This commit also fixes the issue that the call to ff_sws_init_range_convert()
from sws_init_swscale() was not setting up the arch-specific optimizations.
Fixes: out of array access
Fixes: 368143798/clusterfuzz-testcase-minimized-ffmpeg_SWS_fuzzer-6475823425585152
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
And preserve the public SwsContext as separate name. The motivation here
is that I want to turn SwsContext into a public struct, while keeping the
internal implementation hidden. Additionally, I also want to be able to
use multiple internal implementations, e.g. for GPU devices.
This commit does not include any functional changes. For the most part, it is
a simple rename. The only complications arise from the public facing API
functions, which preserve their current type (and hence require an additional
unwrapping step internally), and the checkasm test framework, which directly
accesses SwsInternal.
For consistency, the affected functions that need to maintain a distionction
have generally been changed to refer to the SwsContext as *sws, and the
SwsInternal as *c.
In an upcoming commit, I will provide a backing definition for the public
SwsContext, and update `sws_internal()` to dereference the internal struct
instead of merely casting it.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
I want to pull options out of SwsInternal, so we need to make this field
a dedicated int that gets updated as appropriate in ff_swscale().
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
Replacing the old sws_isSupported* API with a more consistent family
of functions that follows the same signature and naming convention,
including a placeholder for testing the color space parameters that
we don't currently implement conversions for.
These functions also perform some extra basic sanity checking.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
Groups together all relevant color metadata from an AVFrame. While we could
use AVFrame directly, keeping it a separate struct has three advantages:
1. Functions accepting an SwsFormat will definitely not care about the
data pointers.
2. It clearly separates sanitized and raw metadata, since the function to
construct an SwsFormat from an AVFrame will also sanitize.
3. It's slightly more lightweight to pass around.
Move these into a new header file "utils.h" to avoid crowding
swscale_internal.h even more, and also to solve a circular dependency issue
down the line.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
Merely a convenience wrapper around sws_freeContext(). The name change is for
parity with the other sws_* functions.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
I want to start grouping "legacy" functions which I tend to deprecate
together, away from the new ones.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
Slightly more convenient, especially for the upcoming refactor which will
turn SwsContext into a public struct.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
Use "bx lr", or "pop {lr}", which do proper mode switching
between thumb and arm modes. A plain "mov pc, lr" does not switch
from thumb mode to arm mode (while in arm mode, it does switch
mode for a thumb caller).
This is normally not an issue, as CONFIG_THUMB only is enabled if
the C compiler defaults to thumb; but stick to patterns that can
do mode switching if needed, for consistency.
Signed-off-by: Martin Storsjö <martin@martin.st>
Used as an intermediate entry point for the new swscale context. The extra
constification is a consistency measure, as I want to move the memcpy of
stride and plane pointers to the functions that actually need to mutate them.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
Instead of taking an int16_t pointer and a stride in halfwords, follow the
usual convention of treating all planes and strides as byte-addressed.
This does not have any immediate effect but makes these functions more
reusable without unintended "gotchas".
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
This fixes an 11-year-old bug in the rgb2xyz functions, when used with a
negative stride. The current loop bounds turned it into a no-op.
Additionally, this increases performance on highly cropped images, whose
stride may be substantially higher than the effective width.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>
I want to move away from having random leaf processing functions mutate
plane pointers, and while we're at it, we might as well make the strides
and tables const as well.
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Niklas Haas <git@haasn.dev>