!cb || !cb->user_data || !cb->run || !cb->priorities) return NULL; e = av_mallocz(sizeof(*e)); if (!e) return NULL; e->cb = *cb; e->local_contexts = av_calloc(FFMAX(thread_count, 1), e->cb.local_context_size); if (!e->local_contexts) goto free_executor; e->q = av_calloc(e->cb.priorities, sizeof(Queue)); if (!e->q) goto free_executor; e->threads = av_calloc(FFMAX(thread_count, 1), sizeof(*e->threads)); if (!e->threads) goto free_executor; if (!thread_count) return e; has_lock = !ff_mutex_init(&e->lock, NULL); has_cond = !ff_cond_init(&e->cond, NULL); if (!has_lock || !has_cond) goto free_executor; for (/* nothing */; e->thread_count < thread_count; e->thread_count++) { ThreadInfo *ti = e->threads + e->thread_count; ti->e = e; if (executor_thread_create(&ti->thread, NULL, executor_worker_task, ti)) goto free_executor; } return e; free_executor: executor_free(e, has_lock, has_cond); return NULL; } void ff_executor_free(FFExecutor **executor) { int thread_count; if (!executor || !*executor) return; thread_count = (*executor)->thread_count; executor_free(*executor, thread_count, thread_count); *executor = NULL; } void ff_executor_execute(FFExecutor *e, FFTask *t) { if (e->thread_count) ff_mutex_lock(&e->lock); if (t) add_task(e->q + t->priority % e->cb.priorities, t); if (e->thread_count) { ff_cond_signal(&e->cond); ff_mutex_unlock(&e->lock); } if (!e->thread_count || !HAVE_THREADS) { if (e->recursive) return; e->recursive = true; // We are running in a single-threaded environment, so we must handle all tasks ourselves while (run_one_task(e, e->local_contexts)) /* nothing */; e->recursive = false; } }