This prevents crashers and errors further down when reading nodes in the
empty tree.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
According to newer RFCs, this packetization scheme should only
be used for interfacing with legacy systems.
Implementing this packetization mode properly requires parsing
the full H263 bitstream to find macroblock boundaries (and knowing
their macroblock and gob numbers and motion vector predictors).
This implementation tries to look for GOB headers (which
can be inserted by using -ps <small number>), but if the GOBs
aren't small enough to fit into the MTU, the packetizer blindly
splits packets at any offset and claims it to be a GOB boundary
(by using Mode A from the RFC). While not correct, this seems
to work with some receivers.
Signed-off-by: Martin Storsjö <martin@martin.st>
This structure is well defined by Microsoft at:
http://msdn.microsoft.com/en-us/library/windows/hardware/ff564012(v=vs.85).aspx
Thus, the wDecodedPictureIndex member is guaranteed to exist.
Also, both the MPEG-2 and VC-1 hwaccel decoders depend on this struct member,
but only the VC-1 decoder was disabled if the check failed.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Specifically, prevent jumping back in the file for the next index, since
this can lead to infinite loops where we jump between indexes referring
to each other, and don't read indexes that don't fit in the file.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
It is not supposed to be done outside lavc.
This is basically a revert of 818062f2f3.
It is unclear what issue this was supposed to fix, if it reappears again
it will have to be fixed in a more proper place.
The wtv-demux test change is because the sample starts with a B-frame.
We read sub_packet_h / 2 packets per line of data (during deinterleaving),
which equals zero if sub_packet_h <= 1, thus causing us to not read any
data, leading to an infinite loop.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
This allows writing QuickTime-compatible fragmented mp4 (with
a non-empty moov atom) to a non-seekable output.
This buffers the mdat for the initial fragment just as it does
for all normal fragments, too. Previously, the resulting
atom structure was mdat,moov, moof,mdat ..., while it now
is moov,mdat, moof,mdat.
Signed-off-by: Martin Storsjö <martin@martin.st>
In nonseekable files, we already stop parsing the toplevel atoms
after finding moov and one mdat. In large seekable files (or files
that are seekable, but slowly, e.g. http), reading all the fragments
at the start can take a considerable amount of time. This allows
opting out from this behaviour.
Signed-off-by: Martin Storsjö <martin@martin.st>
If parsing moov+mdat in a non-seekable file, we currently
abort parsing directly after parsing the header of the mdat
atom. If we want to continue parsing later (if looking to
parse later fragments), we need to skip past the content of the
mdat atom, otherwise we end up parsing the content of the mdat
atom as root level atoms.
Signed-off-by: Martin Storsjö <martin@martin.st>
The operations that use it require it to be promoted to a larger (natural)
type and thus perform sign extension on it.
While an optimal compiler may account for this, gcc 4.6 (for x86 Windows)
fails. Using the natural integer type provides a 2% speedup for Win64
and 1% for Win32.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
The AVOptions based default to threads auto in 2473a45c8
works only if avplay does not use custom option handling
for -threads.
CC: <libav-stable@libav.org>