This is needed to avoid banding artifacts when gammaing the picture.
Currently, if done with a video filter, the process is done on uints
instead of full float.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This allows to load metadata entries longer than 1024 bytes.
Displaying them is still limited to 1024 characters, but applications
can load them fully now.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
The new reference.pnm is a freely licensed replacement. The photo has
been taken by Reinhard Tartler on August 28 2014, and is licensed under
the expat license as stated at http://www.jclark.com/xml/copying.txt
This convinces the pre-receive hook to not consider all *.pnm files as
text files to reduce the patch sizes and avoids triggering whitespace
checks,
Contains a correction by Janne Grunau <janne-libav@jannau.net>
This fixes the build on compilers that interpreted the earlier
code as a variable length array (which we intentionally disallow).
Signed-off-by: Martin Storsjö <martin@martin.st>
This allows one to specify templated segment names for init-segments,
media-segments, and for the base-url in the case of single-file.
Signed-off-by: Martin Storsjö <martin@martin.st>
Currently, when streaming to an RTMP server, any time a packet of type
RTMP_PT_NOTIFY is encountered, the packet is prepended with @setDataFrame
before it gets sent to the server. This is incorrect; only packets for
onMetaData and |RtmpSampleAccess should invoke @setDataFrame on the RTMP
server. Specifically, the current bug manifests itself when trying to
stream onTextData or onCuePoint invocations.
This fix addresses that problem and ensures that the @setDataFrame is
only prepended for onMetaData and |RtmpSampleAccess.
Since data is fed to the rtmp_write function in smaller pieces (depending
on the calling IO buffer size), we can't generally assume that the
whole packet (or even the whole command string) is available at once,
therefore we can only check the command string once the full packet
has been transferred to us for sending.
Based on a patch by Jeffrey Wescott.
Signed-off-by: Martin Storsjö <martin@martin.st>
We try to avoid mixing av_malloc with av_realloc, since av_malloc
may be implemented with functions that can't (formally) be mixed
with the functions used in av_realloc.
Signed-off-by: Martin Storsjö <martin@martin.st>
The buffer pool has to atomically add and remove entries from the linked
list of available buffers. This was done by removing the entire list
with a CAS operation, working on it, and then setting it back again
(using a retry-loop in case another thread was doing the same thing).
This could effectively cause memory leaks: while a thread was working on
the buffer list, other threads would allocate new buffers, increasing
the pool's total size. There was no real leak, but since these extra
buffers were not needed, but not free'd either (except when the buffer
pool was destroyed), this had the same effects as a real leak. For some
reason, growth was exponential, and could easily kill the process due
to OOM in real-world uses.
Fix this by using a mutex to protect the list operations. The fancy
way atomics remove the whole list to work on it is not needed anymore,
which also avoids the situation which was causing the leak.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Also add no-op fallbacks when threading is disabled.
This helps keeping the code clean if Libav is compiled for targets
without threading. Since we assume that no threads of any kind are used
in such configurations, doing nothing is ok by definition.
Based on a patch by wm4 <nfxjfg@googlemail.com>.
This reverts commit b9d08c77a4.
After taking MoveFileEx into use, we can replace files with renames
on windows as well.
Signed-off-by: Martin Storsjö <martin@martin.st>
This allows getting the normal unix semantics, where a rename
allows replacing an existing file.
Based on a suggestion by Reimar Döffinger.
Signed-off-by: Martin Storsjö <martin@martin.st>
This doesn't add any dependency on library internals, since this
only is a static inline function that gets built into each of the
calling functions - this is only to reduce the code duplication.
Signed-off-by: Martin Storsjö <martin@martin.st>
This allows setting the right fragment number if doing
random-access writing of fragments, and also allows reading the
current sequence number.
Signed-off-by: Martin Storsjö <martin@martin.st>
This allows creating a later mp4 fragment without sequentially
writing the earlier ones before (when called from a segmenter).
Normally when writing a fragmented mp4 file sequentially, the
first timestamps of a fragment are adjusted to match the
end of the previous fragment, to make sure the timestamp is the
same, even if it is calculated as the sum of previous fragment
durations. (And for the first packet in a file, the offset of
the first packet is written using an edit list.)
When writing an individual mp4 fragment discontinuously like this
(with potentially writing the earlier fragments separately later),
there's a risk of getting a gap in the timeline if the duration
field of the last packet in the previous fragment doesn't match up
with the start time of the next fragment.
Using this requires setting -avoid_negative_ts make_non_negative
(or -avoid_negative_ts 0).
Signed-off-by: Martin Storsjö <martin@martin.st>
Keep the code as similar as possible across the codepaths to
ease spotting it for factorization.
Based on a patch from Michael Niedermayer <michaelni@gmx.at>.
The code currently set the information in at least 4 places, spare
some pointless loops.
Make the code in the loop a little uniform to make easier factorize
it out later.
This makes sure that the internal utf8 path names are handled
properly - the normal file handling functions assume path names
are in the native codepage, which isn't utf8.
This assumes that the tools outside of lavf don't use the mkdir
definition. (The tools don't do the same reading of command line
parameters as wchar either - they probably won't handle all possible
unicode file parameters properly, but at least work more predictably
if no utf8/wchar conversion is involved.)
This is moved further down in os_support.h, since windows.h shouldn't
be included before winsock2.h, while io.h needs to be included before
the manual defines for lseek functions.
Signed-off-by: Martin Storsjö <martin@martin.st>
On windows, rename(2) will fail if the target file exists. On
unix this trick is used to make sure that people reading the file
either will get the full previous file, or the full new version
of the file, but no intermediate version.
Signed-off-by: Martin Storsjö <martin@martin.st>
This makes sure that segments actually start at a keyframe (and
makes sure we don't split segments twice in a row, with one segment
consisting of only a handful of packets), when one stream uses b-frames
while another one doesn't.
Signed-off-by: Martin Storsjö <martin@martin.st>