Generates color bar test patterns based on EBU PAL recommendations.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Tobias Rapp <t.rapp@noa-archive.com>
Behaves like the existing avgblur filter, except working on OpenCL
hardware frames. Takes exactly the same options.
Signed-off-by: Mark Thompson <sw@jkqxz.net>
Most code between them is common, so put them in a new file for
miscellaneous VAAPI filters.
Signed-off-by: Yun Zhou <yunx.z.zhou@intel.com>
Signed-off-by: Jun Zhao <jun.zhao@intel.com>
Signed-off-by: Mark Thompson <sw@jkqxz.net>
Add ProcAmp(color balance) vaapi video filter, use the option
like -vf "procamp_vaapi=b=10:h=120:c=2.8:s=3.7" to set
brightness/hue/contrast/saturation.
Signed-off-by: Yun Zhou <yunx.z.zhou@intel.com>
Signed-off-by: Jun Zhao <jun.zhao@intel.com>
Signed-off-by: Mark Thompson <sw@jkqxz.net>
This was added in early 2013 and abandoned several months later; as far as
I can tell, there are no external users. Future OpenCL use will be via
hwcontext, which requires neither special OpenCL-only API nor global state
in libavutil.
All internal users are also deleted - this is just the unsharp filter
(replaced by unsharp_opencl, which is more flexible) and the deshake filter
(no replacement).
Intended to replace existing opencl mode of the unsharp filter.
Supports many more pixel formats and works without immediate upload
and download of frame data. The options are compatible with the
existing filter.
The filter supports two inputs and (implicitly) scaling the second input
during composition, unlike the software overlay.
The code has been separated into common interface and qsv overlay
implementation. The common part mainly creates the qsv session and
manages the surface which is nearly the same for all qsv filters.
So the qsvvpp.c/qsvvpp.h API can be used by other QSV vpp filters
to reduce code redundancy.
Usage:
-hwaccel qsv -c:v mpeg2_qsv -r 25 -i in.m2v -hwaccel qsv -c:v h264_qsv
-i in.h264 -filter_complex
"overlay_qsv=eof_action=repeat:x=(W-w)/2:y=(H-h)/2" -b 2M -maxrate 3M
-c:v h264_qsv -y out.h264
Two inputs should have different sizes otherwise one will be completely
covered or you need to scale the second input as follows:
-hwaccel qsv -c:v mpeg2_qsv -r 25 -i in.m2v -hwaccel qsv -c:v h264_qsv
-i in.h264 -filter_complex
"overlay_qsv=w=720:h=576:x=(W-w)/2:y=(H-h)/2" -b 2M -maxrate 3M -c:v
h264_qsv -y out.h264
Signed-off-by: ChaoX A Liu <chaox.a.liu@gmail.com>
Signed-off-by: Zhengxu Huang <zhengxu.maxwell@gmail.com>
Signed-off-by: Andrew Zhang <huazh407@gmail.com>
Change-Id: I5c381febb0af6e2f9622c54ba00490ab99d48297
Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
Add common filters of the qsv vpp features including scale,denosie,
deinterlace,frc,crop and procAmp.
Performance will be significantly reduced in the test if using cascade
mode just like qsv framerate + qsv scale + qsv deinterlace + qsv denoise in
separated way no matter in system or video memmory cases.
And the code is so redundant because so much the same just as session and
surface's creation and management.
So we add a common qsv filter.
Usage:
-hwaccel qsv -c:v h264_qsv -r 25 -i in -vf
vpp_qsv=w=iw/2:h=400:deinterlace=1:framerate=60:detail=50:denoise=50
-b 2M -maxrate 3M -c:v h264_qsv -y out.h264
Signed-off-by: ChaoX A Liu <chaox.a.liu@gmail.com>
Signed-off-by: Zhengxu Huang <zhengxu.maxwell@gmail.com>
Signed-off-by: Andrew Zhang <huazh407@gmail.com>
Change-Id: I130392ce722138c209ab658c5f03f0009b6e8024
Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
This one changes the previous vmaf patch to libvmaf to keep it separate from the
native implementation of vmaf inside ffmpeg later.
Signed-off-by: Ashish Singh <ashk43712@gmail.com>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Using AVOnce as a stack variable makes no sense as the state is lost
when the function exits.
This fixes repeated calls to av(filter/device)_register_all