moves the screen_changed bit and the bprint_clear into reap_screen() so
the logic is centralized and callers do not need to touch the bit or the
buffer before calling reap_screen()
The function documentation explicitly mentions it needs to be a multiple of 4.
Reviewed-by: Christophe Gisquet <christophe.gisquet@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
In many older QuickTime files, the audio format, or "fourcc", is
0x00000000. The QuickTime File Format Specification states the following
regarding this situation:
"This format descriptor should not be used, but may be found in some
files. Samples are assumed to be stored in either 'raw ' or 'twos'
format, depending on the sample size field in the sound description."
MPlayer handles this logic by itself, but FFmpeg/FFplay currently does
not.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
In many older QuickTime files, the audio format, or "fourcc", is
0x00000000. The QuickTime File Format Specification states the following
regarding this situation:
"This format descriptor should not be used, but may be found in some
files. Samples are assumed to be stored in either 'raw ' or 'twos'
format, depending on the sample size field in the sound description."
MPlayer handles this logic by itself, but FFmpeg/FFplay currently does
not.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
In the spirit of commit a956840cbc. Simple method to reproduce:
pass -vstats_file /dev/full to ffmpeg.
All raw fclose usages in ffmpeg.c taken care of here.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
This is faster; precision assured as result is a float.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes out of array read
Fixes: test_case-mdc.264 (b47be15a120979f5a1a945c938cbef33)
Found-by: Tyson Smith <twsmith@mozilla.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It serves absolutely no purpose other than to confuse potentional
Android developers about how to use hardware acceleration properly
on the the platform. The stagefright "API" is not public, and the
MediaCodec API is the proper way to do this.
Furthermore, stagefright support in avcodec needs a series of
magic incantations and version-specific stuff, such that
using it actually provides downsides compared just using the actual
Android frameworks properly, in that it is a lot more work and confusion
to get it even running. It also leads to a lot of misinformation, like
these sorts of comments (in [1]) that are absolutely incorrect.
[1] http://stackoverflow.com/a/29362353/3115956
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
sqrt is faster, and is sometimes more accurate depending on the libm.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>