Only one codec using mjpegdec.c actually creates multiple
frames from a single packet, namely SMVJPEG. The other can
use the ordinary decode callback just fine. This e.g. has
the advantage of confining the special SP5X/AMV code to sp5xdec.c.
This reverts most of commit e9a2a8777317d91af658f774c68442ac4aa726ec;
of course it is not a simple revert: Way too much has changed;
furthermore, outright reverting the sp5xdec.c changes would readd
a stack packet to sp5x_decode_frame() which is not desired.
In order to avoid this without modifying the given AVPacket,
a variant of ff_mjpeg_decode_frame() with explicit buf and size
parameters has been added.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
AVID content is not supposed to be SMVJPEG; given that
both these codecs involve manipulating image dimensions
and cropping dimensions, it makes sense to restrict
the AVID codepaths to non-SMVJPEG codecs in order not
to have to think about what if SMVJPEG happens to
have a codec tag indicating AVID.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
xv30be is an obnoxious format that I shouldn't have included in the
first place. xv30 packs 3 10bit channels into 32bits and while our
byte-oriented logic can handle Little Endian correctly, it cannot
handle Big Endian. To avoid that, I marked xv30be as a bitstream
format, but while that didn't produce FATE errors, it turns out that
the existing read/write code silently produces incorrect results, which
can be revealed via ubsan.
In all likelyhood, the correct fix here is to remove the format. As
this format is only used by Intel vaapi, it's only going to show up
in LE form, so we could just drop the BE version. But I don't want to
deal with creating a hole in the pixfmt list and all the weirdness that
comes from that. Instead, I decided to write the correct read/write
code for it.
And that code isn't too bad, as long as it's specialised for this
format, as the channels are all bit-aligned inside a 32bit word.
Various parts of the code assume that width can be divided by various powers of 2
without rounding
Fixes: out of array access
Fixes: 53623/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_VQC_fuzzer-6209269924233216
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
There can be more than one available render node, and it's not
guaranteed the first node we come across is the correct one. In
particular, 'vgem' devices are common, and are
never VAAPI-enabled and thus not valid here.
We have a 'kernel_driver' arg already for specifying a single driver we
*do* want, but it doesn't support a negation, nor a list. It's easier
just to automatically skip 'vgem' anyway, to avoid foisting this burden
on users.
This has precedent in libva-utils already:
bfb6b98ed62a exclude vgem node and invalid drm node in vainfo
bfb6b98ed6
Signed-off-by: Brian Norris <briannorris@chromium.org>
PI, PHI and E are defined in libavutil/eval.c, and user may use these
constants for scale_qsv filter, so we needn't re-define these variables
in vf_scale_qsv.c
Reviewed-by: Gyan Doshi <ffmpeg@gyani.pro>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
When process yuv420 frames, FFmpeg uses same alignment on Y/U/V
planes. VPL and MSDK use Y plane's pitch / 2 as U/V planes's
pitch, which makes U/V planes 16-bytes aligned. We need to set
a separate alignment to meet runtime's behaviour.
Now alignment is changed to 16 so that the linesizes of U/V planes
meet the requirment of VPL/MSDK. Add get_buffer.video callback to
qsv filters to change the default get_buffer behaviour.
Now the commandline works fine:
ffmpeg -f rawvideo -pix_fmt yuv420p -s:v 3082x1884 \
-i ./3082x1884.yuv -vf 'vpp_qsv=w=2466:h=1508' -f rawvideo \
-pix_fmt yuv420p 2466_1508.yuv
Signed-off-by: Wenbin Chen <wenbin.chen@intel.com>
Making it point to the input packet results in different behavior during flush,
where its contents will be that of an empty packet instead of containing the
props from the last input packet fed to the decoder.
After this change, decoding with more than one thread will shield the same
results as using a single thread.
Signed-off-by: James Almer <jamrial@gmail.com>
Use the opaque field instead to keep this value.
No functional change, but removes the hack that made the packet technically
invalid, allowing the safe usage of functions like av_packet_ref() on it
if required.
Signed-off-by: James Almer <jamrial@gmail.com>
The idea behind last_pkt_props was to store the properties of the last packet
fed to the decoder. Any sort of queueing required by CODEC_CAP_DELAY decoders
that consume several packets before they start outputting frames should be done
by the decoders in question. An example of this is libdav1d.
This is required for the following commits that will fix last_pkt_props in
frame threading scenarios, as well as maintain its contents during flush.
This revers commit 022a12b306ab2096e6ac9fc9b149828a849d65b2.
Signed-off-by: James Almer <jamrial@gmail.com>
This will be needed for the following commit, after which ff_get_buffer() will
stop setting frame->pts to AV_NOPTS_VALUE.
Signed-off-by: James Almer <jamrial@gmail.com>
This will be needed for a following commit, after which ff_get_buffer() will
stop setting frame->pts to AV_NOPTS_VALUE.
Signed-off-by: James Almer <jamrial@gmail.com>
This commit tests it in a way that automatically checks
that using av_dict_iterate() is equivalent to using
av_dict_get() with key "" and AV_DICT_IGNORE_SUFFIX.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>