/* * VVC thread logic * * Copyright (C) 2023 Nuo Mi * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_VVC_THREAD_H #define AVCODEC_VVC_THREAD_H #include "dec.h" struct FFExecutor* ff_vvc_executor_alloc(VVCContext *s, int thread_count); void ff_vvc_executor_free(struct FFExecutor **e); int ff_vvc_frame_thread_init(VVCFrameContext *fc); void ff_vvc_frame_thread_free(VVCFrameContext *fc); int ff_vvc_frame_submit(VVCContext *s, VVCFrameContext *fc); int ff_vvc_frame_wait(VVCContext *s, VVCFrameContext *fc); int ff_vvc_per_frame_init(VVCFrameContext *fc); #endif // AVCODEC_VVC_THREAD_H